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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.63 by root, Sat Jul 14 14:54:05 2007 UTC vs.
Revision 1.94 by root, Sat Dec 13 21:46:12 2008 UTC

2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
7 9
8# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
9sub nuke_str { 11sub nuke_str {
10 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
11} 13}
12 14
13sub query { 15sub query {
14 my ($ns, $flags, $text) = @_; 16 my ($ns, $flags, $text) = @_;
15 17
16 my $current = $Coro::current; 18 $ns->query ($flags, $text, Coro::rouse_cb);
17 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 19 Coro::rouse_wait
18 Coro::schedule while ref $current;
19
20 $current
21} 20}
22 21
23sub can_cleanup { 22sub can_cleanup {
24 my ($pl, $mtime) = @_; 23 my ($pl, $mtime) = @_;
25 24
50 ); 49 );
51 50
52 1 51 1
53} 52}
54 53
54sub safe_spot($) {
55 my ($pl) = @_;
56
57 my $ob = $pl->ob;
58
59 my $m = $ob->map
60 or return;
61 my $x = $ob->x;
62 my $y = $ob->y;
63
64# return 0;#d#
65# warn join ":", $m->at ($x, $y);#d#
66# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
67# return 0;
68
69 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
70}
71
55sub enter_map { 72sub enter_map {
56 my ($pl) = @_; 73 my ($pl) = @_;
57 74
75 warn $pl->ob->name, ": enter map 1\n";#d#
58 my $ob = $pl->ob; 76 my $ob = $pl->ob;
59 77
60 my ($map, $x, $y) 78 my ($map, $x, $y)
61 = $ob->{_link_pos} 79 = $ob->{_link_pos}
62 ? @{delete $ob->{_link_pos}} 80 ? @{delete $ob->{_link_pos}}
63 : ($pl->maplevel, $ob->x, $ob->y); 81 : ($pl->maplevel, $ob->x, $ob->y);
64 82
83 warn $pl->ob->name, ": enter map 2\n";#d#
65 $ob->enter_link; 84 $ob->enter_link;
85 warn $pl->ob->name, ": enter map 3\n";#d#
66 86
87 my $m = cf::map::find $map;
67 if (my $time = delete $pl->{unclean_save}) { 88 my $time = delete $pl->{unclean_save};
68 if (my $m = cf::map::find $map) { 89 warn $pl->ob->name, ": enter map 4\n";#d#
90
91 if ($time && $m) {
69 if ($time < $m->{instantiate_time}) { 92 if ($time < $m->{instantiate_time}) {
70 # the map was reset in the meantime 93 # the map was reset in the meantime
71 my $age = $cf::RUNTIME - $time; 94 my $age = $cf::RUNTIME - $time;
95
72 warn $ob->name, " map reset after logout, logout age $age\n";#d# 96 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
73 97
74 # for now, just go back to savebed 98 if ($age >= $MAX_DISCONNECT_TIME) {
99 $ob->message (
100 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
101 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
102 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
103 . "H<You disconnected too long without having used a savebed.>",
104 cf::NDI_RED
105 );
106 # kill them.
107 # reminds me of the famous badness 10000 syndrome...
