… | |
… | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use Deliantra::Util (); |
7 | use Deliantra::Util (); |
8 | |
8 | |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
|
|
10 | |
|
|
11 | our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>; |
|
|
12 | our %LOGIN_LOCK; |
10 | |
13 | |
11 | sub query { |
14 | sub query { |
12 | my ($ns, $flags, $text) = @_; |
15 | my ($ns, $flags, $text) = @_; |
13 | |
16 | |
14 | $ns->query ($flags, $text, Coro::rouse_cb); |
17 | $ns->query ($flags, $text, Coro::rouse_cb); |
… | |
… | |
25 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
28 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
26 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
29 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
27 | || $age > 700 * 86400 # 2 years for everybody else |
30 | || $age > 700 * 86400 # 2 years for everybody else |
28 | } |
31 | } |
29 | |
32 | |
30 | sub check_playing { |
33 | # return a guard object for a lock on the given username, if available |
|
|
34 | sub login_guard { |
31 | my ($ns, $user) = @_; |
35 | my ($user) = @_; |
32 | |
36 | |
|
|
37 | exists $LOGIN_LOCK{$user} |
|
|
38 | and return undef; |
|
|
39 | |
33 | return unless cf::player::find_active $user; |
40 | cf::player::find_active $user |
|
|
41 | and return undef; |
34 | |
42 | |
35 | $ns->send_drawinfo ( |
43 | undef $LOGIN_LOCK{$user}; |
36 | "That player is already logged in on this server. " |
44 | Guard::guard { delete $LOGIN_LOCK{$user} } |
37 | . "If you want to create a new player, choose another name. " |
|
|
38 | . "If you have already a registered, make sure nobody " |
|
|
39 | . "else is using your account at this time. If you lost your connection " |
|
|
40 | . "then the server will likely timeout within a minute. If you still " |
|
|
41 | . "cannot log-in after a minute, you are still logged in. Make sure " |
|
|
42 | . "you do not have another client running. If you use windows, reboot, " |
|
|
43 | . "this will fix anything.", |
|
|
44 | cf::NDI_RED |
|
|
45 | ); |
|
|
46 | |
|
|
47 | 1 |
|
|
48 | } |
45 | } |
49 | |
46 | |
50 | sub safe_spot($) { |
47 | sub safe_spot($) { |
51 | my ($pl) = @_; |
48 | my ($pl) = @_; |
52 | |
49 | |
… | |
… | |
90 | $ob->message ( |
87 | $ob->message ( |
91 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
88 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
92 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
89 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
93 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
90 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
94 | . "H<You disconnected too long without having used a savebed.>", |
91 | . "H<You disconnected too long without having used a savebed.>", |
95 | cf::NDI_RED |
92 | cf::NDI_RED | cf::NDI_REPLY |
96 | ); |
93 | ); |
97 | # kill them. |
94 | # kill them. |
98 | # reminds me of the famous badness 10000 syndrome... |
95 | # reminds me of the famous badness 10000 syndrome... |
99 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
96 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
100 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
97 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
… | |
… | |
104 | $ob->message ( |
101 | $ob->message ( |
105 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
102 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
106 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
103 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
107 | . "Better use a savebed next time, much worse things could have happened... " |
104 | . "Better use a savebed next time, much worse things could have happened... " |
