ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/ext/login.ext
(Generate patch)

Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.82 by root, Sun Apr 6 17:08:51 2008 UTC vs.
Revision 1.109 by root, Tue May 4 21:45:42 2010 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
13} 13}
14 14
15sub query { 15sub query {
16 my ($ns, $flags, $text) = @_; 16 my ($ns, $flags, $text) = @_;
17 17
18 my $current = $Coro::current; 18 $ns->query ($flags, $text, Coro::rouse_cb);
19 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 19 Coro::rouse_wait
20 Coro::schedule while ref $current;
21
22 $current
23} 20}
24 21
25sub can_cleanup { 22sub can_cleanup {
26 my ($pl, $mtime) = @_; 23 my ($pl, $mtime) = @_;
27 24
90 if ($time && $m) { 87 if ($time && $m) {
91 if ($time < $m->{instantiate_time}) { 88 if ($time < $m->{instantiate_time}) {
92 # the map was reset in the meantime 89 # the map was reset in the meantime
93 my $age = $cf::RUNTIME - $time; 90 my $age = $cf::RUNTIME - $time;
94 91
95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 92 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
96 93
97 if ($age >= $MAX_DISCONNECT_TIME) { 94 if ($age >= $MAX_DISCONNECT_TIME) {
98 $ob->message ( 95 $ob->message (
99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 96 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " 97 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
103 cf::NDI_RED 100 cf::NDI_RED
104 ); 101 );
105 # kill them. 102 # kill them.
106 # reminds me of the famous badness 10000 syndrome... 103 # reminds me of the famous badness 10000 syndrome...
107 $ob->stats->hp (-10000); #] if they survive this they deserved to live 104 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 $pl->killer ("a cave-in"); 105 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
109 } else { 106 } else {
110 ($map, $x, $y) = $pl->savebed; 107 ($map, $x, $y) = $pl->savebed;
111 108
112 $ob->message ( 109 $ob->message (
113 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 110 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
129 } 126 }
130 127
131 $ob->goto ($map, $x, $y); 128 $ob->goto ($map, $x, $y);
132} 129}
133 130
131sub encode_password {
132 crypt $_[0],
133 join '',
134 ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)]
135}
136
134# delete a player directory, be non-blocking AND synchronous... 137# delete a player directory, be non-blocking AND synchronous...
135# (thats hard, so we crap out and fork). 138# (that's hard, so we crap out and fork).
136sub nuke_playerdir { 139sub nuke_playerdir {
137 my ($user) = @_; 140 my ($user) = @_;
138 141
139 my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; 142 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
140 143
144 }; 147 };
145} 148}
146 149
147cf::client->attach (on_addme => sub { 150cf::client->attach (on_addme => sub {
148 my ($ns) = @_; 151 my ($ns) = @_;
149
150 if (!$ns->facecache)
151 {
152 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
153
154
155***
156*** WARNING:
157*** Your client does not support face/image caching,
158*** or it has been disabled. Face caching is mandatory
159*** so please enable it or use a newer client.
160***
161*** Look at your client preferences:
162***
163*** deliantra: all known versions automatically enable the facecache.
164*** cfclient: use the -cache commandline option.
165*** cfclient: map will not redraw automatically (bug).
166*** gcfclient: use -cache commandline option, or enable
167*** gcfclient: Client => Configure => Map & Image => Cache Images.
168*** jcrossclient: your client is broken, use deliantra or gcfclient.
169***
170***
171EOF
172 if ($ns->version =~ /jcrossclient/) {
173 # let them, for now
174 } else {
175 $ns->flush;
176 return $ns->destroy;
177 }
178
179 # $ns->facecache = true;
180 }
181
182 if ($ns->mapmode < cf::Map1aCmd) {
183 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
184
185
186***
187*** WARNING:
188*** Your client is too old. Please upgrade to a newer version.
189EOF
190
191 $ns->flush;
192 return $ns->destroy;
193 }
194 152
195 $ns->pl and return $ns->destroy; 153 $ns->pl and return $ns->destroy;
196 154
197 $ns->async (sub { 155 $ns->async (sub {
198 $Coro::current->{desc} = "addme init"; 156 $Coro::current->{desc} = "addme init";
209 cf::NDI_BLUE 167 cf::NDI_BLUE
210 ); 168 );
211 169
212 # read username 170 # read username
213 while () { 171 while () {
214 $user = query $ns, 0, "What is your name?\n:"; 172 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
215 173
216 if ($cf::LOGIN_LOCK{$user}) { 174 if ($cf::LOGIN_LOCK{$user}) {
217 $ns->send_drawinfo ( 175 $ns->send_drawinfo (
218 "That username is currently used in another login session. " 176 "That username is currently used in another login session. "
219 . "Chose another, or wait till the other session has ended.", 177 . "Chose another, or wait till the other session has ended.",
220 cf::NDI_RED 178 cf::NDI_RED
221 ); 179 );
222 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { 180 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
223 last; 181 last;
224 } else { 182 } else {
225 $ns->send_drawinfo ( 183 $ns->send_drawinfo (
226 "Your username contains illegal characters " 184 "Your username contains illegal characters "
227 . "(only a-z, A-Z and 0-9 are allowed), " 185 . "(only a-z, A-Z and 0-9 are allowed), "
228 . "or is not between 3 and 18 characters in length.", 186 . "or is not between 3 and 20 characters in length.",
229 cf::NDI_RED 187 cf::NDI_RED
230 ); 188 );
231 } 189 }
232 Coro::Timer::sleep 0.4; 190 Coro::Timer::sleep 0.4;
233 } 191 }
351 } 309 }
352 310
353 nuke_str $pass2; 311 nuke_str $pass2;
354 312
355 my $pl = cf::player::new $user; 313 my $pl = cf::player::new $user;
356 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); 314 $pl->password (encode_password $pass);
357 nuke_str $pass; 315 nuke_str $pass;
358 $pl->connect ($ns); 316 $pl->connect ($ns);
359 my $ob = $pl->ob; 317 my $ob = $pl->ob;
360 318
361 $ob->goto ($pl->maplevel, $ob->x, $ob->y); 319 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
377 } 335 }
378 } else { 336 } else {
379 $ob->roll_stats; 337 $ob->roll_stats;
380 } 338 }
381 339
382 Coro::Timer::sleep 0.2; 340 Coro::Timer::sleep 0.05;
383 } 341 }
384 342
385 $ob->set_animation (2); 343 $ob->set_animation (2);
386 $ob->add_statbonus; 344 $ob->add_statbonus;
387 345
395 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 353 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
396 354
397 last if $res =~ /[dD]/; 355 last if $res =~ /[dD]/;
398 356
399 $pl->chargen_race_next; 357 $pl->chargen_race_next;
400 Coro::Timer::sleep 0.2; 358 Coro::Timer::sleep 0.05;
401 } 359 }
402 360
361 # create the playerdir, if necessary, as chargen_race_done did it before
362 # presumably because of unique maps
363 aio_mkdir playerdir $pl, 0770;
403 $pl->chargen_race_done; 364 $pl->chargen_race_done;
404 365
405 while () { 366 while () {
406 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 367 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
407 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 368 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
411 last; 372 last;
412 } elsif ($res =~ /^[mM]/) { 373 } elsif ($res =~ /^[mM]/) {
413 $pl->gender (0); 374 $pl->gender (0);
414 last; 375 last;
415 } 376 }
416 Coro::Timer::sleep 0.2; 377 Coro::Timer::sleep 0.05;
417 } 378 }
418 379
419 $ob->reply (undef, "Welcome to Deliantra!"); 380 $ob->reply (undef, "Welcome to Deliantra!");
420 381
382 # XXX: Workaround for delayed client ext protocol handshake
383 $pl->esrv_new_player;
384
421 delete $pl->{deny_save}; 385 delete $pl->{deny_save};
422 386
423 last; 387 last;
388 }
389
390 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
391 $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
424 } 392 }
425 }); 393 });
426}); 394});
427 395
396cf::register_command password => sub {
397 my ($pl, $arg) = @_;
398
399 my (@args) = split /\s+/, $arg;
400
401 my ($new_pw, $player);
402
403 if ($pl->flag (cf::FLAG_WIZ)) {
404 ($player, $new_pw) = @args;
405 } else {
406 $new_pw = $args[0];
407 }
408
409 if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
410 $pl->message (
411 "Usage: password <player> [<new password>]",
412 cf::NDI_UNIQUE | cf::NDI_REPLY);
413 return;
414 } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') {
415 $pl->message (
416 "Usage: password <new password>",
417 cf::NDI_UNIQUE | cf::NDI_REPLY);
418 return;
419 }
420
421 if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) {
422 unless ($new_pw ne '') {
423 $new_pw =
424 join '',
425 map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
426 1..9;
427 }
428
429 cf::async {
430 my $plc = cf::player::find $player;
431 if ($plc) {
432 $plc->password (encode_password $new_pw);
433 $pl->message (
434 "Ok, changed password of '$player' to '$new_pw'!",
435 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
436 } else {
437 $pl->message (
438 "Fail! Couldn't set password for '$player', "
439 . "he doesn't seem to exist!",
440 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
441 }
442 };
443 } else {
444 my $change = delete $pl->{password_change};
445
446 if ($change && (time - $change->[0]) < 60) {
447 $pl->message (
448 "Ok, changed your password!",
449 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
450 $pl->contr->password (encode_password $new_pw);
451
452 } else {
453 $pl->message (
454 "Ok, please confirm your new password by sending "
455 . "the command again within one minute!",
456 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
457 $pl->{password_change} = [time, $new_pw];
458 }
459 }
460};
461
428cf::register_command quit => sub { 462cf::register_command quit => sub {
429 my ($ob, $arg) = @_; 463 my ($ob, $arg) = @_;
430 464
431 $ob->reply (undef, 465 $ob->send_msg (undef,
432 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " 466 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
433 . "If you are sure you want to do this, then use the quit_character command instead of quit.", 467 . "If you are sure you want to do this, then use the quit_character command instead of quit.",
434 cf::NDI_UNIQUE | cf::NDI_RED); 468 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
435}; 469};
436 470
437cf::register_command quit_character => sub { 471cf::register_command quit_character => sub {
438 my ($ob, $arg) = @_; 472 my ($ob, $arg) = @_;
439 473
440 my $pl = $ob->contr; 474 my $pl = $ob->contr;
441 475
442 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 476 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
443 if ($_[0] !~ /^[yY]/) { 477 if ($_[0] !~ /^[yY]/) {
444 $ob->reply (undef, 478 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
445 "Ok, not not quitting then.",
446 cf::NDI_UNIQUE | cf::NDI_RED);
447 } else { 479 } else {
448 $ob->reply (undef, 480 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
449 "Ok, quitting, hope to see you again.",
450 cf::NDI_UNIQUE | cf::NDI_RED);
451 $pl->ns->flush; 481 $pl->ns->flush;
482 cf::async {
483 ext::highscore::check $pl->ob;
452 cf::async { $pl->quit_character }; 484 $pl->quit_character;
485 };
453 } 486 }
454 }); 487 });
455}; 488};
456 489
457cf::object->attach ( 490cf::object->attach (
465 498
466 # update respawn position 499 # update respawn position
467 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 500 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
468 cf::async { $pl->save }; 501 cf::async { $pl->save };
469 502
470 $pl->killer ("left"); 503 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
471 $ob->check_score; 504 ext::highscore::check $ob;
472 505
473 $ob->reply (undef, "In the future, you will wake up here when you die."); 506 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
474 507
475 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 508 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
476 if ($_[0] !~ /^[yY]/) { 509 if ($_[0] !~ /^[yY]/) {
477 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 510 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
478 $pl->deactivate; 511 $pl->deactivate;
503 unless safe_spot $pl; 536 unless safe_spot $pl;
504 } 537 }
505 }, 538 },
506); 539);
507 540
508#############################################################################
509
510our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
511our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
512
513our $SCHEDULER = cf::async_ext {
514 $Coro::current->{desc} = "player scheduler";
515
516 while () {
517 Coro::EV::timer_once $SCHEDULE_INTERVAL;
518
519 # this weird form of iteration over values is used because
520 # the hash changes underneath us frequently, and for
521 # keeps a direct reference to the value without (in 5.8 perls)
522 # keeping a reference, so this is prone to crashes or worse.
523 my @players = keys %cf::PLAYER;
524 for (@players) {
525 my $pl = $cf::PLAYER{$_}
526 or next;
527 $pl->valid or next;
528
529 eval {
530 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
531 $pl->save;
532
533 unless ($pl->active || $pl->ns) {
534 # check refcounts, this is tricky and needs to be adjusted to fit server internals
535 my $ob = $pl->ob;
536
537 my $pl_ref = $pl->refcnt_cnt;
538 my $ob_ref = $ob->refcnt_cnt;
539
540 ## pl_ref == $pl + ob->contr + %cf::PLAYER
541 ## ob_ref == $ob + pl->observe + simply being an object
542 if ($pl_ref == 3 && $ob_ref == 3) {
543 warn "player-scheduler destroy ", $ob->name;#d#
544
545 # remove from sight and get fresh "copies"
546 $pl = delete $cf::PLAYER{$ob->name};
547 $ob = $pl->ob;
548
549 $pl->destroy; # destroys $ob
550 } else {
551 my $a_ = $pl->refcnt;#d#
552 my $b_ = $ob->refcnt;#d#
553
554 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
555 }
556 }
557 }
558 };
559 warn $@ if $@;
560 cf::cede_to_tick;
561 };
562 }
563};
564
565$SCHEDULER->prio (1);
566

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines