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(Generate patch)

Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.79 by root, Sun Jan 13 09:19:56 2008 UTC vs.
Revision 1.85 by root, Mon May 5 16:02:20 2008 UTC

92 # the map was reset in the meantime 92 # the map was reset in the meantime
93 my $age = $cf::RUNTIME - $time; 93 my $age = $cf::RUNTIME - $time;
94 94
95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
96 96
97 ($map, $x, $y) = $pl->savebed;
98
99 if ($age >= $MAX_DISCONNECT_TIME) { 97 if ($age >= $MAX_DISCONNECT_TIME) {
100 $ob->message ( 98 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
102 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " 100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
103 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " 101 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
105 cf::NDI_RED 103 cf::NDI_RED
106 ); 104 );
107 # kill them. 105 # kill them.
108 # reminds me of the famous badness 10000 syndrome... 106 # reminds me of the famous badness 10000 syndrome...
109 $ob->stats->hp (-10000); #] if they survive this they deserved to live 107 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 my $killer = cf::arch::get "killer_login";
110 $pl->killer ("a cave-in"); 109 $pl->killer ($killer);
110 $killer->destroy;
111 } else { 111 } else {
112 ($map, $x, $y) = $pl->savebed;
113
112 $ob->message ( 114 $ob->message (
113 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 115 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
114 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 116 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
115 . "Better use a savebed next time, much worse things could have happened... " 117 . "Better use a savebed next time, much worse things could have happened... "
116 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", 118 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
398 400
399 $pl->chargen_race_next; 401 $pl->chargen_race_next;
400 Coro::Timer::sleep 0.2; 402 Coro::Timer::sleep 0.2;
401 } 403 }
402 404
405 # create the playerdir, if necessary, as chargen_race_done did it before
406 # presumably because of unique maps
407 aio_mkdir playerdir $pl, 0770;
403 $pl->chargen_race_done; 408 $pl->chargen_race_done;
404 409
405 while () { 410 while () {
406 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 411 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
407 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 412 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
465 470
466 # update respawn position 471 # update respawn position
467 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 472 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
468 cf::async { $pl->save }; 473 cf::async { $pl->save };
469 474
475 my $killer = cf::arch::get "killer_logout";
470 $pl->killer ("left"); 476 $pl->killer ($killer);
477 $killer->destroy;
471 $ob->check_score; 478 $ob->check_score;
472 479
473 $ob->reply (undef, "In the future, you will wake up here when you die."); 480 $ob->reply (undef, "In the future, you will wake up here when you die.");
474 481
475 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 482 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
497 504
498 if ($cleanly) { 505 if ($cleanly) {
499 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 506 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
500 } else { 507 } else {
501 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 508 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
502 warn "unclean\n" unless safe_spot $pl;#d#
503 $pl->{unclean_save} = $cf::RUNTIME 509 $pl->{unclean_save} = $cf::RUNTIME
504 unless safe_spot $pl; 510 unless safe_spot $pl;
505 } 511 }
506 }, 512 },
507); 513);
550 $pl->destroy; # destroys $ob 556 $pl->destroy; # destroys $ob
551 } else { 557 } else {
552 my $a_ = $pl->refcnt;#d# 558 my $a_ = $pl->refcnt;#d#
553 my $b_ = $ob->refcnt;#d# 559 my $b_ = $ob->refcnt;#d#
554 560
555 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# 561 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
556 } 562 }
557 } 563 }
558 } 564 }
559 }; 565 };
560 warn $@ if $@; 566 warn $@ if $@;
561 Coro::cede; 567 cf::cede_to_tick;
562 }; 568 };
563 } 569 }
564}; 570};
565 571
566$SCHEDULER->prio (1); 572$SCHEDULER->prio (1);

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