108 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
105 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
109 | cf::NDI_RED |
106 | cf::NDI_RED | cf::NDI_REPLY |
110 | ); |
107 | ); |
111 | } |
108 | } |
112 | } else { |
109 | } else { |
113 | $ob->message ( |
110 | $ob->message ( |
114 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
111 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
115 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
112 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
116 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
113 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
117 | . "H<Always apply a bed of reality to disconnect from the server.>", |
114 | . "H<Always apply a bed of reality to disconnect from the server.>", |
118 | cf::NDI_RED |
115 | cf::NDI_RED | cf::NDI_REPLY |
119 | ); |
116 | ); |
120 | } |
117 | } |
121 | } |
118 | } |
122 | |
119 | |
123 | $ob->goto ($map, $x, $y); |
120 | $ob->goto ($map, $x, $y); |
124 | } |
121 | } |
125 | |
122 | |
126 | sub encode_password($) { |
123 | sub encode_password($) { |
127 | "!" . unpack "H*", $_[0] |
124 | unpack "H*", Deliantra::Util::hash_pw $_[0] |
128 | } |
125 | } |
129 | |
126 | |
130 | sub compare_password($$) { |
127 | sub compare_password($$) { |
131 | my ($pass, $token) = @_; |
128 | my ($pass, $token) = @_; |
132 | |
129 | |
… | |
… | |
148 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
145 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
149 | aio_rename "$PLAYERDIR/$user", $temp; |
146 | aio_rename "$PLAYERDIR/$user", $temp; |
150 | IO::AIO::aio_rmtree $temp; |
147 | IO::AIO::aio_rmtree $temp; |
151 | } |
148 | } |
152 | |
149 | |
153 | sub login_done { |
150 | sub login { |
154 | my ($pl) = @_; |
151 | my ($pl) = @_; |
|
|
152 | |
|
|
153 | # handle character creation, if neccessary |
|
|
154 | # the rest of this function is character creation |
|
|
155 | |
|
|
156 | my $ns = $pl->ns; |
|
|
157 | my $ob = $pl->ob; |
|
|
158 | |
|
|
159 | if ($pl->{chargen} eq "init") { |
|
|
160 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
|
161 | |
|
|
162 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
163 | # presumably because of unique maps |
|
|
164 | aio_mkdir playerdir $pl, 0770; |
|
|
165 | delete $pl->{deny_save}; # set by new |
|
|
166 | $pl->save; |
|
|
167 | |
|
|
168 | $pl->{chargen} = "stats"; |
|
|
169 | } |
|
|
170 | |
|
|
171 | if ($pl->{chargen} eq "stats") { |
|
|
172 | while () { |
|
|
173 | $ob->update_stats; |
|
|
174 | $pl->save_stats; |
|
|
175 | |
|
|
176 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
177 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
178 | |
|
|
179 | if ($res =~ /^[Nn]/) { |
|
|
180 | last; |
|
|
181 | } elsif ($res > 0 && $res <= 7) { |
|
|
182 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
183 | |
|
|
184 | if ($swap > 0 && $swap <= 7) { |
|
|
185 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
186 | } |
|
|
187 | } else { |
|
|
188 | $ob->roll_stats; |
|
|
189 | } |
|
|
190 | |
|
|
191 | Coro::Timer::sleep 0.05; |
|
|
192 | } |
|
|
193 | |
|
|
194 | $ob->set_animation (2); |
|
|
195 | $ob->add_statbonus; |
|
|
196 | |
|
|
197 | $pl->{chargen} = "race"; |
|
|
198 | } |
|
|
199 | |
|
|
200 | if ($pl->{chargen} eq "race") { |
|
|
201 | while () { |
|
|
202 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
203 | my $msg = $ob->msg; |
|
|
204 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
205 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
206 | |
|
|
207 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
208 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
209 | |
|
|
210 | last if $res =~ /[dD]/; |
|
|
211 | |
|
|
212 | $pl->chargen_race_next; |
|
|
213 | Coro::Timer::sleep 0.05; |
|
|
214 | } |
|
|
215 | |
|
|
216 | $pl->chargen_race_done; |
|
|
217 | $pl->{chargen} = "gender"; |
|
|
218 | } |
|
|
219 | |
|
|
220 | if ($pl->{chargen} eq "race") { |
|
|
221 | while () { |
|
|
222 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
223 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
224 | |
|
|
225 | if ($res =~ /^[fF]/) { |
|
|
226 | $pl->gender (1); |
|
|
227 | last; |
|
|
228 | } elsif ($res =~ /^[mM]/) { |
|
|
229 | $pl->gender (0); |
|
|
230 | last; |
|
|
231 | } |
|
|
232 | Coro::Timer::sleep 0.05; |
|
|
233 | } |
|
|
234 | $pl->{chargen} = "done"; |
|
|
235 | } |
|
|
236 | |
|
|
237 | $ns->state (cf::ST_PLAYING); |
|
|
238 | |
|
|
239 | if ($pl->{chargen} eq "done") { |
|
|
240 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
241 | $pl->esrv_new_player; |
|
|
242 | |
|
|
243 | $pl->{chargen} = "done"; |
|
|
244 | } |
|
|
245 | |
|
|
246 | $ob->reply (undef, "Welcome to Deliantra!"); |
155 | |
247 | |
156 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
248 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
157 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
249 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
158 | } |
250 | } |
159 | } |
251 | } |
160 | |
252 | |
161 | sub chargen { |
253 | sub chargen { |
162 | my ($ns, $user, $pass) = @_; |
254 | my ($ns, $user, $hash) = @_; |
163 | |
|
|
164 | # the rest of this function is character creation |
|
|
165 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
166 | |
255 | |
167 | # just to make sure nothing is left over |
256 | # just to make sure nothing is left over |
168 | # normally, nothing is there. |
257 | # normally, nothing is there. |
169 | nuke_playerdir $user; |
258 | nuke_playerdir $user; |
170 | |
259 | |
171 | my $pl = cf::player::new $user; |
260 | my $pl = cf::player::new $user; |
172 | $pl->password (encode_password $pass); |
261 | $pl->password (unpack "H*", $hash); |
173 | $pl->connect ($ns); |
262 | $pl->connect ($ns); |
174 | my $ob = $pl->ob; |
|
|
175 | |
263 | |
176 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
264 | $pl->{chargen} = "init"; |
177 | |
265 | |
178 | while () { |
266 | login $pl; |
179 | $ob->update_stats; |
|
|
180 | $pl->save_stats; |
|
|
181 | |
|
|
182 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
183 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
184 | |
|
|
185 | if ($res =~ /^[Nn]/) { |
|
|
186 | last; |
|
|
187 | } elsif ($res > 0 && $res <= 7) { |
|
|
188 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
189 | |
|
|
190 | if ($swap > 0 && $swap <= 7) { |
|
|
191 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
192 | } |
|
|
193 | } else { |
|
|
194 | $ob->roll_stats; |
|
|
195 | } |
|
|
196 | |
|
|
197 | Coro::Timer::sleep 0.05; |
|
|
198 | } |
|
|
199 | |
|
|
200 | $ob->set_animation (2); |
|
|
201 | $ob->add_statbonus; |
|
|
202 | |
|
|
203 | while () { |
|
|
204 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
205 | my $msg = $ob->msg; |
|
|
206 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
207 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
208 | |
|
|
209 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
210 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
211 | |
|
|
212 | last if $res =~ /[dD]/; |
|
|
213 | |
|
|
214 | $pl->chargen_race_next; |
|
|
215 | Coro::Timer::sleep 0.05; |
|
|
216 | } |
|
|
217 | |
|
|
218 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
219 | # presumably because of unique maps |
|
|
220 | aio_mkdir playerdir $pl, 0770; |
|
|
221 | $pl->chargen_race_done; |
|
|
222 | |
|
|
223 | while () { |
|
|
224 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
225 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
226 | |
|
|
227 | if ($res =~ /^[fF]/) { |
|
|
228 | $pl->gender (1); |
|
|
229 | last; |
|
|
230 | } elsif ($res =~ /^[mM]/) { |
|
|
231 | $pl->gender (0); |
|
|
232 | last; |
|
|
233 | } |
|
|
234 | Coro::Timer::sleep 0.05; |
|
|
235 | } |
|
|
236 | |
|
|
237 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
238 | |
|
|
239 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
240 | $pl->esrv_new_player; |
|
|
241 | |
|
|
242 | delete $pl->{deny_save}; |
|
|
243 | } |
267 | } |
244 | |
268 | |
245 | cf::client->attach (on_addme => sub { |
269 | cf::client->attach (on_addme => sub { |
246 | my ($ns) = @_; |
270 | my ($ns) = @_; |
247 | |
271 | |
248 | $ns->pl and return $ns->destroy; |
272 | $ns->{addme}++ and return $ns->destroy; |
249 | |
273 | |
250 | $ns->async (sub { |
274 | $ns->async (sub { |
251 | $Coro::current->{desc} = "addme init"; |
275 | $Coro::current->{desc} = "addme init"; |
252 | |
276 | |
253 | my ($user, $pass); |
277 | my ($user, $pass); |
254 | |
278 | |
255 | $ns->send_packet ("addme_success"); |
279 | $ns->send_packet ("addme_success"); |
256 | |
280 | |
257 | for (;;) { |
281 | for (;;) { |
258 | $ns->send_drawinfo ( |
282 | delete $ns->{login_guard}; |
|
|
283 | |
|
|
284 | $ns->send_msg (log => |
259 | "Please enter your username now. If you are a new user, " |
285 | "Please enter your username now. If you are a new user, " |
260 | . "make one up that describes your character best. " |
286 | . "make one up that describes your character best. " |
261 | . "Only letters and digits are allowed, though.", |
287 | . "Only letters and digits are allowed, though.", |
262 | cf::NDI_BLUE |
288 | cf::NDI_BLUE | cf::NDI_REPLY |
263 | ); |
289 | ); |
264 | |
290 | |
265 | # read username |
291 | # read username |
266 | while () { |
292 | while () { |
267 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
293 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
268 | |
294 | |
269 | if ($cf::LOGIN_LOCK{$user}) { |
295 | if ($user =~ $VALID_LOGIN) { |
270 | $ns->send_drawinfo ( |
|
|
271 | "That username is currently used in another login session. " |
|
|
272 | . "Chose another, or wait till the other session has ended.", |
|
|
273 | cf::NDI_RED |
|
|
274 | ); |
|
|
275 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
|
|
276 | last; |
296 | last; |
277 | } else { |
297 | } else { |
278 | $ns->send_drawinfo ( |
298 | $ns->send_msg (log => |
279 | "Your username contains illegal characters " |
299 | "Your username contains illegal characters " |
280 | . "(only a-z, A-Z and 0-9 are allowed), " |
300 | . "(only a-z, A-Z and 0-9 are allowed), " |
281 | . "or is not between 3 and 20 characters in length.", |
301 | . "or is not between 3 and 20 characters in length.", |
282 | cf::NDI_RED |
302 | cf::NDI_RED | cf::NDI_REPLY |
283 | ); |
303 | ); |
284 | } |
304 | } |
285 | Coro::Timer::sleep 0.4; |
305 | Coro::Timer::sleep 0.4; |
286 | } |
306 | } |
287 | |
307 | |
288 | check_playing $ns, $user and next; |
|
|
289 | |
|
|
290 | $Coro::current->{desc} = "addme($user) pass"; |
308 | $Coro::current->{desc} = "addme($user)"; |
291 | |
309 | |
292 | $ns->send_drawinfo ( |
310 | $ns->send_msg (log => |
293 | "Welcome $user, please enter your password now. " |
311 | "Welcome $user, please enter your password now. " |
294 | . "New users should now choose a password. " |
312 | . "New users should now choose a password. " |
295 | . "Anything your client lets you enter is fine.", |
313 | . "Anything your client lets you enter is fine.", |
296 | cf::NDI_BLUE |
314 | cf::NDI_BLUE | cf::NDI_REPLY |
297 | ); |
315 | ); |
298 | |
316 | |
299 | # read password |
317 | # read password |
300 | while () { |
318 | while () { |
301 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
319 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
302 | last if $pass =~ /.../; |
320 | last if $pass =~ /.../; |
303 | $ns->send_drawinfo ( |
321 | $ns->send_msg (log => |
304 | "Try to use at least three characters as your password please, " |
322 | "Try to use at least three characters as your password please, " |
305 | . "that cannot be too much to ask for :)", |
323 | . "that cannot be too much to ask for :)", |
306 | cf::NDI_RED |
324 | cf::NDI_RED | cf::NDI_REPLY |
307 | ); |
325 | ); |
308 | Coro::Timer::sleep 0.4; |
326 | Coro::Timer::sleep 0.4; |
309 | } |
327 | } |
310 | |
328 | |
311 | # lock this username for the remainder of this login session |
329 | $ns->{login_guard} = login_guard $user |
312 | if ($cf::LOGIN_LOCK{$user}) { |
330 | or do { |
313 | $ns->send_drawinfo ( |
331 | $ns->send_msg (log => |
314 | "That username is currently used in another login session. " |
332 | "That user is already logged in (or is logging in)." |
315 | . "Chose another, or wait till the other session has ended.", |
333 | . "Chose another, or wait till the other session has ended.", |
316 | cf::NDI_RED |
334 | cf::NDI_RED | cf::NDI_REPLY |
|
|
335 | ); |
|
|
336 | next; |
317 | ); |
337 | }; |
318 | next; |
|
|
319 | } |
|
|
320 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
321 | |
|
|
322 | check_playing $ns, $user and next; |
|
|
323 | |
|
|
324 | $Coro::current->{desc} = "addme($user) check"; |
|
|
325 | |
338 | |
326 | # try to read the user file and check the password |
339 | # try to read the user file and check the password |
327 | if (my $pl = cf::player::find $user) { |
340 | if (my $pl = cf::player::find $user) { |
328 | aio_stat $pl->path and next; |
341 | aio_stat $pl->path and next; |
329 | my $mtime = (stat _)[9]; |
342 | my $mtime = (stat _)[9]; |
… | |
… | |
334 | |
347 | |
335 | # password matches, wonderful |
348 | # password matches, wonderful |
336 | my $pl = cf::player::find $user or next; |
349 | my $pl = cf::player::find $user or next; |
337 | $pl->connect ($ns); |
350 | $pl->connect ($ns); |
338 | enter_map $pl; |
351 | enter_map $pl; |
339 | login_done $pl; |
352 | login $pl; |
340 | return; |
353 | return; |
341 | } elsif (can_cleanup $pl, $mtime) { |
354 | } elsif (can_cleanup $pl, $mtime) { |
342 | Coro::Timer::sleep 1; |
355 | Coro::Timer::sleep 1; |
343 | |
356 | |
344 | $ns->send_drawinfo ( |
357 | $ns->send_msg (log => |
345 | "Player exists, but password does not match. If this is your account, " |
358 | "Player exists, but password does not match. If this is your account, " |
346 | . "please try again. If not, you can now decide to take over this account " |
359 | . "please try again. If not, you can now decide to take over this account " |
347 | . "because it has not been in-use for some time.", |
360 | . "because it has not been in-use for some time.", |
348 | cf::NDI_RED |
361 | cf::NDI_RED | cf::NDI_REPLY |
349 | ); |
362 | ); |
350 | |
363 | |
351 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
364 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
352 | or next; |
365 | or next; |
353 | |
366 | |
… | |
… | |
359 | |
372 | |
360 | # fall through to creation |
373 | # fall through to creation |
361 | } else { |
374 | } else { |
362 | Coro::Timer::sleep 1; |
375 | Coro::Timer::sleep 1; |
363 | |
376 | |
364 | $ns->send_drawinfo ( |
377 | $ns->send_msg (log => |
365 | "Wrong username or password. Please try again " |
378 | "Wrong username or password. Please try again " |
366 | . "(check for Numlock and other semi-obvious error sources).", |
379 | . "(check for Numlock and other semi-obvious error sources).", |
367 | cf::NDI_RED |
380 | cf::NDI_RED | cf::NDI_REPLY |
368 | ); |
381 | ); |
369 | next; |
382 | next; |
370 | } |
383 | } |
371 | } else { |
384 | } else { |
372 | # unable to load the playerfile: |
385 | # unable to load the playerfile: |
373 | # check whether the player dir exists, which means the file is corrupted or |
386 | # check whether the player dir exists, which means the file is corrupted or |
374 | # something very similar. |
387 | # something very similar. |
375 | if (!aio_stat cf::player::playerdir $user) { |
388 | if (!aio_stat cf::player::playerdir $user) { |
376 | $ns->send_drawinfo ( |
389 | $ns->send_msg ( log => |
377 | "Unable to retrieve this player. It might be a locked or broken account. " |
390 | "Unable to retrieve this player. It might be a locked or broken account. " |
378 | . "If this is your account, ask a dungeon master for assistance. " |
391 | . "If this is your account, ask a dungeon master for assistance. " |
379 | . "Otherwise choose a different login name.", |
392 | . "Otherwise choose a different login name.", |
380 | cf::NDI_RED |
393 | cf::NDI_RED | cf::NDI_REPLY |
381 | ); |
394 | ); |
382 | next; |
395 | next; |
383 | } |
396 | } |
384 | } |
397 | } |
385 | |
398 | |
386 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
399 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
387 | |
400 | |
388 | if ($pass2 ne $pass) { |
401 | if ($pass2 ne $pass) { |
389 | $ns->send_drawinfo ( |
402 | $ns->send_msg (log => |
390 | "The passwords do not match, please try again.", |
403 | "The passwords do not match, please try again.", |
391 | cf::NDI_RED |
404 | cf::NDI_RED | cf::NDI_REPLY |
392 | ); |
405 | ); |
393 | Coro::Timer::sleep 0.5; |
406 | Coro::Timer::sleep 0.5; |
394 | next; |
407 | next; |
395 | } |
408 | } |
396 | |
409 | |
397 | last; |
410 | last; |
398 | } |
411 | } |
399 | |
412 | |
400 | # lock again, too layz to make this nicer |
413 | chargen $ns, $user, Deliantra::Util::hash_pw $pass; |
401 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
402 | |
|
|
403 | chargen $ns, $user, $pass; |
|
|
404 | login_done $ns->pl; |
|
|
405 | }); |
414 | }); |
406 | }); |
415 | }); |
407 | |
416 | |
408 | cf::client->attach ( |
417 | cf::client->attach ( |
409 | on_version => sub { |
418 | on_version => sub { |
410 | my ($ns, $arg) = @_; |
419 | my ($ns, $arg) = @_; |
411 | |
420 | |
|
|
421 | # perl probably uses lrand48, which is not secure at all |
|
|
422 | # maybe require linux and use /dev/urandom. |
412 | $ns->ext_msg (nonces => map { join "", map { chr rand 256 } 0..63 } 1..2); |
423 | $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2]; |
413 | |
424 | $ns->ext_msg (nonces => @{ $ns->{nonces} }); |
414 | fatal ($ns,"oops");#d# |
|
|
415 | }, |
425 | }, |
416 | ); |
426 | ); |
417 | |
427 | |
418 | #cf::register_async_exticmd create_login => sub { |
428 | cf::register_async_exticmd create_login => sub { |
419 | # my ($ns, $reply, $user, $pass) = @_; |
429 | my ($ns, $reply, $user, $pass) = @_; |
420 | # |
430 | |
421 | # $ns->pl and return $ns->destroy; |
431 | $ns->{addme}++ and return $ns->destroy; |
|
|
432 | |
|
|
433 | $ns->async (sub { |
|
|
434 | my $fail = sub { |
|
|
435 | $reply->(0, $_[0]); |
|
|
436 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
437 | # need to do this in another thread, as this one gets canceled |
|
|
438 | Coro::async_pool { |
|
|
439 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
440 | $ns->destroy if $ns->valid; |
|
|
441 | }; |
|
|
442 | Coro::schedule; # do the destroy, should not return |
|
|
443 | }; |
|
|
444 | |
|
|
445 | $user =~ $VALID_LOGIN |
|
|
446 | or return $fail ( |
|
|
447 | "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), " |
|
|
448 | . "or is not between 3 and 20 characters in length." |
|
|
449 | ); |
|
|
450 | |
|
|
451 | $ns->{login_guard} = login_guard $user |
|
|
452 | or return $fail->("User name '$user' is in use - try another login name."); |
|
|
453 | |
|
|
454 | cf::player::find $user |
|
|
455 | and return $fail->("User name '$user' is already registered - choose another login name."); |
|
|
456 | |
|
|
457 | $reply->(1, "Account Created"); |
|
|
458 | |
|
|
459 | chargen $ns, $user, $pass; |
|
|
460 | }); |
422 | #}; |
461 | }; |
423 | |
462 | |
424 | cf::register_async_exticmd login => sub { |
463 | cf::register_async_exticmd login => sub { |
425 | my ($ns, $reply, $user, $hash) = @_; |
464 | my ($ns, $reply, $user, $hash) = @_; |
426 | |
465 | |
427 | $ns->pl and return $ns->destroy; |
466 | $ns->{addme}++ and return $ns->destroy; |
|
|
467 | |
|
|
468 | $ns->async (sub { |
|
|
469 | $Coro::current->{desc} = "login($user)"; |
|
|
470 | |
|
|
471 | my $fail = sub { |
|
|
472 | $reply->(0, $_[0]); |
|
|
473 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
474 | # need to do this in another thread, as this one gets canceled |
|
|
475 | Coro::async_pool { |
|
|
476 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
477 | $ns->destroy if $ns->valid; |
|
|
478 | }; |
|
|
479 | Coro::schedule; # do the destroy, should not return |
|
|
480 | }; |
|
|
481 | |
|
|
482 | $ns->{login_guard} = login_guard $user |
|
|
483 | or return $fail->("User '$user' is currently playing or logging in in another session. If that is your " |
|
|
484 | . "user name, make sure you are not running two clients. When in doubt, reboot."); |
|
|
485 | |
|
|
486 | # try to read the user file and check the password |
|
|
487 | my $pl = cf::player::find $user |
|
|
488 | or return $fail->("User '$user' does not exist - wrong spelling?"); |
|
|
489 | |
|
|
490 | aio_stat $pl->path |
|
|
491 | and return $ns->destroy; |
|
|
492 | |
|
|
493 | my $mtime = (stat _)[9]; |
|
|
494 | my $token = $pl->password; |
|
|
495 | |
|
|
496 | $token = $token =~ /^!/ |
|
|
497 | ? Deliantra::Util::hash_pw pack "H*", substr $token, 1 |
|
|
498 | : pack "H*", $token; |
|
|
499 | |
|
|
500 | $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1]; |
|
|
501 | |
|
|
502 | $token eq $hash |
|
|
503 | or $cf::CFG{ext_login_nocheck} |
|
|
504 | or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc."); |
|
|
505 | |
|
|
506 | # player exists and passwords match - we can proceed |
|
|
507 | |
|
|
508 | $reply->(1, "Success"); |
|
|
509 | |
|
|
510 | $pl->connect ($ns); |
|
|
511 | enter_map $pl; |
|
|
512 | login $pl; |
|
|
513 | }); |
428 | }; |
514 | }; |
429 | |
515 | |
430 | cf::register_command password => sub { |
516 | cf::register_command password => sub { |
431 | my ($pl, $arg) = @_; |
517 | my ($pl, $arg) = @_; |
432 | |
518 | |
… | |
… | |
434 | $pl->message ( |
520 | $pl->message ( |
435 | "The password can currently only changed by a DM.", |
521 | "The password can currently only changed by a DM.", |
436 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
522 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
437 | return; |
523 | return; |
438 | } |
524 | } |
|
|
525 | |
|
|
526 | $pl->message (#d# |
|
|
527 | "Passwords cannot currently be changed.",#d# |
|
|
528 | cf::NDI_UNIQUE | cf::NDI_REPLY);#d# |
|
|
529 | return;#d# |
439 | |
530 | |
440 | my (@args) = split /\s+/, $arg; |
531 | my (@args) = split /\s+/, $arg; |
441 | my ($player, $new_pw) = @args; |
532 | my ($player, $new_pw) = @args; |
442 | |
533 | |
443 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
534 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |