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/cvs/deliantra/server/ext/login.ext
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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.99 by root, Mon Jun 29 06:11:01 2009 UTC vs.
Revision 1.119 by root, Thu Nov 15 05:54:02 2012 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7 7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; 8CONF MAX_DISCONNECT_TIME = 3600;
9
10# paranoia function to overwrite a string-in-place
11sub nuke_str {
12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
13}
14 9
15sub query { 10sub query {
16 my ($ns, $flags, $text) = @_; 11 my ($ns, $flags, $text) = @_;
17 12
18 $ns->query ($flags, $text, Coro::rouse_cb); 13 $ns->query ($flags, $text, Coro::rouse_cb);
59 my $m = $ob->map 54 my $m = $ob->map
60 or return; 55 or return;
61 my $x = $ob->x; 56 my $x = $ob->x;
62 my $y = $ob->y; 57 my $y = $ob->y;
63 58
59 # never happens normally, but helps when shell users make mistakes
60 $m->linkable
61 or return 1;
62
64# return 0;#d# 63# return 0;#d#
65# warn join ":", $m->at ($x, $y);#d# 64# warn join ":", $m->at ($x, $y);#d#
66# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; 65# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
67# return 0; 66# return 0;
68 67
70} 69}
71 70
72sub enter_map { 71sub enter_map {
73 my ($pl) = @_; 72 my ($pl) = @_;
74 73
75 warn $pl->ob->name, ": enter map 1\n";#d#
76 my $ob = $pl->ob; 74 my $ob = $pl->ob;
77 75
78 my ($map, $x, $y) 76 my ($map, $x, $y)
79 = $ob->{_link_pos} 77 = $ob->{_link_pos}
80 ? @{delete $ob->{_link_pos}} 78 ? @{delete $ob->{_link_pos}}
81 : ($pl->maplevel, $ob->x, $ob->y); 79 : ($pl->maplevel, $ob->x, $ob->y);
82 80
83 warn $pl->ob->name, ": enter map 2\n";#d#
84 $ob->enter_link; 81 $ob->enter_link;
85 warn $pl->ob->name, ": enter map 3\n";#d#
86 82
87 my $m = cf::map::find $map; 83 my $m = cf::map::find $map;
88 my $time = delete $pl->{unclean_save}; 84 my $time = delete $pl->{unclean_save};
89 warn $pl->ob->name, ": enter map 4\n";#d#
90 85
91 if ($time && $m) { 86 if ($time && $m) {
92 if ($time < $m->{instantiate_time}) { 87 if ($time < $m->{instantiate_time}) {
93 # the map was reset in the meantime 88 # the map was reset in the meantime
94 my $age = $cf::RUNTIME - $time; 89 my $age = $cf::RUNTIME - $time;
95 90
96 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 91 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
97 92
98 if ($age >= $MAX_DISCONNECT_TIME) { 93 if ($age >= $MAX_DISCONNECT_TIME) {
99 $ob->message ( 94 $ob->message (
100 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 95 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
101 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " 96 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
127 cf::NDI_RED 122 cf::NDI_RED
128 ); 123 );
129 } 124 }
130 } 125 }
131 126
132 warn $pl->ob->name, ": enter map 5\n";#d#
133 #$ob->goto ($map, $x, $y); 127 $ob->goto ($map, $x, $y);
134 $ob->goto ($map, $x, $y, sub { 128}
135 warn $pl->ob->name, ": enter map check\n";#d# 129
136 $_[0] 130sub encode_password($) {
137 }, sub { 131 "!" . unpack "H*", $_[0]
138 warn $pl->ob->name, ": enter map done\n";#d# 132}
133
134sub compare_password($$) {
135 my ($pass, $token) = @_;
136
137 if ($token =~ /!!(.*)/) {
138 return +(substr $pass, 0, 8) eq pack "H*", $1;
139 } elsif ($token =~ /!(.*)/) {
140 return $pass eq pack "H*", $1;
141 } else {
142 return $token eq crypt $pass, $token;
139 }); 143 }
140 warn $pl->ob->name, ": enter map 6\n";#d#
141
142} 144}
143 145
144# delete a player directory, be non-blocking AND synchronous... 146# delete a player directory
145# (that's hard, so we crap out and fork).
