… | |
… | |
13 | } |
13 | } |
14 | |
14 | |
15 | sub query { |
15 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
16 | my ($ns, $flags, $text) = @_; |
17 | |
17 | |
18 | my $current = $Coro::current; |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
19 | Coro::rouse_wait |
20 | Coro::schedule while ref $current; |
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21 | |
|
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22 | $current |
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23 | } |
20 | } |
24 | |
21 | |
25 | sub can_cleanup { |
22 | sub can_cleanup { |
26 | my ($pl, $mtime) = @_; |
23 | my ($pl, $mtime) = @_; |
27 | |
24 | |
… | |
… | |
143 | warn $pl->ob->name, ": enter map 6\n";#d# |
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
144 | |
141 | |
145 | } |
142 | } |
146 | |
143 | |
147 | # delete a player directory, be non-blocking AND synchronous... |
144 | # delete a player directory, be non-blocking AND synchronous... |
148 | # (thats hard, so we crap out and fork). |
145 | # (that's hard, so we crap out and fork). |
149 | sub nuke_playerdir { |
146 | sub nuke_playerdir { |
150 | my ($user) = @_; |
147 | my ($user) = @_; |
151 | |
148 | |
152 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
149 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
153 | |
150 | |
… | |
… | |
157 | }; |
154 | }; |
158 | } |
155 | } |
159 | |
156 | |
160 | cf::client->attach (on_addme => sub { |
157 | cf::client->attach (on_addme => sub { |
161 | my ($ns) = @_; |
158 | my ($ns) = @_; |
162 | |
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163 | if (!$ns->facecache) |
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164 | { |
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165 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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166 | |
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167 | |
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168 | *** |
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169 | *** WARNING: |
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170 | *** Your client does not support face/image caching, |
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171 | *** or it has been disabled. Face caching is mandatory |
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172 | *** so please enable it or use a newer client. |
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173 | *** |
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174 | *** Look at your client preferences: |
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175 | *** |
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176 | *** deliantra: all known versions automatically enable the facecache. |
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177 | *** cfclient: use the -cache commandline option. |
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178 | *** cfclient: map will not redraw automatically (bug). |
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179 | *** gcfclient: use -cache commandline option, or enable |
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180 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
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181 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
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182 | *** |
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183 | *** |
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184 | EOF |
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185 | if ($ns->version =~ /jcrossclient/) { |
|
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186 | # let them, for now |
|
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187 | } else { |
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188 | $ns->flush; |
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189 | return $ns->destroy; |
|
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190 | } |
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191 | |
|
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192 | # $ns->facecache = true; |
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193 | } |
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194 | |
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195 | if ($ns->mapmode < cf::Map1aCmd) { |
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196 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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197 | |
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198 | |
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199 | *** |
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200 | *** WARNING: |
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201 | *** Your client is too old. Please upgrade to a newer version. |
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202 | EOF |
|
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203 | |
|
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204 | $ns->flush; |
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205 | return $ns->destroy; |
|
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206 | } |
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207 | |
159 | |
208 | $ns->pl and return $ns->destroy; |
160 | $ns->pl and return $ns->destroy; |
209 | |
161 | |
210 | $ns->async (sub { |
162 | $ns->async (sub { |
211 | $Coro::current->{desc} = "addme init"; |
163 | $Coro::current->{desc} = "addme init"; |
… | |
… | |
222 | cf::NDI_BLUE |
174 | cf::NDI_BLUE |
223 | ); |
175 | ); |
224 | |
176 | |
225 | # read username |
177 | # read username |
226 | while () { |
178 | while () { |
227 | $user = query $ns, 0, "What is your name?\n:"; |
179 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
228 | |
180 | |
229 | if ($cf::LOGIN_LOCK{$user}) { |
181 | if ($cf::LOGIN_LOCK{$user}) { |
230 | $ns->send_drawinfo ( |
182 | $ns->send_drawinfo ( |
231 | "That username is currently used in another login session. " |
183 | "That username is currently used in another login session. " |
232 | . "Chose another, or wait till the other session has ended.", |
184 | . "Chose another, or wait till the other session has ended.", |
233 | cf::NDI_RED |
185 | cf::NDI_RED |
234 | ); |
186 | ); |
235 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
187 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
236 | last; |
188 | last; |
237 | } else { |
189 | } else { |
238 | $ns->send_drawinfo ( |
190 | $ns->send_drawinfo ( |
239 | "Your username contains illegal characters " |
191 | "Your username contains illegal characters " |
240 | . "(only a-z, A-Z and 0-9 are allowed), " |
192 | . "(only a-z, A-Z and 0-9 are allowed), " |
241 | . "or is not between 3 and 18 characters in length.", |
193 | . "or is not between 3 and 20 characters in length.", |
242 | cf::NDI_RED |
194 | cf::NDI_RED |
243 | ); |
195 | ); |
244 | } |
196 | } |
245 | Coro::Timer::sleep 0.4; |
197 | Coro::Timer::sleep 0.4; |
246 | } |
198 | } |
… | |
… | |
292 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
293 | nuke_str $pass; |
245 | nuke_str $pass; |
294 | # password matches, wonderful |
246 | # password matches, wonderful |
295 | my $pl = cf::player::find $user or next; |
247 | my $pl = cf::player::find $user or next; |
296 | $pl->connect ($ns); |
248 | $pl->connect ($ns); |
|
|
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
297 | enter_map $pl; |
250 | enter_map $pl; |
298 | last; |
251 | last; |
299 | } elsif (can_cleanup $pl, $mtime) { |
252 | } elsif (can_cleanup $pl, $mtime) { |
300 | Coro::Timer::sleep 1; |
253 | Coro::Timer::sleep 1; |
301 | |
254 | |
… | |
… | |
432 | Coro::Timer::sleep 0.2; |
385 | Coro::Timer::sleep 0.2; |
433 | } |
386 | } |
434 | |
387 | |
435 | $ob->reply (undef, "Welcome to Deliantra!"); |
388 | $ob->reply (undef, "Welcome to Deliantra!"); |
436 | |
389 | |
|
|
390 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
391 | $pl->esrv_new_player; |
|
|
392 | |
437 | delete $pl->{deny_save}; |
393 | delete $pl->{deny_save}; |
438 | |
394 | |
439 | last; |
395 | last; |
440 | } |
396 | } |
441 | }); |
397 | }); |
442 | }); |
398 | }); |
443 | |
399 | |
444 | cf::register_command quit => sub { |
400 | cf::register_command quit => sub { |
445 | my ($ob, $arg) = @_; |
401 | my ($ob, $arg) = @_; |
446 | |
402 | |
447 | $ob->reply (undef, |
403 | $ob->send_msg (undef, |
448 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
404 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
449 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
405 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
450 | cf::NDI_UNIQUE | cf::NDI_RED); |
406 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
451 | }; |
407 | }; |
452 | |
408 | |
453 | cf::register_command quit_character => sub { |
409 | cf::register_command quit_character => sub { |
454 | my ($ob, $arg) = @_; |
410 | my ($ob, $arg) = @_; |
455 | |
411 | |
456 | my $pl = $ob->contr; |
412 | my $pl = $ob->contr; |
457 | |
413 | |
458 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
414 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
459 | if ($_[0] !~ /^[yY]/) { |
415 | if ($_[0] !~ /^[yY]/) { |
460 | $ob->reply (undef, |
416 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
461 | "Ok, not not quitting then.", |
|
|
462 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
463 | } else { |
417 | } else { |
464 | $ob->reply (undef, |
418 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
465 | "Ok, quitting, hope to see you again.", |
|
|
466 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
467 | $pl->ns->flush; |
419 | $pl->ns->flush; |
468 | cf::async { $pl->quit_character }; |
420 | cf::async { $pl->quit_character }; |
469 | } |
421 | } |
470 | }); |
422 | }); |
471 | }; |
423 | }; |
… | |
… | |
484 | cf::async { $pl->save }; |
436 | cf::async { $pl->save }; |
485 | |
437 | |
486 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
438 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
487 | $ob->check_score; |
439 | $ob->check_score; |
488 | |
440 | |
489 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
441 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
490 | |
442 | |
491 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
443 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
492 | if ($_[0] !~ /^[yY]/) { |
444 | if ($_[0] !~ /^[yY]/) { |
493 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
445 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
494 | $pl->deactivate; |
446 | $pl->deactivate; |
… | |
… | |
519 | unless safe_spot $pl; |
471 | unless safe_spot $pl; |
520 | } |
472 | } |
521 | }, |
473 | }, |
522 | ); |
474 | ); |
523 | |
475 | |
524 | ############################################################################# |
|
|
525 | |
476 | |
526 | our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
|
|
527 | our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
|
|
528 | |
|
|
529 | our $SCHEDULER = cf::async_ext { |
|
|
530 | $Coro::current->{desc} = "player scheduler"; |
|
|
531 | |
|
|
532 | while () { |
|
|
533 | Coro::EV::timer_once $SCHEDULE_INTERVAL; |
|
|
534 | |
|
|
535 | # this weird form of iteration over values is used because |
|
|
536 | # the hash changes underneath us frequently, and for |
|
|
537 | # keeps a direct reference to the value without (in 5.8 perls) |
|
|
538 | # keeping a reference, so this is prone to crashes or worse. |
|
|
539 | my @players = keys %cf::PLAYER; |
|
|
540 | for (@players) { |
|
|
541 | my $pl = $cf::PLAYER{$_} |
|
|
542 | or next; |
|
|
543 | $pl->valid or next; |
|
|
544 | |
|
|
545 | eval { |
|
|
546 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
547 | $pl->save; |
|
|
548 | |
|
|
549 | unless ($pl->active || $pl->ns) { |
|
|
550 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
551 | my $ob = $pl->ob; |
|
|
552 | |
|
|
553 | my $pl_ref = $pl->refcnt_cnt; |
|
|
554 | my $ob_ref = $ob->refcnt_cnt; |
|
|
555 | |
|
|
556 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
|
|
557 | ## ob_ref == $ob + pl->observe + simply being an object |
|
|
558 | if ($pl_ref == 3 && $ob_ref == 3) { |
|
|
559 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
560 | |
|
|
561 | # remove from sight and get fresh "copies" |
|
|
562 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
563 | $ob = $pl->ob; |
|
|
564 | |
|
|
565 | $pl->destroy; # destroys $ob |
|
|
566 | } else { |
|
|
567 | my $a_ = $pl->refcnt;#d# |
|
|
568 | my $b_ = $ob->refcnt;#d# |
|
|
569 | |
|
|
570 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d# |
|
|
571 | } |
|
|
572 | } |
|
|
573 | } |
|
|
574 | }; |
|
|
575 | warn $@ if $@; |
|
|
576 | cf::cede_to_tick; |
|
|
577 | }; |
|
|
578 | } |
|
|
579 | }; |
|
|
580 | |
|
|
581 | $SCHEDULER->prio (1); |
|
|
582 | |
|
|