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/cvs/deliantra/server/ext/login.ext
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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.19 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.34 by root, Tue Apr 3 00:21:37 2007 UTC

1#! perl 1#! perl # MANDATORY
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max);
7 8
8my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; 9my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir;
9 10
10# paranoia function to overwrite a string-in-place 11# paranoia function to overwrite a string-in-place
11sub nuke_str { 12sub nuke_str {
55} 56}
56 57
57sub check_clean_save { 58sub check_clean_save {
58 my ($pl) = @_; 59 my ($pl) = @_;
59 60
60 unless (delete $pl->{clean_save}) { 61 if (my $time = delete $pl->{unclean_save}) {
62 $pl->ns->send_drawinfo (
63 "You didn't use a savebed to leave this realm. This is very dangerous, "
64 . "as lots of things could happen when you leave by other means, such as cave-ins, "
65 . "or monsters suddenly snapping your body. Better use a savebed next time.",
66 cf::NDI_RED
67 );
61 #d#TODO 68 #d#TODO
62 } 69 }
63} 70}
64 71
65# delete a player directory, be non-blocking AND synchronous... 72# delete a player directory, be non-blocking AND synchronous...
71 system "cd \Q$PLAYERDIR\E " 78 system "cd \Q$PLAYERDIR\E "
72 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " 79 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
73 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; 80 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
74} 81}
75 82
83sub setup {
84 my ($ns, $args) = @_;
85
86 # run through the cmds of setup
87 # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
88 #
89 # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
90 # The client then must sort this out
91
92 my %setup = split / +/, $args;
93 while (my ($k, $v) = each %setup) {
94
95 if ($k eq "sound") {
96 $ns->sound ($v);
97
98 } elsif ($k eq "exp64") {
99 $setup{$k} = 1;
100
101 } elsif ($k eq "spellmon") {
102 $ns->monitor_spells ($v);
103
104 } elsif ($k eq "darkness") {
105 $ns->darkness ($v);
106
107 } elsif ($k eq "map1cmd") {
108 $ns->mapmode (cf::Map1Cmd) if $v > 0;
109
110 } elsif ($k eq "map1acmd") {
111 $ns->mapmode (cf::Map1aCmd) if $v > 0;
112
113 } elsif ($k eq "map2cmd") {
114 # gcfclient bug, map1acmd is sent too late
115 $ns->mapmode (cf::Map1aCmd);
116 $setup{$k} = "FALSE";
117
118 } elsif ($k eq "newmapcmd") {
119 $ns->newmapcmd ($v);
120
121 } elsif ($k eq "mapinfocmd") {
122 $ns->mapinfocmd ($v);
123
124 } elsif ($k eq "extcmd") {
125 $ns->extcmd ($v > 0);
126
127 } elsif ($k eq "extmap") {
128 $ns->extmap ($v);
129
130 } elsif ($k eq "facecache") {
131 $ns->facecache ($v);
132
133 } elsif ($k eq "faceset") {
134 $ns->faceset (0);
135 $setup{$k} = 0;
136 # $ns->image2 (1)
137
138 } elsif ($k eq "itemcmd") {
139 # Version of the item protocol command to use. Currently,
140 # only supported versions are 1 and 2. Using a numeric
141 # value will make it very easy to extend this in the future.
142 $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
143
144 $setup{$k} = $ns->itemcmd;
145
146 } elsif ($k eq "mapsize") {
147 my ($x, $y) = split /x/, $v;
148
149 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, $x);
150 $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, $y);
151
152 $setup{$k} = "${x}x${y}";
153
154 } elsif ($k eq "extendedMapInfos") {
155 $ns->ext_mapinfos ($v);
156
157 } elsif ($k eq "extendedTextInfos") {
158 $ns->has_readable_type ($v);
159
160 } elsif ($k eq "fxix") {
161 $ns->fxix ($v);
162
163 } else {
164 # other commands:
165 # sexp: no idea, probably for oudated servers
166 # tick: more stupidity, server should sned a tick per tick
167
168 $setup{$k} = "FALSE";
169 }
170 }
171
172 $ns->send_packet (join " ", setup => %setup);
173
174 cf::datalog setup =>
175 request => $args,
176 reply => \%setup,
177 client => $ns->version,
178 ;
179}
180
76sub addme { 181sub addme {
77 my ($ns) = @_; 182 my ($ns) = @_;
78 183
79 $ns->destroy if $ns->pl; 184 if (!$ns->facecache)
185 {
186 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
187
188
189***
190*** WARNING:
191*** Your client does not support face/image caching,
192*** or it has been disabled. Face caching is mandatory
193*** so please enable it or use a newer client.
194***
195*** Look at your client preferences:
196***
197*** CFPlus: all known versions automatically enable the facecache.
198*** cfclient: use the -cache commandline option.
199*** cfclient: map will not redraw automatically (bug).
200*** gcfclient: use -cache commandline option, or enable
201*** gcfclient: Client=>Configure=>Map & Image=>Cache Images.
202*** jcrossclient: your client is broken, use CFPlus or gcfclient.
203***
204***
205EOF
206 if ($ns->version =~ /jcrossclient/) {
207 # let them, for now
208 } else {
209 $ns->flush;
210 return $ns->destroy;
211 }
212
213 # $ns->facecache = true;
214 }
215
216 if ($ns->mapmode < cf::Map1aCmd) {
217 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
218
219
220***
221*** WARNING:
222*** Your client is too old. Please upgrade to a newer version.
223EOF
224
225 $ns->flush;
226 return $ns->destroy;
227 }
228
229 $ns->pl and return $ns->destroy;
80 230
81 $ns->async (sub { 231 $ns->async (sub {
82 my ($user, $pass); 232 my ($user, $pass);
83 233
84 $ns->send_packet ("addme_success"); 234 $ns->send_packet ("addme_success");
99 $ns->send_drawinfo ( 249 $ns->send_drawinfo (
100 "That username is currently used in another login session. " 250 "That username is currently used in another login session. "
101 . "Chose another, or wait till the other session has ended.", 251 . "Chose another, or wait till the other session has ended.",
102 cf::NDI_RED 252 cf::NDI_RED
103 ); 253 );
104 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}$/) { 254 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) {
105 last; 255 last;
106 } else { 256 } else {
107 $ns->send_drawinfo ( 257 $ns->send_drawinfo (
108 "Your username contains illegal characters " 258 "Your username contains illegal characters "
109 . "(only a-z, A-Z and 0-9 are allowed), " 259 . "(only a-z, A-Z and 0-9 are allowed), "
156 nuke_str $pass; 306 nuke_str $pass;
157 # password matches, wonderful 307 # password matches, wonderful
158 my $pl = cf::player::find $user or next; 308 my $pl = cf::player::find $user or next;
159 $pl->connect ($ns); 309 $pl->connect ($ns);
160 check_clean_save $pl; 310 check_clean_save $pl;
161 $pl->{clean_save} = 1;
162 last; 311 last;
163 } elsif (can_cleanup $pl, $mtime) { 312 } elsif (can_cleanup $pl, $mtime) {
164 Coro::Timer::sleep 1; 313 Coro::Timer::sleep 1;
165 314
166 $ns->send_drawinfo ( 315 $ns->send_drawinfo (
278 } else { 427 } else {
279 $ob->reply (undef, 428 $ob->reply (undef,
280 "Ok, quitting, hope to see you again.", 429 "Ok, quitting, hope to see you again.",
281 cf::NDI_UNIQUE | cf::NDI_RED); 430 cf::NDI_UNIQUE | cf::NDI_RED);
282 $pl->ns->flush; 431 $pl->ns->flush;
283 $pl->quit_character; 432 cf::async { $pl->quit_character };
284 } 433 }
285 }); 434 });
286}; 435};
287 436
288cf::object->attach ( 437cf::object->attach (
294 443
295 my $pl = $ob->contr; 444 my $pl = $ob->contr;
296 445
297 # update respawn position 446 # update respawn position
298 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 447 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
448 cf::async { $pl->save };
299 449
300 $pl->killer ("left"); 450 $pl->killer ("left");
301 $ob->check_score; 451 $ob->check_score;
302 452
303 $ob->reply (undef, "In the future, you will wake up here when you die."); 453 $ob->reply (undef, "In the future, you will wake up here when you die.");
327 477
328 if ($cleanly) { 478 if ($cleanly) {
329 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 479 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
330 } else { 480 } else {
331 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 481 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
332 delete $pl->{clean_save}; 482 $pl->{unclean_save} = $cf::RUNTIME;
333 } 483 }
334 }, 484 },
335); 485);
336 486
337cf::client->attach ( 487cf::client->attach (
338 on_addme => \&addme, 488 on_addme => \&addme,
489 on_setup => \&setup,
339); 490);
340 491
341############################################################################# 492#############################################################################
342 493
343our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 494our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
344our $SAVE_TIMEOUT = 200; # save players every n seconds 495our $SAVE_TIMEOUT = 20; # save players every n seconds
345our $SAVE_INTERVAL = 0.1; # save at max. one player every $SAVE_INTERVAL
346 496
347our $SCHEDULER = cf::async_ext { 497our $SCHEDULER = cf::async_ext {
498 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
348 while () { 499 while () {
349 Coro::Timer::sleep $SCHEDULE_INTERVAL; 500 $schedule_interval->next;
350 501
351 # this weird form of iteration over values is used because 502 # this weird form of iteration over values is used because
352 # the hash changes underneath us frequently, and for 503 # the hash changes underneath us frequently, and for
353 # keeps a direct reference to the value without (in 5.8 perls) 504 # keeps a direct reference to the value without (in 5.8 perls)
354 # keeping a reference, so this is prone to crashes or worse. 505 # keeping a reference, so this is prone to crashes or worse.
358 or next; 509 or next;
359 $pl->valid or next; 510 $pl->valid or next;
360 511
361 eval { 512 eval {
362 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 513 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
514 $cf::WAIT_FOR_TICK_ONE->wait;
363 $pl->save; 515 $pl->save;
364 Coro::Timer::sleep $SAVE_INTERVAL;
365 }
366 516
367 unless ($pl->active) { 517 unless ($pl->active) {
368 # check refcounts, this is tricky and needs to be adjusted to fit server internals 518 # check refcounts, this is tricky and needs to be adjusted to fit server internals
369 my $ob = $pl->ob; 519 my $ob = $pl->ob;
370 Scalar::Util::weaken $pl; 520 Scalar::Util::weaken $pl;
371 Scalar::Util::weaken $ob; 521 Scalar::Util::weaken $ob;
372 my $a_ = $pl->refcnt; 522 my $a_ = $pl->refcnt;#d#
373 my $b_ = $ob->refcnt; 523 my $b_ = $ob->refcnt;#d#
374 my $pl_ref = $pl->refcnt_cnt; 524 my $pl_ref = $pl->refcnt_cnt;
375 my $ob_ref = $ob->refcnt_cnt; 525 my $ob_ref = $ob->refcnt_cnt;
376 526
377 if ($pl_ref == 2 && $ob_ref == 1) {
378 warn "player-scheduler destroy ", $ob->name;#d#
379 delete $cf::PLAYER{$ob->name};
380 # pl_ref == one from object + one from cf::PLAYER 527 ## pl_ref == one from object + one from cf::PLAYER
381 # ob_ref == one from simply being an object 528 ## ob_ref == one from simply being an object
529 if ($pl_ref == 2 && $ob_ref == 1) {
530 warn "player-scheduler destroy ", $ob->name;#d#
531
532 # remove from sight and get fresh "copies"
533 $pl = delete $cf::PLAYER{$ob->name};
534 $ob = $pl->ob;
535
382 $ob->destroy; 536 $ob->destroy;
383 $pl->destroy; 537 $pl->destroy;
384 } else { 538 } else {
385 warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# 539 warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d#
540 }
386 } 541 }
387 } 542 }
388 }; 543 };
389 warn $@ if $@; 544 warn $@ if $@;
390 Coro::cede; 545 Coro::cede;

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