--- deliantra/server/ext/login.ext 2008/01/13 09:19:56 1.79 +++ deliantra/server/ext/login.ext 2008/04/30 06:40:28 1.84 @@ -94,8 +94,6 @@ warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# - ($map, $x, $y) = $pl->savebed; - if ($age >= $MAX_DISCONNECT_TIME) { $ob->message ( "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " @@ -107,8 +105,12 @@ # kill them. # reminds me of the famous badness 10000 syndrome... $ob->stats->hp (-10000); #] if they survive this they deserved to live - $pl->killer ("a cave-in"); + my $killer = cf::arch::get "killer_login"; + $pl->killer ($killer); + $killer->destroy; } else { + ($map, $x, $y) = $pl->savebed; + $ob->message ( "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " @@ -467,7 +469,9 @@ $pl->savebed ($bed->map->path, $bed->x, $bed->y); cf::async { $pl->save }; - $pl->killer ("left"); + my $killer = cf::arch::get "killer_logout"; + $pl->killer ($killer); + $killer->destroy; $ob->check_score; $ob->reply (undef, "In the future, you will wake up here when you die."); @@ -499,7 +503,6 @@ $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; } else { $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; - warn "unclean\n" unless safe_spot $pl;#d# $pl->{unclean_save} = $cf::RUNTIME unless safe_spot $pl; } @@ -552,13 +555,13 @@ my $a_ = $pl->refcnt;#d# my $b_ = $ob->refcnt;#d# - warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# + warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d# } } } }; warn $@ if $@; - Coro::cede; + cf::cede_to_tick; }; } };