146sub nuke_playerdir { 147sub nuke_playerdir {
147 my ($user) = @_; 148 my ($user) = @_;
148 149
150 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
151
149 my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; 152 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
150
151 cf::fork_call {
152 rename "$PLAYERDIR/$user", $temp; 153 aio_rename "$PLAYERDIR/$user", $temp;
153 system "rm", "-rf", $temp; 154 IO::AIO::aio_rmtree $temp;
155}
156
157sub login_done {
158 my ($pl) = @_;
159
160 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
161 $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
154 }; 162 }
163}
164
165sub chargen {
166 my ($ns, $user, $pass) = @_;
167
168 # the rest of this function is character creation
169 $Coro::current->{desc} = "addme($user) chargen";
170
171 # just to make sure nothing is left over
172 # normally, nothing is there.
173 nuke_playerdir $user;
174
175 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
176
177 if ($pass2 ne $pass) {
178 $ns->send_drawinfo (
179 "The passwords do not match, please try again.",
180 cf::NDI_RED
181 );
182 Coro::Timer::sleep 0.5;
183 next;
184 }
185
186 my $pl = cf::player::new $user;
187 $pl->password (encode_password $pass);
188 $pl->connect ($ns);
189 my $ob = $pl->ob;
190
191 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
192
193 while () {
194 $ob->update_stats;
195 $pl->save_stats;
196
197 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
198 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
199
200 if ($res =~ /^[Nn]/) {
201 last;
202 } elsif ($res > 0 && $res <= 7) {
203 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
204
205 if ($swap > 0 && $swap <= 7) {
206 $ob->swap_stats ($res - 1, $swap - 1);
207 }
208 } else {
209 $ob->roll_stats;
210 }
211
212 Coro::Timer::sleep 0.05;
213 }
214
215 $ob->set_animation (2);
216 $ob->add_statbonus;
217
218 while () {
219 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
220 my $msg = $ob->msg;
221 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
222 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
223
224 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
225 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
226
227 last if $res =~ /[dD]/;
228
229 $pl->chargen_race_next;
230 Coro::Timer::sleep 0.05;
231 }
232
233 # create the playerdir, if necessary, as chargen_race_done did it before
234 # presumably because of unique maps
235 aio_mkdir playerdir $pl, 0770;
236 $pl->chargen_race_done;
237
238 while () {
239 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
240 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
241
242 if ($res =~ /^[fF]/) {
243 $pl->gender (1);
244 last;
245 } elsif ($res =~ /^[mM]/) {
246 $pl->gender (0);
247 last;
248 }
249 Coro::Timer::sleep 0.05;
250 }
251
252 $ob->reply (undef, "Welcome to Deliantra!");
253
254 # XXX: Workaround for delayed client ext protocol handshake
255 $pl->esrv_new_player;
256
257 delete $pl->{deny_save};
155} 258}
156 259
157cf::client->attach (on_addme => sub { 260cf::client->attach (on_addme => sub {
158 my ($ns) = @_; 261 my ($ns) = @_;
159 262
237 340
238 # try to read the user file and check the password 341 # try to read the user file and check the password
239 if (my $pl = cf::player::find $user) { 342 if (my $pl = cf::player::find $user) {
240 aio_stat $pl->path and next; 343 aio_stat $pl->path and next;
241 my $mtime = (stat _)[9]; 344 my $mtime = (stat _)[9];
242 my $hash = $pl->password; 345 my $token = $pl->password;
243 346
244 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 347 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
245 nuke_str $pass; 348 # player exists and passwords match - we can proceed
349
350 $pl->password (encode_password $pass); # make sure we store the new encoding #d#
246 # password matches, wonderful 351 # password matches, wonderful
247 my $pl = cf::player::find $user or next; 352 my $pl = cf::player::find $user or next;
248 $pl->connect ($ns); 353 $pl->connect ($ns);
249 $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp
250 enter_map $pl; 354 enter_map $pl;
355 login_done $pl;
251 last; 356 return;
