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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.84 by root, Wed Apr 30 06:40:28 2008 UTC vs.
Revision 1.105 by root, Wed Apr 28 11:28:21 2010 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
13} 13}
14 14
15sub query { 15sub query {
16 my ($ns, $flags, $text) = @_; 16 my ($ns, $flags, $text) = @_;
17 17
18 my $current = $Coro::current; 18 $ns->query ($flags, $text, Coro::rouse_cb);
19 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 19 Coro::rouse_wait
20 Coro::schedule while ref $current;
21
22 $current
23} 20}
24 21
25sub can_cleanup { 22sub can_cleanup {
26 my ($pl, $mtime) = @_; 23 my ($pl, $mtime) = @_;
27 24
103 cf::NDI_RED 100 cf::NDI_RED
104 ); 101 );
105 # kill them. 102 # kill them.
106 # reminds me of the famous badness 10000 syndrome... 103 # reminds me of the famous badness 10000 syndrome...
107 $ob->stats->hp (-10000); #] if they survive this they deserved to live 104 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 my $killer = cf::arch::get "killer_login"; 105 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
109 $pl->killer ($killer);
110 $killer->destroy;
111 } else { 106 } else {
112 ($map, $x, $y) = $pl->savebed; 107 ($map, $x, $y) = $pl->savebed;
113 108
114 $ob->message ( 109 $ob->message (
115 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 110 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
132 127
133 $ob->goto ($map, $x, $y); 128 $ob->goto ($map, $x, $y);
134} 129}
135 130
136# delete a player directory, be non-blocking AND synchronous... 131# delete a player directory, be non-blocking AND synchronous...
137# (thats hard, so we crap out and fork). 132# (that's hard, so we crap out and fork).
138sub nuke_playerdir { 133sub nuke_playerdir {
139 my ($user) = @_; 134 my ($user) = @_;
140 135
141 my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; 136 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
142 137
146 }; 141 };
147} 142}
148 143
149cf::client->attach (on_addme => sub { 144cf::client->attach (on_addme => sub {
150 my ($ns) = @_; 145 my ($ns) = @_;
151
152 if (!$ns->facecache)
153 {
154 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
155
156
157***
158*** WARNING:
159*** Your client does not support face/image caching,
160*** or it has been disabled. Face caching is mandatory
161*** so please enable it or use a newer client.
162***
163*** Look at your client preferences:
164***
165*** deliantra: all known versions automatically enable the facecache.
166*** cfclient: use the -cache commandline option.
167*** cfclient: map will not redraw automatically (bug).
168*** gcfclient: use -cache commandline option, or enable
169*** gcfclient: Client => Configure => Map & Image => Cache Images.
170*** jcrossclient: your client is broken, use deliantra or gcfclient.
171***
172***
173EOF
174 if ($ns->version =~ /jcrossclient/) {
175 # let them, for now
176 } else {
177 $ns->flush;
178 return $ns->destroy;
179 }
180
181 # $ns->facecache = true;
182 }
183
184 if ($ns->mapmode < cf::Map1aCmd) {
185 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
186
187
188***
189*** WARNING:
190*** Your client is too old. Please upgrade to a newer version.
191EOF
192
193 $ns->flush;
194 return $ns->destroy;
195 }
196 146
197 $ns->pl and return $ns->destroy; 147 $ns->pl and return $ns->destroy;
198 148
199 $ns->async (sub { 149 $ns->async (sub {
200 $Coro::current->{desc} = "addme init"; 150 $Coro::current->{desc} = "addme init";
211 cf::NDI_BLUE 161 cf::NDI_BLUE
212 ); 162 );
213 163
214 # read username 164 # read username
215 while () { 165 while () {
216 $user = query $ns, 0, "What is your name?\n:"; 166 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
217 167
218 if ($cf::LOGIN_LOCK{$user}) { 168 if ($cf::LOGIN_LOCK{$user}) {
219 $ns->send_drawinfo ( 169 $ns->send_drawinfo (
220 "That username is currently used in another login session. " 170 "That username is currently used in another login session. "
221 . "Chose another, or wait till the other session has ended.", 171 . "Chose another, or wait till the other session has ended.",
222 cf::NDI_RED 172 cf::NDI_RED
223 ); 173 );
224 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { 174 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
225 last; 175 last;
226 } else { 176 } else {
227 $ns->send_drawinfo ( 177 $ns->send_drawinfo (
228 "Your username contains illegal characters " 178 "Your username contains illegal characters "
229 . "(only a-z, A-Z and 0-9 are allowed), " 179 . "(only a-z, A-Z and 0-9 are allowed), "
230 . "or is not between 3 and 18 characters in length.", 180 . "or is not between 3 and 20 characters in length.",
231 cf::NDI_RED 181 cf::NDI_RED
232 ); 182 );
233 } 183 }
234 Coro::Timer::sleep 0.4; 184 Coro::Timer::sleep 0.4;
235 } 185 }
353 } 303 }
354 304
355 nuke_str $pass2; 305 nuke_str $pass2;
356 306
357 my $pl = cf::player::new $user; 307 my $pl = cf::player::new $user;
358 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); 308 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)]);
359 nuke_str $pass; 309 nuke_str $pass;
360 $pl->connect ($ns); 310 $pl->connect ($ns);
361 my $ob = $pl->ob; 311 my $ob = $pl->ob;
362 312
363 $ob->goto ($pl->maplevel, $ob->x, $ob->y); 313 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
379 } 329 }
380 } else { 330 } else {
381 $ob->roll_stats; 331 $ob->roll_stats;
382 } 332 }
383 333
384 Coro::Timer::sleep 0.2; 334 Coro::Timer::sleep 0.05;
385 } 335 }
386 336
387 $ob->set_animation (2); 337 $ob->set_animation (2);
388 $ob->add_statbonus; 338 $ob->add_statbonus;
389 339
397 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 347 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
398 348
399 last if $res =~ /[dD]/; 349 last if $res =~ /[dD]/;
400 350
401 $pl->chargen_race_next; 351 $pl->chargen_race_next;
402 Coro::Timer::sleep 0.2; 352 Coro::Timer::sleep 0.05;
403 } 353 }
404 354
355 # create the playerdir, if necessary, as chargen_race_done did it before
356 # presumably because of unique maps
357 aio_mkdir playerdir $pl, 0770;
405 $pl->chargen_race_done; 358 $pl->chargen_race_done;
406 359
407 while () { 360 while () {
408 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 361 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
409 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 362 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
413 last; 366 last;
414 } elsif ($res =~ /^[mM]/) { 367 } elsif ($res =~ /^[mM]/) {
415 $pl->gender (0); 368 $pl->gender (0);
416 last; 369 last;
417 } 370 }
418 Coro::Timer::sleep 0.2; 371 Coro::Timer::sleep 0.05;
419 } 372 }
420 373
421 $ob->reply (undef, "Welcome to Deliantra!"); 374 $ob->reply (undef, "Welcome to Deliantra!");
422 375
376 # XXX: Workaround for delayed client ext protocol handshake
377 $pl->esrv_new_player;
378
423 delete $pl->{deny_save}; 379 delete $pl->{deny_save};
424 380
425 last; 381 last;
382 }
383
384 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
385 $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
426 } 386 }
427 }); 387 });
428}); 388});
429 389
430cf::register_command quit => sub { 390cf::register_command quit => sub {
431 my ($ob, $arg) = @_; 391 my ($ob, $arg) = @_;
432 392
433 $ob->reply (undef, 393 $ob->send_msg (undef,
434 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " 394 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
435 . "If you are sure you want to do this, then use the quit_character command instead of quit.", 395 . "If you are sure you want to do this, then use the quit_character command instead of quit.",
436 cf::NDI_UNIQUE | cf::NDI_RED); 396 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
437}; 397};
438 398
439cf::register_command quit_character => sub { 399cf::register_command quit_character => sub {
440 my ($ob, $arg) = @_; 400 my ($ob, $arg) = @_;
441 401
442 my $pl = $ob->contr; 402 my $pl = $ob->contr;
443 403
444 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 404 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
445 if ($_[0] !~ /^[yY]/) { 405 if ($_[0] !~ /^[yY]/) {
446 $ob->reply (undef, 406 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
447 "Ok, not not quitting then.",
448 cf::NDI_UNIQUE | cf::NDI_RED);
449 } else { 407 } else {
450 $ob->reply (undef, 408 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
451 "Ok, quitting, hope to see you again.",
452 cf::NDI_UNIQUE | cf::NDI_RED);
453 $pl->ns->flush; 409 $pl->ns->flush;
410 cf::async {
411 ext::highscore::check $pl->ob;
454 cf::async { $pl->quit_character }; 412 $pl->quit_character;
413 };
455 } 414 }
456 }); 415 });
457}; 416};
458 417
459cf::object->attach ( 418cf::object->attach (
467 426
468 # update respawn position 427 # update respawn position
469 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 428 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
470 cf::async { $pl->save }; 429 cf::async { $pl->save };
471 430
472 my $killer = cf::arch::get "killer_logout"; 431 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
473 $pl->killer ($killer); 432 ext::highscore::check $ob;
474 $killer->destroy;
475 $ob->check_score;
476 433
477 $ob->reply (undef, "In the future, you will wake up here when you die."); 434 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
478 435
479 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 436 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
480 if ($_[0] !~ /^[yY]/) { 437 if ($_[0] !~ /^[yY]/) {
481 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 438 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
482 $pl->deactivate; 439 $pl->deactivate;
507 unless safe_spot $pl; 464 unless safe_spot $pl;
508 } 465 }
509 }, 466 },
510); 467);
511 468
512#############################################################################
513 469
514our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
515our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
516
517our $SCHEDULER = cf::async_ext {
518 $Coro::current->{desc} = "player scheduler";
519
520 while () {
521 Coro::EV::timer_once $SCHEDULE_INTERVAL;
522
523 # this weird form of iteration over values is used because
524 # the hash changes underneath us frequently, and for
525 # keeps a direct reference to the value without (in 5.8 perls)
526 # keeping a reference, so this is prone to crashes or worse.
527 my @players = keys %cf::PLAYER;
528 for (@players) {
529 my $pl = $cf::PLAYER{$_}
530 or next;
531 $pl->valid or next;
532
533 eval {
534 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
535 $pl->save;
536
537 unless ($pl->active || $pl->ns) {
538 # check refcounts, this is tricky and needs to be adjusted to fit server internals
539 my $ob = $pl->ob;
540
541 my $pl_ref = $pl->refcnt_cnt;
542 my $ob_ref = $ob->refcnt_cnt;
543
544 ## pl_ref == $pl + ob->contr + %cf::PLAYER
545 ## ob_ref == $ob + pl->observe + simply being an object
546 if ($pl_ref == 3 && $ob_ref == 3) {
547 warn "player-scheduler destroy ", $ob->name;#d#
548
549 # remove from sight and get fresh "copies"
550 $pl = delete $cf::PLAYER{$ob->name};
551 $ob = $pl->ob;
552
553 $pl->destroy; # destroys $ob
554 } else {
555 my $a_ = $pl->refcnt;#d#
556 my $b_ = $ob->refcnt;#d#
557
558 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
559 }
560 }
561 }
562 };
563 warn $@ if $@;
564 cf::cede_to_tick;
565 };
566 }
567};
568
569$SCHEDULER->prio (1);
570

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