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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.43 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.56 by root, Sun Jun 24 04:09:29 2007 UTC

1#! perl # MANDATORY 1#! perl # mandatory
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max); 7use List::Util qw(min max);
8
9our %EXT_SETUP;
8 10
9# paranoia function to overwrite a string-in-place 11# paranoia function to overwrite a string-in-place
10sub nuke_str { 12sub nuke_str {
11 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 13 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
12} 14}
51 ); 53 );
52 54
53 1 55 1
54} 56}
55 57
56sub check_clean_save { 58sub enter_map {
57 my ($pl) = @_; 59 my ($pl) = @_;
58 60
61 my ($map, $x, $y)
62 = $pl->ob->{_link_pos}
63 ? @{delete $pl->ob->{_link_pos}}
64 : ($pl->maplevel, $pl->ob->x, $pl->ob->y);
65
66 $pl->ob->enter_link;
67
59 if (my $time = delete $pl->{unclean_save}) { 68 if (my $time = delete $pl->{unclean_save}) {
69 if (my $m = cf::map::find $map) {
70 if ($time < $m->{instantiate_time}) {
71 # the map was reset in the meantime
72 my $age = $cf::RUNTIME - $time;
73 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d#
74
75 # for now, just go back to savebed
76 ($map, $x, $y) = $pl->savebed;
77
60 $pl->ns->send_drawinfo ( 78 $pl->ns->send_drawinfo (
79 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
80 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
81 . "Better use a savebed next time, much worse things could have happened...",
82 cf::NDI_RED
83 );
84 } else {
85 $pl->ns->send_drawinfo (
61 "You didn't use a savebed to leave this realm. This is very dangerous, " 86 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
62 . "as lots of things could happen when you leave by other means, such as cave-ins, " 87 . "as lots of things could happen when you leave by other means, such as cave-ins, "
63 . "or monsters suddenly snapping your body. Better use a savebed next time.", 88 . "or monsters suddenly snapping your body. Better use a savebed next time.",
64 cf::NDI_RED 89 cf::NDI_RED
90 );
91 }
65 ); 92 }
66 #d#TODO
67 } 93 }
94
95 $pl->ob->goto ($map, $x, $y);
68} 96}
69 97
70# delete a player directory, be non-blocking AND synchronous... 98# delete a player directory, be non-blocking AND synchronous...
71# (thats hard, so we crap out and fork). 99# (thats hard, so we crap out and fork).
72sub nuke_playerdir { 100sub nuke_playerdir {
180 208
181 } elsif ($k eq "fxix") { 209 } elsif ($k eq "fxix") {
182 $ns->fxix ($v); 210 $ns->fxix ($v);
183 211
184 } elsif ($k eq "msg") { 212 } elsif ($k eq "msg") {
185 $ns->{setup}{msg} = $v; 213 $ns->can_msg ($v >= 2);
214 $setup{$k} = $ns->can_msg;
215
216 } elsif ($k eq "excmd") {
217 # we support it
186 218
187 } else { 219 } else {
188 # other commands: 220 # other commands:
189 # sexp: no idea, probably for oudated servers 221 # sexp: no idea, probably for oudated servers
190 # tick: more stupidity, server should sned a tick per tick 222 # tick: more stupidity, server should send a tick per tick
191 223
192 $setup{$k} = "FALSE"; 224 $setup{$k} = "FALSE";
193 } 225 }
194 } 226 }
195 227
329 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 361 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
330 nuke_str $pass; 362 nuke_str $pass;
331 # password matches, wonderful 363 # password matches, wonderful
332 my $pl = cf::player::find $user or next; 364 my $pl = cf::player::find $user or next;
333 $pl->connect ($ns); 365 $pl->connect ($ns);
334 check_clean_save $pl; 366 enter_map $pl;
335 last; 367 last;
336 } elsif (can_cleanup $pl, $mtime) { 368 } elsif (can_cleanup $pl, $mtime) {
337 Coro::Timer::sleep 1; 369 Coro::Timer::sleep 1;
338 370
339 $ns->send_drawinfo ( 371 $ns->send_drawinfo (
402 434
403 my $pl = cf::player::new $user; 435 my $pl = cf::player::new $user;
404 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); 436 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
405 nuke_str $pass; 437 nuke_str $pass;
406 $pl->connect ($ns); 438 $pl->connect ($ns);
407
408 my $ob = $pl->ob; 439 my $ob = $pl->ob;
440
441 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
409 442
410 while () { 443 while () {
411 $ob->update_stats; 444 $ob->update_stats;
412 $pl->save_stats; 445 $pl->save_stats;
413 446
428 } 461 }
429 462
430 $ob->set_animation (2); 463 $ob->set_animation (2);
431 $ob->add_statbonus; 464 $ob->add_statbonus;
432 465
433 $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); 466 while () {
434 $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, 467 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title);
468 my $msg = $ob->msg;
469 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
470 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg);
471
472 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
435 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); 473 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
436 474
437 $ns->state (cf::ST_CHANGE_CLASS); 475 last if $res =~ /[dD]/;
476
477 $pl->chargen_race_next;
478 }
479
480 $pl->chargen_race_done;
481
482 while () {
483 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
484 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
485
486 if ($res =~ /^[fF]/) {
487 $pl->gender (1);
488 last;
489 } elsif ($res =~ /^[mM]/) {
490 $pl->gender (0);
491 last;
492 }
493 }
494
495 $ob->reply (undef, "Welcome to Crossfire!");
496
438 delete $pl->{deny_save};#d# too early 497 delete $pl->{deny_save};
439 498
440 last; 499 last;
441 } 500 }
442 }); 501 });
443} 502}
549 eval { 608 eval {
550 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 609 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
551 cf::wait_for_tick_begin; 610 cf::wait_for_tick_begin;
552 $pl->save; 611 $pl->save;
553 612
554 unless ($pl->active) { 613 unless ($pl->active || $pl->ns) {
555 # check refcounts, this is tricky and needs to be adjusted to fit server internals 614 # check refcounts, this is tricky and needs to be adjusted to fit server internals
556 my $ob = $pl->ob; 615 my $ob = $pl->ob;
557 Scalar::Util::weaken $pl; 616
558 Scalar::Util::weaken $ob;
559 my $a_ = $pl->refcnt;#d#
560 my $b_ = $ob->refcnt;#d#
561 my $pl_ref = $pl->refcnt_cnt; 617 my $pl_ref = $pl->refcnt_cnt;
562 my $ob_ref = $ob->refcnt_cnt; 618 my $ob_ref = $ob->refcnt_cnt;
563 619
564 ## pl_ref == one from object + one from cf::PLAYER 620 ## pl_ref == $pl + ob->contr + %cf::PLAYER
565 ## ob_ref == one from simply being an object 621 ## ob_ref == $ob + pl->observe + simply being an object
566 if ($pl_ref == 2 && $ob_ref == 1) { 622 if ($pl_ref == 3 && $ob_ref == 3) {
567 warn "player-scheduler destroy ", $ob->name;#d# 623 warn "player-scheduler destroy ", $ob->name;#d#
568 624
569 # remove from sight and get fresh "copies" 625 # remove from sight and get fresh "copies"
570 $pl = delete $cf::PLAYER{$ob->name}; 626 $pl = delete $cf::PLAYER{$ob->name};
571 $ob = $pl->ob; 627 $ob = $pl->ob;
572 628
573 $ob->destroy;
574 $pl->destroy; 629 $pl->destroy; # destroys $ob
575 } else { 630 } else {
631 my $a_ = $pl->refcnt;#d#
632 my $b_ = $ob->refcnt;#d#
633
576 warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# 634 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
577 } 635 }
578 } 636 }
579 } 637 }
580 }; 638 };
581 warn $@ if $@; 639 warn $@ if $@;

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