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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.51 by root, Sun Jun 10 03:15:17 2007 UTC vs.
Revision 1.76 by root, Fri Dec 28 19:40:22 2007 UTC

1#! perl # MANDATORY 1#! perl # mandatory
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max); 7
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600;
8 9
9# paranoia function to overwrite a string-in-place 10# paranoia function to overwrite a string-in-place
10sub nuke_str { 11sub nuke_str {
11 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
12} 13}
39 return unless cf::player::find_active $user; 40 return unless cf::player::find_active $user;
40 41
41 $ns->send_drawinfo ( 42 $ns->send_drawinfo (
42 "That player is already logged in on this server. " 43 "That player is already logged in on this server. "
43 . "If you want to create a new player, choose another name. " 44 . "If you want to create a new player, choose another name. "
44 . "If you are already a registered player, make sure nobody " 45 . "If you have already a registered, make sure nobody "
45 . "else is using your account at this time. If you lost your conenction " 46 . "else is using your account at this time. If you lost your connection "
46 . "then the server will likely timeout within a minute. If you still " 47 . "then the server will likely timeout within a minute. If you still "
47 . "cannot log-in after a minute, you are still logged in. Make sure " 48 . "cannot log-in after a minute, you are still logged in. Make sure "
48 . "you do not have another client running. If you use windows, reboot, " 49 . "you do not have another client running. If you use windows, reboot, "
49 . "this will fix anything.", 50 . "this will fix anything.",
50 cf::NDI_RED 51 cf::NDI_RED
51 ); 52 );
52 53
53 1 54 1
54} 55}
55 56
57sub safe_spot($$$) {
58 my ($m, $x, $y) = @_;
59
60 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
61}
62
56sub enter_map { 63sub enter_map {
57 my ($pl) = @_; 64 my ($pl) = @_;
58 65
66 my $ob = $pl->ob;
67
59 my ($map, $x, $y) 68 my ($map, $x, $y)
60 = $pl->ob->{_link_pos} 69 = $ob->{_link_pos}
61 ? @{delete $pl->ob->{_link_pos}} 70 ? @{delete $ob->{_link_pos}}
62 : ($pl->maplevel, $pl->ob->x, $pl->ob->y); 71 : ($pl->maplevel, $ob->x, $ob->y);
63 72
64 $pl->ob->enter_link; 73 $ob->enter_link;
65 74
66 if (my $time = delete $pl->{unclean_save}) { 75 if (my $time = delete $pl->{unclean_save}) {
67 if (my $m = cf::map::find $map) { 76 if (my $m = cf::map::find $map) {
68 if ($time < $m->{instantiate_time}) { 77 if ($time < $m->{instantiate_time}) {
69 # the map was reset in the meantime 78 # the map was reset in the meantime
70 my $age = $cf::RUNTIME - $time; 79 my $age = $cf::RUNTIME - $time;
80
71 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# 81 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
72 82
73 # for now, just go back to savebed
74 ($map, $x, $y) = $pl->savebed; 83 ($map, $x, $y) = $pl->savebed;
75 84
76 $pl->ns->send_drawinfo ( 85 if (safe_spot $m, $x, $y) {
86 # do nothing, this is simply ok without a special scary message
87 } elsif ($age >= $MAX_DISCONNECT_TIME) {
88 $ob->message (
77 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 89 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
90 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
91 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
92 . "H<You disconnected too long without having used a savebed.>",
93 cf::NDI_RED
94 );
95 # kill them.
96 # reminds me of the famous badness 10000 syndrome...
97 $ob->stats->hp (-10000); #] if they survive this they deserved to live
98 $pl->killer ("a cave-in");
99 } else {
100 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
78 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 102 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
79 . "Better use a savebed next time, much worse things could have happened...", 103 . "Better use a savebed next time, much worse things could have happened... "
104 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
105 cf::NDI_RED
106 );
107 }
108 } elsif (safe_spot $m, $x, $y) {
109 # do nothing, this is simply ok without a special scary message
110 } else {
111 $ob->message (
112 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
113 . "as lots of things could happen when you leave by other means, such as cave-ins, "
114 . "or monsters suddenly snapping your body. Better use a savebed next time. "
115 . "H<Always apply a bed of reality to disconnect from the server.>",
80 cf::NDI_RED 116 cf::NDI_RED
81 ); 117 );
82 } else {
83 $pl->ns->send_drawinfo (
84 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
85 . "as lots of things could happen when you leave by other means, such as cave-ins, "
86 . "or monsters suddenly snapping your body. Better use a savebed next time.",
87 cf::NDI_RED
88 );
89 } 118 }
90 } 119 }
91 } 120 }
92 121
93 $pl->ob->goto ($map, $x, $y); 122 $ob->goto ($map, $x, $y);
94} 123}
95 124
96# delete a player directory, be non-blocking AND synchronous... 125# delete a player directory, be non-blocking AND synchronous...
