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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.48 by root, Sat May 26 15:44:03 2007 UTC vs.
Revision 1.70 by root, Sun Sep 2 12:37:10 2007 UTC

1#! perl # MANDATORY 1#! perl # mandatory
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max); 7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
8 9
9# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
10sub nuke_str { 11sub nuke_str {
11 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
12} 13}
39 return unless cf::player::find_active $user; 40 return unless cf::player::find_active $user;
40 41
41 $ns->send_drawinfo ( 42 $ns->send_drawinfo (
42 "That player is already logged in on this server. " 43 "That player is already logged in on this server. "
43 . "If you want to create a new player, choose another name. " 44 . "If you want to create a new player, choose another name. "
44 . "If you are already a registered player, make sure nobody " 45 . "If you have already a registered, make sure nobody "
45 . "else is using your account at this time. If you lost your conenction " 46 . "else is using your account at this time. If you lost your connection "
46 . "then the server will likely timeout within a minute. If you still " 47 . "then the server will likely timeout within a minute. If you still "
47 . "cannot log-in after a minute, you are still logged in. Make sure " 48 . "cannot log-in after a minute, you are still logged in. Make sure "
48 . "you do not have another client running. If you use windows, reboot, " 49 . "you do not have another client running. If you use windows, reboot, "
49 . "this will fix anything.", 50 . "this will fix anything.",
50 cf::NDI_RED 51 cf::NDI_RED
54} 55}
55 56
56sub enter_map { 57sub enter_map {
57 my ($pl) = @_; 58 my ($pl) = @_;
58 59
60 my $ob = $pl->ob;
61
59 my ($map, $x, $y) 62 my ($map, $x, $y)
60 = $pl->ob->{_link_pos} 63 = $ob->{_link_pos}
61 ? @{delete $pl->ob->{_link_pos}} 64 ? @{delete $ob->{_link_pos}}
62 : ($pl->maplevel, $pl->ob->x, $pl->ob->y); 65 : ($pl->maplevel, $ob->x, $ob->y);
63 66
64 $pl->ob->enter_link; 67 $ob->enter_link;
65 68
66 if (my $time = delete $pl->{unclean_save}) { 69 if (my $time = delete $pl->{unclean_save}) {
67 if (my $m = cf::map::find $map) { 70 if (my $m = cf::map::find $map) {
68 if ($time < $m->{instantiate_time}) { 71 if ($time < $m->{instantiate_time}) {
69 # the map was reset in the meantime 72 # the map was reset in the meantime
70 my $age = $cf::RUNTIME - $time; 73 my $age = $cf::RUNTIME - $time;
74
71 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# 75 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
72 76
73 # for now, just go back to savebed 77 # for now, just go back to savebed
74 ($map, $x, $y) = $pl->savebed; 78 ($map, $x, $y) = $pl->savebed;
75 79
76 $pl->ns->send_drawinfo ( 80 if ($age >= $MAX_DISCONNECT_TIME) {
81 $ob->message (
77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 82 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
83 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
84 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
85 . "H<You disconnected too long without having used a savebed.>",
86 cf::NDI_RED
87 );
88 # kill them.
89 # reminds me of the famous badness 10000 syndrome...
90 $ob->stats->hp (-10000); #] if they survive this they deserved to live
91 $pl->killer ("a cave-in");
92 } else {
93 $ob->message (
94 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
78 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 95 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
79 . "Better use a savebed next time, much worse things could have happened...", 96 . "Better use a savebed next time, much worse things could have happened... "
97 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
98 cf::NDI_RED
99 );
100 }
101 } else {
102 $ob->message (
103 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
104 . "as lots of things could happen when you leave by other means, such as cave-ins, "
105 . "or monsters suddenly snapping your body. Better use a savebed next time. "
106 . "H<Always apply a bed of reality to disconnect from the server.>",
80 cf::NDI_RED 107 cf::NDI_RED
81 ); 108 );
82 } else {
83 $pl->ns->send_drawinfo (
84 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
85 . "as lots of things could happen when you leave by other means, such as cave-ins, "
86 . "or monsters suddenly snapping your body. Better use a savebed next time.",
87 cf::NDI_RED
88 );
89 } 109 }
90 } 110 }
91 } 111 }
92 112
93 $pl->ob->goto ($map, $x, $y); 113 $ob->goto ($map, $x, $y);
94} 114}
95 115
96# delete a player directory, be non-blocking AND synchronous... 116# delete a player directory, be non-blocking AND synchronous...
