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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.55 by root, Sun Jun 24 01:09:28 2007 UTC vs.
Revision 1.65 by root, Sun Jul 15 08:48:01 2007 UTC

2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max);
8 7
9our %EXT_SETUP; 8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
10 9
11# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
12sub nuke_str { 11sub nuke_str {
13 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
14} 13}
41 return unless cf::player::find_active $user; 40 return unless cf::player::find_active $user;
42 41
43 $ns->send_drawinfo ( 42 $ns->send_drawinfo (
44 "That player is already logged in on this server. " 43 "That player is already logged in on this server. "
45 . "If you want to create a new player, choose another name. " 44 . "If you want to create a new player, choose another name. "
46 . "If you are already a registered player, make sure nobody " 45 . "If you have already a registered, make sure nobody "
47 . "else is using your account at this time. If you lost your conenction " 46 . "else is using your account at this time. If you lost your connection "
48 . "then the server will likely timeout within a minute. If you still " 47 . "then the server will likely timeout within a minute. If you still "
49 . "cannot log-in after a minute, you are still logged in. Make sure " 48 . "cannot log-in after a minute, you are still logged in. Make sure "
50 . "you do not have another client running. If you use windows, reboot, " 49 . "you do not have another client running. If you use windows, reboot, "
51 . "this will fix anything.", 50 . "this will fix anything.",
52 cf::NDI_RED 51 cf::NDI_RED
56} 55}
57 56
58sub enter_map { 57sub enter_map {
59 my ($pl) = @_; 58 my ($pl) = @_;
60 59
60 my $ob = $pl->ob;
61
61 my ($map, $x, $y) 62 my ($map, $x, $y)
62 = $pl->ob->{_link_pos} 63 = $ob->{_link_pos}
63 ? @{delete $pl->ob->{_link_pos}} 64 ? @{delete $ob->{_link_pos}}
64 : ($pl->maplevel, $pl->ob->x, $pl->ob->y); 65 : ($pl->maplevel, $ob->x, $ob->y);
65 66
66 $pl->ob->enter_link; 67 $ob->enter_link;
67 68
68 if (my $time = delete $pl->{unclean_save}) { 69 if (my $time = delete $pl->{unclean_save}) {
69 if (my $m = cf::map::find $map) { 70 if (my $m = cf::map::find $map) {
70 if ($time < $m->{instantiate_time}) { 71 if ($time < $m->{instantiate_time}) {
71 # the map was reset in the meantime 72 # the map was reset in the meantime
72 my $age = $cf::RUNTIME - $time; 73 my $age = $cf::RUNTIME - $time;
74
73 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# 75 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
74 76
75 # for now, just go back to savebed 77 # for now, just go back to savebed
76 ($map, $x, $y) = $pl->savebed; 78 ($map, $x, $y) = $pl->savebed;
77 79
78 $pl->ns->send_drawinfo ( 80 if ($age >= $MAX_DISCONNECT_TIME) {
81 $ob->message (
79 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 82 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
83 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
84 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
85 . "H<You disconnected too long without having used a savebed.>",
86 cf::NDI_RED
87 );
88 # kill them.
89 # reminds me of the famous badness 10000 syndrome...
90 $ob->stats->hp (-10000); #] if they survive this they deserved to live
91 $pl->killer ("cave-in");
92 } else {
93 $ob->message (
94 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
80 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 95 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
81 . "Better use a savebed next time, much worse things could have happened...", 96 . "Better use a savebed next time, much worse things could have happened... "
97 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
98 cf::NDI_RED
99 );
100 }
101 } else {
102 $ob->message (
103 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
104 . "as lots of things could happen when you leave by other means, such as cave-ins, "
105 . "or monsters suddenly snapping your body. Better use a savebed next time. "
106 . "H<Always apply a bed of reality to disconnect from the server.>",
82 cf::NDI_RED 107 cf::NDI_RED
83 ); 108 );
84 } else {
85 $pl->ns->send_drawinfo (
86 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
87 . "as lots of things could happen when you leave by other means, such as cave-ins, "
88 . "or monsters suddenly snapping your body. Better use a savebed next time.",
89 cf::NDI_RED
90 );
91 } 109 }
92 } 110 }
93 } 111 }
94 112
95 $pl->ob->goto ($map, $x, $y); 113 $ob->goto ($map, $x, $y);
96} 114}
97 115
98# delete a player directory, be non-blocking AND synchronous... 116# delete a player directory, be non-blocking AND synchronous...
99# (thats hard, so we crap out and fork). 117# (thats hard, so we crap out and fork).
100sub nuke_playerdir { 118sub nuke_playerdir {
104 system "cd \Q$PLAYERDIR\E " 122 system "cd \Q$PLAYERDIR\E "
105 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " 123 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
106 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; 124 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
107} 125}
108 126
109sub send_capabilities { 127cf::client->attach (on_addme => sub {
110 my ($ns) = @_; 128 my ($ns) = @_;
111 129
112 return unless $ns->extcmd;
113
114 $ns->ext_event (capabilities =>
115 # id, name, flags (1 == 2d), edge length
116 tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]],
117 );
118}
119
120sub setup {
121 my ($ns, $args) = @_;
122
123 # run through the cmds of setup
124 # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
125 #
126 # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
127 # The client then must sort this out
128
129 my %setup = split / +/, $args;
130 while (my ($k, $v) = each %setup) {
131 if ($k eq "sound") {
132 $ns->sound ($v);
133
134 } elsif ($k eq "exp64") {
135 $setup{$k} = 1;
136
137 } elsif ($k eq "spellmon") {
138 $ns->monitor_spells ($v);
139
140 } elsif ($k eq "darkness") {
141 $ns->darkness ($v);
142
143 } elsif ($k eq "map1cmd") {
144 $ns->mapmode (cf::Map1Cmd) if $v > 0;
145
146 } elsif ($k eq "map1acmd") {
147 $ns->mapmode (cf::Map1aCmd) if $v > 0;
148
149 } elsif ($k eq "map2cmd") {
150 # gcfclient bug, map1acmd is sent too late
151 $ns->mapmode (cf::Map1aCmd);
152 $setup{$k} = "FALSE";
153
154 } elsif ($k eq "newmapcmd") {
155 $ns->newmapcmd ($v);
156
157 } elsif ($k eq "mapinfocmd") {
158 $ns->mapinfocmd ($v);
159
160 } elsif ($k eq "extcmd") {
161 $ns->extcmd ($v > 0);
162 send_capabilities $ns;
163
164 } elsif ($k eq "extmap") {
165 $ns->extmap ($v);
166
167 } elsif ($k eq "facecache") {
168 if (!$v) {
169 $v = 1;
170 $setup{$k} = $v;
171 $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED);
172 }
173
174 $ns->facecache ($v);
175
176 } elsif ($k eq "faceset") {
177 $ns->faceset (0);
178 $setup{$k} = 0;
179 # $ns->image2 (1)
180
181 } elsif ($k eq "tileset") {
182 $setup{$k} = $ns->faceset ($v & 1);
183
184 } elsif ($k eq "itemcmd") {
185 # Version of the item protocol command to use. Currently,
186 # only supported versions are 1 and 2. Using a numeric
187 # value will make it very easy to extend this in the future.
188 $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
189
190 $setup{$k} = $ns->itemcmd;
191
192 } elsif ($k eq "mapsize") {
193 my ($x, $y) = split /x/, $v;
194
195 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1);
196 $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1);
197
198 $setup{$k} = "${x}x${y}";
199
200 } elsif ($k eq "extendedMapInfos") {
201 $ns->ext_mapinfos ($v);
202
203 } elsif ($k eq "extendedTextInfos") {
204 $ns->has_readable_type ($v);
205
206 } elsif ($k eq "smoothing") { # cfplus-style smoothing
207 $ns->smoothing ($v);
208
209 } elsif ($k eq "fxix") {
210 $ns->fxix ($v);
211
212 } elsif ($k eq "msg") {
213 $ns->can_msg ($v);
214
215 } elsif ($k eq "excmd") {
216 # we support it
217
218 } else {
219 # other commands:
220 # sexp: no idea, probably for oudated servers
221 # tick: more stupidity, server should send a tick per tick
222
223 $setup{$k} = "FALSE";
224 }
225 }
226
227 $ns->send_packet (join " ", setup => %setup);
228
229 cf::datalog setup =>
230 request => $args,
231 reply => \%setup,
232 client => $ns->version,
233 ;
234}
235
236sub addme {
237 my ($ns) = @_;
238
239 if (!$ns->facecache) 130 if (!$ns->facecache)
240 { 131 {
241 $ns->send_drawinfo (<<EOF, cf::NDI_RED); 132 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
242 133
243 134
244*** 135***
245*** WARNING: 136*** WARNING:
246*** Your client does not support face/image caching, 137*** Your client does not support face/image caching,
314 . "(only a-z, A-Z and 0-9 are allowed), " 205 . "(only a-z, A-Z and 0-9 are allowed), "
315 . "or is not between 3 and 18 characters in length.", 206 . "or is not between 3 and 18 characters in length.",
316 cf::NDI_RED 207 cf::NDI_RED
317 ); 208 );
318 } 209 }
210 Coro::Timer::sleep 0.4;
319 } 211 }
320 212
321 check_playing $ns, $user and next; 213 check_playing $ns, $user and next;
322 214
323 $ns->send_drawinfo ( 215 $ns->send_drawinfo (
334 $ns->send_drawinfo ( 226 $ns->send_drawinfo (
335 "Try to use at least three characters as your password please, " 227 "Try to use at least three characters as your password please, "
336 . "that cannot be too much to ask for :)", 228 . "that cannot be too much to ask for :)",
337 cf::NDI_RED 229 cf::NDI_RED
338 ); 230 );
231 Coro::Timer::sleep 0.4;
339 } 232 }
340 233
341 # lock this username for the remainder of this login session 234 # lock this username for the remainder of this login session
342 if ($cf::LOGIN_LOCK{$user}) { 235 if ($cf::LOGIN_LOCK{$user}) {
343 $ns->send_drawinfo ( 236 $ns->send_drawinfo (
424 nuke_str $pass2; 317 nuke_str $pass2;
425 $ns->send_drawinfo ( 318 $ns->send_drawinfo (
426 "The passwords do not match, please try again.", 319 "The passwords do not match, please try again.",
427 cf::NDI_RED 320 cf::NDI_RED
428 ); 321 );
322 Coro::Timer::sleep 0.5;
429 next; 323 next;
430 } 324 }
431 325
432 nuke_str $pass2; 326 nuke_str $pass2;
433 327
455 $ob->swap_stats ($res - 1, $swap - 1); 349 $ob->swap_stats ($res - 1, $swap - 1);
456 } 350 }
457 } else { 351 } else {
458 $ob->roll_stats; 352 $ob->roll_stats;
459 } 353 }
354
355 Coro::Timer::sleep 0.2;
460 } 356 }
461 357
462 $ob->set_animation (2); 358 $ob->set_animation (2);
463 $ob->add_statbonus; 359 $ob->add_statbonus;
464 360
472 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 368 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
473 369
474 last if $res =~ /[dD]/; 370 last if $res =~ /[dD]/;
475 371
476 $pl->chargen_race_next; 372 $pl->chargen_race_next;
373 Coro::Timer::sleep 0.2;
477 } 374 }
478 375
479 $pl->chargen_race_done; 376 $pl->chargen_race_done;
480 377
481 while () { 378 while () {
487 last; 384 last;
488 } elsif ($res =~ /^[mM]/) { 385 } elsif ($res =~ /^[mM]/) {
489 $pl->gender (0); 386 $pl->gender (0);
490 last; 387 last;
491 } 388 }
389 Coro::Timer::sleep 0.2;
492 } 390 }
493 391
494 $ob->reply (undef, "Welcome to Crossfire!"); 392 $ob->reply (undef, "Welcome to Crossfire!");
495 393
496 delete $pl->{deny_save}; 394 delete $pl->{deny_save};
497 395
498 last; 396 last;
499 } 397 }
500 }); 398 });
501} 399});
502 400
503cf::register_command quit => sub { 401cf::register_command quit => sub {
504 my ($ob, $arg) = @_; 402 my ($ob, $arg) = @_;
505 403
506 $ob->reply (undef, 404 $ob->reply (undef,
577 $pl->{unclean_save} = $cf::RUNTIME; 475 $pl->{unclean_save} = $cf::RUNTIME;
578 } 476 }
579 }, 477 },
580); 478);
581 479
582cf::client->attach (
583 on_addme => \&addme,
584 on_setup => \&setup,
585);
586
587############################################################################# 480#############################################################################
588 481
589our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 482our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
590our $SAVE_TIMEOUT = 20; # save players every n seconds 483our $SAVE_TIMEOUT = 20; # save players every n seconds
591 484

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