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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.76 by root, Fri Dec 28 19:40:22 2007 UTC vs.
Revision 1.89 by root, Sat Aug 30 05:19:03 2008 UTC

52 ); 52 );
53 53
54 1 54 1
55} 55}
56 56
57sub safe_spot($$$) { 57sub safe_spot($) {
58 my ($m, $x, $y) = @_; 58 my ($pl) = @_;
59
60 my $ob = $pl->ob;
61
62 my $m = $ob->map
63 or return;
64 my $x = $ob->x;
65 my $y = $ob->y;
66
67# return 0;#d#
68# warn join ":", $m->at ($x, $y);#d#
69# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
70# return 0;
59 71
60 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) 72 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
61} 73}
62 74
63sub enter_map { 75sub enter_map {
64 my ($pl) = @_; 76 my ($pl) = @_;
65 77
78 warn $pl->ob->name, ": enter map 1\n";#d#
66 my $ob = $pl->ob; 79 my $ob = $pl->ob;
67 80
68 my ($map, $x, $y) 81 my ($map, $x, $y)
69 = $ob->{_link_pos} 82 = $ob->{_link_pos}
70 ? @{delete $ob->{_link_pos}} 83 ? @{delete $ob->{_link_pos}}
71 : ($pl->maplevel, $ob->x, $ob->y); 84 : ($pl->maplevel, $ob->x, $ob->y);
72 85
86 warn $pl->ob->name, ": enter map 2\n";#d#
73 $ob->enter_link; 87 $ob->enter_link;
88 warn $pl->ob->name, ": enter map 3\n";#d#
74 89
90 my $m = cf::map::find $map;
75 if (my $time = delete $pl->{unclean_save}) { 91 my $time = delete $pl->{unclean_save};
76 if (my $m = cf::map::find $map) { 92 warn $pl->ob->name, ": enter map 4\n";#d#
93
94 if ($time && $m) {
77 if ($time < $m->{instantiate_time}) { 95 if ($time < $m->{instantiate_time}) {
78 # the map was reset in the meantime 96 # the map was reset in the meantime
79 my $age = $cf::RUNTIME - $time; 97 my $age = $cf::RUNTIME - $time;
80 98
81 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 99 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
82 100
83 ($map, $x, $y) = $pl->savebed;
84
85 if (safe_spot $m, $x, $y) {
86 # do nothing, this is simply ok without a special scary message
87 } elsif ($age >= $MAX_DISCONNECT_TIME) { 101 if ($age >= $MAX_DISCONNECT_TIME) {
88 $ob->message (
89 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
90 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
91 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
92 . "H<You disconnected too long without having used a savebed.>",
93 cf::NDI_RED
94 );
95 # kill them.
96 # reminds me of the famous badness 10000 syndrome...
97 $ob->stats->hp (-10000); #] if they survive this they deserved to live
98 $pl->killer ("a cave-in");
99 } else {
100 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
102 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
103 . "Better use a savebed next time, much worse things could have happened... "
104 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
105 cf::NDI_RED
106 );
107 }
108 } elsif (safe_spot $m, $x, $y) {
109 # do nothing, this is simply ok without a special scary message
110 } else {
111 $ob->message ( 102 $ob->message (
112 "You didn't use a bed to reality to leave this realm. This is very dangerous, " 103 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
113 . "as lots of things could happen when you leave by other means, such as cave-ins, " 104 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
114 . "or monsters suddenly snapping your body. Better use a savebed next time. " 105 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
115 . "H<Always apply a bed of reality to disconnect from the server.>", 106 . "H<You disconnected too long without having used a savebed.>",
116 cf::NDI_RED 107 cf::NDI_RED
117 ); 108 );
109 # kill them.
110 # reminds me of the famous badness 10000 syndrome...
111 $ob->stats->hp (-10000); #] if they survive this they deserved to live
112 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
113 } else {
114 ($map, $x, $y) = $pl->savebed;
115
116 $ob->message (
117 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
118 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
119 . "Better use a savebed next time, much worse things could have happened... "
120 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
121 cf::NDI_RED
122 );
123 }
124 } else {
125 $ob->message (
126 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
127 . "as lots of things could happen when you leave by other means, such as cave-ins, "
128 . "or monsters suddenly snapping your body. Better use a savebed next time. "
129 . "H<Always apply a bed of reality to disconnect from the server.>",
130 cf::NDI_RED
118 } 131 );
119 } 132 }
120 } 133 }
121 134
135 warn $pl->ob->name, ": enter map 5\n";#d#
122 $ob->goto ($map, $x, $y); 136 #$ob->goto ($map, $x, $y);
137 $ob->goto ($map, $x, $y, sub {
138 warn $pl->ob->name, ": enter map check\n";#d#
139 $_[0]
140 }, sub {
141 warn $pl->ob->name, ": enter map done\n";#d#
142 });
143 warn $pl->ob->name, ": enter map 6\n";#d#
144
123} 145}
124 146
125# delete a player directory, be non-blocking AND synchronous... 147# delete a player directory, be non-blocking AND synchronous...
126# (thats hard, so we crap out and fork). 148# (thats hard, so we crap out and fork).
127sub nuke_playerdir { 149sub nuke_playerdir {
149*** or it has been disabled. Face caching is mandatory 171*** or it has been disabled. Face caching is mandatory
150*** so please enable it or use a newer client. 172*** so please enable it or use a newer client.
151*** 173***
152*** Look at your client preferences: 174*** Look at your client preferences:
153*** 175***
154*** CFPlus: all known versions automatically enable the facecache. 176*** deliantra: all known versions automatically enable the facecache.
155*** cfclient: use the -cache commandline option. 177*** cfclient: use the -cache commandline option.
156*** cfclient: map will not redraw automatically (bug). 178*** cfclient: map will not redraw automatically (bug).
157*** gcfclient: use -cache commandline option, or enable 179*** gcfclient: use -cache commandline option, or enable
158*** gcfclient: Client => Configure => Map & Image => Cache Images. 180*** gcfclient: Client => Configure => Map & Image => Cache Images.
159*** jcrossclient: your client is broken, use CFPlus or gcfclient. 181*** jcrossclient: your client is broken, use deliantra or gcfclient.
160*** 182***
161*** 183***
162EOF 184EOF
163 if ($ns->version =~ /jcrossclient/) { 185 if ($ns->version =~ /jcrossclient/) {
164 # let them, for now 186 # let them, for now
200 cf::NDI_BLUE 222 cf::NDI_BLUE
201 ); 223 );
202 224
203 # read username 225 # read username
204 while () { 226 while () {
205 $user = query $ns, 0, "What is your name?\n:"; 227 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
206 228
207 if ($cf::LOGIN_LOCK{$user}) { 229 if ($cf::LOGIN_LOCK{$user}) {
208 $ns->send_drawinfo ( 230 $ns->send_drawinfo (
209 "That username is currently used in another login session. " 231 "That username is currently used in another login session. "
210 . "Chose another, or wait till the other session has ended.", 232 . "Chose another, or wait till the other session has ended.",
368 } 390 }
369 } else { 391 } else {
370 $ob->roll_stats; 392 $ob->roll_stats;
371 } 393 }
372 394
373 Coro::Timer::sleep 0.2; 395 Coro::Timer::sleep 0.05;
374 } 396 }
375 397
376 $ob->set_animation (2); 398 $ob->set_animation (2);
377 $ob->add_statbonus; 399 $ob->add_statbonus;
378 400
389 411
390 $pl->chargen_race_next; 412 $pl->chargen_race_next;
391 Coro::Timer::sleep 0.2; 413 Coro::Timer::sleep 0.2;
392 } 414 }
393 415
416 # create the playerdir, if necessary, as chargen_race_done did it before
417 # presumably because of unique maps
418 aio_mkdir playerdir $pl, 0770;
394 $pl->chargen_race_done; 419 $pl->chargen_race_done;
395 420
396 while () { 421 while () {
397 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 422 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
398 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 423 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
456 481
457 # update respawn position 482 # update respawn position
458 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 483 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
459 cf::async { $pl->save }; 484 cf::async { $pl->save };
460 485
461 $pl->killer ("left"); 486 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
462 $ob->check_score; 487 $ob->check_score;
463 488
464 $ob->reply (undef, "In the future, you will wake up here when you die."); 489 $ob->reply (undef, "In the future, you will wake up here when you die.");
465 490
466 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 491 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
488 513
489 if ($cleanly) { 514 if ($cleanly) {
490 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 515 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
491 } else { 516 } else {
492 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 517 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
493 $pl->{unclean_save} = $cf::RUNTIME; 518 $pl->{unclean_save} = $cf::RUNTIME
519 unless safe_spot $pl;
494 } 520 }
495 }, 521 },
496); 522);
497 523
498############################################################################# 524#############################################################################
539 $pl->destroy; # destroys $ob 565 $pl->destroy; # destroys $ob
540 } else { 566 } else {
541 my $a_ = $pl->refcnt;#d# 567 my $a_ = $pl->refcnt;#d#
542 my $b_ = $ob->refcnt;#d# 568 my $b_ = $ob->refcnt;#d#
543 569
544 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# 570 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
545 } 571 }
546 } 572 }
547 } 573 }
548 }; 574 };
549 warn $@ if $@; 575 warn $@ if $@;
550 Coro::cede; 576 cf::cede_to_tick;
551 }; 577 };
552 } 578 }
553}; 579};
554 580
555$SCHEDULER->prio (1); 581$SCHEDULER->prio (1);

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