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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.77 by root, Fri Dec 28 19:44:34 2007 UTC vs.
Revision 1.87 by root, Wed May 28 05:12:01 2008 UTC

52 ); 52 );
53 53
54 1 54 1
55} 55}
56 56
57sub safe_spot($$$) { 57sub safe_spot($) {
58 my ($m, $x, $y) = @_; 58 my ($pl) = @_;
59
60 my $ob = $pl->ob;
61
62 my $m = $ob->map
63 or return;
64 my $x = $ob->x;
65 my $y = $ob->y;
66
67# return 0;#d#
68# warn join ":", $m->at ($x, $y);#d#
69# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n";
70# return 0;
59 71
60 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) 72 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
61} 73}
62 74
63sub enter_map { 75sub enter_map {
73 $ob->enter_link; 85 $ob->enter_link;
74 86
75 my $m = cf::map::find $map; 87 my $m = cf::map::find $map;
76 my $time = delete $pl->{unclean_save}; 88 my $time = delete $pl->{unclean_save};
77 89
78 if ($time && $m && !safe_spot $m, $x, $y) { 90 if ($time && $m) {
79 if ($time < $m->{instantiate_time}) { 91 if ($time < $m->{instantiate_time}) {
80 # the map was reset in the meantime 92 # the map was reset in the meantime
81 my $age = $cf::RUNTIME - $time; 93 my $age = $cf::RUNTIME - $time;
82 94
83 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# 95 warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
84
85 ($map, $x, $y) = $pl->savebed;
86 96
87 if ($age >= $MAX_DISCONNECT_TIME) { 97 if ($age >= $MAX_DISCONNECT_TIME) {
88 $ob->message ( 98 $ob->message (
89 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 99 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
90 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " 100 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
93 cf::NDI_RED 103 cf::NDI_RED
94 ); 104 );
95 # kill them. 105 # kill them.
96 # reminds me of the famous badness 10000 syndrome... 106 # reminds me of the famous badness 10000 syndrome...
97 $ob->stats->hp (-10000); #] if they survive this they deserved to live 107 $ob->stats->hp (-10000); #] if they survive this they deserved to live
98 $pl->killer ("a cave-in"); 108 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
99 } else { 109 } else {
110 ($map, $x, $y) = $pl->savebed;
111
100 $ob->message ( 112 $ob->message (
101 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 113 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
102 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 114 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
103 . "Better use a savebed next time, much worse things could have happened... " 115 . "Better use a savebed next time, much worse things could have happened... "
104 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", 116 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
146*** or it has been disabled. Face caching is mandatory 158*** or it has been disabled. Face caching is mandatory
147*** so please enable it or use a newer client. 159*** so please enable it or use a newer client.
148*** 160***
149*** Look at your client preferences: 161*** Look at your client preferences:
150*** 162***
151*** CFPlus: all known versions automatically enable the facecache. 163*** deliantra: all known versions automatically enable the facecache.
152*** cfclient: use the -cache commandline option. 164*** cfclient: use the -cache commandline option.
153*** cfclient: map will not redraw automatically (bug). 165*** cfclient: map will not redraw automatically (bug).
154*** gcfclient: use -cache commandline option, or enable 166*** gcfclient: use -cache commandline option, or enable
155*** gcfclient: Client => Configure => Map & Image => Cache Images. 167*** gcfclient: Client => Configure => Map & Image => Cache Images.
156*** jcrossclient: your client is broken, use CFPlus or gcfclient. 168*** jcrossclient: your client is broken, use deliantra or gcfclient.
157*** 169***
158*** 170***
159EOF 171EOF
160 if ($ns->version =~ /jcrossclient/) { 172 if ($ns->version =~ /jcrossclient/) {
161 # let them, for now 173 # let them, for now
365 } 377 }
366 } else { 378 } else {
367 $ob->roll_stats; 379 $ob->roll_stats;
368 } 380 }
369 381
370 Coro::Timer::sleep 0.2; 382 Coro::Timer::sleep 0.05;
371 } 383 }
372 384
373 $ob->set_animation (2); 385 $ob->set_animation (2);
374 $ob->add_statbonus; 386 $ob->add_statbonus;
375 387
386 398
387 $pl->chargen_race_next; 399 $pl->chargen_race_next;
388 Coro::Timer::sleep 0.2; 400 Coro::Timer::sleep 0.2;
389 } 401 }
390 402
403 # create the playerdir, if necessary, as chargen_race_done did it before
404 # presumably because of unique maps
405 aio_mkdir playerdir $pl, 0770;
391 $pl->chargen_race_done; 406 $pl->chargen_race_done;
392 407
393 while () { 408 while () {
394 my $res = query $ns, cf::CS_QUERY_SINGLECHAR, 409 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
395 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; 410 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
453 468
454 # update respawn position 469 # update respawn position
455 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 470 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
456 cf::async { $pl->save }; 471 cf::async { $pl->save };
457 472
458 $pl->killer ("left"); 473 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
459 $ob->check_score; 474 $ob->check_score;
460 475
461 $ob->reply (undef, "In the future, you will wake up here when you die."); 476 $ob->reply (undef, "In the future, you will wake up here when you die.");
462 477
463 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 478 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
485 500
486 if ($cleanly) { 501 if ($cleanly) {
487 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 502 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
488 } else { 503 } else {
489 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 504 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
490 $pl->{unclean_save} = $cf::RUNTIME; 505 $pl->{unclean_save} = $cf::RUNTIME
506 unless safe_spot $pl;
491 } 507 }
492 }, 508 },
493); 509);
494 510
495############################################################################# 511#############################################################################
536 $pl->destroy; # destroys $ob 552 $pl->destroy; # destroys $ob
537 } else { 553 } else {
538 my $a_ = $pl->refcnt;#d# 554 my $a_ = $pl->refcnt;#d#
539 my $b_ = $ob->refcnt;#d# 555 my $b_ = $ob->refcnt;#d#
540 556
541 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# 557 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
542 } 558 }
543 } 559 }
544 } 560 }
545 }; 561 };
546 warn $@ if $@; 562 warn $@ if $@;
547 Coro::cede; 563 cf::cede_to_tick;
548 }; 564 };
549 } 565 }
550}; 566};
551 567
552$SCHEDULER->prio (1); 568$SCHEDULER->prio (1);

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