… | |
… | |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
|
|
7 | use Deliantra::Util (); |
7 | |
8 | |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | |
10 | |
10 | # paranoia function to overwrite a string-in-place |
11 | our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>; |
11 | sub nuke_str { |
12 | our %LOGIN_LOCK; |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
|
|
13 | } |
|
|
14 | |
13 | |
15 | sub query { |
14 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
15 | my ($ns, $flags, $text) = @_; |
17 | |
16 | |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
17 | $ns->query ($flags, $text, Coro::rouse_cb); |
… | |
… | |
29 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
28 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
30 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
29 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
31 | || $age > 700 * 86400 # 2 years for everybody else |
30 | || $age > 700 * 86400 # 2 years for everybody else |
32 | } |
31 | } |
33 | |
32 | |
34 | sub check_playing { |
33 | # return a guard object for a lock on the given username, if available |
|
|
34 | sub login_guard { |
35 | my ($ns, $user) = @_; |
35 | my ($user) = @_; |
36 | |
36 | |
|
|
37 | exists $LOGIN_LOCK{$user} |
|
|
38 | and return undef; |
|
|
39 | |
37 | return unless cf::player::find_active $user; |
40 | cf::player::find_active $user |
|
|
41 | and return undef; |
38 | |
42 | |
39 | $ns->send_drawinfo ( |
43 | undef $LOGIN_LOCK{$user}; |
40 | "That player is already logged in on this server. " |
44 | Guard::guard { delete $LOGIN_LOCK{$user} } |
41 | . "If you want to create a new player, choose another name. " |
|
|
42 | . "If you have already a registered, make sure nobody " |
|
|
43 | . "else is using your account at this time. If you lost your connection " |
|
|
44 | . "then the server will likely timeout within a minute. If you still " |
|
|
45 | . "cannot log-in after a minute, you are still logged in. Make sure " |
|
|
46 | . "you do not have another client running. If you use windows, reboot, " |
|
|
47 | . "this will fix anything.", |
|
|
48 | cf::NDI_RED |
|
|
49 | ); |
|
|
50 | |
|
|
51 | 1 |
|
|
52 | } |
45 | } |
53 | |
46 | |
54 | sub safe_spot($) { |
47 | sub safe_spot($) { |
55 | my ($pl) = @_; |
48 | my ($pl) = @_; |
56 | |
49 | |
… | |
… | |
60 | or return; |
53 | or return; |
61 | my $x = $ob->x; |
54 | my $x = $ob->x; |
62 | my $y = $ob->y; |
55 | my $y = $ob->y; |
63 | |
56 | |
64 | # never happens normally, but helps when shell users make mistakes |
57 | # never happens normally, but helps when shell users make mistakes |
65 | $m->in_memory == cf::MAP_ACTIVE |
58 | $m->linkable |
66 | or return 1; |
59 | or return 1; |
67 | |
|
|
68 | # return 0;#d# |
|
|
69 | # warn join ":", $m->at ($x, $y);#d# |
|
|
70 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
|
|
71 | # return 0; |
|
|
72 | |
60 | |
73 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
61 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
74 | } |
62 | } |
75 | |
63 | |
76 | sub enter_map { |
64 | sub enter_map { |
… | |
… | |
99 | $ob->message ( |
87 | $ob->message ( |
100 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
88 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
101 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
89 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
102 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
90 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
103 | . "H<You disconnected too long without having used a savebed.>", |
91 | . "H<You disconnected too long without having used a savebed.>", |
104 | cf::NDI_RED |
92 | cf::NDI_RED | cf::NDI_REPLY |
105 | ); |
93 | ); |
106 | # kill them. |
94 | # kill them. |
107 | # reminds me of the famous badness 10000 syndrome... |
95 | # reminds me of the famous badness 10000 syndrome... |
108 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
96 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
109 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
97 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
… | |
… | |
113 | $ob->message ( |
101 | $ob->message ( |
114 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
102 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
115 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
103 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
116 | . "Better use a savebed next time, much worse things could have happened... " |
104 | . "Better use a savebed next time, much worse things could have happened... " |
117 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
