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/cvs/deliantra/server/ext/login.ext
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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.26 by root, Thu Jan 18 21:27:19 2007 UTC vs.
Revision 1.28 by root, Tue Jan 23 03:45:44 2007 UTC

348 348
349our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 349our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
350our $SAVE_TIMEOUT = 20; # save players every n seconds 350our $SAVE_TIMEOUT = 20; # save players every n seconds
351 351
352our $SCHEDULER = cf::async_ext { 352our $SCHEDULER = cf::async_ext {
353 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
353 while () { 354 while () {
354 Coro::Timer::sleep $SCHEDULE_INTERVAL; 355 $schedule_interval->next;
355 356
356 # this weird form of iteration over values is used because 357 # this weird form of iteration over values is used because
357 # the hash changes underneath us frequently, and for 358 # the hash changes underneath us frequently, and for
358 # keeps a direct reference to the value without (in 5.8 perls) 359 # keeps a direct reference to the value without (in 5.8 perls)
359 # keeping a reference, so this is prone to crashes or worse. 360 # keeping a reference, so this is prone to crashes or worse.
378 my $pl_ref = $pl->refcnt_cnt; 379 my $pl_ref = $pl->refcnt_cnt;
379 my $ob_ref = $ob->refcnt_cnt; 380 my $ob_ref = $ob->refcnt_cnt;
380 381
381 ## pl_ref == one from object + one from cf::PLAYER 382 ## pl_ref == one from object + one from cf::PLAYER
382 ## ob_ref == one from simply being an object 383 ## ob_ref == one from simply being an object
384 #TODO: the above should be correct, understand the 1/0, respectively
383 if ($pl_ref == 2 && $ob_ref == 1) { 385 if ($pl_ref == 1 && $ob_ref == 0) {
384 warn "player-scheduler destroy ", $ob->name;#d# 386 warn "player-scheduler destroy ", $ob->name;#d#
385 387
386 # remove from sight and get fresh "copies" 388 # remove from sight and get fresh "copies"
387 $pl = delete $cf::PLAYER{$ob->name}; 389 $pl = delete $cf::PLAYER{$ob->name};
388 $ob = $pl->ob; 390 $ob = $pl->ob;

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