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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.76 by root, Fri Dec 28 19:40:22 2007 UTC vs.
Revision 1.84 by root, Wed Apr 30 06:40:28 2008 UTC

52 ); 52 );
53 53
54 1 54 1
55} 55}
56 56
57sub safe_spot($$$) { 57sub safe_spot($) {
58 my ($m, $x, $y) = @_; 58 my ($pl) = @_;
59
60 my $ob = $pl->ob;
61
62 my $m = $ob->map
63 or return;
64 my $x = $ob->x;
65 my $y = $ob->y;
66
67# return 0;#d#
68# warn join ":", $m->at ($x, $y);#d#
69# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
70# return 0;
59 71
60 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) 72 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
61} 73}
62 74
63sub enter_map { 75sub enter_map {
70 ? @{delete $ob->{_link_pos}} 82 ? @{delete $ob->{_link_pos}}
71 : ($pl->maplevel, $ob->x, $ob->y); 83 : ($pl->maplevel, $ob->x, $ob->y);
72 84
73 $ob->enter_link; 85 $ob->enter_link;
74 86
87 my $m = cf::map::find $map;
75 if (my $time = delete $pl->{unclean_save}) { 88 my $time = delete $pl->{unclean_save};
76 if (my $m = cf::map::find $map) { 89
90 if ($time && $m) {
77 if ($time < $m->{instantiate_time}) { 91 if ($time < $m->{instantiate_time}) {
78 # the map was reset in the meantime 92 # the map was reset in the meantime
79 my $age = $cf::RUNTIME - $time; 93 my $age = $cf::RUNTIME - $time;
80 94
81 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
82 96
83 ($map, $x, $y) = $pl->savebed;
84
85 if (safe_spot $m, $x, $y) {
86 # do nothing, this is simply ok without a special scary message
87 } elsif ($age >= $MAX_DISCONNECT_TIME) { 97 if ($age >= $MAX_DISCONNECT_TIME) {
88 $ob->message (
89 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
90 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
91 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
92 . "H<You disconnected too long without having used a savebed.>",
93 cf::NDI_RED
94 );
95 # kill them.
96 # reminds me of the famous badness 10000 syndrome...
97 $ob->stats->hp (-10000); #] if they survive this they deserved to live
98 $pl->killer ("a cave-in");
99 } else {
100 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
102 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
103 . "Better use a savebed next time, much worse things could have happened... "
104 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
105 cf::NDI_RED
106 );
107 }
108 } elsif (safe_spot $m, $x, $y) {
109 # do nothing, this is simply ok without a special scary message
110 } else {
111 $ob->message ( 98 $ob->message (
112 "You didn't use a bed to reality to leave this realm. This is very dangerous, " 99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
113 . "as lots of things could happen when you leave by other means, such as cave-ins, " 100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
114 . "or monsters suddenly snapping your body. Better use a savebed next time. " 101 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
115 . "H<Always apply a bed of reality to disconnect from the server.>", 102 . "H<You disconnected too long without having used a savebed.>",
116 cf::NDI_RED 103 cf::NDI_RED
117 ); 104 );
105 # kill them.
106 # reminds me of the famous badness 10000 syndrome...
107 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 my $killer = cf::arch::get "killer_login";
109 $pl->killer ($killer);
110 $killer->destroy;
111 } else {
112 ($map, $x, $y) = $pl->savebed;
113
114 $ob->message (
115 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
116 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
117 . "Better use a savebed next time, much worse things could have happened... "
118 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
119 cf::NDI_RED
120 );
121 }
122 } else {
123 $ob->message (
124 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
125 . "as lots of things could happen when you leave by other means, such as cave-ins, "
126 . "or monsters suddenly snapping your body. Better use a savebed next time. "
127 . "H<Always apply a bed of reality to disconnect from the server.>",
128 cf::NDI_RED
118 } 129 );
119 } 130 }
120 } 131 }
121 132
122 $ob->goto ($map, $x, $y); 133 $ob->goto ($map, $x, $y);
123} 134}
149*** or it has been disabled. Face caching is mandatory 160*** or it has been disabled. Face caching is mandatory
150*** so please enable it or use a newer client. 161*** so please enable it or use a newer client.
151*** 162***
152*** Look at your client preferences: 163*** Look at your client preferences:
153*** 164***
154*** CFPlus: all known versions automatically enable the facecache. 165*** deliantra: all known versions automatically enable the facecache.
155*** cfclient: use the -cache commandline option. 166*** cfclient: use the -cache commandline option.
156*** cfclient: map will not redraw automatically (bug). 167*** cfclient: map will not redraw automatically (bug).
157*** gcfclient: use -cache commandline option, or enable 168*** gcfclient: use -cache commandline option, or enable
158*** gcfclient: Client => Configure => Map & Image => Cache Images. 169*** gcfclient: Client => Configure => Map & Image => Cache Images.
159*** jcrossclient: your client is broken, use CFPlus or gcfclient. 170*** jcrossclient: your client is broken, use deliantra or gcfclient.
160*** 171***
161*** 172***
162EOF 173EOF
163 if ($ns->version =~ /jcrossclient/) { 174 if ($ns->version =~ /jcrossclient/) {
164 # let them, for now 175 # let them, for now
456 467
457 # update respawn position 468 # update respawn position
458 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 469 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
459 cf::async { $pl->save }; 470 cf::async { $pl->save };
460 471
472 my $killer = cf::arch::get "killer_logout";
461 $pl->killer ("left"); 473 $pl->killer ($killer);
474 $killer->destroy;
462 $ob->check_score; 475 $ob->check_score;
463 476
464 $ob->reply (undef, "In the future, you will wake up here when you die."); 477 $ob->reply (undef, "In the future, you will wake up here when you die.");
465 478
466 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 479 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
488 501
489 if ($cleanly) { 502 if ($cleanly) {
490 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 503 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
491 } else { 504 } else {
492 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 505 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
493 $pl->{unclean_save} = $cf::RUNTIME; 506 $pl->{unclean_save} = $cf::RUNTIME
507 unless safe_spot $pl;
494 } 508 }
495 }, 509 },
496); 510);
497 511
498############################################################################# 512#############################################################################
539 $pl->destroy; # destroys $ob 553 $pl->destroy; # destroys $ob
540 } else { 554 } else {
541 my $a_ = $pl->refcnt;#d# 555 my $a_ = $pl->refcnt;#d#
542 my $b_ = $ob->refcnt;#d# 556 my $b_ = $ob->refcnt;#d#
543 557
544 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# 558 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
545 } 559 }
546 } 560 }
547 } 561 }
548 }; 562 };
549 warn $@ if $@; 563 warn $@ if $@;
550 Coro::cede; 564 cf::cede_to_tick;
551 }; 565 };
552 } 566 }
553}; 567};
554 568
555$SCHEDULER->prio (1); 569$SCHEDULER->prio (1);

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