97# (thats hard, so we crap out and fork). 126# (thats hard, so we crap out and fork).
98sub nuke_playerdir { 127sub nuke_playerdir {
99 my ($user) = @_; 128 my ($user) = @_;
100 129
101 aio_stat "$PLAYERDIR/$user"; 130 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
102 system "cd \Q$PLAYERDIR\E "
103 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
104 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
105}
106 131
107sub send_capabilities { 132 cf::fork_call {
133 rename "$PLAYERDIR/$user", $temp;
134 system "rm", "-rf", $temp;
135 };
136}
137
138cf::client->attach (on_addme => sub {
108 my ($ns) = @_; 139 my ($ns) = @_;
109 140
110 return unless $ns->extcmd;
111
112 $ns->ext_event (capabilities =>
113 # id, name, flags (1 == 2d), edge length
114 tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]],
115 );
116}
117
118sub setup {
119 my ($ns, $args) = @_;
120
121 # run through the cmds of setup
122 # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
123 #
124 # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
125 # The client then must sort this out
126
127 my %setup = split / +/, $args;
128 while (my ($k, $v) = each %setup) {
129 if ($k eq "sound") {
130 $ns->sound ($v);
131
132 } elsif ($k eq "exp64") {
133 $setup{$k} = 1;
134
135 } elsif ($k eq "spellmon") {
136 $ns->monitor_spells ($v);
137
138 } elsif ($k eq "darkness") {
139 $ns->darkness ($v);
140
141 } elsif ($k eq "map1cmd") {
142 $ns->mapmode (cf::Map1Cmd) if $v > 0;
143
144 } elsif ($k eq "map1acmd") {
145 $ns->mapmode (cf::Map1aCmd) if $v > 0;
146
147 } elsif ($k eq "map2cmd") {
148 # gcfclient bug, map1acmd is sent too late
149 $ns->mapmode (cf::Map1aCmd);
150 $setup{$k} = "FALSE";
151
152 } elsif ($k eq "newmapcmd") {
153 $ns->newmapcmd ($v);
154
155 } elsif ($k eq "mapinfocmd") {
156 $ns->mapinfocmd ($v);
157
158 } elsif ($k eq "extcmd") {
159 $ns->extcmd ($v > 0);
160 send_capabilities $ns;
161
162 } elsif ($k eq "extmap") {
163 $ns->extmap ($v);
164
165 } elsif ($k eq "facecache") {
166 if (!$v) {
167 $v = 1;
168 $setup{$k} = $v;
169 $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED);
170 }
171
172 $ns->facecache ($v);
173
174 } elsif ($k eq "faceset") {
175 $ns->faceset (0);
176 $setup{$k} = 0;
177 # $ns->image2 (1)
178
179 } elsif ($k eq "tileset") {
180 $setup{$k} = $ns->faceset ($v & 1);
181
182 } elsif ($k eq "itemcmd") {
183 # Version of the item protocol command to use. Currently,
184 # only supported versions are 1 and 2. Using a numeric
185 # value will make it very easy to extend this in the future.
186 $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
187
188 $setup{$k} = $ns->itemcmd;
189
190 } elsif ($k eq "mapsize") {
191 my ($x, $y) = split /x/, $v;
192
193 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1);
194 $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1);
195
196 $setup{$k} = "${x}x${y}";
197
198 } elsif ($k eq "extendedMapInfos") {
199 $ns->ext_mapinfos ($v);
200
201 } elsif ($k eq "extendedTextInfos") {
202 $ns->has_readable_type ($v);
203
204 } elsif ($k eq "smoothing") { # cfplus-style smoothing
205 $ns->smoothing ($v);
206
207 } elsif ($k eq "fxix") {
208 $ns->fxix ($v);
209
210 } elsif ($k eq "msg") {
211 $ns->can_msg ($v);
212
213 } elsif ($k eq "excmd") {
214 # we support it
215
216 } else {
217 # other commands:
218 # sexp: no idea, probably for oudated servers
219 # tick: more stupidity, server should send a tick per tick
220
221 $setup{$k} = "FALSE";
222 }
223 }
224
225 $ns->send_packet (join " ", setup => %setup);
226
227 cf::datalog setup =>
228 request => $args,
229 reply => \%setup,
230 client => $ns->version,
231 ;
232}
233
234sub addme {
235 my ($ns) = @_;
236
237 if (!$ns->facecache) 141 if (!$ns->facecache)
238 { 142 {
239 $ns->send_drawinfo (<<EOF, cf::NDI_RED); 143 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
240 144
241 145
242*** 146***
243*** WARNING: 147*** WARNING:
244*** Your client does not support face/image caching, 148*** Your client does not support face/image caching,
249*** 153***
250*** CFPlus: all known versions automatically enable the facecache. 154*** CFPlus: all known versions automatically enable the facecache.
251*** cfclient: use the -cache commandline option. 155*** cfclient: use the -cache commandline option.
252*** cfclient: map will not redraw automatically (bug). 156*** cfclient: map will not redraw automatically (bug).
253*** gcfclient: use -cache commandline option, or enable 157*** gcfclient: use -cache commandline option, or enable
254*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. 158*** gcfclient: Client => Configure => Map & Image => Cache Images.
255*** jcrossclient: your client is broken, use CFPlus or gcfclient. 159*** jcrossclient: your client is broken, use CFPlus or gcfclient.
256*** 160***
257*** 161***
258EOF 162EOF
259 if ($ns->version =~ /jcrossclient/) { 163 if ($ns->version =~ /jcrossclient/) {
280 } 184 }
281 185
282 $ns->pl and return $ns->destroy; 186 $ns->pl and return $ns->destroy;
283 187
284 $ns->async (sub { 188 $ns->async (sub {
189 $Coro::current->{desc} = "addme init";
190
285 my ($user, $pass); 191 my ($user, $pass);
286 192
287 $ns->send_packet ("addme_success"); 193 $ns->send_packet ("addme_success");
288 194
289 for (;;) { 195 for (;;) {
312 . "(only a-z, A-Z and 0-9 are allowed), " 218 . "(only a-z, A-Z and 0-9 are allowed), "
313 . "or is not between 3 and 18 characters in length.", 219 . "or is not between 3 and 18 characters in length.",
314 cf::NDI_RED 220 cf::NDI_RED
315 ); 221 );
316 } 222 }
223 Coro::Timer::sleep 0.4;
317 } 224 }
318 225
319 check_playing $ns, $user and next; 226 check_playing $ns, $user and next;
227
228 $Coro::current->{desc} = "addme($user) pass";
320 229
321 $ns->send_drawinfo ( 230 $ns->send_drawinfo (
322 "Welcome $user, please enter your password now. " 231 "Welcome $user, please enter your password now. "
323 . "New users should now choose a password. " 232 . "New users should now choose a password. "
324 . "Anything your client lets you enter is fine.", 233 . "Anything your client lets you enter is fine.",
332 $ns->send_drawinfo ( 241 $ns->send_drawinfo (
333 "Try to use at least three characters as your password please, " 242 "Try to use at least three characters as your password please, "
334 . "that cannot be too much to ask for :)", 243 . "that cannot be too much to ask for :)",
335 cf::NDI_RED 244 cf::NDI_RED
336 ); 245 );
246 Coro::Timer::sleep 0.4;
337 } 247 }
338 248
339 # lock this username for the remainder of this login session 249 # lock this username for the remainder of this login session
340 if ($cf::LOGIN_LOCK{$user}) { 250 if ($cf::LOGIN_LOCK{$user}) {
341 $ns->send_drawinfo ( 251 $ns->send_drawinfo (
346 next; 256 next;
347 } 257 }
348 local $cf::LOGIN_LOCK{$user} = 1; 258 local $cf::LOGIN_LOCK{$user} = 1;
349 259
350 check_playing $ns, $user and next; 260 check_playing $ns, $user and next;
261
262 $Coro::current->{desc} = "addme($user) check";
351 263
352 # try to read the user file and check the password 264 # try to read the user file and check the password
353 if (my $pl = cf::player::find $user) { 265 if (my $pl = cf::player::find $user) {
354 aio_stat $pl->path and next; 266 aio_stat $pl->path and next;
355 my $mtime = (stat _)[9]; 267 my $mtime = (stat _)[9];
409 next; 321 next;
410 } 322 }
411 } 323 }
412 324
413 # the rest of this function is character creation 325 # the rest of this function is character creation
326 $Coro::current->{desc} = "addme($user) chargen";
414 327
415 # just to make sure nothing is left over 328 # just to make sure nothing is left over
416 nuke_playerdir $user; 329 nuke_playerdir $user;
417 330
418 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; 331 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
422 nuke_str $pass2; 335 nuke_str $pass2;
423 $ns->send_drawinfo ( 336 $ns->send_drawinfo (
424 "The passwords do not match, please try again.", 337 "The passwords do not match, please try again.",
425 cf::NDI_RED 338 cf::NDI_RED
426 ); 339 );
340 Coro::Timer::sleep 0.5;
427 next; 341 next;
428 } 342 }
429 343
430 nuke_str $pass2; 344 nuke_str $pass2;
431 345
453 $ob->swap_stats ($res - 1, $swap - 1); 367 $ob->swap_stats ($res - 1, $swap - 1);
454 } 368 }
455 } else { 369 } else {
456 $ob->roll_stats; 370 $ob->roll_stats;
457 } 371 }
372
373 Coro::Timer::sleep 0.2;
458 } 374 }
459 375
460 $ob->set_animation (2); 376 $ob->set_animation (2);
461 $ob->add_statbonus; 377 $ob->add_statbonus;
462 378
463 while () { 379 while () {
464 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); 380 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
465 my $msg = $ob->msg; 381 my $msg = $ob->msg;
466 $msg =~ s/(?<=\S)\n(?=\S)/ /g; 382 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
467 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); 383 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
468 384
469 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 385 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
470 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 386 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
471 387
472 last if $res =~ /[dD]/; 388 last if $res =~ /[dD]/;
473 389
474 $pl->chargen_race_next; 390 $pl->chargen_race_next;
391 Coro::Timer::sleep 0.2;
475 } 392 }
476 393
477 $pl->chargen_race_done; 394 $pl->chargen_race_done;
395
396 while () {
397 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
398 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
399
400 if ($res =~ /^[fF]/) {
401 $pl->gender (1);
402 last;
403 } elsif ($res =~ /^[mM]/) {
404 $pl->gender (0);
405 last;
406 }
407 Coro::Timer::sleep 0.2;
408 }
409
410 $ob->reply (undef, "Welcome to Deliantra!");
478 411
479 delete $pl->{deny_save}; 412 delete $pl->{deny_save};
480 413
481 last; 414 last;
482 } 415 }
483 }); 416 });
484} 417});
485 418
486cf::register_command quit => sub { 419cf::register_command quit => sub {
487 my ($ob, $arg) = @_; 420 my ($ob, $arg) = @_;
488 421
489 $ob->reply (undef, 422 $ob->reply (undef,
560 $pl->{unclean_save} = $cf::RUNTIME; 493 $pl->{unclean_save} = $cf::RUNTIME;
561 } 494 }
562 }, 495 },
563); 496);
564 497
565cf::client->attach (
566 on_addme => \&addme,
567 on_setup => \&setup,
568);
569
570############################################################################# 498#############################################################################
571 499
572our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs 500our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
573our $SAVE_TIMEOUT = 20; # save players every n seconds 501our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
574 502
575our $SCHEDULER = cf::async_ext { 503our $SCHEDULER = cf::async_ext {
576 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); 504 $Coro::current->{desc} = "player scheduler";
505
577 while () { 506 while () {
578 $schedule_interval->next; 507 Coro::EV::timer_once $SCHEDULE_INTERVAL;
579 508
580 # this weird form of iteration over values is used because 509 # this weird form of iteration over values is used because
581 # the hash changes underneath us frequently, and for 510 # the hash changes underneath us frequently, and for
582 # keeps a direct reference to the value without (in 5.8 perls) 511 # keeps a direct reference to the value without (in 5.8 perls)
583 # keeping a reference, so this is prone to crashes or worse. 512 # keeping a reference, so this is prone to crashes or worse.
587 or next; 516 or next;
588 $pl->valid or next; 517 $pl->valid or next;
589 518
590 eval { 519 eval {
591 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 520 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
592 cf::wait_for_tick_begin;
593 $pl->save; 521 $pl->save;
594 522
595 unless ($pl->active || $pl->ns) { 523 unless ($pl->active || $pl->ns) {
596 # check refcounts, this is tricky and needs to be adjusted to fit server internals 524 # check refcounts, this is tricky and needs to be adjusted to fit server internals
597 my $ob = $pl->ob; 525 my $ob = $pl->ob;
606 534
607 # remove from sight and get fresh "copies" 535 # remove from sight and get fresh "copies"
608 $pl = delete $cf::PLAYER{$ob->name}; 536 $pl = delete $cf::PLAYER{$ob->name};
609 $ob = $pl->ob; 537 $ob = $pl->ob;
610 538
611 $ob->destroy;
612 $pl->destroy; 539 $pl->destroy; # destroys $ob
613 } else { 540 } else {
614 my $a_ = $pl->refcnt;#d# 541 my $a_ = $pl->refcnt;#d#
615 my $b_ = $ob->refcnt;#d# 542 my $b_ = $ob->refcnt;#d#
616 543
617 warn "player-scheduler refcnt ", $ob->name, " pp$pl_ref,pc$a_ op$ob_ref,oc$b_\n";#d# 544 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
618 } 545 }
619 } 546 }
620 } 547 }
621 }; 548 };
622 warn $@ if $@; 549 warn $@ if $@;

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