105 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
118 | cf::NDI_RED |
106 | cf::NDI_RED | cf::NDI_REPLY |
119 | ); |
107 | ); |
120 | } |
108 | } |
121 | } else { |
109 | } else { |
122 | $ob->message ( |
110 | $ob->message ( |
123 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
111 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
124 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
112 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
125 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
113 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
126 | . "H<Always apply a bed of reality to disconnect from the server.>", |
114 | . "H<Always apply a bed of reality to disconnect from the server.>", |
127 | cf::NDI_RED |
115 | cf::NDI_RED | cf::NDI_REPLY |
128 | ); |
116 | ); |
129 | } |
117 | } |
130 | } |
118 | } |
131 | |
119 | |
132 | $ob->goto ($map, $x, $y); |
120 | $ob->goto ($map, $x, $y); |
133 | } |
121 | } |
134 | |
122 | |
135 | sub encode_password($) { |
123 | sub encode_password($) { |
136 | # crypt $_[0], |
124 | unpack "H*", Deliantra::Util::hash_pw $_[0] |
137 | # join '', |
|
|
138 | # ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)] |
|
|
139 | "!" . unpack "H*", $_[0] |
|
|
140 | } |
125 | } |
141 | |
126 | |
142 | sub compare_password($$) { |
127 | sub compare_password($$) { |
143 | my ($pass, $token) = @_; |
128 | my ($pass, $token) = @_; |
144 | |
129 | |
145 | if ($token =~ /\!(.*)/) { |
130 | if ($token =~ /!!(.*)/) { |
|
|
131 | return +(substr $pass, 0, 8) eq pack "H*", $1; |
|
|
132 | } elsif ($token =~ /!(.*)/) { |
146 | return $pass eq pack "H*", $1; |
133 | return $pass eq pack "H*", $1; |
147 | } else { |
134 | } else { |
148 | return $token eq crypt $pass, $token; |
135 | return $token eq crypt $pass, $token; |
149 | } |
136 | } |
150 | } |
137 | } |
… | |
… | |
158 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
145 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
159 | aio_rename "$PLAYERDIR/$user", $temp; |
146 | aio_rename "$PLAYERDIR/$user", $temp; |
160 | IO::AIO::aio_rmtree $temp; |
147 | IO::AIO::aio_rmtree $temp; |
161 | } |
148 | } |
162 | |
149 | |
|
|
150 | sub login { |
|
|
151 | my ($pl) = @_; |
|
|
152 | |
|
|
153 | # handle character creation, if neccessary |
|
|
154 | # the rest of this function is character creation |
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|
155 | |
|
|
156 | my $ns = $pl->ns; |
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|
157 | my $ob = $pl->ob; |
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158 | |
|
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159 | if ($pl->{chargen} eq "init") { |
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|
160 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
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161 | |
|
|
162 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
163 | # presumably because of unique maps |
|
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164 | aio_mkdir playerdir $pl, 0770; |
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|
165 | delete $pl->{deny_save}; # set by new |
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166 | $pl->save; |
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167 | |
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|
168 | $pl->{chargen} = "stats"; |
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169 | } |
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170 | |
|
|
171 | if ($pl->{chargen} eq "stats") { |
|
|
172 | while () { |
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173 | $ob->update_stats; |
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174 | $pl->save_stats; |
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175 | |
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176 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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177 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
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178 | |
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|
179 | if ($res =~ /^[Nn]/) { |
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180 | last; |
|
|
181 | } elsif ($res > 0 && $res <= 7) { |
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182 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
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183 | |
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184 | if ($swap > 0 && $swap <= 7) { |
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185 | $ob->swap_stats ($res - 1, $swap - 1); |
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186 | } |
