ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/ext/login.ext
(Generate patch)

Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.60 by root, Thu Jul 5 20:52:22 2007 UTC vs.
Revision 1.73 by root, Mon Oct 1 00:55:50 2007 UTC

2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
7 9
8# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
9sub nuke_str { 11sub nuke_str {
10 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
11} 13}
53} 55}
54 56
55sub enter_map { 57sub enter_map {
56 my ($pl) = @_; 58 my ($pl) = @_;
57 59
60 my $ob = $pl->ob;
61
58 my ($map, $x, $y) 62 my ($map, $x, $y)
59 = $pl->ob->{_link_pos} 63 = $ob->{_link_pos}
60 ? @{delete $pl->ob->{_link_pos}} 64 ? @{delete $ob->{_link_pos}}
61 : ($pl->maplevel, $pl->ob->x, $pl->ob->y); 65 : ($pl->maplevel, $ob->x, $ob->y);
62 66
63 $pl->ob->enter_link; 67 $ob->enter_link;
64 68
65 if (my $time = delete $pl->{unclean_save}) { 69 if (my $time = delete $pl->{unclean_save}) {
66 if (my $m = cf::map::find $map) { 70 if (my $m = cf::map::find $map) {
67 if ($time < $m->{instantiate_time}) { 71 if ($time < $m->{instantiate_time}) {
68 # the map was reset in the meantime 72 # the map was reset in the meantime
69 my $age = $cf::RUNTIME - $time; 73 my $age = $cf::RUNTIME - $time;
74
70 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# 75 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
71 76
72 # for now, just go back to savebed 77 # for now, just go back to savebed
73 ($map, $x, $y) = $pl->savebed; 78 ($map, $x, $y) = $pl->savebed;
74 79
75 $pl->ns->send_drawinfo ( 80 if ($age >= $MAX_DISCONNECT_TIME) {
81 $ob->message (
76 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 82 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
83 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
84 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
85 . "H<You disconnected too long without having used a savebed.>",
86 cf::NDI_RED
87 );
88 # kill them.
89 # reminds me of the famous badness 10000 syndrome...
90 $ob->stats->hp (-10000); #] if they survive this they deserved to live
91 $pl->killer ("a cave-in");
92 } else {
93 $ob->message (
94 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
77 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 95 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
78 . "Better use a savebed next time, much worse things could have happened...", 96 . "Better use a savebed next time, much worse things could have happened... "
97 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
98 cf::NDI_RED
99 );
100 }
101 } else {
102 $ob->message (
103 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
104 . "as lots of things could happen when you leave by other means, such as cave-ins, "
105 . "or monsters suddenly snapping your body. Better use a savebed next time. "
106 . "H<Always apply a bed of reality to disconnect from the server.>",
79 cf::NDI_RED 107 cf::NDI_RED
80 ); 108 );
81 } else {
82 $pl->ns->send_drawinfo (
83 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
84 . "as lots of things could happen when you leave by other means, such as cave-ins, "
85 . "or monsters suddenly snapping your body. Better use a savebed next time.",
86 cf::NDI_RED
87 );
88 } 109 }
89 } 110 }
90 } 111 }
91 112
92 $pl->ob->goto ($map, $x, $y); 113 $ob->goto ($map, $x, $y);
93} 114}
94 115
95# delete a player directory, be non-blocking AND synchronous... 116# delete a player directory, be non-blocking AND synchronous...
96# (thats hard, so we crap out and fork). 117# (thats hard, so we crap out and fork).
97sub nuke_playerdir { 118sub nuke_playerdir {
98 my ($user) = @_; 119 my ($user) = @_;
99 120
100 aio_stat "$PLAYERDIR/$user"; 121 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
101 system "cd \Q$PLAYERDIR\E " 122
102 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " 123 cf::fork_call {
103 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; 124 rename "$PLAYERDIR/$user", $temp;
125 system "rm", "-rf", $temp;
126 };
104} 127}
105 128
106cf::client->attach (on_addme => sub { 129cf::client->attach (on_addme => sub {
107 my ($ns) = @_; 130 my ($ns) = @_;
108 131
121*** 144***
122*** CFPlus: all known versions automatically enable the facecache. 145*** CFPlus: all known versions automatically enable the facecache.
123*** cfclient: use the -cache commandline option. 146*** cfclient: use the -cache commandline option.
124*** cfclient: map will not redraw automatically (bug). 147*** cfclient: map will not redraw automatically (bug).
125*** gcfclient: use -cache commandline option, or enable 148*** gcfclient: use -cache commandline option, or enable
126*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. 149*** gcfclient: Client => Configure => Map & Image => Cache Images.
127*** jcrossclient: your client is broken, use CFPlus or gcfclient. 150*** jcrossclient: your client is broken, use CFPlus or gcfclient.
128*** 151***
129*** 152***
130EOF 153EOF
131 if ($ns->version =~ /jcrossclient/) { 154 if ($ns->version =~ /jcrossclient/) {
152 } 175 }
153 176
154 $ns->pl and return $ns->destroy; 177 $ns->pl and return $ns->destroy;
155 178
156 $ns->async (sub { 179 $ns->async (sub {
180 $Coro::current->{desc} = "addme init";
181
157 my ($user, $pass); 182 my ($user, $pass);
158 183
159 $ns->send_packet ("addme_success"); 184 $ns->send_packet ("addme_success");
160 185
161 for (;;) { 186 for (;;) {
184 . "(only a-z, A-Z and 0-9 are allowed), " 209 . "(only a-z, A-Z and 0-9 are allowed), "
185 . "or is not between 3 and 18 characters in length.", 210 . "or is not between 3 and 18 characters in length.",
186 cf::NDI_RED 211 cf::NDI_RED
187 ); 212 );
188 } 213 }
214 Coro::Timer::sleep 0.4;
189 } 215 }
190 216
191 check_playing $ns, $user and next; 217 check_playing $ns, $user and next;
218
219 $Coro::current->{desc} = "addme($user) pass";
192 220
193 $ns->send_drawinfo ( 221 $ns->send_drawinfo (
194 "Welcome $user, please enter your password now. " 222 "Welcome $user, please enter your password now. "
195 . "New users should now choose a password. " 223 . "New users should now choose a password. "
196 . "Anything your client lets you enter is fine.", 224 . "Anything your client lets you enter is fine.",
204 $ns->send_drawinfo ( 232 $ns->send_drawinfo (
205 "Try to use at least three characters as your password please, " 233 "Try to use at least three characters as your password please, "
206 . "that cannot be too much to ask for :)", 234 . "that cannot be too much to ask for :)",
207 cf::NDI_RED 235 cf::NDI_RED
208 ); 236 );
237 Coro::Timer::sleep 0.4;
209 } 238 }
210 239
211 # lock this username for the remainder of this login session 240 # lock this username for the remainder of this login session
212 if ($cf::LOGIN_LOCK{$user}) { 241 if ($cf::LOGIN_LOCK{$user}) {
213 $ns->send_drawinfo ( 242 $ns->send_drawinfo (
218 next; 247 next;
219 } 248 }
220 local $cf::LOGIN_LOCK{$user} = 1; 249 local $cf::LOGIN_LOCK{$user} = 1;
221 250
222 check_playing $ns, $user and next; 251 check_playing $ns, $user and next;
252
253 $Coro::current->{desc} = "addme($user) check";
223 254
224 # try to read the user file and check the password 255 # try to read the user file and check the password
225 if (my $pl = cf::player::find $user) { 256 if (my $pl = cf::player::find $user) {
226 aio_stat $pl->path and next; 257 aio_stat $pl->path and next;
227 my $mtime = (stat _)[9]; 258 my $mtime = (stat _)[9];
281 next; 312 next;
282 } 313 }
283 } 314 }
284 315
285 # the rest of this function is character creation 316 # the rest of this function is character creation
317 $Coro::current->{desc} = "addme($user) chargen";
286 318
287 # just to make sure nothing is left over 319 # just to make sure nothing is left over
288 nuke_playerdir $user; 320 nuke_playerdir $user;
289 321
290 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; 322 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
294 nuke_str $pass2; 326 nuke_str $pass2;
295 $ns->send_drawinfo ( 327 $ns->send_drawinfo (
296 "The passwords do not match, please try again.", 328 "The passwords do not match, please try again.",
297 cf::NDI_RED 329 cf::NDI_RED
298 ); 330 );
331 Coro::Timer::sleep 0.5;
299 next; 332 next;
300 } 333 }
301 334
302 nuke_str $pass2; 335 nuke_str $pass2;
303 336
325 $ob->swap_stats ($res - 1, $swap - 1); 358 $ob->swap_stats ($res - 1, $swap - 1);
326 } 359 }
327 } else { 360 } else {
328 $ob->roll_stats; 361 $ob->roll_stats;
329 } 362 }
363
364 Coro::Timer::sleep 0.2;
330 } 365 }
331 366
332 $ob->set_animation (2); 367 $ob->set_animation (2);
333 $ob->add_statbonus; 368 $ob->add_statbonus;
334 369
335 while () { 370 while () {
336 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); 371 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
337 my $msg = $ob->msg; 372 my $msg = $ob->msg;
338 $msg =~ s/(?<=\S)\n(?=\S)/ /g; 373 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
339 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); 374 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
340 375
341 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 376 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
342 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 377 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
343 378
344 last if $res =~ /[dD]/; 379 last if $res =~ /[dD]/;
345 380
346 $pl->chargen_race_next; 381 $pl->chargen_race_next;
382 Coro::Timer::sleep 0.2;
347 } 383 }
348 384
349 $pl->chargen_race_done; 385 $pl->chargen_race_done;
350 386
351 while () { 387 while () {
357 last; 393 last;
358 } elsif ($res =~ /^[mM]/) { 394 } elsif ($res =~ /^[mM]/) {
359 $pl->gender (0); 395 $pl->gender (0);
360 last; 396 last;
361 } 397 }
398 Coro::Timer::sleep 0.2;
362 } 399 }
363 400
364 $ob->reply (undef, "Welcome to Crossfire!"); 401 $ob->reply (undef, "Welcome to Crossfire!");
365 402
366 delete $pl->{deny_save}; 403 delete $pl->{deny_save};
449 }, 486 },
450); 487);
451 488
452############################################################################# 489#############################################################################
453 490
454our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 491our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
455our $SAVE_TIMEOUT = 20; # save players every n seconds 492our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
456 493
457our $SCHEDULER = cf::async_ext { 494our $SCHEDULER = cf::async_ext {
495 $Coro::current->{desc} = "player scheduler";
496
458 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); 497 my $schedule_interval = Coro::Event->timer (after => 1, data => cf::WF_AUTOCANCEL);
459 while () { 498 while () {
499 $schedule_interval->interval ($SCHEDULE_INTERVAL);
460 $schedule_interval->next; 500 $schedule_interval->next;
461 501
462 # this weird form of iteration over values is used because 502 # this weird form of iteration over values is used because
463 # the hash changes underneath us frequently, and for 503 # the hash changes underneath us frequently, and for
464 # keeps a direct reference to the value without (in 5.8 perls) 504 # keeps a direct reference to the value without (in 5.8 perls)
469 or next; 509 or next;
470 $pl->valid or next; 510 $pl->valid or next;
471 511
472 eval { 512 eval {
473 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 513 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
474 cf::wait_for_tick_begin;
475 $pl->save; 514 $pl->save;
476 515
477 unless ($pl->active || $pl->ns) { 516 unless ($pl->active || $pl->ns) {
478 # check refcounts, this is tricky and needs to be adjusted to fit server internals 517 # check refcounts, this is tricky and needs to be adjusted to fit server internals
479 my $ob = $pl->ob; 518 my $ob = $pl->ob;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines