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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.84 by root, Wed Apr 30 06:40:28 2008 UTC vs.
Revision 1.127 by root, Sat Nov 17 12:00:31 2012 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use Deliantra::Util ();
7 8
8our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; 9CONF MAX_DISCONNECT_TIME = 3600;
9 10
10# paranoia function to overwrite a string-in-place 11our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
11sub nuke_str {
12 substr $_[0], 0, (length $_[0]), "x" x length $_[0]
13}
14 12
15sub query { 13sub query {
16 my ($ns, $flags, $text) = @_; 14 my ($ns, $flags, $text) = @_;
17 15
18 my $current = $Coro::current; 16 $ns->query ($flags, $text, Coro::rouse_cb);
19 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 17 Coro::rouse_wait
20 Coro::schedule while ref $current;
21
22 $current
23} 18}
24 19
25sub can_cleanup { 20sub can_cleanup {
26 my ($pl, $mtime) = @_; 21 my ($pl, $mtime) = @_;
27 22
62 my $m = $ob->map 57 my $m = $ob->map
63 or return; 58 or return;
64 my $x = $ob->x; 59 my $x = $ob->x;
65 my $y = $ob->y; 60 my $y = $ob->y;
66 61
67# return 0;#d# 62 # never happens normally, but helps when shell users make mistakes
68# warn join ":", $m->at ($x, $y);#d# 63 $m->linkable
69# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; 64 or return 1;
70# return 0;
71 65
72 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) 66 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
73} 67}
74 68
75sub enter_map { 69sub enter_map {
90 if ($time && $m) { 84 if ($time && $m) {
91 if ($time < $m->{instantiate_time}) { 85 if ($time < $m->{instantiate_time}) {
92 # the map was reset in the meantime 86 # the map was reset in the meantime
93 my $age = $cf::RUNTIME - $time; 87 my $age = $cf::RUNTIME - $time;
94 88
95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 89 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
96 90
97 if ($age >= $MAX_DISCONNECT_TIME) { 91 if ($age >= $MAX_DISCONNECT_TIME) {
98 $ob->message ( 92 $ob->message (
99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 93 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " 94 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
103 cf::NDI_RED 97 cf::NDI_RED
104 ); 98 );
105 # kill them. 99 # kill them.
106 # reminds me of the famous badness 10000 syndrome... 100 # reminds me of the famous badness 10000 syndrome...
107 $ob->stats->hp (-10000); #] if they survive this they deserved to live 101 $ob->stats->hp (-10000); #] if they survive this they deserved to live
108 my $killer = cf::arch::get "killer_login"; 102 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
109 $pl->killer ($killer);
110 $killer->destroy;
111 } else { 103 } else {
112 ($map, $x, $y) = $pl->savebed; 104 ($map, $x, $y) = $pl->savebed;
113 105
114 $ob->message ( 106 $ob->message (
115 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 107 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
131 } 123 }
132 124
133 $ob->goto ($map, $x, $y); 125 $ob->goto ($map, $x, $y);
134} 126}
135 127
136# delete a player directory, be non-blocking AND synchronous... 128sub encode_password($) {
137# (thats hard, so we crap out and fork). 129 unpack "H*", Deliantra::Util::hash_pw $_[0]
130}
131
132sub compare_password($$) {
133 my ($pass, $token) = @_;
134
135 if ($token =~ /!!(.*)/) {
136 return +(substr $pass, 0, 8) eq pack "H*", $1;
137 } elsif ($token =~ /!(.*)/) {
138 return $pass eq pack "H*", $1;
139 } else {
140 return $token eq crypt $pass, $token;
141 }
142}
143
144# delete a player directory
138sub nuke_playerdir { 145sub nuke_playerdir {
139 my ($user) = @_; 146 my ($user) = @_;
140 147
148 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
149
141 my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; 150 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
142
143 cf::fork_call {
144 rename "$PLAYERDIR/$user", $temp; 151 aio_rename "$PLAYERDIR/$user", $temp;
145 system "rm", "-rf", $temp; 152 IO::AIO::aio_rmtree $temp;
153}
154
155sub login {
156 my ($pl) = @_;
157
158 # handle character creation, if neccessary
159 # the rest of this function is character creation
160
161 my $ns = $pl->ns;
162 my $ob = $pl->ob;
163
164 $Coro::current->{desc} = "addme(" . $ob->name . ") login";
165
166 if ($pl->{chargen} eq "init") {
167 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
168
169 # create the playerdir, if necessary, as chargen_race_done did it before
170 # presumably because of unique maps
171 aio_mkdir playerdir $pl, 0770;
172 delete $pl->{deny_save}; # set by new
173 $pl->save;
174
175 $pl->{chargen} = "stats";
146 }; 176 }
177
178 if ($pl->{chargen} eq "stats") {
179 while () {
180 $ob->update_stats;
181 $pl->save_stats;
182
183 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
184 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
185
186 if ($res =~ /^[Nn]/) {
187 last;
188 } elsif ($res > 0 && $res <= 7) {
189 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
190
191 if ($swap > 0 && $swap <= 7) {
192 $ob->swap_stats ($res - 1, $swap - 1);
193 }
194 } else {
195 $ob->roll_stats;
196 }
197
198 Coro::Timer::sleep 0.05;
199 }
200
201 $ob->set_animation (2);
202 $ob->add_statbonus;
203
204 $pl->{chargen} = "race";
205 }
206
207 if ($pl->{chargen} eq "race") {
208 while () {
209 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
210 my $msg = $ob->msg;
211 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
212 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
213
214 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
215 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
216
217 last if $res =~ /[dD]/;
218
219 $pl->chargen_race_next;
220 Coro::Timer::sleep 0.05;
221 }
222
223 $pl->chargen_race_done;
224 $pl->{chargen} = "gender";
225 }
226
227 if ($pl->{chargen} eq "race") {
228 while () {
229 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
230 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
231
232 if ($res =~ /^[fF]/) {
233 $pl->gender (1);
234 last;
235 } elsif ($res =~ /^[mM]/) {
236 $pl->gender (0);
237 last;
238 }
239 Coro::Timer::sleep 0.05;
240 }
241 $pl->{chargen} = "done";
242 }
243
244 $ns->state (cf::ST_PLAYING);
245
246 if ($pl->{chargen} eq "done") {
247 # XXX: Workaround for delayed client ext protocol handshake
248 $pl->esrv_new_player;
249
250 $pl->{chargen} = "done";
251 }
252
253 $ob->reply (undef, "Welcome to Deliantra!");
254
255 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
256 $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
257 }
258}
259
260sub chargen {
261 my ($ns, $user, $hash) = @_;
262
263 # lock again, too lazy to make this nicer
264 local $cf::LOGIN_LOCK{$user} = 1;
265
266 # just to make sure nothing is left over
267 # normally, nothing is there.
268 nuke_playerdir $user;
269
270 my $pl = cf::player::new $user;
271 $pl->password (unpack "H*", $hash);
272 $pl->connect ($ns);
273
274 $pl->{chargen} = "init";
275
276 login $pl;
147} 277}
148 278
149cf::client->attach (on_addme => sub { 279cf::client->attach (on_addme => sub {
150 my ($ns) = @_; 280 my ($ns) = @_;
151 281
152 if (!$ns->facecache)
153 {
154 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
155
156
157***
158*** WARNING:
159*** Your client does not support face/image caching,
160*** or it has been disabled. Face caching is mandatory
161*** so please enable it or use a newer client.
162***
163*** Look at your client preferences:
164***
165*** deliantra: all known versions automatically enable the facecache.
166*** cfclient: use the -cache commandline option.
167*** cfclient: map will not redraw automatically (bug).
168*** gcfclient: use -cache commandline option, or enable
169*** gcfclient: Client => Configure => Map & Image => Cache Images.
170*** jcrossclient: your client is broken, use deliantra or gcfclient.
171***
172***
173EOF
174 if ($ns->version =~ /jcrossclient/) {
175 # let them, for now
176 } else {
177 $ns->flush;
178 return $ns->destroy;
179 }
180
181 # $ns->facecache = true;
182 }
183
184 if ($ns->mapmode < cf::Map1aCmd) {
185 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
186
187
188***
189*** WARNING:
190*** Your client is too old. Please upgrade to a newer version.
191EOF
192
193 $ns->flush;
194 return $ns->destroy;
195 }
196
197 $ns->pl and return $ns->destroy; 282 $ns->{addme}++ and return $ns->destroy;
198 283
199 $ns->async (sub { 284 $ns->async (sub {
200 $Coro::current->{desc} = "addme init"; 285 $Coro::current->{desc} = "addme init";
201 286
202 my ($user, $pass); 287 my ($user, $pass);
211 cf::NDI_BLUE 296 cf::NDI_BLUE
212 ); 297 );
213 298
214 # read username 299 # read username
215 while () { 300 while () {
216 $user = query $ns, 0, "What is your name?\n:"; 301 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
217 302
218 if ($cf::LOGIN_LOCK{$user}) { 303 if ($cf::LOGIN_LOCK{$user}) {
219 $ns->send_drawinfo ( 304 $ns->send_drawinfo (
220 "That username is currently used in another login session. " 305 "That username is currently used in another login session. "
221 . "Chose another, or wait till the other session has ended.", 306 . "Chose another, or wait till the other session has ended.",
222 cf::NDI_RED 307 cf::NDI_RED
223 ); 308 );
224 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { 309 } elsif ($user =~ $VALID_LOGIN) {
225 last; 310 last;
226 } else { 311 } else {
227 $ns->send_drawinfo ( 312 $ns->send_drawinfo (
228 "Your username contains illegal characters " 313 "Your username contains illegal characters "
229 . "(only a-z, A-Z and 0-9 are allowed), " 314 . "(only a-z, A-Z and 0-9 are allowed), "
230 . "or is not between 3 and 18 characters in length.", 315 . "or is not between 3 and 20 characters in length.",
231 cf::NDI_RED 316 cf::NDI_RED
232 ); 317 );
233 } 318 }
234 Coro::Timer::sleep 0.4; 319 Coro::Timer::sleep 0.4;
235 } 320 }
274 359
275 # try to read the user file and check the password 360 # try to read the user file and check the password
276 if (my $pl = cf::player::find $user) { 361 if (my $pl = cf::player::find $user) {
277 aio_stat $pl->path and next; 362 aio_stat $pl->path and next;
278 my $mtime = (stat _)[9]; 363 my $mtime = (stat _)[9];
279 my $hash = $pl->password; 364 my $token = $pl->password;
280 365
281 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 366 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
282 nuke_str $pass; 367 # player exists and passwords match - we can proceed
368
283 # password matches, wonderful 369 # password matches, wonderful
284 my $pl = cf::player::find $user or next; 370 my $pl = cf::player::find $user or next;
285 $pl->connect ($ns); 371 $pl->connect ($ns);
286 enter_map $pl; 372 enter_map $pl;
373 login $pl;
287 last; 374 return;
288 } elsif (can_cleanup $pl, $mtime) { 375 } elsif (can_cleanup $pl, $mtime) {
289 Coro::Timer::sleep 1; 376 Coro::Timer::sleep 1;
290 377
291 $ns->send_drawinfo ( 378 $ns->send_drawinfo (
292 "Player exists, but password does not match. If this is your account, " 379 "Player exists, but password does not match. If this is your account, "
293 . "please try again. If not, you can now decide to take over this account " 380 . "please try again. If not, you can now decide to take over this account "
294 . "because it has not been in-use for some time.", 381 . "because it has not been in-use for some time.",
295 cf::NDI_RED 382 cf::NDI_RED
296 ); 383 );
297 384
298 #TODO: nuke_str
299 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ 385 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
300 or next; 386 or next;
301 387
302 # check if the file hasn't changed 388 # check if the file hasn't changed
303 aio_stat cf::player::path $user and next; 389 aio_stat cf::player::path $user and next;
305 391
306 $pl->quit_character; 392 $pl->quit_character;
307 393
308 # fall through to creation 394 # fall through to creation
309 } else { 395 } else {
310 nuke_str $pass;
311
312 Coro::Timer::sleep 1; 396 Coro::Timer::sleep 1;
313 397
314 $ns->send_drawinfo ( 398 $ns->send_drawinfo (
315 "Wrong username or password. Please try again " 399 "Wrong username or password. Please try again "
316 . "(check for Numlock and other semi-obvious error sources).", 400 . "(check for Numlock and other semi-obvious error sources).",
318 ); 402 );
319 next; 403 next;
320 } 404 }
321 } else { 405 } else {
322 # unable to load the playerfile: 406 # unable to load the playerfile:
323 # check wether the player dir exists, which means the file is corrupted or 407 # check whether the player dir exists, which means the file is corrupted or
324 # something very similar. 408 # something very similar.
325 if (!aio_stat cf::player::playerdir $user) { 409 if (!aio_stat cf::player::playerdir $user) {
326 $ns->send_drawinfo ( 410 $ns->send_drawinfo (
327 "Unable to retrieve this player. It might be a locked or broken account. " 411 "Unable to retrieve this player. It might be a locked or broken account. "
328 . "If this is your account, ask a dungeon master for assistance. " 412 . "If this is your account, ask a dungeon master for assistance. "
331 ); 415 );
332 next; 416 next;
333 } 417 }
334 } 418 }
335 419
336 # the rest of this function is character creation
337 $Coro::current->{desc} = "addme($user) chargen";
338
339 # just to make sure nothing is left over
340 nuke_playerdir $user;
341
342 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; 420 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
343 421
344 if ($pass2 ne $pass) { 422 if ($pass2 ne $pass) {
345 nuke_str $pass;
346 nuke_str $pass2;
347 $ns->send_drawinfo ( 423 $ns->send_drawinfo (
348 "The passwords do not match, please try again.", 424 "The passwords do not match, please try again.",
349 cf::NDI_RED 425 cf::NDI_RED
350 ); 426 );
351 Coro::Timer::sleep 0.5; 427 Coro::Timer::sleep 0.5;
352 next; 428 next;
353 } 429 }
354 430
355 nuke_str $pass2;
356
357 my $pl = cf::player::new $user;
358 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
359 nuke_str $pass;
360 $pl->connect ($ns);
361 my $ob = $pl->ob;
362
363 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
364
365 while () {
366 $ob->update_stats;
367 $pl->save_stats;
368
369 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
370 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
371
372 if ($res =~ /^[Nn]/) {
373 last;
374 } elsif ($res > 0 && $res <= 7) {
375 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
376
377 if ($swap > 0 && $swap <= 7) {
378 $ob->swap_stats ($res - 1, $swap - 1);
379 }
380 } else {
381 $ob->roll_stats;
382 }
383
384 Coro::Timer::sleep 0.2;
385 }
386
387 $ob->set_animation (2);
388 $ob->add_statbonus;
389
390 while () {
391 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
392 my $msg = $ob->msg;
393 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
394 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
395
396 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
397 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
398
399 last if $res =~ /[dD]/;
400
401 $pl->chargen_race_next;
402 Coro::Timer::sleep 0.2;
403 }
404
405 $pl->chargen_race_done;
406
407 while () {
408 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
409 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
410
411 if ($res =~ /^[fF]/) {
412 $pl->gender (1);
413 last;
414 } elsif ($res =~ /^[mM]/) {
415 $pl->gender (0);
416 last;
417 }
418 Coro::Timer::sleep 0.2;
419 }
420
421 $ob->reply (undef, "Welcome to Deliantra!");
422
423 delete $pl->{deny_save};
424
425 last; 431 last;
426 } 432 }
433
434 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
427 }); 435 });
428}); 436});
429 437
438cf::client->attach (
439 on_version => sub {
440 my ($ns, $arg) = @_;
441
442 # perl probably uses lrand48, which is not secure at all
443 # maybe require linux and use /dev/urandom.
444 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
445 $ns->ext_msg (nonces => @{ $ns->{nonces} });
446 },
447);
448
449cf::register_async_exticmd create_login => sub {
450 my ($ns, $reply, $user, $pass) = @_;
451
452 $ns->{addme}++ and return $ns->destroy;
453
454 $ns->async (sub {
455 my $fail = sub {
456 $reply->(0, $_[0]);
457 $ns->flush; # does not ensure that the data reaches the client - TODO
458 # need to do this in another thread, as this one gets canceled
459 Coro::async_pool {
460 Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
461 $ns->destroy if $ns->valid;
462 };
463 Coro::schedule; # do the destroy, should not return
464 };
465
466 $user =~ $VALID_LOGIN
467 or return $fail (
468 "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
469 . "or is not between 3 and 20 characters in length."
470 );
471
472 cf::player::find $user
473 and return $fail->("User '$user' already exists - choose another login name.");
474
475 chargen $ns, $user, $pass;
476 });
477};
478
479cf::register_async_exticmd login => sub {
480 my ($ns, $reply, $user, $hash) = @_;
481
482 $ns->{addme}++ and return $ns->destroy;
483
484 $ns->async (sub {
485 local $cf::LOGIN_LOCK{$user} = 1;
486
487 $Coro::current->{desc} = "login($user) check";
488
489 my $fail = sub {
490 $reply->(0, $_[0]);
491 $ns->flush; # does not ensure that the data reaches the client - TODO
492 # need to do this in another thread, as this one gets canceled
493 Coro::async_pool {
494 Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
495 $ns->destroy if $ns->valid;
496 };
497 Coro::schedule; # do the destroy, should not return
498 };
499
500 # try to read the user file and check the password
501 my $pl = cf::player::find $user
502 or return $fail->("User '$user' does not exist - wrong spelling?");
503
504 aio_stat $pl->path
505 and return $ns->destroy;
506
507 my $mtime = (stat _)[9];
508 my $token = $pl->password;
509
510 $token = $token =~ /^!/
511 ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
512 : pack "H*", $token;
513
514 $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
515
516 $token eq $hash
517 or $cf::CFG{ext_login_nocheck}
518 or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
519
520 # player exists and passwords match - we can proceed
521
522 $reply->(1, "Success");
523
524 $pl->connect ($ns);
525 enter_map $pl;
526 login $pl;
527 });
528};
529
530cf::register_command password => sub {
531 my ($pl, $arg) = @_;
532
533 unless ($pl->flag (cf::FLAG_WIZ)) {
534 $pl->message (
535 "The password can currently only changed by a DM.",
536 cf::NDI_UNIQUE | cf::NDI_REPLY);
537 return;
538 }
539
540 $pl->message (#d#
541 "Passwords cannot currently be changed.",#d#
542 cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
543 return;#d#
544
545 my (@args) = split /\s+/, $arg;
546 my ($player, $new_pw) = @args;
547
548 if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
549 $pl->message (
550 "Usage: password <player> [<new password>]",
551 cf::NDI_UNIQUE | cf::NDI_REPLY);
552 return;
553 }
554
555 if ($new_pw eq '') {
556 $new_pw =
557 join '',
558 map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
559 1..9;
560 }
561
562 cf::async {
563 my $plc = cf::player::find $player;
564 if ($plc) {
565 $plc->password (encode_password $new_pw);
566 $pl->message (
567 "Ok, changed password of '$player' to '$new_pw'!",
568 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
569 } else {
570 $pl->message (
571 "Fail! Couldn't set password for '$player', "
572 . "he doesn't seem to exist!",
573 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
574 }
575 };
576};
577
430cf::register_command quit => sub { 578cf::register_command quit => sub {
431 my ($ob, $arg) = @_; 579 my ($ob, $arg) = @_;
432 580
433 $ob->reply (undef, 581 $ob->send_msg (undef,
434 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " 582 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
435 . "If you are sure you want to do this, then use the quit_character command instead of quit.", 583 . "If you are sure you want to do this, then use the quit_character command instead of quit.",
436 cf::NDI_UNIQUE | cf::NDI_RED); 584 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
437}; 585};
438 586
439cf::register_command quit_character => sub { 587cf::register_command quit_character => sub {
440 my ($ob, $arg) = @_; 588 my ($ob, $arg) = @_;
441 589
442 my $pl = $ob->contr; 590 my $pl = $ob->contr;
443 591
444 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 592 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
445 if ($_[0] !~ /^[yY]/) { 593 if ($_[0] !~ /^[yY]/) {
446 $ob->reply (undef, 594 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
447 "Ok, not not quitting then.",
448 cf::NDI_UNIQUE | cf::NDI_RED);
449 } else { 595 } else {
450 $ob->reply (undef, 596 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
451 "Ok, quitting, hope to see you again.", 597 cf::async {
452 cf::NDI_UNIQUE | cf::NDI_RED);
453 $pl->ns->flush;
454 cf::async { $pl->quit_character }; 598 $pl->quit_character;
599 };
455 } 600 }
456 }); 601 });
457}; 602};
458 603
459cf::object->attach ( 604cf::object->attach (
465 610
466 my $pl = $ob->contr; 611 my $pl = $ob->contr;
467 612
468 # update respawn position 613 # update respawn position
469 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 614 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
470 cf::async { $pl->save };
471 615
472 my $killer = cf::arch::get "killer_logout"; 616 cf::async {
473 $pl->killer ($killer); 617 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
474 $killer->destroy; 618 ext::highscore::check $ob;
475 $ob->check_score;
476 619
477 $ob->reply (undef, "In the future, you will wake up here when you die."); 620 $pl->save;
478 621
622 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
623
624 my $ns = $pl->ns
625 or return;
626
479 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 627 $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
480 if ($_[0] !~ /^[yY]/) { 628 if ($_[0] !~ /^[yY]/) {
481 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 629 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
482 $pl->deactivate; 630 $pl->deactivate;
483 $pl->ns->destroy; 631 $pl->ns->destroy;
484 } else { 632 }
485 cf::async { $pl->save };
486 } 633 });
487 }); 634 };
488 }, 635 },
489); 636);
490 637
491cf::player->attach ( 638cf::player->attach (
492 on_login => sub { 639 on_login => sub {
507 unless safe_spot $pl; 654 unless safe_spot $pl;
508 } 655 }
509 }, 656 },
510); 657);
511 658
512#############################################################################
513
514our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
515our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
516
517our $SCHEDULER = cf::async_ext {
518 $Coro::current->{desc} = "player scheduler";
519
520 while () {
521 Coro::EV::timer_once $SCHEDULE_INTERVAL;
522
523 # this weird form of iteration over values is used because
524 # the hash changes underneath us frequently, and for
525 # keeps a direct reference to the value without (in 5.8 perls)
526 # keeping a reference, so this is prone to crashes or worse.
527 my @players = keys %cf::PLAYER;
528 for (@players) {
529 my $pl = $cf::PLAYER{$_}
530 or next;
531 $pl->valid or next;
532
533 eval {
534 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
535 $pl->save;
536
537 unless ($pl->active || $pl->ns) {
538 # check refcounts, this is tricky and needs to be adjusted to fit server internals
539 my $ob = $pl->ob;
540
541 my $pl_ref = $pl->refcnt_cnt;
542 my $ob_ref = $ob->refcnt_cnt;
543
544 ## pl_ref == $pl + ob->contr + %cf::PLAYER
545 ## ob_ref == $ob + pl->observe + simply being an object
546 if ($pl_ref == 3 && $ob_ref == 3) {
547 warn "player-scheduler destroy ", $ob->name;#d#
548
549 # remove from sight and get fresh "copies"
550 $pl = delete $cf::PLAYER{$ob->name};
551 $ob = $pl->ob;
552
553 $pl->destroy; # destroys $ob
554 } else {
555 my $a_ = $pl->refcnt;#d#
556 my $b_ = $ob->refcnt;#d#
557
558 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
559 }
560 }
561 }
562 };
563 warn $@ if $@;
564 cf::cede_to_tick;
565 };
566 }
567};
568
569$SCHEDULER->prio (1);
570

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