252 } elsif (can_cleanup $pl, $mtime) { 357 } elsif (can_cleanup $pl, $mtime) {
253 Coro::Timer::sleep 1; 358 Coro::Timer::sleep 1;
254 359
255 $ns->send_drawinfo ( 360 $ns->send_drawinfo (
256 "Player exists, but password does not match. If this is your account, " 361 "Player exists, but password does not match. If this is your account, "
257 . "please try again. If not, you can now decide to take over this account " 362 . "please try again. If not, you can now decide to take over this account "
258 . "because it has not been in-use for some time.", 363 . "because it has not been in-use for some time.",
259 cf::NDI_RED 364 cf::NDI_RED
260 ); 365 );
261 366
262 #TODO: nuke_str
263 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ 367 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
264 or next; 368 or next;
265 369
266 # check if the file hasn't changed 370 # check if the file hasn't changed
267 aio_stat cf::player::path $user and next; 371 aio_stat cf::player::path $user and next;
269 373
270 $pl->quit_character; 374 $pl->quit_character;
271 375
272 # fall through to creation 376 # fall through to creation
273 } else { 377 } else {
274 nuke_str $pass;
275
276 Coro::Timer::sleep 1; 378 Coro::Timer::sleep 1;
277 379
278 $ns->send_drawinfo ( 380 $ns->send_drawinfo (
279 "Wrong username or password. Please try again " 381 "Wrong username or password. Please try again "
280 . "(check for Numlock and other semi-obvious error sources).", 382 . "(check for Numlock and other semi-obvious error sources).",
282 ); 384 );
283 next; 385 next;
284 } 386 }
285 } else { 387 } else {
286 # unable to load the playerfile: 388 # unable to load the playerfile:
287 # check wether the player dir exists, which means the file is corrupted or 389 # check whether the player dir exists, which means the file is corrupted or
288 # something very similar. 390 # something very similar.
289 if (!aio_stat cf::player::playerdir $user) { 391 if (!aio_stat cf::player::playerdir $user) {
290 $ns->send_drawinfo ( 392 $ns->send_drawinfo (
291 "Unable to retrieve this player. It might be a locked or broken account. " 393 "Unable to retrieve this player. It might be a locked or broken account. "
292 . "If this is your account, ask a dungeon master for assistance. " 394 . "If this is your account, ask a dungeon master for assistance. "
295 ); 397 );
296 next; 398 next;
297 } 399 }
298 } 400 }
299 401
300 # the rest of this function is character creation
301 $Coro::current->{desc} = "addme($user) chargen";
302
303 # just to make sure nothing is left over
304 nuke_playerdir $user;
305
306 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
307
308 if ($pass2 ne $pass) {
309 nuke_str $pass;
310 nuke_str $pass2;
311 $ns->send_drawinfo (
312 "The passwords do not match, please try again.",
313 cf::NDI_RED
314 );
315 Coro::Timer::sleep 0.5;
316 next;
317 }
318
319 nuke_str $pass2;
320
321 my $pl = cf::player::new $user;
322 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
323 nuke_str $pass;
324 $pl->connect ($ns);
325 my $ob = $pl->ob;
326
327 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
328
329 while () {
330 $ob->update_stats;
331 $pl->save_stats;
332
333 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
334 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
335
336 if ($res =~ /^[Nn]/) {
337 last;
338 } elsif ($res > 0 && $res <= 7) {
339 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
340
341 if ($swap > 0 && $swap <= 7) {
342 $ob->swap_stats ($res - 1, $swap - 1);
343 }
344 } else {
345 $ob->roll_stats;
346 }
347
348 Coro::Timer::sleep 0.05;
349 }
350
351 $ob->set_animation (2);
352 $ob->add_statbonus;
353
354 while () {
355 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
356 my $msg = $ob->msg;
357 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
358 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
359
360 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
361 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
362
363 last if $res =~ /[dD]/;
364
365 $pl->chargen_race_next;
366 Coro::Timer::sleep 0.2;
367 }
368
369 # create the playerdir, if necessary, as chargen_race_done did it before
370 # presumably because of unique maps
371 aio_mkdir playerdir $pl, 0770;
372 $pl->chargen_race_done;
373
374 while () {
375 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
376 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
377
378 if ($res =~ /^[fF]/) {
379 $pl->gender (1);
380 last;
381 } elsif ($res =~ /^[mM]/) {
382 $pl->gender (0);
383 last;
384 }
385 Coro::Timer::sleep 0.2;
386 }
387
388 $ob->reply (undef, "Welcome to Deliantra!");
389
390 # XXX: Workaround for delayed client ext protocol handshake
391 $pl->esrv_new_player;
392
393 delete $pl->{deny_save};
394
395 last; 402 last;
396 } 403 }
404
405 # lock again, too layz to make this nicer
406 local $cf::LOGIN_LOCK{$user} = 1;
407 chargen $ns, $user, $pass;
408 login_done $ns->pl;
397 }); 409 });
398}); 410});
411
412cf::register_command password => sub {
413 my ($pl, $arg) = @_;
414
415 unless ($pl->flag (cf::FLAG_WIZ)) {
416 $pl->message (
417 "The password can currently only changed by a DM.",
418 cf::NDI_UNIQUE | cf::NDI_REPLY);
419 return;
420 }
421
422 my (@args) = split /\s+/, $arg;
423 my ($player, $new_pw) = @args;
424
425 if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
426 $pl->message (
427 "Usage: password <player> [<new password>]",
428 cf::NDI_UNIQUE | cf::NDI_REPLY);
429 return;
430 }
431
432 if ($new_pw eq '') {
433 $new_pw =
434 join '',
435 map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
436 1..9;
437 }
438
439 cf::async {
440 my $plc = cf::player::find $player;
441 if ($plc) {
442 $plc->password (encode_password $new_pw);
443 $pl->message (
444 "Ok, changed password of '$player' to '$new_pw'!",
445 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
446 } else {
447 $pl->message (
448 "Fail! Couldn't set password for '$player', "
449 . "he doesn't seem to exist!",
450 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
451 }
452 };
453};
399 454
400cf::register_command quit => sub { 455cf::register_command quit => sub {
401 my ($ob, $arg) = @_; 456 my ($ob, $arg) = @_;
402 457
403 $ob->send_msg (undef, 458 $ob->send_msg (undef,
414 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 469 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
415 if ($_[0] !~ /^[yY]/) { 470 if ($_[0] !~ /^[yY]/) {
416 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); 471 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
417 } else { 472 } else {
418 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); 473 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
419 $pl->ns->flush; 474 cf::async {
420 cf::async { $pl->quit_character }; 475 $pl->quit_character;
476 };
421 } 477 }
422 }); 478 });
423}; 479};
424 480
425cf::object->attach ( 481cf::object->attach (
431 487
432 my $pl = $ob->contr; 488 my $pl = $ob->contr;
433 489
434 # update respawn position 490 # update respawn position
435 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 491 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
436 cf::async { $pl->save };
437 492
493 cf::async {
438 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; 494 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
439 $ob->check_score; 495 ext::highscore::check $ob;
440 496
497 $pl->save;
498
441 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); 499 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
442 500
501 my $ns = $pl->ns
502 or return;
503
443 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 504 $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
444 if ($_[0] !~ /^[yY]/) { 505 if ($_[0] !~ /^[yY]/) {
445 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 506 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
446 $pl->deactivate; 507 $pl->deactivate;
447 $pl->ns->destroy; 508 $pl->ns->destroy;
448 } else { 509 }
449 cf::async { $pl->save };
450 } 510 });
451 }); 511 };
452 }, 512 },
453); 513);
454 514
455cf::player->attach ( 515cf::player->attach (
456 on_login => sub { 516 on_login => sub {
471 unless safe_spot $pl; 531 unless safe_spot $pl;
472 } 532 }
473 }, 533 },
474); 534);
475 535
476

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