1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
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|
7 | use Deliantra::Util (); |
7 | |
8 | |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | |
10 | |
10 | # paranoia function to overwrite a string-in-place |
11 | our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>; |
11 | sub nuke_str { |
12 | our %LOGIN_LOCK; |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | |
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14 | # utility function to send messages to the client before |
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15 | # we have a player object to format them for. does not |
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16 | # escape anything. |
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17 | sub send_log ($$$) { |
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18 | $_[0]->send_packet ("msg $_[2] log $_[1]"); |
13 | } |
19 | } |
14 | |
20 | |
15 | sub query { |
21 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
22 | my ($ns, $flags, $text) = @_; |
17 | |
23 | |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
24 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | Coro::rouse_wait |
25 | Coro::rouse_wait |
20 | } |
26 | } |
21 | |
27 | |
22 | sub can_cleanup { |
28 | sub can_cleanup { |
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29 | # highscore list is not cleared out, rethink |
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30 | # also, admin accounts can be hacked this way, if unused for long. |
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31 | return 0; |
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32 | |
23 | my ($pl, $mtime) = @_; |
33 | my ($pl, $mtime) = @_; |
24 | |
34 | |
25 | my $age = time - $mtime; |
35 | my $age = time - $mtime; |
26 | my $level = $pl->ob->level; |
36 | my $level = $pl->ob->level; |
27 | |
37 | |
… | |
… | |
29 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
39 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
30 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
40 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
31 | || $age > 700 * 86400 # 2 years for everybody else |
41 | || $age > 700 * 86400 # 2 years for everybody else |
32 | } |
42 | } |
33 | |
43 | |
34 | sub check_playing { |
44 | # return a guard object for a lock on the given username, if available |
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45 | sub login_guard { |
35 | my ($ns, $user) = @_; |
46 | my ($user) = @_; |
36 | |
47 | |
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48 | exists $LOGIN_LOCK{$user} |
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49 | and return undef; |
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50 | |
37 | return unless cf::player::find_active $user; |
51 | cf::player::find_active $user |
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52 | and return undef; |
38 | |
53 | |
39 | $ns->send_drawinfo ( |
54 | undef $LOGIN_LOCK{$user}; |
40 | "That player is already logged in on this server. " |
55 | Guard::guard { delete $LOGIN_LOCK{$user} } |
41 | . "If you want to create a new player, choose another name. " |
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42 | . "If you have already a registered, make sure nobody " |
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43 | . "else is using your account at this time. If you lost your connection " |
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44 | . "then the server will likely timeout within a minute. If you still " |
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45 | . "cannot log-in after a minute, you are still logged in. Make sure " |
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46 | . "you do not have another client running. If you use windows, reboot, " |
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47 | . "this will fix anything.", |
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48 | cf::NDI_RED |
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49 | ); |
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50 | |
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51 | 1 |
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52 | } |
56 | } |
53 | |
57 | |
54 | sub safe_spot($) { |
58 | sub safe_spot($) { |
55 | my ($pl) = @_; |
59 | my ($pl) = @_; |
56 | |
60 | |
… | |
… | |
59 | my $m = $ob->map |
63 | my $m = $ob->map |
60 | or return; |
64 | or return; |
61 | my $x = $ob->x; |
65 | my $x = $ob->x; |
62 | my $y = $ob->y; |
66 | my $y = $ob->y; |
63 | |
67 | |
64 | # return 0;#d# |
68 | # never happens normally, but helps when shell users make mistakes |
65 | # warn join ":", $m->at ($x, $y);#d# |
69 | $m->linkable |
66 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
70 | or return 1; |
67 | # return 0; |
|
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68 | |
71 | |
69 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
72 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
70 | } |
73 | } |
71 | |
74 | |
72 | sub enter_map { |
75 | sub enter_map { |
73 | my ($pl) = @_; |
76 | my ($pl) = @_; |
74 | |
77 | |
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
78 | my $ob = $pl->ob; |
77 | |
79 | |
78 | my ($map, $x, $y) |
80 | my ($map, $x, $y) |
79 | = $ob->{_link_pos} |
81 | = $ob->{_link_pos} |
80 | ? @{delete $ob->{_link_pos}} |
82 | ? @{delete $ob->{_link_pos}} |
81 | : ($pl->maplevel, $ob->x, $ob->y); |
83 | : ($pl->maplevel, $ob->x, $ob->y); |
82 | |
84 | |
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
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84 | $ob->enter_link; |
85 | $ob->enter_link; |
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
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86 | |
86 | |
87 | my $m = cf::map::find $map; |
87 | my $m = cf::map::find $map; |
88 | my $time = delete $pl->{unclean_save}; |
88 | my $time = delete $pl->{unclean_save}; |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
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|
90 | |
89 | |
91 | if ($time && $m) { |
90 | if ($time && $m) { |
92 | if ($time < $m->{instantiate_time}) { |
91 | if ($time < $m->{instantiate_time}) { |
93 | # the map was reset in the meantime |
92 | # the map was reset in the meantime |
94 | my $age = $cf::RUNTIME - $time; |
93 | my $age = $cf::RUNTIME - $time; |
95 | |
94 | |
96 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
95 | cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
97 | |
96 | |
98 | if ($age >= $MAX_DISCONNECT_TIME) { |
97 | if ($age >= $MAX_DISCONNECT_TIME) { |
99 | $ob->message ( |
98 | $ob->message ( |
100 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
99 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
101 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
100 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
102 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
101 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
103 | . "H<You disconnected too long without having used a savebed.>", |
102 | . "H<You disconnected too long without having used a savebed.>", |
104 | cf::NDI_RED |
103 | cf::NDI_RED | cf::NDI_REPLY |
105 | ); |
104 | ); |
106 | # kill them. |
105 | # kill them. |
107 | # reminds me of the famous badness 10000 syndrome... |
106 | # reminds me of the famous badness 10000 syndrome... |
108 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
107 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
109 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
108 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
… | |
… | |
113 | $ob->message ( |
112 | $ob->message ( |
114 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
113 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
115 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
114 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
116 | . "Better use a savebed next time, much worse things could have happened... " |
115 | . "Better use a savebed next time, much worse things could have happened... " |
117 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
116 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
118 | cf::NDI_RED |
117 | cf::NDI_RED | cf::NDI_REPLY |
119 | ); |
118 | ); |
120 | } |
119 | } |
121 | } else { |
120 | } else { |
122 | $ob->message ( |
121 | $ob->message ( |
123 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
122 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
124 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
123 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
125 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
124 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
126 | . "H<Always apply a bed of reality to disconnect from the server.>", |
125 | . "H<Always apply a bed of reality to disconnect from the server.>", |
127 | cf::NDI_RED |
126 | cf::NDI_RED | cf::NDI_REPLY |
128 | ); |
127 | ); |
129 | } |
128 | } |
130 | } |
129 | } |
131 | |
130 | |
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
131 | $ob->goto ($map, $x, $y); |
134 | $ob->goto ($map, $x, $y, sub { |
132 | } |
135 | warn $pl->ob->name, ": enter map check\n";#d# |
133 | |
136 | $_[0] |
134 | sub encode_password($) { |
137 | }, sub { |
135 | unpack "H*", Deliantra::Util::hash_pw $_[0] |
138 | warn $pl->ob->name, ": enter map done\n";#d# |
136 | } |
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137 | |
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138 | sub compare_password($$) { |
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139 | my ($pass, $token) = @_; |
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140 | |
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141 | if ($token =~ /!!(.*)/) { |
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142 | return +(substr $pass, 0, 8) eq pack "H*", $1; |
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143 | } elsif ($token =~ /!(.*)/) { |
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144 | return $pass eq pack "H*", $1; |
|
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145 | } else { |
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146 | return $token eq encode_password $pass; |
139 | }); |
147 | } |
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
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141 | |
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142 | } |
148 | } |
143 | |
149 | |
144 | # delete a player directory, be non-blocking AND synchronous... |
150 | # delete a player directory |
145 | # (that's hard, so we crap out and fork). |
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146 | sub nuke_playerdir { |
151 | sub nuke_playerdir { |
147 | my ($user) = @_; |
152 | my ($user) = @_; |
148 | |
153 | |
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154 | my $lock = cf::lock_acquire "ext::login::nuke_playerdir"; |
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155 | |
149 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
156 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
150 | |
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151 | cf::fork_call { |
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152 | rename "$PLAYERDIR/$user", $temp; |
157 | aio_rename "$PLAYERDIR/$user", $temp; |
153 | system "rm", "-rf", $temp; |
158 | IO::AIO::aio_rmtree $temp; |
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159 | } |
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160 | |
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161 | sub login { |
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162 | my ($pl) = @_; |
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163 | |
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164 | # handle character creation, if neccessary |
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165 | # the rest of this function is character creation |
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166 | |
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167 | my $ns = $pl->ns; |
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168 | my $ob = $pl->ob; |
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169 | |
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170 | if ($pl->{chargen} eq "init") { |
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171 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
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172 | |
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173 | # create the playerdir, if necessary, as chargen_race_done did it before |
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174 | # presumably because of unique maps |
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175 | aio_mkdir playerdir $pl, 0770; |
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176 | delete $pl->{deny_save}; # set by new |
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177 | $pl->save; |
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178 | |
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179 | $pl->{chargen} = "stats"; |
154 | }; |
180 | } |
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181 | |
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182 | if ($pl->{chargen} eq "stats") { |
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183 | while () { |
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184 | $ob->update_stats; |
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185 | $pl->save_stats; |
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186 | |
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187 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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188 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
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189 | |
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190 | if ($res =~ /^[Nn]/) { |
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191 | last; |
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192 | } elsif ($res > 0 && $res <= 7) { |
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193 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
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194 | |
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195 | if ($swap > 0 && $swap <= 7) { |
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196 | $ob->swap_stats ($res - 1, $swap - 1); |
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197 | } |
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198 | } else { |
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199 | $ob->roll_stats; |
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200 | } |
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201 | |
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202 | Coro::Timer::sleep 0.05; |
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203 | } |
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204 | |
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205 | $ob->set_animation (2); |
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206 | $ob->add_statbonus; |
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207 | |
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208 | $pl->{chargen} = "race"; |
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209 | } |
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210 | |
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211 | if ($pl->{chargen} eq "race") { |
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212 | while () { |
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213 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
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214 | my $msg = $ob->msg; |
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215 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
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216 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
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217 | |
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218 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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219 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
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220 | |
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221 | last if $res =~ /[dD]/; |
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222 | |
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223 | $pl->chargen_race_next; |
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224 | Coro::Timer::sleep 0.05; |
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225 | } |
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226 | |
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227 | $pl->chargen_race_done; |
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228 | $pl->{chargen} = "gender"; |
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229 | } |
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230 | |
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231 | if ($pl->{chargen} eq "race") { |
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232 | while () { |
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233 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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234 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
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235 | |
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236 | if ($res =~ /^[fF]/) { |
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237 | $pl->gender (1); |
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238 | last; |
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239 | } elsif ($res =~ /^[mM]/) { |
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240 | $pl->gender (0); |
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241 | last; |
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242 | } |
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243 | Coro::Timer::sleep 0.05; |
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244 | } |
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245 | $pl->{chargen} = "done"; |
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246 | } |
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247 | |
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248 | $ns->state (cf::ST_PLAYING); |
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249 | |
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250 | if ($pl->{chargen} eq "done") { |
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251 | # XXX: Workaround for delayed client ext protocol handshake |
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252 | $pl->esrv_new_player; |
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253 | |
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254 | $pl->{chargen} = "done"; |
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255 | } |
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256 | |
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257 | $ns->update_command_faces; |
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258 | |
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259 | $ob->reply (undef, "Welcome to Deliantra!"); |
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260 | |
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261 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
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262 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
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263 | } |
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264 | } |
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265 | |
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266 | sub chargen { |
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267 | my ($ns, $user, $hash) = @_; |
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268 | |
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269 | # just to make sure nothing is left over |
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270 | # normally, nothing is there. |
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271 | nuke_playerdir $user; |
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272 | |
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273 | my $pl = cf::player::new $user; |
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274 | $pl->password (unpack "H*", $hash); |
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275 | $pl->connect ($ns); |
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276 | |
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277 | $pl->{chargen} = "init"; |
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278 | |
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279 | login $pl; |
155 | } |
280 | } |
156 | |
281 | |
157 | cf::client->attach (on_addme => sub { |
282 | cf::client->attach (on_addme => sub { |
158 | my ($ns) = @_; |
283 | my ($ns) = @_; |
159 | |
284 | |
160 | $ns->pl and return $ns->destroy; |
285 | $ns->{addme}++ and return $ns->destroy; |
161 | |
286 | |
162 | $ns->async (sub { |
287 | $ns->async (sub { |
163 | $Coro::current->{desc} = "addme init"; |
288 | $Coro::current->{desc} = "addme init"; |
164 | |
289 | |
165 | my ($user, $pass); |
290 | my ($user, $pass); |
166 | |
291 | |
167 | $ns->send_packet ("addme_success"); |
292 | $ns->send_packet ("addme_success"); |
168 | |
293 | |
169 | for (;;) { |
294 | for (;;) { |
170 | $ns->send_drawinfo ( |
295 | delete $ns->{login_guard}; |
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296 | |
|
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297 | send_log $ns, |
171 | "Please enter your username now. If you are a new user, " |
298 | "Please enter your username now. If you are a new user, " |
172 | . "make one up that describes your character best. " |
299 | . "make one up that describes your character best. " |
173 | . "Only letters and digits are allowed, though.", |
300 | . "Only letters and digits are allowed, though.", |
174 | cf::NDI_BLUE |
301 | cf::NDI_BLUE | cf::NDI_REPLY |
175 | ); |
302 | ; |
176 | |
303 | |
177 | # read username |
304 | # read username |
178 | while () { |
305 | while () { |
179 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
306 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
180 | |
307 | |
181 | if ($cf::LOGIN_LOCK{$user}) { |
308 | if ($user =~ $VALID_LOGIN) { |
182 | $ns->send_drawinfo ( |
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183 | "That username is currently used in another login session. " |
|
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184 | . "Chose another, or wait till the other session has ended.", |
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185 | cf::NDI_RED |
|
|
186 | ); |
|
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187 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
|
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188 | last; |
309 | last; |
189 | } else { |
310 | } else { |
190 | $ns->send_drawinfo ( |
311 | send_log $ns, |
191 | "Your username contains illegal characters " |
312 | "Your username contains illegal characters " |
192 | . "(only a-z, A-Z and 0-9 are allowed), " |
313 | . "(only a-z, A-Z and 0-9 are allowed), " |
193 | . "or is not between 3 and 20 characters in length.", |
314 | . "or is not between 3 and 20 characters in length.", |
194 | cf::NDI_RED |
315 | cf::NDI_RED | cf::NDI_REPLY |
195 | ); |
316 | ; |
196 | } |
317 | } |
197 | Coro::Timer::sleep 0.4; |
318 | Coro::Timer::sleep 0.4; |
198 | } |
319 | } |
199 | |
320 | |
200 | check_playing $ns, $user and next; |
|
|
201 | |
|
|
202 | $Coro::current->{desc} = "addme($user) pass"; |
321 | $Coro::current->{desc} = "addme($user)"; |
203 | |
322 | |
204 | $ns->send_drawinfo ( |
323 | send_log $ns, |
205 | "Welcome $user, please enter your password now. " |
324 | "Welcome $user, please enter your password now. " |
206 | . "New users should now choose a password. " |
325 | . "New users should now choose a password. " |
207 | . "Anything your client lets you enter is fine.", |
326 | . "Anything your client lets you enter is fine.", |
208 | cf::NDI_BLUE |
327 | cf::NDI_BLUE | cf::NDI_REPLY |
209 | ); |
328 | ; |
210 | |
329 | |
211 | # read password |
330 | # read password |
212 | while () { |
331 | while () { |
213 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
332 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
214 | last if $pass =~ /.../; |
333 | last if $pass =~ /.../; |
215 | $ns->send_drawinfo ( |
334 | send_log $ns, |
216 | "Try to use at least three characters as your password please, " |
335 | "Try to use at least three characters as your password please, " |
217 | . "that cannot be too much to ask for :)", |
336 | . "that cannot be too much to ask for :)", |
218 | cf::NDI_RED |
337 | cf::NDI_RED | cf::NDI_REPLY |
219 | ); |
338 | ; |
220 | Coro::Timer::sleep 0.4; |
339 | Coro::Timer::sleep 0.4; |
221 | } |
340 | } |
222 | |
341 | |
223 | # lock this username for the remainder of this login session |
342 | $ns->{login_guard} = login_guard $user |
224 | if ($cf::LOGIN_LOCK{$user}) { |
343 | or do { |
225 | $ns->send_drawinfo ( |
344 | send_log $ns, |
226 | "That username is currently used in another login session. " |
345 | "That user is already logged in (or is logging in)." |
227 | . "Chose another, or wait till the other session has ended.", |
346 | . "Chose another, or wait till the other session has ended.", |
228 | cf::NDI_RED |
347 | cf::NDI_RED | cf::NDI_REPLY |
|
|
348 | ; |
|
|
349 | next; |
229 | ); |
350 | }; |
230 | next; |
|
|
231 | } |
|
|
232 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
233 | |
|
|
234 | check_playing $ns, $user and next; |
|
|
235 | |
|
|
236 | $Coro::current->{desc} = "addme($user) check"; |
|
|
237 | |
351 | |
238 | # try to read the user file and check the password |
352 | # try to read the user file and check the password |
239 | if (my $pl = cf::player::find $user) { |
353 | if (my $pl = cf::player::find $user) { |
240 | aio_stat $pl->path and next; |
354 | aio_stat $pl->path and next; |
241 | my $mtime = (stat _)[9]; |
355 | my $mtime = (stat _)[9]; |
242 | my $hash = $pl->password; |
356 | my $token = $pl->password; |
243 | |
357 | |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
358 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
245 | nuke_str $pass; |
359 | # player exists and passwords match - we can proceed |
|
|
360 | |
246 | # password matches, wonderful |
361 | # password matches, wonderful |
247 | my $pl = cf::player::find $user or next; |
362 | my $pl = cf::player::find $user or next; |
248 | $pl->connect ($ns); |
363 | $pl->connect ($ns); |
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
250 | #d# Coro::Timer::sleep 60;#d# log out here to trigger DEBUG bug |
|
|
251 | enter_map $pl; |
364 | enter_map $pl; |
|
|
365 | login $pl; |
252 | last; |
366 | return; |
253 | } elsif (can_cleanup $pl, $mtime) { |
367 | } elsif (can_cleanup $pl, $mtime) { |
254 | Coro::Timer::sleep 1; |
368 | Coro::Timer::sleep 1; |
255 | |
369 | |
256 | $ns->send_drawinfo ( |
370 | send_log $ns, |
257 | "Player exists, but password does not match. If this is your account, " |
371 | "Player exists, but password does not match. If this is your account, " |
258 | . "please try again. If not, you can now decide to take over this account " |
372 | . "please try again. If not, you can now decide to take over this account " |
259 | . "because it has not been in-use for some time.", |
373 | . "because it has not been in-use for some time.", |
260 | cf::NDI_RED |
374 | cf::NDI_RED | cf::NDI_REPLY |
261 | ); |
375 | ; |
262 | |
376 | |
263 | #TODO: nuke_str |
|
|
264 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
377 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
265 | or next; |
378 | or next; |
266 | |
379 | |
267 | # check if the file hasn't changed |
380 | # check if the file hasn't changed |
268 | aio_stat cf::player::path $user and next; |
381 | aio_stat cf::player::path $user and next; |
… | |
… | |
270 | |
383 | |
271 | $pl->quit_character; |
384 | $pl->quit_character; |
272 | |
385 | |
273 | # fall through to creation |
386 | # fall through to creation |
274 | } else { |
387 | } else { |
275 | nuke_str $pass; |
|
|
276 | |
|
|
277 | Coro::Timer::sleep 1; |
388 | Coro::Timer::sleep 1; |
278 | |
389 | |
279 | $ns->send_drawinfo ( |
390 | send_log $ns, |
280 | "Wrong username or password. Please try again " |
391 | "Wrong username or password. Please try again " |
281 | . "(check for Numlock and other semi-obvious error sources).", |
392 | . "(check for Numlock and other semi-obvious error sources).", |
282 | cf::NDI_RED |
393 | cf::NDI_RED | cf::NDI_REPLY |
283 | ); |
394 | ; |
284 | next; |
395 | next; |
285 | } |
396 | } |
286 | } else { |
397 | } else { |
287 | # unable to load the playerfile: |
398 | # unable to load the playerfile: |
288 | # check wether the player dir exists, which means the file is corrupted or |
399 | # check whether the player dir exists, which means the file is corrupted or |
289 | # something very similar. |
400 | # something very similar. |
290 | if (!aio_stat cf::player::playerdir $user) { |
401 | if (!aio_stat cf::player::playerdir $user) { |
291 | $ns->send_drawinfo ( |
402 | send_log $ns, |
292 | "Unable to retrieve this player. It might be a locked or broken account. " |
403 | "Unable to retrieve this player. It might be a locked or broken account. " |
293 | . "If this is your account, ask a dungeon master for assistance. " |
404 | . "If this is your account, ask a dungeon master for assistance. " |
294 | . "Otherwise choose a different login name.", |
405 | . "Otherwise choose a different login name.", |
295 | cf::NDI_RED |
406 | cf::NDI_RED | cf::NDI_REPLY |
296 | ); |
407 | ; |
297 | next; |
408 | next; |
298 | } |
409 | } |
299 | } |
410 | } |
300 | |
411 | |
301 | # the rest of this function is character creation |
|
|
302 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
303 | |
|
|
304 | # just to make sure nothing is left over |
|
|
305 | nuke_playerdir $user; |
|
|
306 | |
|
|
307 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
412 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
308 | |
413 | |
309 | if ($pass2 ne $pass) { |
414 | if ($pass2 ne $pass) { |
310 | nuke_str $pass; |
415 | send_log $ns, |
311 | nuke_str $pass2; |
|
|
312 | $ns->send_drawinfo ( |
|
|
313 | "The passwords do not match, please try again.", |
416 | "The passwords do not match, please try again.", |
314 | cf::NDI_RED |
417 | cf::NDI_RED | cf::NDI_REPLY |
315 | ); |
418 | ; |
316 | Coro::Timer::sleep 0.5; |
419 | Coro::Timer::sleep 0.5; |
317 | next; |
420 | next; |
318 | } |
421 | } |
319 | |
422 | |
320 | nuke_str $pass2; |
|
|
321 | |
|
|
322 | my $pl = cf::player::new $user; |
|
|
323 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
|
|
324 | nuke_str $pass; |
|
|
325 | $pl->connect ($ns); |
|
|
326 | my $ob = $pl->ob; |
|
|
327 | |
|
|
328 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
|
329 | |
|
|
330 | while () { |
|
|
331 | $ob->update_stats; |
|
|
332 | $pl->save_stats; |
|
|
333 | |
|
|
334 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
335 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
336 | |
|
|
337 | if ($res =~ /^[Nn]/) { |
|
|
338 | last; |
|
|
339 | } elsif ($res > 0 && $res <= 7) { |
|
|
340 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
341 | |
|
|
342 | if ($swap > 0 && $swap <= 7) { |
|
|
343 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
344 | } |
|
|
345 | } else { |
|
|
346 | $ob->roll_stats; |
|
|
347 | } |
|
|
348 | |
|
|
349 | Coro::Timer::sleep 0.05; |
|
|
350 | } |
|
|
351 | |
|
|
352 | $ob->set_animation (2); |
|
|
353 | $ob->add_statbonus; |
|
|
354 | |
|
|
355 | while () { |
|
|
356 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
357 | my $msg = $ob->msg; |
|
|
358 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
359 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
360 | |
|
|
361 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
362 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
363 | |
|
|
364 | last if $res =~ /[dD]/; |
|
|
365 | |
|
|
366 | $pl->chargen_race_next; |
|
|
367 | Coro::Timer::sleep 0.2; |
|
|
368 | } |
|
|
369 | |
|
|
370 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
371 | # presumably because of unique maps |
|
|
372 | aio_mkdir playerdir $pl, 0770; |
|
|
373 | $pl->chargen_race_done; |
|
|
374 | |
|
|
375 | while () { |
|
|
376 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
377 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
378 | |
|
|
379 | if ($res =~ /^[fF]/) { |
|
|
380 | $pl->gender (1); |
|
|
381 | last; |
|
|
382 | } elsif ($res =~ /^[mM]/) { |
|
|
383 | $pl->gender (0); |
|
|
384 | last; |
|
|
385 | } |
|
|
386 | Coro::Timer::sleep 0.2; |
|
|
387 | } |
|
|
388 | |
|
|
389 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
390 | |
|
|
391 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
392 | $pl->esrv_new_player; |
|
|
393 | |
|
|
394 | delete $pl->{deny_save}; |
|
|
395 | |
|
|
396 | last; |
423 | last; |
397 | } |
424 | } |
|
|
425 | |
|
|
426 | chargen $ns, $user, Deliantra::Util::hash_pw $pass; |
398 | }); |
427 | }); |
399 | }); |
428 | }); |
|
|
429 | |
|
|
430 | cf::client->attach ( |
|
|
431 | on_version => sub { |
|
|
432 | my ($ns, $arg) = @_; |
|
|
433 | |
|
|
434 | # perl probably uses lrand48, which is not secure at all |
|
|
435 | # maybe require linux and use /dev/urandom. |
|
|
436 | $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2]; |
|
|
437 | $ns->ext_msg (nonces => @{ $ns->{nonces} }); |
|
|
438 | }, |
|
|
439 | ); |
|
|
440 | |
|
|
441 | cf::register_async_exticmd create_login => sub { |
|
|
442 | my ($ns, $reply, $user, $pass) = @_; |
|
|
443 | |
|
|
444 | $ns->{addme}++ and return $ns->destroy; |
|
|
445 | |
|
|
446 | $ns->async (sub { |
|
|
447 | my $fail = sub { |
|
|
448 | $reply->(0, $_[0]); |
|
|
449 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
450 | # need to do this in another thread, as this one gets canceled |
|
|
451 | Coro::async_pool { |
|
|
452 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
453 | $ns->destroy if $ns->valid; |
|
|
454 | }; |
|
|
455 | Coro::schedule; # do the destroy, should not return |
|
|
456 | }; |
|
|
457 | |
|
|
458 | $user =~ $VALID_LOGIN |
|
|
459 | or return $fail ( |
|
|
460 | "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), " |
|
|
461 | . "or is not between 3 and 20 characters in length." |
|
|
462 | ); |
|
|
463 | |
|
|
464 | $ns->{login_guard} = login_guard $user |
|
|
465 | or return $fail->("User name '$user' is in use - try another login name."); |
|
|
466 | |
|
|
467 | cf::player::find $user |
|
|
468 | and return $fail->("User name '$user' is already registered - choose another login name."); |
|
|
469 | |
|
|
470 | $reply->(1, "Account Created"); |
|
|
471 | |
|
|
472 | chargen $ns, $user, $pass; |
|
|
473 | }); |
|
|
474 | }; |
|
|
475 | |
|
|
476 | cf::register_async_exticmd login => sub { |
|
|
477 | my ($ns, $reply, $user, $hash) = @_; |
|
|
478 | |
|
|
479 | $ns->{addme}++ and return $ns->destroy; |
|
|
480 | |
|
|
481 | $ns->async (sub { |
|
|
482 | $Coro::current->{desc} = "login($user)"; |
|
|
483 | |
|
|
484 | my $fail = sub { |
|
|
485 | $reply->(0, $_[0]); |
|
|
486 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
487 | # need to do this in another thread, as this one gets canceled |
|
|
488 | Coro::async_pool { |
|
|
489 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
490 | $ns->destroy if $ns->valid; |
|
|
491 | }; |
|
|
492 | Coro::schedule; # do the destroy, should not return |
|
|
493 | }; |
|
|
494 | |
|
|
495 | $ns->{login_guard} = login_guard $user |
|
|
496 | or return $fail->("User '$user' is currently playing or logging in in another session. If that is your " |
|
|
497 | . "user name, make sure you are not running two clients. When in doubt, reboot."); |
|
|
498 | |
|
|
499 | # try to read the user file and check the password |
|
|
500 | my $pl = cf::player::find $user |
|
|
501 | or return $fail->("User '$user' does not exist - wrong spelling?"); |
|
|
502 | |
|
|
503 | aio_stat $pl->path |
|
|
504 | and return $ns->destroy; |
|
|
505 | |
|
|
506 | my $mtime = (stat _)[9]; |
|
|
507 | my $token = $pl->password; |
|
|
508 | |
|
|
509 | $token = $token =~ /^!/ |
|
|
510 | ? Deliantra::Util::hash_pw pack "H*", substr $token, 1 |
|
|
511 | : pack "H*", $token; |
|
|
512 | |
|
|
513 | $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1]; |
|
|
514 | |
|
|
515 | $token eq $hash |
|
|
516 | or $cf::CFG{ext_login_nocheck} |
|
|
517 | or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc."); |
|
|
518 | |
|
|
519 | # player exists and passwords match - we can proceed |
|
|
520 | |
|
|
521 | $reply->(1, "Success"); |
|
|
522 | |
|
|
523 | $pl->connect ($ns); |
|
|
524 | enter_map $pl; |
|
|
525 | login $pl; |
|
|
526 | }); |
|
|
527 | }; |
|
|
528 | |
|
|
529 | cf::register_command password => sub { |
|
|
530 | my ($pl, $arg) = @_; |
|
|
531 | |
|
|
532 | unless ($pl->flag (cf::FLAG_WIZ)) { |
|
|
533 | $pl->message ( |
|
|
534 | "The password can currently only changed by a DM.", |
|
|
535 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
536 | return; |
|
|
537 | } |
|
|
538 | |
|
|
539 | $pl->message (#d# |
|
|
540 | "Passwords cannot currently be changed.",#d# |
|
|
541 | cf::NDI_UNIQUE | cf::NDI_REPLY);#d# |
|
|
542 | return;#d# |
|
|
543 | |
|
|
544 | my (@args) = split /\s+/, $arg; |
|
|
545 | my ($player, $new_pw) = @args; |
|
|
546 | |
|
|
547 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
|
|
548 | $pl->message ( |
|
|
549 | "Usage: password <player> [<new password>]", |
|
|
550 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
551 | return; |
|
|
552 | } |
|
|
553 | |
|
|
554 | if ($new_pw eq '') { |
|
|
555 | $new_pw = |
|
|
556 | join '', |
|
|
557 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
|
|
558 | 1..9; |
|
|
559 | } |
|
|
560 | |
|
|
561 | cf::async { |
|
|
562 | my $plc = cf::player::find $player; |
|
|
563 | if ($plc) { |
|
|
564 | $plc->password (encode_password $new_pw); |
|
|
565 | $pl->message ( |
|
|
566 | "Ok, changed password of '$player' to '$new_pw'!", |
|
|
567 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
568 | } else { |
|
|
569 | $pl->message ( |
|
|
570 | "Fail! Couldn't set password for '$player', " |
|
|
571 | . "he doesn't seem to exist!", |
|
|
572 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
573 | } |
|
|
574 | }; |
|
|
575 | }; |
400 | |
576 | |
401 | cf::register_command quit => sub { |
577 | cf::register_command quit => sub { |
402 | my ($ob, $arg) = @_; |
578 | my ($ob, $arg) = @_; |
403 | |
579 | |
404 | $ob->send_msg (undef, |
580 | $ob->send_msg (undef, |
… | |
… | |
415 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
591 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
416 | if ($_[0] !~ /^[yY]/) { |
592 | if ($_[0] !~ /^[yY]/) { |
417 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
593 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
418 | } else { |
594 | } else { |
419 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
595 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
420 | $pl->ns->flush; |
596 | cf::async { |
421 | cf::async { $pl->quit_character }; |
597 | $pl->quit_character; |
|
|
598 | }; |
422 | } |
599 | } |
423 | }); |
600 | }); |
424 | }; |
601 | }; |
425 | |
602 | |
426 | cf::object->attach ( |
603 | cf::object->attach ( |
… | |
… | |
432 | |
609 | |
433 | my $pl = $ob->contr; |
610 | my $pl = $ob->contr; |
434 | |
611 | |
435 | # update respawn position |
612 | # update respawn position |
436 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
613 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
437 | cf::async { $pl->save }; |
|
|
438 | |
614 | |
|
|
615 | cf::async { |
439 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
616 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
440 | $ob->check_score; |
617 | ext::highscore::check $ob; |
441 | |
618 | |
|
|
619 | $pl->save; |
|
|
620 | |
442 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
621 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
443 | |
622 | |
|
|
623 | my $ns = $pl->ns |
|
|
624 | or return; |
|
|
625 | |
444 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
626 | $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
445 | if ($_[0] !~ /^[yY]/) { |
627 | if ($_[0] !~ /^[yY]/) { |
446 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
628 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
447 | $pl->deactivate; |
629 | $pl->deactivate; |
448 | $pl->ns->destroy; |
630 | $pl->ns->destroy; |
449 | } else { |
631 | } |
450 | cf::async { $pl->save }; |
|
|
451 | } |
632 | }); |
452 | }); |
633 | }; |
453 | }, |
634 | }, |
454 | ); |
635 | ); |
455 | |
636 | |
456 | cf::player->attach ( |
637 | cf::player->attach ( |
457 | on_login => sub { |
638 | on_login => sub { |
… | |
… | |
472 | unless safe_spot $pl; |
653 | unless safe_spot $pl; |
473 | } |
654 | } |
474 | }, |
655 | }, |
475 | ); |
656 | ); |
476 | |
657 | |
477 | |
|
|