1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
|
|
8 | |
7 | |
9 | my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
10 | |
9 | |
11 | # paranoia function to overwrite a string-in-place |
10 | # paranoia function to overwrite a string-in-place |
12 | sub nuke_str { |
11 | sub nuke_str { |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
14 | } |
13 | } |
15 | |
14 | |
16 | sub query { |
15 | sub query { |
17 | my ($ns, $flags, $text) = @_; |
16 | my ($ns, $flags, $text) = @_; |
18 | |
17 | |
19 | my $current = $Coro::current; |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
20 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
19 | Coro::rouse_wait |
21 | Coro::schedule while ref $current; |
|
|
22 | |
|
|
23 | $current |
|
|
24 | } |
20 | } |
25 | |
21 | |
26 | sub can_cleanup { |
22 | sub can_cleanup { |
27 | my ($pl, $mtime) = @_; |
23 | my ($pl, $mtime) = @_; |
28 | |
24 | |
… | |
… | |
41 | return unless cf::player::find_active $user; |
37 | return unless cf::player::find_active $user; |
42 | |
38 | |
43 | $ns->send_drawinfo ( |
39 | $ns->send_drawinfo ( |
44 | "That player is already logged in on this server. " |
40 | "That player is already logged in on this server. " |
45 | . "If you want to create a new player, choose another name. " |
41 | . "If you want to create a new player, choose another name. " |
46 | . "If you are already a registered player, make sure nobody " |
42 | . "If you have already a registered, make sure nobody " |
47 | . "else is using your account at this time. If you lost your conenction " |
43 | . "else is using your account at this time. If you lost your connection " |
48 | . "then the server will likely timeout within a minute. If you still " |
44 | . "then the server will likely timeout within a minute. If you still " |
49 | . "cannot log-in after a minute, you are still logged in. Make sure " |
45 | . "cannot log-in after a minute, you are still logged in. Make sure " |
50 | . "you do not have another client running. If you use windows, reboot, " |
46 | . "you do not have another client running. If you use windows, reboot, " |
51 | . "this will fix anything.", |
47 | . "this will fix anything.", |
52 | cf::NDI_RED |
48 | cf::NDI_RED |
53 | ); |
49 | ); |
54 | |
50 | |
55 | 1 |
51 | 1 |
56 | } |
52 | } |
57 | |
53 | |
58 | sub check_clean_save { |
54 | sub safe_spot($) { |
59 | my ($pl) = @_; |
55 | my ($pl) = @_; |
|
|
56 | |
|
|
57 | my $ob = $pl->ob; |
60 | |
58 | |
|
|
59 | my $m = $ob->map |
|
|
60 | or return; |
|
|
61 | my $x = $ob->x; |
|
|
62 | my $y = $ob->y; |
|
|
63 | |
|
|
64 | # return 0;#d# |
|
|
65 | # warn join ":", $m->at ($x, $y);#d# |
|
|
66 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
|
|
67 | # return 0; |
|
|
68 | |
|
|
69 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
|
|
70 | } |
|
|
71 | |
|
|
72 | sub enter_map { |
|
|
73 | my ($pl) = @_; |
|
|
74 | |
|
|
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
|
|
77 | |
|
|
78 | my ($map, $x, $y) |
|
|
79 | = $ob->{_link_pos} |
|
|
80 | ? @{delete $ob->{_link_pos}} |
|
|
81 | : ($pl->maplevel, $ob->x, $ob->y); |
|
|
82 | |
|
|
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
84 | $ob->enter_link; |
|
|
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
86 | |
|
|
87 | my $m = cf::map::find $map; |
61 | if (my $time = delete $pl->{unclean_save}) { |
88 | my $time = delete $pl->{unclean_save}; |
62 | $pl->ns->send_drawinfo ( |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
|
|
90 | |
|
|
91 | if ($time && $m) { |
|
|
92 | if ($time < $m->{instantiate_time}) { |
|
|
93 | # the map was reset in the meantime |
|
|
94 | my $age = $cf::RUNTIME - $time; |
|
|
95 | |
|
|
96 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
|
|
97 | |
|
|
98 | if ($age >= $MAX_DISCONNECT_TIME) { |
|
|
99 | $ob->message ( |
|
|
100 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
101 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
|
|
102 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
|
|
103 | . "H<You disconnected too long without having used a savebed.>", |
|
|
104 | cf::NDI_RED |
|
|
105 | ); |
|
|
106 | # kill them. |
|
|
107 | # reminds me of the famous badness 10000 syndrome... |
|
|
108 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
|
|
109 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
|
|
110 | } else { |
|
|
111 | ($map, $x, $y) = $pl->savebed; |
|
|
112 | |
|
|
113 | $ob->message ( |
|
|
114 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
115 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
116 | . "Better use a savebed next time, much worse things could have happened... " |
|
|
117 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
|
|
118 | cf::NDI_RED |
|
|
119 | ); |
|
|
120 | } |
|
|
121 | } else { |
|
|
122 | $ob->message ( |
63 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
123 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
64 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
124 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
65 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
125 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
|
|
126 | . "H<Always apply a bed of reality to disconnect from the server.>", |
66 | cf::NDI_RED |
127 | cf::NDI_RED |
67 | ); |
128 | ); |
68 | #d#TODO |
129 | } |
69 | } |
130 | } |
|
|
131 | |
|
|
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
|
|
134 | $ob->goto ($map, $x, $y, sub { |
|
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135 | warn $pl->ob->name, ": enter map check\n";#d# |
|
|
136 | $_[0] |
|
|
137 | }, sub { |
|
|
138 | warn $pl->ob->name, ": enter map done\n";#d# |
|
|
139 | }); |
|
|
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
|
141 | |
70 | } |
142 | } |
71 | |
143 | |
72 | # delete a player directory, be non-blocking AND synchronous... |
144 | # delete a player directory, be non-blocking AND synchronous... |
73 | # (thats hard, so we crap out and fork). |
145 | # (that's hard, so we crap out and fork). |
74 | sub nuke_playerdir { |
146 | sub nuke_playerdir { |
75 | my ($user) = @_; |
147 | my ($user) = @_; |
76 | |
148 | |
77 | aio_stat "$PLAYERDIR/$user"; |
149 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
78 | system "cd \Q$PLAYERDIR\E " |
|
|
79 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
|
|
80 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
|
|
81 | } |
|
|
82 | |
150 | |
83 | sub send_capabilities { |
151 | cf::fork_call { |
|
|
152 | rename "$PLAYERDIR/$user", $temp; |
|
|
153 | system "rm", "-rf", $temp; |
|
|
154 | }; |
|
|
155 | } |
|
|
156 | |
|
|
157 | cf::client->attach (on_addme => sub { |
84 | my ($ns) = @_; |
158 | my ($ns) = @_; |
85 | |
159 | |
86 | return unless $ns->extcmd; |
|
|
87 | |
|
|
88 | $ns->ext_event (capabilities => |
|
|
89 | # id, name, flags (1 == 2d), edge length |
|
|
90 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
|
91 | ); |
|
|
92 | } |
|
|
93 | |
|
|
94 | sub setup { |
|
|
95 | my ($ns, $args) = @_; |
|
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96 | |
|
|
97 | # run through the cmds of setup |
|
|
98 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
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99 | # |
|
|
100 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
101 | # The client then must sort this out |
|
|
102 | |
|
|
103 | my %setup = split / +/, $args; |
|
|
104 | while (my ($k, $v) = each %setup) { |
|
|
105 | if ($k eq "sound") { |
|
|
106 | $ns->sound ($v); |
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107 | |
|
|
108 | } elsif ($k eq "exp64") { |
|
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109 | $setup{$k} = 1; |
|
|
110 | |
|
|
111 | } elsif ($k eq "spellmon") { |
|
|
112 | $ns->monitor_spells ($v); |
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|
113 | |
|
|
114 | } elsif ($k eq "darkness") { |
|
|
115 | $ns->darkness ($v); |
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116 | |
|
|
117 | } elsif ($k eq "map1cmd") { |
|
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118 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
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119 | |
|
|
120 | } elsif ($k eq "map1acmd") { |
|
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121 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
|
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122 | |
|
|
123 | } elsif ($k eq "map2cmd") { |
|
|
124 | # gcfclient bug, map1acmd is sent too late |
|
|
125 | $ns->mapmode (cf::Map1aCmd); |
|
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126 | $setup{$k} = "FALSE"; |
|
|
127 | |
|
|
128 | } elsif ($k eq "newmapcmd") { |
|
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129 | $ns->newmapcmd ($v); |
|
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130 | |
|
|
131 | } elsif ($k eq "mapinfocmd") { |
|
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132 | $ns->mapinfocmd ($v); |
|
|
133 | |
|
|
134 | } elsif ($k eq "extcmd") { |
|
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135 | $ns->extcmd ($v > 0); |
|
|
136 | send_capabilities $ns; |
|
|
137 | |
|
|
138 | } elsif ($k eq "extmap") { |
|
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139 | $ns->extmap ($v); |
|
|
140 | |
|
|
141 | } elsif ($k eq "facecache") { |
|
|
142 | if (!$v) { |
|
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143 | $v = 1; |
|
|
144 | $setup{$k} = $v; |
|
|
145 | $ns->send_drawinfo ("(trying to force facecaching to be enabled)", cf::NDI_RED); |
|
|
146 | } |
|
|
147 | |
|
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148 | $ns->facecache ($v); |
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|
149 | |
|
|
150 | } elsif ($k eq "faceset") { |
|
|
151 | $ns->faceset (0); |
|
|
152 | $setup{$k} = 0; |
|
|
153 | # $ns->image2 (1) |
|
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154 | |
|
|
155 | } elsif ($k eq "tileset") { |
|
|
156 | $setup{$k} = $ns->faceset ($v & 1); |
|
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157 | |
|
|
158 | } elsif ($k eq "itemcmd") { |
|
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159 | # Version of the item protocol command to use. Currently, |
|
|
160 | # only supported versions are 1 and 2. Using a numeric |
|
|
161 | # value will make it very easy to extend this in the future. |
|
|
162 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
|
|
163 | |
|
|
164 | $setup{$k} = $ns->itemcmd; |
|
|
165 | |
|
|
166 | } elsif ($k eq "mapsize") { |
|
|
167 | my ($x, $y) = split /x/, $v; |
|
|
168 | |
|
|
169 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
|
|
170 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
|
|
171 | |
|
|
172 | $setup{$k} = "${x}x${y}"; |
|
|
173 | |
|
|
174 | } elsif ($k eq "extendedMapInfos") { |
|
|
175 | $ns->ext_mapinfos ($v); |
|
|
176 | |
|
|
177 | } elsif ($k eq "extendedTextInfos") { |
|
|
178 | $ns->has_readable_type ($v); |
|
|
179 | |
|
|
180 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
|
|
181 | $ns->smoothing ($v); |
|
|
182 | |
|
|
183 | } elsif ($k eq "fxix") { |
|
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184 | $ns->fxix ($v); |
|
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185 | |
|
|
186 | } else { |
|
|
187 | # other commands: |
|
|
188 | # sexp: no idea, probably for oudated servers |
|
|
189 | # tick: more stupidity, server should sned a tick per tick |
|
|
190 | |
|
|
191 | $setup{$k} = "FALSE"; |
|
|
192 | } |
|
|
193 | } |
|
|
194 | |
|
|
195 | $ns->send_packet (join " ", setup => %setup); |
|
|
196 | |
|
|
197 | cf::datalog setup => |
|
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198 | request => $args, |
|
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199 | reply => \%setup, |
|
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200 | client => $ns->version, |
|
|
201 | ; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub addme { |
|
|
205 | my ($ns) = @_; |
|
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206 | |
|
|
207 | if (!$ns->facecache) |
|
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208 | { |
|
|
209 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
|
210 | |
|
|
211 | |
|
|
212 | *** |
|
|
213 | *** WARNING: |
|
|
214 | *** Your client does not support face/image caching, |
|
|
215 | *** or it has been disabled. Face caching is mandatory |
|
|
216 | *** so please enable it or use a newer client. |
|
|
217 | *** |
|
|
218 | *** Look at your client preferences: |
|
|
219 | *** |
|
|
220 | *** CFPlus: all known versions automatically enable the facecache. |
|
|
221 | *** cfclient: use the -cache commandline option. |
|
|
222 | *** cfclient: map will not redraw automatically (bug). |
|
|
223 | *** gcfclient: use -cache commandline option, or enable |
|
|
224 | *** gcfclient: Client=>Configure=>Map & Image=>Cache Images. |
|
|
225 | *** jcrossclient: your client is broken, use CFPlus or gcfclient. |
|
|
226 | *** |
|
|
227 | *** |
|
|
228 | EOF |
|
|
229 | if ($ns->version =~ /jcrossclient/) { |
|
|
230 | # let them, for now |
|
|
231 | } else { |
|
|
232 | $ns->flush; |
|
|
233 | return $ns->destroy; |
|
|
234 | } |
|
|
235 | |
|
|
236 | # $ns->facecache = true; |
|
|
237 | } |
|
|
238 | |
|
|
239 | if ($ns->mapmode < cf::Map1aCmd) { |
|
|
240 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
|
241 | |
|
|
242 | |
|
|
243 | *** |
|
|
244 | *** WARNING: |
|
|
245 | *** Your client is too old. Please upgrade to a newer version. |
|
|
246 | EOF |
|
|
247 | |
|
|
248 | $ns->flush; |
|
|
249 | return $ns->destroy; |
|
|
250 | } |
|
|
251 | |
|
|
252 | $ns->pl and return $ns->destroy; |
160 | $ns->pl and return $ns->destroy; |
253 | |
161 | |
254 | $ns->async (sub { |
162 | $ns->async (sub { |
|
|
163 | $Coro::current->{desc} = "addme init"; |
|
|
164 | |
255 | my ($user, $pass); |
165 | my ($user, $pass); |
256 | |
166 | |
257 | $ns->send_packet ("addme_success"); |
167 | $ns->send_packet ("addme_success"); |
258 | |
168 | |
259 | for (;;) { |
169 | for (;;) { |
… | |
… | |
264 | cf::NDI_BLUE |
174 | cf::NDI_BLUE |
265 | ); |
175 | ); |
266 | |
176 | |
267 | # read username |
177 | # read username |
268 | while () { |
178 | while () { |
269 | $user = query $ns, 0, "What is your name?\n:"; |
179 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
270 | |
180 | |
271 | if ($cf::LOGIN_LOCK{$user}) { |
181 | if ($cf::LOGIN_LOCK{$user}) { |
272 | $ns->send_drawinfo ( |
182 | $ns->send_drawinfo ( |
273 | "That username is currently used in another login session. " |
183 | "That username is currently used in another login session. " |
274 | . "Chose another, or wait till the other session has ended.", |
184 | . "Chose another, or wait till the other session has ended.", |
275 | cf::NDI_RED |
185 | cf::NDI_RED |
276 | ); |
186 | ); |
277 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
187 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
278 | last; |
188 | last; |
279 | } else { |
189 | } else { |
280 | $ns->send_drawinfo ( |
190 | $ns->send_drawinfo ( |
281 | "Your username contains illegal characters " |
191 | "Your username contains illegal characters " |
282 | . "(only a-z, A-Z and 0-9 are allowed), " |
192 | . "(only a-z, A-Z and 0-9 are allowed), " |
283 | . "or is not between 3 and 18 characters in length.", |
193 | . "or is not between 3 and 20 characters in length.", |
284 | cf::NDI_RED |
194 | cf::NDI_RED |
285 | ); |
195 | ); |
286 | } |
196 | } |
|
|
197 | Coro::Timer::sleep 0.4; |
287 | } |
198 | } |
288 | |
199 | |
289 | check_playing $ns, $user and next; |
200 | check_playing $ns, $user and next; |
|
|
201 | |
|
|
202 | $Coro::current->{desc} = "addme($user) pass"; |
290 | |
203 | |
291 | $ns->send_drawinfo ( |
204 | $ns->send_drawinfo ( |
292 | "Welcome $user, please enter your password now. " |
205 | "Welcome $user, please enter your password now. " |
293 | . "New users should now choose a password. " |
206 | . "New users should now choose a password. " |
294 | . "Anything your client lets you enter is fine.", |
207 | . "Anything your client lets you enter is fine.", |
… | |
… | |
302 | $ns->send_drawinfo ( |
215 | $ns->send_drawinfo ( |
303 | "Try to use at least three characters as your password please, " |
216 | "Try to use at least three characters as your password please, " |
304 | . "that cannot be too much to ask for :)", |
217 | . "that cannot be too much to ask for :)", |
305 | cf::NDI_RED |
218 | cf::NDI_RED |
306 | ); |
219 | ); |
|
|
220 | Coro::Timer::sleep 0.4; |
307 | } |
221 | } |
308 | |
222 | |
309 | # lock this username for the remainder of this login session |
223 | # lock this username for the remainder of this login session |
310 | if ($cf::LOGIN_LOCK{$user}) { |
224 | if ($cf::LOGIN_LOCK{$user}) { |
311 | $ns->send_drawinfo ( |
225 | $ns->send_drawinfo ( |
… | |
… | |
317 | } |
231 | } |
318 | local $cf::LOGIN_LOCK{$user} = 1; |
232 | local $cf::LOGIN_LOCK{$user} = 1; |
319 | |
233 | |
320 | check_playing $ns, $user and next; |
234 | check_playing $ns, $user and next; |
321 | |
235 | |
|
|
236 | $Coro::current->{desc} = "addme($user) check"; |
|
|
237 | |
322 | # try to read the user file and check the password |
238 | # try to read the user file and check the password |
323 | if (my $pl = cf::player::find $user) { |
239 | if (my $pl = cf::player::find $user) { |
324 | aio_stat $pl->path and next; |
240 | aio_stat $pl->path and next; |
325 | my $mtime = (stat _)[9]; |
241 | my $mtime = (stat _)[9]; |
326 | my $hash = $pl->password; |
242 | my $hash = $pl->password; |
… | |
… | |
328 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
329 | nuke_str $pass; |
245 | nuke_str $pass; |
330 | # password matches, wonderful |
246 | # password matches, wonderful |
331 | my $pl = cf::player::find $user or next; |
247 | my $pl = cf::player::find $user or next; |
332 | $pl->connect ($ns); |
248 | $pl->connect ($ns); |
333 | check_clean_save $pl; |
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
250 | #d# Coro::Timer::sleep 60;#d# log out here to trigger DEBUG bug |
|
|
251 | enter_map $pl; |
334 | last; |
252 | last; |
335 | } elsif (can_cleanup $pl, $mtime) { |
253 | } elsif (can_cleanup $pl, $mtime) { |
336 | Coro::Timer::sleep 1; |
254 | Coro::Timer::sleep 1; |
337 | |
255 | |
338 | $ns->send_drawinfo ( |
256 | $ns->send_drawinfo ( |
… | |
… | |
379 | next; |
297 | next; |
380 | } |
298 | } |
381 | } |
299 | } |
382 | |
300 | |
383 | # the rest of this function is character creation |
301 | # the rest of this function is character creation |
|
|
302 | $Coro::current->{desc} = "addme($user) chargen"; |
384 | |
303 | |
385 | # just to make sure nothing is left over |
304 | # just to make sure nothing is left over |
386 | nuke_playerdir $user; |
305 | nuke_playerdir $user; |
387 | |
306 | |
388 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
307 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
… | |
… | |
392 | nuke_str $pass2; |
311 | nuke_str $pass2; |
393 | $ns->send_drawinfo ( |
312 | $ns->send_drawinfo ( |
394 | "The passwords do not match, please try again.", |
313 | "The passwords do not match, please try again.", |
395 | cf::NDI_RED |
314 | cf::NDI_RED |
396 | ); |
315 | ); |
|
|
316 | Coro::Timer::sleep 0.5; |
397 | next; |
317 | next; |
398 | } |
318 | } |
399 | |
319 | |
400 | nuke_str $pass2; |
320 | nuke_str $pass2; |
401 | |
321 | |
402 | my $pl = cf::player::new $user; |
322 | my $pl = cf::player::new $user; |
403 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
323 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
404 | nuke_str $pass; |
324 | nuke_str $pass; |
405 | $pl->connect ($ns); |
325 | $pl->connect ($ns); |
406 | |
|
|
407 | my $ob = $pl->ob; |
326 | my $ob = $pl->ob; |
|
|
327 | |
|
|
328 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
408 | |
329 | |
409 | while () { |
330 | while () { |
410 | $ob->update_stats; |
331 | $ob->update_stats; |
411 | $pl->save_stats; |
332 | $pl->save_stats; |
412 | |
333 | |
… | |
… | |
422 | $ob->swap_stats ($res - 1, $swap - 1); |
343 | $ob->swap_stats ($res - 1, $swap - 1); |
423 | } |
344 | } |
424 | } else { |
345 | } else { |
425 | $ob->roll_stats; |
346 | $ob->roll_stats; |
426 | } |
347 | } |
|
|
348 | |
|
|
349 | Coro::Timer::sleep 0.05; |
427 | } |
350 | } |
428 | |
351 | |
429 | $ob->set_animation (2); |
352 | $ob->set_animation (2); |
430 | $ob->add_statbonus; |
353 | $ob->add_statbonus; |
431 | |
354 | |
432 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
355 | while () { |
433 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
356 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
357 | my $msg = $ob->msg; |
|
|
358 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
359 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
360 | |
|
|
361 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
434 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
362 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
435 | |
363 | |
436 | $ns->state (cf::ST_CHANGE_CLASS); |
364 | last if $res =~ /[dD]/; |
|
|
365 | |
|
|
366 | $pl->chargen_race_next; |
|
|
367 | Coro::Timer::sleep 0.2; |
|
|
368 | } |
|
|
369 | |
|
|
370 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
371 | # presumably because of unique maps |
|
|
372 | aio_mkdir playerdir $pl, 0770; |
|
|
373 | $pl->chargen_race_done; |
|
|
374 | |
|
|
375 | while () { |
|
|
376 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
377 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
378 | |
|
|
379 | if ($res =~ /^[fF]/) { |
|
|
380 | $pl->gender (1); |
|
|
381 | last; |
|
|
382 | } elsif ($res =~ /^[mM]/) { |
|
|
383 | $pl->gender (0); |
|
|
384 | last; |
|
|
385 | } |
|
|
386 | Coro::Timer::sleep 0.2; |
|
|
387 | } |
|
|
388 | |
|
|
389 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
390 | |
|
|
391 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
392 | $pl->esrv_new_player; |
|
|
393 | |
437 | delete $pl->{deny_save};#d# too early |
394 | delete $pl->{deny_save}; |
438 | |
395 | |
439 | last; |
396 | last; |
440 | } |
397 | } |
441 | }); |
398 | }); |
442 | } |
399 | }); |
443 | |
400 | |
444 | cf::register_command quit => sub { |
401 | cf::register_command quit => sub { |
445 | my ($ob, $arg) = @_; |
402 | my ($ob, $arg) = @_; |
446 | |
403 | |
447 | $ob->reply (undef, |
404 | $ob->send_msg (undef, |
448 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
405 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
449 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
406 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
450 | cf::NDI_UNIQUE | cf::NDI_RED); |
407 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
451 | }; |
408 | }; |
452 | |
409 | |
453 | cf::register_command quit_character => sub { |
410 | cf::register_command quit_character => sub { |
454 | my ($ob, $arg) = @_; |
411 | my ($ob, $arg) = @_; |
455 | |
412 | |
456 | my $pl = $ob->contr; |
413 | my $pl = $ob->contr; |
457 | |
414 | |
458 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
415 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
459 | if ($_[0] !~ /^[yY]/) { |
416 | if ($_[0] !~ /^[yY]/) { |
460 | $ob->reply (undef, |
417 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
461 | "Ok, not not quitting then.", |
|
|
462 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
463 | } else { |
418 | } else { |
464 | $ob->reply (undef, |
419 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
465 | "Ok, quitting, hope to see you again.", |
|
|
466 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
467 | $pl->ns->flush; |
420 | $pl->ns->flush; |
468 | cf::async { $pl->quit_character }; |
421 | cf::async { $pl->quit_character }; |
469 | } |
422 | } |
470 | }); |
423 | }); |
471 | }; |
424 | }; |
… | |
… | |
481 | |
434 | |
482 | # update respawn position |
435 | # update respawn position |
483 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
436 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
484 | cf::async { $pl->save }; |
437 | cf::async { $pl->save }; |
485 | |
438 | |
486 | $pl->killer ("left"); |
439 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
487 | $ob->check_score; |
440 | $ob->check_score; |
488 | |
441 | |
489 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
442 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
490 | |
443 | |
491 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
444 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
492 | if ($_[0] !~ /^[yY]/) { |
445 | if ($_[0] !~ /^[yY]/) { |
493 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
446 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
494 | $pl->deactivate; |
447 | $pl->deactivate; |
… | |
… | |
513 | |
466 | |
514 | if ($cleanly) { |
467 | if ($cleanly) { |
515 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
468 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
516 | } else { |
469 | } else { |
517 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
470 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
518 | $pl->{unclean_save} = $cf::RUNTIME; |
471 | $pl->{unclean_save} = $cf::RUNTIME |
|
|
472 | unless safe_spot $pl; |
519 | } |
473 | } |
520 | }, |
474 | }, |
521 | ); |
475 | ); |
522 | |
476 | |
523 | cf::client->attach ( |
|
|
524 | on_addme => \&addme, |
|
|
525 | on_setup => \&setup, |
|
|
526 | ); |
|
|
527 | |
477 | |
528 | ############################################################################# |
|
|
529 | |
|
|
530 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
|
|
531 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
|
|
532 | |
|
|
533 | our $SCHEDULER = cf::async_ext { |
|
|
534 | my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
|
|
535 | while () { |
|
|
536 | $schedule_interval->next; |
|
|
537 | |
|
|
538 | # this weird form of iteration over values is used because |
|
|
539 | # the hash changes underneath us frequently, and for |
|
|
540 | # keeps a direct reference to the value without (in 5.8 perls) |
|
|
541 | # keeping a reference, so this is prone to crashes or worse. |
|
|
542 | my @players = keys %cf::PLAYER; |
|
|
543 | for (@players) { |
|
|
544 | my $pl = $cf::PLAYER{$_} |
|
|
545 | or next; |
|
|
546 | $pl->valid or next; |
|
|
547 | |
|
|
548 | eval { |
|
|
549 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
550 | cf::wait_for_tick_begin; |
|
|
551 | $pl->save; |
|
|
552 | |
|
|
553 | unless ($pl->active) { |
|
|
554 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
555 | my $ob = $pl->ob; |
|
|
556 | Scalar::Util::weaken $pl; |
|
|
557 | Scalar::Util::weaken $ob; |
|
|
558 | my $a_ = $pl->refcnt;#d# |
|
|
559 | my $b_ = $ob->refcnt;#d# |
|
|
560 | my $pl_ref = $pl->refcnt_cnt; |
|
|
561 | my $ob_ref = $ob->refcnt_cnt; |
|
|
562 | |
|
|
563 | ## pl_ref == one from object + one from cf::PLAYER |
|
|
564 | ## ob_ref == one from simply being an object |
|
|
565 | if ($pl_ref == 2 && $ob_ref == 1) { |
|
|
566 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
567 | |
|
|
568 | # remove from sight and get fresh "copies" |
|
|
569 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
570 | $ob = $pl->ob; |
|
|
571 | |
|
|
572 | $ob->destroy; |
|
|
573 | $pl->destroy; |
|
|
574 | } else { |
|
|
575 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
|
|
576 | } |
|
|
577 | } |
|
|
578 | } |
|
|
579 | }; |
|
|
580 | warn $@ if $@; |
|
|
581 | Coro::cede; |
|
|
582 | }; |
|
|
583 | } |
|
|
584 | }; |
|
|
585 | |
|
|
586 | $SCHEDULER->prio (1); |
|
|
587 | |
|
|