1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
… | |
… | |
70 | } |
70 | } |
71 | |
71 | |
72 | sub enter_map { |
72 | sub enter_map { |
73 | my ($pl) = @_; |
73 | my ($pl) = @_; |
74 | |
74 | |
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
77 | |
76 | |
78 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
79 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
80 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
81 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
82 | |
81 | |
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
84 | $ob->enter_link; |
82 | $ob->enter_link; |
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
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|
86 | |
83 | |
87 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
88 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
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|
90 | |
86 | |
91 | if ($time && $m) { |
87 | if ($time && $m) { |
92 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
93 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
94 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
… | |
… | |
127 | cf::NDI_RED |
123 | cf::NDI_RED |
128 | ); |
124 | ); |
129 | } |
125 | } |
130 | } |
126 | } |
131 | |
127 | |
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
134 | $ob->goto ($map, $x, $y, sub { |
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|
135 | warn $pl->ob->name, ": enter map check\n";#d# |
|
|
136 | $_[0] |
|
|
137 | }, sub { |
|
|
138 | warn $pl->ob->name, ": enter map done\n";#d# |
|
|
139 | }); |
|
|
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
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141 | |
|
|
142 | } |
129 | } |
143 | |
130 | |
144 | # delete a player directory, be non-blocking AND synchronous... |
131 | # delete a player directory, be non-blocking AND synchronous... |
145 | # (that's hard, so we crap out and fork). |
132 | # (that's hard, so we crap out and fork). |
146 | sub nuke_playerdir { |
133 | sub nuke_playerdir { |
… | |
… | |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
231 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
245 | nuke_str $pass; |
232 | nuke_str $pass; |
246 | # password matches, wonderful |
233 | # password matches, wonderful |
247 | my $pl = cf::player::find $user or next; |
234 | my $pl = cf::player::find $user or next; |
248 | $pl->connect ($ns); |
235 | $pl->connect ($ns); |
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
250 | enter_map $pl; |
236 | enter_map $pl; |
251 | last; |
237 | last; |
252 | } elsif (can_cleanup $pl, $mtime) { |
238 | } elsif (can_cleanup $pl, $mtime) { |
253 | Coro::Timer::sleep 1; |
239 | Coro::Timer::sleep 1; |
254 | |
240 | |
… | |
… | |
361 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
347 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
362 | |
348 | |
363 | last if $res =~ /[dD]/; |
349 | last if $res =~ /[dD]/; |
364 | |
350 | |
365 | $pl->chargen_race_next; |
351 | $pl->chargen_race_next; |
366 | Coro::Timer::sleep 0.2; |
352 | Coro::Timer::sleep 0.05; |
367 | } |
353 | } |
368 | |
354 | |
369 | # create the playerdir, if necessary, as chargen_race_done did it before |
355 | # create the playerdir, if necessary, as chargen_race_done did it before |
370 | # presumably because of unique maps |
356 | # presumably because of unique maps |
371 | aio_mkdir playerdir $pl, 0770; |
357 | aio_mkdir playerdir $pl, 0770; |
… | |
… | |
380 | last; |
366 | last; |
381 | } elsif ($res =~ /^[mM]/) { |
367 | } elsif ($res =~ /^[mM]/) { |
382 | $pl->gender (0); |
368 | $pl->gender (0); |
383 | last; |
369 | last; |
384 | } |
370 | } |
385 | Coro::Timer::sleep 0.2; |
371 | Coro::Timer::sleep 0.05; |
386 | } |
372 | } |
387 | |
373 | |
388 | $ob->reply (undef, "Welcome to Deliantra!"); |
374 | $ob->reply (undef, "Welcome to Deliantra!"); |
389 | |
375 | |
390 | # XXX: Workaround for delayed client ext protocol handshake |
376 | # XXX: Workaround for delayed client ext protocol handshake |
391 | $pl->esrv_new_player; |
377 | $pl->esrv_new_player; |
392 | |
378 | |
393 | delete $pl->{deny_save}; |
379 | delete $pl->{deny_save}; |
394 | |
380 | |
395 | last; |
381 | last; |
|
|
382 | } |
|
|
383 | |
|
|
384 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
|
|
385 | $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
396 | } |
386 | } |
397 | }); |
387 | }); |
398 | }); |
388 | }); |
399 | |
389 | |
400 | cf::register_command quit => sub { |
390 | cf::register_command quit => sub { |
… | |
… | |
434 | # update respawn position |
424 | # update respawn position |
435 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
425 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
436 | cf::async { $pl->save }; |
426 | cf::async { $pl->save }; |
437 | |
427 | |
438 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
428 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
439 | $ob->check_score; |
429 | ext::highscore::check $ob; |
440 | |
430 | |
441 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
431 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
442 | |
432 | |
443 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
433 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
444 | if ($_[0] !~ /^[yY]/) { |
434 | if ($_[0] !~ /^[yY]/) { |