|
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187 | } else { |
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188 | $ob->roll_stats; |
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189 | } |
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|
190 | |
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191 | Coro::Timer::sleep 0.05; |
|
|
192 | } |
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193 | |
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194 | $ob->set_animation (2); |
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195 | $ob->add_statbonus; |
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196 | |
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197 | $pl->{chargen} = "race"; |
|
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198 | } |
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199 | |
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|
200 | if ($pl->{chargen} eq "race") { |
|
|
201 | while () { |
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202 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
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203 | my $msg = $ob->msg; |
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204 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
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205 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
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206 | |
|
|
207 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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208 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
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209 | |
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210 | last if $res =~ /[dD]/; |
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211 | |
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212 | $pl->chargen_race_next; |
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213 | Coro::Timer::sleep 0.05; |
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214 | } |
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215 | |
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216 | $pl->chargen_race_done; |
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217 | $pl->{chargen} = "gender"; |
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218 | } |
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219 | |
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220 | if ($pl->{chargen} eq "race") { |
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221 | while () { |
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222 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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223 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
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224 | |
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225 | if ($res =~ /^[fF]/) { |
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226 | $pl->gender (1); |
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227 | last; |
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228 | } elsif ($res =~ /^[mM]/) { |
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229 | $pl->gender (0); |
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230 | last; |
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231 | } |
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232 | Coro::Timer::sleep 0.05; |
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233 | } |
|
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234 | $pl->{chargen} = "done"; |
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235 | } |
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236 | |
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237 | $ns->state (cf::ST_PLAYING); |
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238 | |
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239 | if ($pl->{chargen} eq "done") { |
|
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240 | # XXX: Workaround for delayed client ext protocol handshake |
|
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241 | $pl->esrv_new_player; |
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242 | |
|
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243 | $pl->{chargen} = "done"; |
|
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244 | } |
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245 | |
|
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246 | $ob->reply (undef, "Welcome to Deliantra!"); |
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247 | |
|
|
248 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
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249 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
|
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250 | } |
|
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251 | } |
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252 | |
|
|
253 | sub chargen { |
|
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254 | my ($ns, $user, $hash) = @_; |
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255 | |
|
|
256 | # just to make sure nothing is left over |
|
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257 | # normally, nothing is there. |
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258 | nuke_playerdir $user; |
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259 | |
|
|
260 | my $pl = cf::player::new $user; |
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261 | $pl->password (unpack "H*", $hash); |
|
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262 | $pl->connect ($ns); |
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263 | |
|
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264 | $pl->{chargen} = "init"; |
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265 | |
|
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266 | login $pl; |
|
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267 | } |
|
|
268 | |
163 | cf::client->attach (on_addme => sub { |
269 | cf::client->attach (on_addme => sub { |
164 | my ($ns) = @_; |
270 | my ($ns) = @_; |
165 | |
271 | |
166 | $ns->pl and return $ns->destroy; |
272 | $ns->{addme}++ and return $ns->destroy; |
167 | |
273 | |
168 | $ns->async (sub { |
274 | $ns->async (sub { |
169 | $Coro::current->{desc} = "addme init"; |
275 | $Coro::current->{desc} = "addme init"; |
170 | |
276 | |
171 | my ($user, $pass); |
277 | my ($user, $pass); |
172 | |
278 | |
173 | $ns->send_packet ("addme_success"); |
279 | $ns->send_packet ("addme_success"); |
174 | |
280 | |
175 | for (;;) { |
281 | for (;;) { |
176 | $ns->send_drawinfo ( |
282 | delete $ns->{login_guard}; |
|
|
283 | |
|
|
284 | $ns->send_msg (log => |
177 | "Please enter your username now. If you are a new user, " |
285 | "Please enter your username now. If you are a new user, " |
178 | . "make one up that describes your character best. " |
286 | . "make one up that describes your character best. " |
179 | . "Only letters and digits are allowed, though.", |
287 | . "Only letters and digits are allowed, though.", |
180 | cf::NDI_BLUE |
288 | cf::NDI_BLUE | cf::NDI_REPLY |
181 | ); |
289 | ); |
182 | |
290 | |
183 | # read username |
291 | # read username |
184 | while () { |
292 | while () { |
185 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
293 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
186 | |
294 | |
187 | if ($cf::LOGIN_LOCK{$user}) { |
295 | if ($user =~ $VALID_LOGIN) { |
188 | $ns->send_drawinfo ( |
|
|
189 | "That username is currently used in another login session. " |
|
|
190 | . "Chose another, or wait till the other session has ended.", |
|
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191 | cf::NDI_RED |
|
|
192 | ); |
|
|
193 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
|
|
194 | last; |
296 | last; |
195 | } else { |
297 | } else { |
196 | $ns->send_drawinfo ( |
298 | $ns->send_msg (log => |
197 | "Your username contains illegal characters " |
299 | "Your username contains illegal characters " |
198 | . "(only a-z, A-Z and 0-9 are allowed), " |
300 | . "(only a-z, A-Z and 0-9 are allowed), " |
199 | . "or is not between 3 and 20 characters in length.", |
301 | . "or is not between 3 and 20 characters in length.", |
200 | cf::NDI_RED |
302 | cf::NDI_RED | cf::NDI_REPLY |
201 | ); |
303 | ); |
202 | } |
304 | } |
203 | Coro::Timer::sleep 0.4; |
305 | Coro::Timer::sleep 0.4; |
204 | } |
306 | } |
205 | |
307 | |
206 | check_playing $ns, $user and next; |
|
|
207 | |
|
|
208 | $Coro::current->{desc} = "addme($user) pass"; |
308 | $Coro::current->{desc} = "addme($user)"; |
209 | |
309 | |
210 | $ns->send_drawinfo ( |
310 | $ns->send_msg (log => |
211 | "Welcome $user, please enter your password now. " |
311 | "Welcome $user, please enter your password now. " |
212 | . "New users should now choose a password. " |
312 | . "New users should now choose a password. " |
213 | . "Anything your client lets you enter is fine.", |
313 | . "Anything your client lets you enter is fine.", |
214 | cf::NDI_BLUE |
314 | cf::NDI_BLUE | cf::NDI_REPLY |
215 | ); |
315 | ); |
216 | |
316 | |
217 | # read password |
317 | # read password |
218 | while () { |
318 | while () { |
219 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
319 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
220 | last if $pass =~ /.../; |
320 | last if $pass =~ /.../; |
221 | $ns->send_drawinfo ( |
321 | $ns->send_msg (log => |
222 | "Try to use at least three characters as your password please, " |
322 | "Try to use at least three characters as your password please, " |
223 | . "that cannot be too much to ask for :)", |
323 | . "that cannot be too much to ask for :)", |
224 | cf::NDI_RED |
324 | cf::NDI_RED | cf::NDI_REPLY |
225 | ); |
325 | ); |
226 | Coro::Timer::sleep 0.4; |
326 | Coro::Timer::sleep 0.4; |
227 | } |
327 | } |
228 | |
328 | |
229 | # lock this username for the remainder of this login session |
329 | $ns->{login_guard} = login_guard $user |
230 | if ($cf::LOGIN_LOCK{$user}) { |
330 | or do { |
231 | $ns->send_drawinfo ( |
331 | $ns->send_msg (log => |
232 | "That username is currently used in another login session. " |
332 | "That user is already logged in (or is logging in)." |
233 | . "Chose another, or wait till the other session has ended.", |
333 | . "Chose another, or wait till the other session has ended.", |
234 | cf::NDI_RED |
334 | cf::NDI_RED | cf::NDI_REPLY |
|
|
335 | ); |
|
|
336 | next; |
235 | ); |
337 | }; |
236 | next; |
|
|
237 | } |
|
|
238 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
239 | |
|
|
240 | check_playing $ns, $user and next; |
|
|
241 | |
|
|
242 | $Coro::current->{desc} = "addme($user) check"; |
|
|
243 | |
338 | |
244 | # try to read the user file and check the password |
339 | # try to read the user file and check the password |
245 | if (my $pl = cf::player::find $user) { |
340 | if (my $pl = cf::player::find $user) { |
246 | aio_stat $pl->path and next; |
341 | aio_stat $pl->path and next; |
247 | my $mtime = (stat _)[9]; |
342 | my $mtime = (stat _)[9]; |
248 | my $token = $pl->password; |
343 | my $token = $pl->password; |
249 | |
344 | |
250 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
345 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
251 | $pl->password (encode_password $pass); # make sure we store the new encoding #d# |
346 | # player exists and passwords match - we can proceed |
252 | nuke_str $pass; |
347 | |
253 | # password matches, wonderful |
348 | # password matches, wonderful |
254 | my $pl = cf::player::find $user or next; |
349 | my $pl = cf::player::find $user or next; |
255 | $pl->connect ($ns); |
350 | $pl->connect ($ns); |
256 | enter_map $pl; |
351 | enter_map $pl; |
|
|
352 | login $pl; |
257 | last; |
353 | return; |
258 | } elsif (can_cleanup $pl, $mtime) { |
354 | } elsif (can_cleanup $pl, $mtime) { |
259 | Coro::Timer::sleep 1; |
355 | Coro::Timer::sleep 1; |
260 | |
356 | |
261 | $ns->send_drawinfo ( |
357 | $ns->send_msg (log => |
262 | "Player exists, but password does not match. If this is your account, " |
358 | "Player exists, but password does not match. If this is your account, " |
263 | . "please try again. If not, you can now decide to take over this account " |
359 | . "please try again. If not, you can now decide to take over this account " |
264 | . "because it has not been in-use for some time.", |
360 | . "because it has not been in-use for some time.", |
265 | cf::NDI_RED |
361 | cf::NDI_RED | cf::NDI_REPLY |
266 | ); |
362 | ); |
267 | |
363 | |
268 | #TODO: nuke_str |
|
|
269 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
364 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
270 | or next; |
365 | or next; |
271 | |
366 | |
272 | # check if the file hasn't changed |
367 | # check if the file hasn't changed |
273 | aio_stat cf::player::path $user and next; |
368 | aio_stat cf::player::path $user and next; |
… | |
… | |
275 | |
370 | |
276 | $pl->quit_character; |
371 | $pl->quit_character; |
277 | |
372 | |
278 | # fall through to creation |
373 | # fall through to creation |
279 | } else { |
374 | } else { |
280 | nuke_str $pass; |
|
|
281 | |
|
|
282 | Coro::Timer::sleep 1; |
375 | Coro::Timer::sleep 1; |
283 | |
376 | |
284 | $ns->send_drawinfo ( |
377 | $ns->send_msg (log => |
285 | "Wrong username or password. Please try again " |
378 | "Wrong username or password. Please try again " |
286 | . "(check for Numlock and other semi-obvious error sources).", |
379 | . "(check for Numlock and other semi-obvious error sources).", |
287 | cf::NDI_RED |
380 | cf::NDI_RED | cf::NDI_REPLY |
288 | ); |
381 | ); |
289 | next; |
382 | next; |
290 | } |
383 | } |
291 | } else { |
384 | } else { |
292 | # unable to load the playerfile: |
385 | # unable to load the playerfile: |
293 | # check whether the player dir exists, which means the file is corrupted or |
386 | # check whether the player dir exists, which means the file is corrupted or |
294 | # something very similar. |
387 | # something very similar. |
295 | if (!aio_stat cf::player::playerdir $user) { |
388 | if (!aio_stat cf::player::playerdir $user) { |
296 | $ns->send_drawinfo ( |
389 | $ns->send_msg ( log => |
297 | "Unable to retrieve this player. It might be a locked or broken account. " |
390 | "Unable to retrieve this player. It might be a locked or broken account. " |
298 | . "If this is your account, ask a dungeon master for assistance. " |
391 | . "If this is your account, ask a dungeon master for assistance. " |
299 | . "Otherwise choose a different login name.", |
392 | . "Otherwise choose a different login name.", |
300 | cf::NDI_RED |
393 | cf::NDI_RED | cf::NDI_REPLY |
301 | ); |
394 | ); |
302 | next; |
395 | next; |
303 | } |
396 | } |
304 | } |
397 | } |
305 | |
398 | |
306 | # the rest of this function is character creation |
|
|
307 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
308 | |
|
|
309 | # just to make sure nothing is left over |
|
|
310 | # normally, nothing is there. |
|
|
311 | nuke_playerdir $user; |
|
|
312 | |
|
|
313 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
399 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
314 | |
400 | |
315 | if ($pass2 ne $pass) { |
401 | if ($pass2 ne $pass) { |
316 | nuke_str $pass; |
402 | $ns->send_msg (log => |
317 | nuke_str $pass2; |
|
|
318 | $ns->send_drawinfo ( |
|
|
319 | "The passwords do not match, please try again.", |
403 | "The passwords do not match, please try again.", |
320 | cf::NDI_RED |
404 | cf::NDI_RED | cf::NDI_REPLY |
321 | ); |
405 | ); |
322 | Coro::Timer::sleep 0.5; |
406 | Coro::Timer::sleep 0.5; |
323 | next; |
407 | next; |
324 | } |
408 | } |
325 | |
409 | |
326 | nuke_str $pass2; |
|
|
327 | |
|
|
328 | my $pl = cf::player::new $user; |
|
|
329 | $pl->password (encode_password $pass); |
|
|
330 | nuke_str $pass; |
|
|
331 | $pl->connect ($ns); |
|
|
332 | my $ob = $pl->ob; |
|
|
333 | |
|
|
334 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
|
335 | |
|
|
336 | while () { |
|
|
337 | $ob->update_stats; |
|
|
338 | $pl->save_stats; |
|
|
339 | |
|
|
340 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
341 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
342 | |
|
|
343 | if ($res =~ /^[Nn]/) { |
|
|
344 | last; |
|
|
345 | } elsif ($res > 0 && $res <= 7) { |
|
|
346 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
347 | |
|
|
348 | if ($swap > 0 && $swap <= 7) { |
|
|
349 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
350 | } |
|
|
351 | } else { |
|
|
352 | $ob->roll_stats; |
|
|
353 | } |
|
|
354 | |
|
|
355 | Coro::Timer::sleep 0.05; |
|
|
356 | } |
|
|
357 | |
|
|
358 | $ob->set_animation (2); |
|
|
359 | $ob->add_statbonus; |
|
|
360 | |
|
|
361 | while () { |
|
|
362 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
363 | my $msg = $ob->msg; |
|
|
364 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
365 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
366 | |
|
|
367 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
368 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
369 | |
|
|
370 | last if $res =~ /[dD]/; |
|
|
371 | |
|
|
372 | $pl->chargen_race_next; |
|
|
373 | Coro::Timer::sleep 0.05; |
|
|
374 | } |
|
|
375 | |
|
|
376 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
377 | # presumably because of unique maps |
|
|
378 | aio_mkdir playerdir $pl, 0770; |
|
|
379 | $pl->chargen_race_done; |
|
|
380 | |
|
|
381 | while () { |
|
|
382 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
383 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
384 | |
|
|
385 | if ($res =~ /^[fF]/) { |
|
|
386 | $pl->gender (1); |
|
|
387 | last; |
|
|
388 | } elsif ($res =~ /^[mM]/) { |
|
|
389 | $pl->gender (0); |
|
|
390 | last; |
|
|
391 | } |
|
|
392 | Coro::Timer::sleep 0.05; |
|
|
393 | } |
|
|
394 | |
|
|
395 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
396 | |
|
|
397 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
398 | $pl->esrv_new_player; |
|
|
399 | |
|
|
400 | delete $pl->{deny_save}; |
|
|
401 | |
|
|
402 | last; |
410 | last; |
403 | } |
411 | } |
404 | |
412 | |
405 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
413 | chargen $ns, $user, Deliantra::Util::hash_pw $pass; |
406 | $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
|
|
407 | } |
|
|
408 | }); |
414 | }); |
409 | }); |
415 | }); |
|
|
416 | |
|
|
417 | cf::client->attach ( |
|
|
418 | on_version => sub { |
|
|
419 | my ($ns, $arg) = @_; |
|
|
420 | |
|
|
421 | # perl probably uses lrand48, which is not secure at all |
|
|
422 | # maybe require linux and use /dev/urandom. |
|
|
423 | $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2]; |
|
|
424 | $ns->ext_msg (nonces => @{ $ns->{nonces} }); |
|
|
425 | }, |
|
|
426 | ); |
|
|
427 | |
|
|
428 | cf::register_async_exticmd create_login => sub { |
|
|
429 | my ($ns, $reply, $user, $pass) = @_; |
|
|
430 | |
|
|
431 | $ns->{addme}++ and return $ns->destroy; |
|
|
432 | |
|
|
433 | $ns->async (sub { |
|
|
434 | my $fail = sub { |
|
|
435 | $reply->(0, $_[0]); |
|
|
436 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
437 | # need to do this in another thread, as this one gets canceled |
|
|
438 | Coro::async_pool { |
|
|
439 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
440 | $ns->destroy if $ns->valid; |
|
|
441 | }; |
|
|
442 | Coro::schedule; # do the destroy, should not return |
|
|
443 | }; |
|
|
444 | |
|
|
445 | $user =~ $VALID_LOGIN |
|
|
446 | or return $fail ( |
|
|
447 | "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), " |
|
|
448 | . "or is not between 3 and 20 characters in length." |
|
|
449 | ); |
|
|
450 | |
|
|
451 | $ns->{login_guard} = login_guard $user |
|
|
452 | or return $fail->("User name '$user' is in use - try another login name."); |
|
|
453 | |
|
|
454 | cf::player::find $user |
|
|
455 | and return $fail->("User name '$user' is already registered - choose another login name."); |
|
|
456 | |
|
|
457 | $reply->(1, "Account Created"); |
|
|
458 | |
|
|
459 | chargen $ns, $user, $pass; |
|
|
460 | }); |
|
|
461 | }; |
|
|
462 | |
|
|
463 | cf::register_async_exticmd login => sub { |
|
|
464 | my ($ns, $reply, $user, $hash) = @_; |
|
|
465 | |
|
|
466 | $ns->{addme}++ and return $ns->destroy; |
|
|
467 | |
|
|
468 | $ns->async (sub { |
|
|
469 | $Coro::current->{desc} = "login($user)"; |
|
|
470 | |
|
|
471 | my $fail = sub { |
|
|
472 | $reply->(0, $_[0]); |
|
|
473 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
474 | # need to do this in another thread, as this one gets canceled |
|
|
475 | Coro::async_pool { |
|
|
476 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
477 | $ns->destroy if $ns->valid; |
|
|
478 | }; |
|
|
479 | Coro::schedule; # do the destroy, should not return |
|
|
480 | }; |
|
|
481 | |
|
|
482 | $ns->{login_guard} = login_guard $user |
|
|
483 | or return $fail->("User '$user' is currently playing or logging in in another session. If that is your " |
|
|
484 | . "user name, make sure you are not running two clients. When in doubt, reboot."); |
|
|
485 | |
|
|
486 | # try to read the user file and check the password |
|
|
487 | my $pl = cf::player::find $user |
|
|
488 | or return $fail->("User '$user' does not exist - wrong spelling?"); |
|
|
489 | |
|
|
490 | aio_stat $pl->path |
|
|
491 | and return $ns->destroy; |
|
|
492 | |
|
|
493 | my $mtime = (stat _)[9]; |
|
|
494 | my $token = $pl->password; |
|
|
495 | |
|
|
496 | $token = $token =~ /^!/ |
|
|
497 | ? Deliantra::Util::hash_pw pack "H*", substr $token, 1 |
|
|
498 | : pack "H*", $token; |
|
|
499 | |
|
|
500 | $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1]; |
|
|
501 | |
|
|
502 | $token eq $hash |
|
|
503 | or $cf::CFG{ext_login_nocheck} |
|
|
504 | or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc."); |
|
|
505 | |
|
|
506 | # player exists and passwords match - we can proceed |
|
|
507 | |
|
|
508 | $reply->(1, "Success"); |
|
|
509 | |
|
|
510 | $pl->connect ($ns); |
|
|
511 | enter_map $pl; |
|
|
512 | login $pl; |
|
|
513 | }); |
|
|
514 | }; |
410 | |
515 | |
411 | cf::register_command password => sub { |
516 | cf::register_command password => sub { |
412 | my ($pl, $arg) = @_; |
517 | my ($pl, $arg) = @_; |
413 | |
518 | |
414 | unless ($pl->flag (cf::FLAG_WIZ)) { |
519 | unless ($pl->flag (cf::FLAG_WIZ)) { |
415 | $pl->message ( |
520 | $pl->message ( |
416 | "The password can currently only changed by a DM.", |
521 | "The password can currently only changed by a DM.", |
417 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
522 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
418 | return; |
523 | return; |
419 | } |
524 | } |
|
|
525 | |
|
|
526 | $pl->message (#d# |
|
|
527 | "Passwords cannot currently be changed.",#d# |
|
|
528 | cf::NDI_UNIQUE | cf::NDI_REPLY);#d# |
|
|
529 | return;#d# |
420 | |
530 | |
421 | my (@args) = split /\s+/, $arg; |
531 | my (@args) = split /\s+/, $arg; |
422 | my ($player, $new_pw) = @args; |
532 | my ($player, $new_pw) = @args; |
423 | |
533 | |
424 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
534 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |