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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.62 by root, Sat Jul 14 14:33:29 2007 UTC vs.
Revision 1.71 by root, Sun Sep 2 12:45:44 2007 UTC

2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
7 9
8# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
9sub nuke_str { 11sub nuke_str {
10 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
11} 13}
64 66
65 $ob->enter_link; 67 $ob->enter_link;
66 68
67 if (my $time = delete $pl->{unclean_save}) { 69 if (my $time = delete $pl->{unclean_save}) {
68 if (my $m = cf::map::find $map) { 70 if (my $m = cf::map::find $map) {
69 if ($time < $m->{instantiate_time} || 1) {#d# 71 if ($time < $m->{instantiate_time}) {
70 # the map was reset in the meantime 72 # the map was reset in the meantime
71 my $age = $cf::RUNTIME - $time; 73 my $age = $cf::RUNTIME - $time;
74
72 warn $ob->name, " map reset after logout, logout age $age\n";#d# 75 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
73 76
74 # for now, just go back to savebed 77 # for now, just go back to savebed
75 ($map, $x, $y) = $pl->savebed; 78 ($map, $x, $y) = $pl->savebed;
76 79
77 $pl->ns->send_drawinfo ( 80 if ($age >= $MAX_DISCONNECT_TIME) {
81 $ob->message (
78 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 82 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
83 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
84 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
85 . "H<You disconnected too long without having used a savebed.>",
86 cf::NDI_RED
87 );
88 # kill them.
89 # reminds me of the famous badness 10000 syndrome...
90 $ob->stats->hp (-10000); #] if they survive this they deserved to live
91 $pl->killer ("a cave-in");
92 } else {
93 $ob->message (
94 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
79 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 95 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
80 . "Better use a savebed next time, much worse things could have happened...", 96 . "Better use a savebed next time, much worse things could have happened... "
97 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
81 cf::NDI_RED 98 cf::NDI_RED
82 ); 99 );
100 }
83 } else { 101 } else {
84 $pl->ns->send_drawinfo ( 102 $ob->message (
85 "You didn't use a bed to reality to leave this realm. This is very dangerous, " 103 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
86 . "as lots of things could happen when you leave by other means, such as cave-ins, " 104 . "as lots of things could happen when you leave by other means, such as cave-ins, "
87 . "or monsters suddenly snapping your body. Better use a savebed next time.", 105 . "or monsters suddenly snapping your body. Better use a savebed next time. "
106 . "H<Always apply a bed of reality to disconnect from the server.>",
88 cf::NDI_RED 107 cf::NDI_RED
89 ); 108 );
90 } 109 }
91 } 110 }
92 } 111 }
97# delete a player directory, be non-blocking AND synchronous... 116# delete a player directory, be non-blocking AND synchronous...
98# (thats hard, so we crap out and fork). 117# (thats hard, so we crap out and fork).
99sub nuke_playerdir { 118sub nuke_playerdir {
100 my ($user) = @_; 119 my ($user) = @_;
101 120
102 aio_stat "$PLAYERDIR/$user"; 121 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
103 system "cd \Q$PLAYERDIR\E " 122
104 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " 123 cf::fork_call {
105 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; 124 rename "$PLAYERDIR/$user", $temp;
125 system "rm", "-rf", $temp;
126 };
106} 127}
107 128
108cf::client->attach (on_addme => sub { 129cf::client->attach (on_addme => sub {
109 my ($ns) = @_; 130 my ($ns) = @_;
110 131
123*** 144***
124*** CFPlus: all known versions automatically enable the facecache. 145*** CFPlus: all known versions automatically enable the facecache.
125*** cfclient: use the -cache commandline option. 146*** cfclient: use the -cache commandline option.
126*** cfclient: map will not redraw automatically (bug). 147*** cfclient: map will not redraw automatically (bug).
127*** gcfclient: use -cache commandline option, or enable 148*** gcfclient: use -cache commandline option, or enable
128*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. 149*** gcfclient: Client => Configure => Map & Image => Cache Images.
129*** jcrossclient: your client is broken, use CFPlus or gcfclient. 150*** jcrossclient: your client is broken, use CFPlus or gcfclient.
130*** 151***
131*** 152***
132EOF 153EOF
133 if ($ns->version =~ /jcrossclient/) { 154 if ($ns->version =~ /jcrossclient/) {
338 359
339 $ob->set_animation (2); 360 $ob->set_animation (2);
340 $ob->add_statbonus; 361 $ob->add_statbonus;
341 362
342 while () { 363 while () {
343 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); 364 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
344 my $msg = $ob->msg; 365 my $msg = $ob->msg;
345 $msg =~ s/(?<=\S)\n(?=\S)/ /g; 366 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
346 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); 367 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
347 368
348 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 369 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
349 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 370 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
350 371
351 last if $res =~ /[dD]/; 372 last if $res =~ /[dD]/;
458 }, 479 },
459); 480);
460 481
461############################################################################# 482#############################################################################
462 483
463our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 484our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
464our $SAVE_TIMEOUT = 20; # save players every n seconds 485our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
465 486
466our $SCHEDULER = cf::async_ext { 487our $SCHEDULER = cf::async_ext {
467 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); 488 my $schedule_interval = Coro::Event->timer (after => 1);
468 while () { 489 while () {
490 $schedule_interval->interval ($SCHEDULE_INTERVAL);
469 $schedule_interval->next; 491 $schedule_interval->next;
470 492
471 # this weird form of iteration over values is used because 493 # this weird form of iteration over values is used because
472 # the hash changes underneath us frequently, and for 494 # the hash changes underneath us frequently, and for
473 # keeps a direct reference to the value without (in 5.8 perls) 495 # keeps a direct reference to the value without (in 5.8 perls)
478 or next; 500 or next;
479 $pl->valid or next; 501 $pl->valid or next;
480 502
481 eval { 503 eval {
482 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 504 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
483 cf::wait_for_tick_begin;
484 $pl->save; 505 $pl->save;
485 506
486 unless ($pl->active || $pl->ns) { 507 unless ($pl->active || $pl->ns) {
487 # check refcounts, this is tricky and needs to be adjusted to fit server internals 508 # check refcounts, this is tricky and needs to be adjusted to fit server internals
488 my $ob = $pl->ob; 509 my $ob = $pl->ob;

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