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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.76 by root, Fri Dec 28 19:40:22 2007 UTC vs.
Revision 1.82 by root, Sun Apr 6 17:08:51 2008 UTC

52 ); 52 );
53 53
54 1 54 1
55} 55}
56 56
57sub safe_spot($$$) { 57sub safe_spot($) {
58 my ($m, $x, $y) = @_; 58 my ($pl) = @_;
59
60 my $ob = $pl->ob;
61
62 my $m = $ob->map
63 or return;
64 my $x = $ob->x;
65 my $y = $ob->y;
66
67# return 0;#d#
68# warn join ":", $m->at ($x, $y);#d#
69# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
70# return 0;
59 71
60 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) 72 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
61} 73}
62 74
63sub enter_map { 75sub enter_map {
70 ? @{delete $ob->{_link_pos}} 82 ? @{delete $ob->{_link_pos}}
71 : ($pl->maplevel, $ob->x, $ob->y); 83 : ($pl->maplevel, $ob->x, $ob->y);
72 84
73 $ob->enter_link; 85 $ob->enter_link;
74 86
87 my $m = cf::map::find $map;
75 if (my $time = delete $pl->{unclean_save}) { 88 my $time = delete $pl->{unclean_save};
76 if (my $m = cf::map::find $map) { 89
90 if ($time && $m) {
77 if ($time < $m->{instantiate_time}) { 91 if ($time < $m->{instantiate_time}) {
78 # the map was reset in the meantime 92 # the map was reset in the meantime
79 my $age = $cf::RUNTIME - $time; 93 my $age = $cf::RUNTIME - $time;
80 94
81 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
82 96
83 ($map, $x, $y) = $pl->savebed;
84
85 if (safe_spot $m, $x, $y) {
86 # do nothing, this is simply ok without a special scary message
87 } elsif ($age >= $MAX_DISCONNECT_TIME) { 97 if ($age >= $MAX_DISCONNECT_TIME) {
88 $ob->message (
89 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
90 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
91 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
92 . "H<You disconnected too long without having used a savebed.>",
93 cf::NDI_RED
94 );
95 # kill them.
96 # reminds me of the famous badness 10000 syndrome...
97 $ob->stats->hp (-10000); #] if they survive this they deserved to live
98 $pl->killer ("a cave-in");
99 } else {
100 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
102 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
103 . "Better use a savebed next time, much worse things could have happened... "
104 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
105 cf::NDI_RED
106 );
107 }
108 } elsif (safe_spot $m, $x, $y) {
109 # do nothing, this is simply ok without a special scary message
110 } else {
111 $ob->message ( 98 $ob->message (
112 "You didn't use a bed to reality to leave this realm. This is very dangerous, " 99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
113 . "as lots of things could happen when you leave by other means, such as cave-ins, " 100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
114 . "or monsters suddenly snapping your body. Better use a savebed next time. " 101 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
115 . "H<Always apply a bed of reality to disconnect from the server.>", 102 . "H<You disconnected too long without having used a savebed.>",
116 cf::NDI_RED 103 cf::NDI_RED
117 ); 104 );
105 # kill them.
106 # reminds me of the famous badness 10000 syndrome...
107 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 $pl->killer ("a cave-in");
109 } else {
110 ($map, $x, $y) = $pl->savebed;
111
112 $ob->message (
113 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
114 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
115 . "Better use a savebed next time, much worse things could have happened... "
116 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
117 cf::NDI_RED
118 );
119 }
120 } else {
121 $ob->message (
122 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
123 . "as lots of things could happen when you leave by other means, such as cave-ins, "
124 . "or monsters suddenly snapping your body. Better use a savebed next time. "
125 . "H<Always apply a bed of reality to disconnect from the server.>",
126 cf::NDI_RED
118 } 127 );
119 } 128 }
120 } 129 }
121 130
122 $ob->goto ($map, $x, $y); 131 $ob->goto ($map, $x, $y);
123} 132}
149*** or it has been disabled. Face caching is mandatory 158*** or it has been disabled. Face caching is mandatory
150*** so please enable it or use a newer client. 159*** so please enable it or use a newer client.
151*** 160***
152*** Look at your client preferences: 161*** Look at your client preferences:
153*** 162***
154*** CFPlus: all known versions automatically enable the facecache. 163*** deliantra: all known versions automatically enable the facecache.
155*** cfclient: use the -cache commandline option. 164*** cfclient: use the -cache commandline option.
156*** cfclient: map will not redraw automatically (bug). 165*** cfclient: map will not redraw automatically (bug).
157*** gcfclient: use -cache commandline option, or enable 166*** gcfclient: use -cache commandline option, or enable
158*** gcfclient: Client => Configure => Map & Image => Cache Images. 167*** gcfclient: Client => Configure => Map & Image => Cache Images.
159*** jcrossclient: your client is broken, use CFPlus or gcfclient. 168*** jcrossclient: your client is broken, use deliantra or gcfclient.
160*** 169***
161*** 170***
162EOF 171EOF
163 if ($ns->version =~ /jcrossclient/) { 172 if ($ns->version =~ /jcrossclient/) {
164 # let them, for now 173 # let them, for now
488 497
489 if ($cleanly) { 498 if ($cleanly) {
490 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 499 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
491 } else { 500 } else {
492 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 501 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
493 $pl->{unclean_save} = $cf::RUNTIME; 502 $pl->{unclean_save} = $cf::RUNTIME
503 unless safe_spot $pl;
494 } 504 }
495 }, 505 },
496); 506);
497 507
498############################################################################# 508#############################################################################
545 } 555 }
546 } 556 }
547 } 557 }
548 }; 558 };
549 warn $@ if $@; 559 warn $@ if $@;
550 Coro::cede; 560 cf::cede_to_tick;
551 }; 561 };
552 } 562 }
553}; 563};
554 564
555$SCHEDULER->prio (1); 565$SCHEDULER->prio (1);

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