… | |
… | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | |
7 | |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
8 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | |
9 | |
10 | # paranoia function to overwrite a string-in-place |
10 | # paranoia function to overwrite a string-in-place |
11 | sub nuke_str { |
11 | sub nuke_str { |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | } |
13 | } |
… | |
… | |
60 | or return; |
60 | or return; |
61 | my $x = $ob->x; |
61 | my $x = $ob->x; |
62 | my $y = $ob->y; |
62 | my $y = $ob->y; |
63 | |
63 | |
64 | # never happens normally, but helps when shell users make mistakes |
64 | # never happens normally, but helps when shell users make mistakes |
65 | $m->in_memory == cf::MAP_ACTIVE |
65 | $m->linkable |
66 | or return 1; |
66 | or return 1; |
67 | |
67 | |
68 | # return 0;#d# |
68 | # return 0;#d# |
69 | # warn join ":", $m->at ($x, $y);#d# |
69 | # warn join ":", $m->at ($x, $y);#d# |
70 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
70 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
… | |
… | |
140 | } |
140 | } |
141 | |
141 | |
142 | sub compare_password($$) { |
142 | sub compare_password($$) { |
143 | my ($pass, $token) = @_; |
143 | my ($pass, $token) = @_; |
144 | |
144 | |
145 | if ($token =~ /\!(.*)/) { |
145 | if ($token =~ /!!(.*)/) { |
|
|
146 | return +(substr $pass, 0, 8) eq pack "H*", $1; |
|
|
147 | } elsif ($token =~ /!(.*)/) { |
146 | return $pass eq pack "H*", $1; |
148 | return $pass eq pack "H*", $1; |
147 | } else { |
149 | } else { |
148 | return $token eq crypt $pass, $token; |
150 | return $token eq crypt $pass, $token; |
149 | } |
151 | } |
150 | } |
152 | } |
… | |
… | |
288 | ); |
290 | ); |
289 | next; |
291 | next; |
290 | } |
292 | } |
291 | } else { |
293 | } else { |
292 | # unable to load the playerfile: |
294 | # unable to load the playerfile: |
293 | # check wether the player dir exists, which means the file is corrupted or |
295 | # check whether the player dir exists, which means the file is corrupted or |
294 | # something very similar. |
296 | # something very similar. |
295 | if (!aio_stat cf::player::playerdir $user) { |
297 | if (!aio_stat cf::player::playerdir $user) { |
296 | $ns->send_drawinfo ( |
298 | $ns->send_drawinfo ( |
297 | "Unable to retrieve this player. It might be a locked or broken account. " |
299 | "Unable to retrieve this player. It might be a locked or broken account. " |
298 | . "If this is your account, ask a dungeon master for assistance. " |
300 | . "If this is your account, ask a dungeon master for assistance. " |
… | |
… | |
495 | |
497 | |
496 | $pl->save; |
498 | $pl->save; |
497 | |
499 | |
498 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
500 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
499 | |
501 | |
|
|
502 | my $ns = $pl->ns |
|
|
503 | or return; |
|
|
504 | |
500 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
505 | $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
501 | if ($_[0] !~ /^[yY]/) { |
506 | if ($_[0] !~ /^[yY]/) { |
502 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
507 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
503 | $pl->deactivate; |
508 | $pl->deactivate; |
504 | $pl->ns->destroy; |
509 | $pl->ns->destroy; |
505 | } |
510 | } |