97# (thats hard, so we crap out and fork). 117# (thats hard, so we crap out and fork).
98sub nuke_playerdir { 118sub nuke_playerdir {
99 my ($user) = @_; 119 my ($user) = @_;
100 120
101 aio_stat "$PLAYERDIR/$user"; 121 aio_rename "$PLAYERDIR/$user", "$PLAYERDIR/~$Coro::current~deleting~";
102 system "cd \Q$PLAYERDIR\E " 122 system "rm -rf \Q$PLAYERDIR/~$Coro::current~deleting~\E &";
103 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
104 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
105} 123}
106 124
107sub send_capabilities { 125cf::client->attach (on_addme => sub {
108 my ($ns) = @_; 126 my ($ns) = @_;
109 127
110 return unless $ns->extcmd;
111
112 $ns->ext_event (capabilities =>
113 # id, name, flags (1 == 2d), edge length
114 tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]],
115 );
116}
117
118sub setup {
119 my ($ns, $args) = @_;
120
121 # run through the cmds of setup
122 # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
123 #
124 # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
125 # The client then must sort this out
126
127 my %setup = split / +/, $args;
128 while (my ($k, $v) = each %setup) {
129 if ($k eq "sound") {
130 $ns->sound ($v);
131
132 } elsif ($k eq "exp64") {
133 $setup{$k} = 1;
134
135 } elsif ($k eq "spellmon") {
136 $ns->monitor_spells ($v);
137
138 } elsif ($k eq "darkness") {
139 $ns->darkness ($v);
140
141 } elsif ($k eq "map1cmd") {
142 $ns->mapmode (cf::Map1Cmd) if $v > 0;
143
144 } elsif ($k eq "map1acmd") {
145 $ns->mapmode (cf::Map1aCmd) if $v > 0;
146
147 } elsif ($k eq "map2cmd") {
148 # gcfclient bug, map1acmd is sent too late
149 $ns->mapmode (cf::Map1aCmd);
150 $setup{$k} = "FALSE";
151
152 } elsif ($k eq "newmapcmd") {
153 $ns->newmapcmd ($v);
154
155 } elsif ($k eq "mapinfocmd") {
156 $ns->mapinfocmd ($v);
157
158 } elsif ($k eq "extcmd") {
159 $ns->extcmd ($v > 0);
160 send_capabilities $ns;
161
162 } elsif ($k eq "extmap") {
163 $ns->extmap ($v);
164
165 } elsif ($k eq "facecache") {
166 if (!$v) {
167 $v = 1;
168 $setup{$k} = $v;
169 $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED);
170 }
171
172 $ns->facecache ($v);
173
174 } elsif ($k eq "faceset") {
175 $ns->faceset (0);
176 $setup{$k} = 0;
177 # $ns->image2 (1)
178
179 } elsif ($k eq "tileset") {
180 $setup{$k} = $ns->faceset ($v & 1);
181
182 } elsif ($k eq "itemcmd") {
183 # Version of the item protocol command to use. Currently,
184 # only supported versions are 1 and 2. Using a numeric
185 # value will make it very easy to extend this in the future.
186 $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
187
188 $setup{$k} = $ns->itemcmd;
189
190 } elsif ($k eq "mapsize") {
191 my ($x, $y) = split /x/, $v;
192
193 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1);
194 $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1);
195
196 $setup{$k} = "${x}x${y}";
197
198 } elsif ($k eq "extendedMapInfos") {
199 $ns->ext_mapinfos ($v);
200
201 } elsif ($k eq "extendedTextInfos") {
202 $ns->has_readable_type ($v);
203
204 } elsif ($k eq "smoothing") { # cfplus-style smoothing
205 $ns->smoothing ($v);
206
207 } elsif ($k eq "fxix") {
208 $ns->fxix ($v);
209
210 } elsif ($k eq "msg") {
211 $ns->can_msg ($v);
212
213 } elsif ($k eq "excmd") {
214 # we support it
215
216 } else {
217 # other commands:
218 # sexp: no idea, probably for oudated servers
219 # tick: more stupidity, server should send a tick per tick
220
221 $setup{$k} = "FALSE";
222 }
223 }
224
225 $ns->send_packet (join " ", setup => %setup);
226
227 cf::datalog setup =>
228 request => $args,
229 reply => \%setup,
230 client => $ns->version,
231 ;
232}
233
234sub addme {
235 my ($ns) = @_;
236
237 if (!$ns->facecache) 128 if (!$ns->facecache)
238 { 129 {
239 $ns->send_drawinfo (<<EOF, cf::NDI_RED); 130 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
240 131
241 132
242*** 133***
243*** WARNING: 134*** WARNING:
244*** Your client does not support face/image caching, 135*** Your client does not support face/image caching,
249*** 140***
250*** CFPlus: all known versions automatically enable the facecache. 141*** CFPlus: all known versions automatically enable the facecache.
251*** cfclient: use the -cache commandline option. 142*** cfclient: use the -cache commandline option.
252*** cfclient: map will not redraw automatically (bug). 143*** cfclient: map will not redraw automatically (bug).
253*** gcfclient: use -cache commandline option, or enable 144*** gcfclient: use -cache commandline option, or enable
254*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. 145*** gcfclient: Client => Configure => Map & Image => Cache Images.
255*** jcrossclient: your client is broken, use CFPlus or gcfclient. 146*** jcrossclient: your client is broken, use CFPlus or gcfclient.
256*** 147***
257*** 148***
258EOF 149EOF
259 if ($ns->version =~ /jcrossclient/) { 150 if ($ns->version =~ /jcrossclient/) {
312 . "(only a-z, A-Z and 0-9 are allowed), " 203 . "(only a-z, A-Z and 0-9 are allowed), "
313 . "or is not between 3 and 18 characters in length.", 204 . "or is not between 3 and 18 characters in length.",
314 cf::NDI_RED 205 cf::NDI_RED
315 ); 206 );
316 } 207 }
208 Coro::Timer::sleep 0.4;
317 } 209 }
318 210
319 check_playing $ns, $user and next; 211 check_playing $ns, $user and next;
320 212
321 $ns->send_drawinfo ( 213 $ns->send_drawinfo (
332 $ns->send_drawinfo ( 224 $ns->send_drawinfo (
333 "Try to use at least three characters as your password please, " 225 "Try to use at least three characters as your password please, "
334 . "that cannot be too much to ask for :)", 226 . "that cannot be too much to ask for :)",
335 cf::NDI_RED 227 cf::NDI_RED
336 ); 228 );
229 Coro::Timer::sleep 0.4;
337 } 230 }
338 231
339 # lock this username for the remainder of this login session 232 # lock this username for the remainder of this login session
340 if ($cf::LOGIN_LOCK{$user}) { 233 if ($cf::LOGIN_LOCK{$user}) {
341 $ns->send_drawinfo ( 234 $ns->send_drawinfo (
422 nuke_str $pass2; 315 nuke_str $pass2;
423 $ns->send_drawinfo ( 316 $ns->send_drawinfo (
424 "The passwords do not match, please try again.", 317 "The passwords do not match, please try again.",
425 cf::NDI_RED 318 cf::NDI_RED
426 ); 319 );
320 Coro::Timer::sleep 0.5;
427 next; 321 next;
428 } 322 }
429 323
430 nuke_str $pass2; 324 nuke_str $pass2;
431 325
453 $ob->swap_stats ($res - 1, $swap - 1); 347 $ob->swap_stats ($res - 1, $swap - 1);
454 } 348 }
455 } else { 349 } else {
456 $ob->roll_stats; 350 $ob->roll_stats;
457 } 351 }
352
353 Coro::Timer::sleep 0.2;
458 } 354 }
459 355
460 $ob->set_animation (2); 356 $ob->set_animation (2);
461 $ob->add_statbonus; 357 $ob->add_statbonus;
462 358
463 while () { 359 while () {
464 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); 360 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
465 my $msg = $ob->msg; 361 my $msg = $ob->msg;
466 $msg =~ s/(?<=\S)\n(?=\S)/ /g; 362 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
467 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); 363 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
468 364
469 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 365 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
470 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 366 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
471 367
472 last if $res =~ /[dD]/; 368 last if $res =~ /[dD]/;
473 369
474 $pl->chargen_race_next; 370 $pl->chargen_race_next;
371 Coro::Timer::sleep 0.2;
475 } 372 }
476 373
477 $pl->chargen_race_done; 374 $pl->chargen_race_done;
375
376 while () {
377 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
378 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
379
380 if ($res =~ /^[fF]/) {
381 $pl->gender (1);
382 last;
383 } elsif ($res =~ /^[mM]/) {
384 $pl->gender (0);
385 last;
386 }
387 Coro::Timer::sleep 0.2;
388 }
389
390 $ob->reply (undef, "Welcome to Crossfire!");
478 391
479 delete $pl->{deny_save}; 392 delete $pl->{deny_save};
480 393
481 last; 394 last;
482 } 395 }
483 }); 396 });
484} 397});
485 398
486cf::register_command quit => sub { 399cf::register_command quit => sub {
487 my ($ob, $arg) = @_; 400 my ($ob, $arg) = @_;
488 401
489 $ob->reply (undef, 402 $ob->reply (undef,
560 $pl->{unclean_save} = $cf::RUNTIME; 473 $pl->{unclean_save} = $cf::RUNTIME;
561 } 474 }
562 }, 475 },
563); 476);
564 477
565cf::client->attach (
566 on_addme => \&addme,
567 on_setup => \&setup,
568);
569
570############################################################################# 478#############################################################################
571 479
572our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 480our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
573our $SAVE_TIMEOUT = 20; # save players every n seconds 481our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
574 482
575our $SCHEDULER = cf::async_ext { 483our $SCHEDULER = cf::async_ext {
576 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); 484 my $schedule_interval = Coro::Event->timer (after => 1);
577 while () { 485 while () {
486 $schedule_interval->interval ($SCHEDULE_INTERVAL);
578 $schedule_interval->next; 487 $schedule_interval->next;
579 488
580 # this weird form of iteration over values is used because 489 # this weird form of iteration over values is used because
581 # the hash changes underneath us frequently, and for 490 # the hash changes underneath us frequently, and for
582 # keeps a direct reference to the value without (in 5.8 perls) 491 # keeps a direct reference to the value without (in 5.8 perls)
587 or next; 496 or next;
588 $pl->valid or next; 497 $pl->valid or next;
589 498
590 eval { 499 eval {
591 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 500 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
592 cf::wait_for_tick_begin;
593 $pl->save; 501 $pl->save;
594 502
595 unless ($pl->active) { 503 unless ($pl->active || $pl->ns) {
596 # check refcounts, this is tricky and needs to be adjusted to fit server internals 504 # check refcounts, this is tricky and needs to be adjusted to fit server internals
597 my $ob = $pl->ob; 505 my $ob = $pl->ob;
598 Scalar::Util::weaken $pl; 506
599 Scalar::Util::weaken $ob;
600 my $a_ = $pl->refcnt;#d#
601 my $b_ = $ob->refcnt;#d#
602 my $pl_ref = $pl->refcnt_cnt; 507 my $pl_ref = $pl->refcnt_cnt;
603 my $ob_ref = $ob->refcnt_cnt; 508 my $ob_ref = $ob->refcnt_cnt;
604 509
605 ## pl_ref == one from object + one from cf::PLAYER 510 ## pl_ref == $pl + ob->contr + %cf::PLAYER
606 ## ob_ref == one from simply being an object 511 ## ob_ref == $ob + pl->observe + simply being an object
607 if ($pl_ref == 2 && $ob_ref == 1) { 512 if ($pl_ref == 3 && $ob_ref == 3) {
608 warn "player-scheduler destroy ", $ob->name;#d# 513 warn "player-scheduler destroy ", $ob->name;#d#
609 514
610 # remove from sight and get fresh "copies" 515 # remove from sight and get fresh "copies"
611 $pl = delete $cf::PLAYER{$ob->name}; 516 $pl = delete $cf::PLAYER{$ob->name};
612 $ob = $pl->ob; 517 $ob = $pl->ob;
613 518
614 $ob->destroy;
615 $pl->destroy; 519 $pl->destroy; # destroys $ob
616 } else { 520 } else {
521 my $a_ = $pl->refcnt;#d#
522 my $b_ = $ob->refcnt;#d#
523
617 warn "player-scheduler refcnt ", $ob->name, " pp$pl_ref,pc$a_ op$ob_ref,oc$b_\n";#d# 524 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
618 } 525 }
619 } 526 }
620 } 527 }
621 }; 528 };
622 warn $@ if $@; 529 warn $@ if $@;

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