108 $ob->stats->hp (-10000); #] if they survive this they deserved to live
109 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
110 } else {
75 ($map, $x, $y) = $pl->savebed; 111 ($map, $x, $y) = $pl->savebed;
76 112
77 $pl->ns->send_drawinfo ( 113 $ob->message (
78 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 114 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
79 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 115 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
80 . "Better use a savebed next time, much worse things could have happened...", 116 . "Better use a savebed next time, much worse things could have happened... "
117 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
81 cf::NDI_RED 118 cf::NDI_RED
82 ); 119 );
120 }
83 } else { 121 } else {
84 $pl->ns->send_drawinfo ( 122 $ob->message (
85 "You didn't use a bed to reality to leave this realm. This is very dangerous, " 123 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
86 . "as lots of things could happen when you leave by other means, such as cave-ins, " 124 . "as lots of things could happen when you leave by other means, such as cave-ins, "
87 . "or monsters suddenly snapping your body. Better use a savebed next time.", 125 . "or monsters suddenly snapping your body. Better use a savebed next time. "
126 . "H<Always apply a bed of reality to disconnect from the server.>",
88 cf::NDI_RED 127 cf::NDI_RED
89 ); 128 );
90 }
91 } 129 }
92 } 130 }
93 131
132 warn $pl->ob->name, ": enter map 5\n";#d#
94 $ob->goto ($map, $x, $y); 133 #$ob->goto ($map, $x, $y);
134 $ob->goto ($map, $x, $y, sub {
135 warn $pl->ob->name, ": enter map check\n";#d#
136 $_[0]
137 }, sub {
138 warn $pl->ob->name, ": enter map done\n";#d#
139 });
140 warn $pl->ob->name, ": enter map 6\n";#d#
141
95} 142}
96 143
97# delete a player directory, be non-blocking AND synchronous... 144# delete a player directory, be non-blocking AND synchronous...
98# (thats hard, so we crap out and fork). 145# (thats hard, so we crap out and fork).
99sub nuke_playerdir { 146sub nuke_playerdir {
100 my ($user) = @_; 147 my ($user) = @_;
101 148
102 aio_stat "$PLAYERDIR/$user"; 149 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
103 system "cd \Q$PLAYERDIR\E " 150
104 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " 151 cf::fork_call {
105 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; 152 rename "$PLAYERDIR/$user", $temp;
153 system "rm", "-rf", $temp;
154 };
106} 155}
107 156
108cf::client->attach (on_addme => sub { 157cf::client->attach (on_addme => sub {
109 my ($ns) = @_; 158 my ($ns) = @_;
110 159
119*** or it has been disabled. Face caching is mandatory 168*** or it has been disabled. Face caching is mandatory
120*** so please enable it or use a newer client. 169*** so please enable it or use a newer client.
121*** 170***
122*** Look at your client preferences: 171*** Look at your client preferences:
123*** 172***
124*** CFPlus: all known versions automatically enable the facecache. 173*** deliantra: all known versions automatically enable the facecache.
125*** cfclient: use the -cache commandline option. 174*** cfclient: use the -cache commandline option.
126*** cfclient: map will not redraw automatically (bug). 175*** cfclient: map will not redraw automatically (bug).
127*** gcfclient: use -cache commandline option, or enable 176*** gcfclient: use -cache commandline option, or enable
128*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. 177*** gcfclient: Client => Configure => Map & Image => Cache Images.
129*** jcrossclient: your client is broken, use CFPlus or gcfclient. 178*** jcrossclient: your client is broken, use deliantra or gcfclient.
130*** 179***
131*** 180***
132EOF 181EOF
133 if ($ns->version =~ /jcrossclient/) { 182 if ($ns->version =~ /jcrossclient/) {
134 # let them, for now 183 # let them, for now
154 } 203 }
155 204
156 $ns->pl and return $ns->destroy; 205 $ns->pl and return $ns->destroy;
157 206
158 $ns->async (sub { 207 $ns->async (sub {
208 $Coro::current->{desc} = "addme init";
209
159 my ($user, $pass); 210 my ($user, $pass);
160 211
161 $ns->send_packet ("addme_success"); 212 $ns->send_packet ("addme_success");
162 213
163 for (;;) { 214 for (;;) {
168 cf::NDI_BLUE 219 cf::NDI_BLUE
169 ); 220 );
170 221
171 # read username 222 # read username
172 while () { 223 while () {
173 $user = query $ns, 0, "What is your name?\n:"; 224 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
174 225
175 if ($cf::LOGIN_LOCK{$user}) { 226 if ($cf::LOGIN_LOCK{$user}) {
176 $ns->send_drawinfo ( 227 $ns->send_drawinfo (
177 "That username is currently used in another login session. " 228 "That username is currently used in another login session. "
178 . "Chose another, or wait till the other session has ended.", 229 . "Chose another, or wait till the other session has ended.",
179 cf::NDI_RED 230 cf::NDI_RED
180 ); 231 );
181 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { 232 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
182 last; 233 last;
183 } else { 234 } else {
184 $ns->send_drawinfo ( 235 $ns->send_drawinfo (
185 "Your username contains illegal characters " 236 "Your username contains illegal characters "
186 . "(only a-z, A-Z and 0-9 are allowed), " 237 . "(only a-z, A-Z and 0-9 are allowed), "
187 . "or is not between 3 and 18 characters in length.", 238 . "or is not between 3 and 20 characters in length.",
188 cf::NDI_RED 239 cf::NDI_RED
189 ); 240 );
190 } 241 }
191 Coro::Timer::sleep 0.4; 242 Coro::Timer::sleep 0.4;
192 } 243 }
193 244
194 check_playing $ns, $user and next; 245 check_playing $ns, $user and next;
246
247 $Coro::current->{desc} = "addme($user) pass";
195 248
196 $ns->send_drawinfo ( 249 $ns->send_drawinfo (
197 "Welcome $user, please enter your password now. " 250 "Welcome $user, please enter your password now. "
198 . "New users should now choose a password. " 251 . "New users should now choose a password. "
199 . "Anything your client lets you enter is fine.", 252 . "Anything your client lets you enter is fine.",
223 } 276 }
224 local $cf::LOGIN_LOCK{$user} = 1; 277 local $cf::LOGIN_LOCK{$user} = 1;
225 278
226 check_playing $ns, $user and next; 279 check_playing $ns, $user and next;
227 280
281 $Coro::current->{desc} = "addme($user) check";
282
228 # try to read the user file and check the password 283 # try to read the user file and check the password
229 if (my $pl = cf::player::find $user) { 284 if (my $pl = cf::player::find $user) {
230 aio_stat $pl->path and next; 285 aio_stat $pl->path and next;
231 my $mtime = (stat _)[9]; 286 my $mtime = (stat _)[9];
232 my $hash = $pl->password; 287 my $hash = $pl->password;
234 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 289 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
235 nuke_str $pass; 290 nuke_str $pass;
236 # password matches, wonderful 291 # password matches, wonderful
237 my $pl = cf::player::find $user or next; 292 my $pl = cf::player::find $user or next;
238 $pl->connect ($ns); 293 $pl->connect ($ns);
294 $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp
239 enter_map $pl; 295 enter_map $pl;
240 last; 296 last;
241 } elsif (can_cleanup $pl, $mtime) { 297 } elsif (can_cleanup $pl, $mtime) {
242 Coro::Timer::sleep 1; 298 Coro::Timer::sleep 1;
243 299
285 next; 341 next;
286 } 342 }
287 } 343 }
288 344
289 # the rest of this function is character creation 345 # the rest of this function is character creation
346 $Coro::current->{desc} = "addme($user) chargen";
290 347
291 # just to make sure nothing is left over 348 # just to make sure nothing is left over
292 nuke_playerdir $user; 349 nuke_playerdir $user;
293 350
294 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; 351 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
331 } 388 }
332 } else { 389 } else {
333 $ob->roll_stats; 390 $ob->roll_stats;
334 } 391 }
335 392
336 Coro::Timer::sleep 0.2; 393 Coro::Timer::sleep 0.05;
337 } 394 }
338 395
339 $ob->set_animation (2); 396 $ob->set_animation (2);
340 $ob->add_statbonus; 397 $ob->add_statbonus;
341 398
342 while () { 399 while () {
343 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); 400 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
344 my $msg = $ob->msg; 401 my $msg = $ob->msg;
345 $msg =~ s/(?<=\S)\n(?=\S)/ /g; 402 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
346 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); 403 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
347 404
348 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 405 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
349 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 406 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
350 407
351 last if $res =~ /[dD]/; 408 last if $res =~ /[dD]/;
352 409
353 $pl->chargen_race_next; 410 $pl->chargen_race_next;
354 Coro::Timer::sleep 0.2; 411 Coro::Timer::sleep 0.2;
355 } 412 }
356 413
414 # create the playerdir, if necessary, as chargen_race_done did it before
415 # presumably because of unique maps
416 aio_mkdir playerdir $pl, 0770;
357 $pl->chargen_race_done; 417 $pl->chargen_race_done;
358 418
359 while () { 419 while () {
360 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 420 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
361 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 421 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
368 last; 428 last;
369 } 429 }
370 Coro::Timer::sleep 0.2; 430 Coro::Timer::sleep 0.2;
371 } 431 }
372 432
373 $ob->reply (undef, "Welcome to Crossfire!"); 433 $ob->reply (undef, "Welcome to Deliantra!");
434
435 # XXX: Workaround for delayed client ext protocol handshake
436 $pl->esrv_new_player;
374 437
375 delete $pl->{deny_save}; 438 delete $pl->{deny_save};
376 439
377 last; 440 last;
378 } 441 }
419 482
420 # update respawn position 483 # update respawn position
421 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 484 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
422 cf::async { $pl->save }; 485 cf::async { $pl->save };
423 486
424 $pl->killer ("left"); 487 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
425 $ob->check_score; 488 $ob->check_score;
426 489
427 $ob->reply (undef, "In the future, you will wake up here when you die."); 490 $ob->reply (undef, "In the future, you will wake up here when you die.");
428 491
429 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 492 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
451 514
452 if ($cleanly) { 515 if ($cleanly) {
453 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 516 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
454 } else { 517 } else {
455 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 518 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
456 $pl->{unclean_save} = $cf::RUNTIME; 519 $pl->{unclean_save} = $cf::RUNTIME
520 unless safe_spot $pl;
457 } 521 }
458 }, 522 },
459); 523);
460 524
461#############################################################################
462 525
463our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
464our $SAVE_TIMEOUT = 20; # save players every n seconds
465
466our $SCHEDULER = cf::async_ext {
467 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
468 while () {
469 $schedule_interval->next;
470
471 # this weird form of iteration over values is used because
472 # the hash changes underneath us frequently, and for
473 # keeps a direct reference to the value without (in 5.8 perls)
474 # keeping a reference, so this is prone to crashes or worse.
475 my @players = keys %cf::PLAYER;
476 for (@players) {
477 my $pl = $cf::PLAYER{$_}
478 or next;
479 $pl->valid or next;
480
481 eval {
482 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
483 cf::wait_for_tick_begin;
484 $pl->save;
485
486 unless ($pl->active || $pl->ns) {
487 # check refcounts, this is tricky and needs to be adjusted to fit server internals
488 my $ob = $pl->ob;
489
490 my $pl_ref = $pl->refcnt_cnt;
491 my $ob_ref = $ob->refcnt_cnt;
492
493 ## pl_ref == $pl + ob->contr + %cf::PLAYER
494 ## ob_ref == $ob + pl->observe + simply being an object
495 if ($pl_ref == 3 && $ob_ref == 3) {
496 warn "player-scheduler destroy ", $ob->name;#d#
497
498 # remove from sight and get fresh "copies"
499 $pl = delete $cf::PLAYER{$ob->name};
500 $ob = $pl->ob;
501
502 $pl->destroy; # destroys $ob
503 } else {
504 my $a_ = $pl->refcnt;#d#
505 my $b_ = $ob->refcnt;#d#
506
507 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
508 }
509 }
510 }
511 };
512 warn $@ if $@;
513 Coro::cede;
514 };
515 }
516};
517
518$SCHEDULER->prio (1);
519

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