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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.90 by root, Tue Sep 16 16:03:02 2008 UTC vs.
Revision 1.106 by elmex, Thu Apr 29 06:33:04 2010 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
13} 13}
14 14
15sub query { 15sub query {
16 my ($ns, $flags, $text) = @_; 16 my ($ns, $flags, $text) = @_;
17 17
18 my $current = $Coro::current; 18 $ns->query ($flags, $text, Coro::rouse_cb);
19 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 19 Coro::rouse_wait
20 Coro::schedule while ref $current;
21
22 $current
23} 20}
24 21
25sub can_cleanup { 22sub can_cleanup {
26 my ($pl, $mtime) = @_; 23 my ($pl, $mtime) = @_;
27 24
73} 70}
74 71
75sub enter_map { 72sub enter_map {
76 my ($pl) = @_; 73 my ($pl) = @_;
77 74
78 warn $pl->ob->name, ": enter map 1\n";#d#
79 my $ob = $pl->ob; 75 my $ob = $pl->ob;
80 76
81 my ($map, $x, $y) 77 my ($map, $x, $y)
82 = $ob->{_link_pos} 78 = $ob->{_link_pos}
83 ? @{delete $ob->{_link_pos}} 79 ? @{delete $ob->{_link_pos}}
84 : ($pl->maplevel, $ob->x, $ob->y); 80 : ($pl->maplevel, $ob->x, $ob->y);
85 81
86 warn $pl->ob->name, ": enter map 2\n";#d#
87 $ob->enter_link; 82 $ob->enter_link;
88 warn $pl->ob->name, ": enter map 3\n";#d#
89 83
90 my $m = cf::map::find $map; 84 my $m = cf::map::find $map;
91 my $time = delete $pl->{unclean_save}; 85 my $time = delete $pl->{unclean_save};
92 warn $pl->ob->name, ": enter map 4\n";#d#
93 86
94 if ($time && $m) { 87 if ($time && $m) {
95 if ($time < $m->{instantiate_time}) { 88 if ($time < $m->{instantiate_time}) {
96 # the map was reset in the meantime 89 # the map was reset in the meantime
97 my $age = $cf::RUNTIME - $time; 90 my $age = $cf::RUNTIME - $time;
130 cf::NDI_RED 123 cf::NDI_RED
131 ); 124 );
132 } 125 }
133 } 126 }
134 127
135 warn $pl->ob->name, ": enter map 5\n";#d#
136 #$ob->goto ($map, $x, $y); 128 $ob->goto ($map, $x, $y);
137 $ob->goto ($map, $x, $y, sub { 129}
138 warn $pl->ob->name, ": enter map check\n";#d#
139 $_[0]
140 }, sub {
141 warn $pl->ob->name, ": enter map done\n";#d#
142 });
143 warn $pl->ob->name, ": enter map 6\n";#d#
144 130
131sub encode_password {
132 crypt $_[0],
133 join '',
134 ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)]
145} 135}
146 136
147# delete a player directory, be non-blocking AND synchronous... 137# delete a player directory, be non-blocking AND synchronous...
148# (thats hard, so we crap out and fork). 138# (that's hard, so we crap out and fork).
149sub nuke_playerdir { 139sub nuke_playerdir {
150 my ($user) = @_; 140 my ($user) = @_;
151 141
152 my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; 142 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
153 143
157 }; 147 };
158} 148}
159 149
160cf::client->attach (on_addme => sub { 150cf::client->attach (on_addme => sub {
161 my ($ns) = @_; 151 my ($ns) = @_;
162
163 if (!$ns->facecache)
164 {
165 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
166
167
168***
169*** WARNING:
170*** Your client does not support face/image caching,
171*** or it has been disabled. Face caching is mandatory
172*** so please enable it or use a newer client.
173***
174*** Look at your client preferences:
175***
176*** deliantra: all known versions automatically enable the facecache.
177*** cfclient: use the -cache commandline option.
178*** cfclient: map will not redraw automatically (bug).
179*** gcfclient: use -cache commandline option, or enable
180*** gcfclient: Client => Configure => Map & Image => Cache Images.
181*** jcrossclient: your client is broken, use deliantra or gcfclient.
182***
183***
184EOF
185 if ($ns->version =~ /jcrossclient/) {
186 # let them, for now
187 } else {
188 $ns->flush;
189 return $ns->destroy;
190 }
191
192 # $ns->facecache = true;
193 }
194
195 if ($ns->mapmode < cf::Map1aCmd) {
196 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
197
198
199***
200*** WARNING:
201*** Your client is too old. Please upgrade to a newer version.
202EOF
203
204 $ns->flush;
205 return $ns->destroy;
206 }
207 152
208 $ns->pl and return $ns->destroy; 153 $ns->pl and return $ns->destroy;
209 154
210 $ns->async (sub { 155 $ns->async (sub {
211 $Coro::current->{desc} = "addme init"; 156 $Coro::current->{desc} = "addme init";
230 $ns->send_drawinfo ( 175 $ns->send_drawinfo (
231 "That username is currently used in another login session. " 176 "That username is currently used in another login session. "
232 . "Chose another, or wait till the other session has ended.", 177 . "Chose another, or wait till the other session has ended.",
233 cf::NDI_RED 178 cf::NDI_RED
234 ); 179 );
235 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { 180 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) {
236 last; 181 last;
237 } else { 182 } else {
238 $ns->send_drawinfo ( 183 $ns->send_drawinfo (
239 "Your username contains illegal characters " 184 "Your username contains illegal characters "
240 . "(only a-z, A-Z and 0-9 are allowed), " 185 . "(only a-z, A-Z and 0-9 are allowed), "
241 . "or is not between 3 and 18 characters in length.", 186 . "or is not between 3 and 20 characters in length.",
242 cf::NDI_RED 187 cf::NDI_RED
243 ); 188 );
244 } 189 }
245 Coro::Timer::sleep 0.4; 190 Coro::Timer::sleep 0.4;
246 } 191 }
292 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 237 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) {
293 nuke_str $pass; 238 nuke_str $pass;
294 # password matches, wonderful 239 # password matches, wonderful
295 my $pl = cf::player::find $user or next; 240 my $pl = cf::player::find $user or next;
296 $pl->connect ($ns); 241 $pl->connect ($ns);
297 $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp
298 enter_map $pl; 242 enter_map $pl;
299 last; 243 last;
300 } elsif (can_cleanup $pl, $mtime) { 244 } elsif (can_cleanup $pl, $mtime) {
301 Coro::Timer::sleep 1; 245 Coro::Timer::sleep 1;
302 246
365 } 309 }
366 310
367 nuke_str $pass2; 311 nuke_str $pass2;
368 312
369 my $pl = cf::player::new $user; 313 my $pl = cf::player::new $user;
370 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); 314 $pl->password (encode_password $pass);
371 nuke_str $pass; 315 nuke_str $pass;
372 $pl->connect ($ns); 316 $pl->connect ($ns);
373 my $ob = $pl->ob; 317 my $ob = $pl->ob;
374 318
375 $ob->goto ($pl->maplevel, $ob->x, $ob->y); 319 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
409 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; 353 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
410 354
411 last if $res =~ /[dD]/; 355 last if $res =~ /[dD]/;
412 356
413 $pl->chargen_race_next; 357 $pl->chargen_race_next;
414 Coro::Timer::sleep 0.2; 358 Coro::Timer::sleep 0.05;
415 } 359 }
416 360
417 # create the playerdir, if necessary, as chargen_race_done did it before 361 # create the playerdir, if necessary, as chargen_race_done did it before
418 # presumably because of unique maps 362 # presumably because of unique maps
419 aio_mkdir playerdir $pl, 0770; 363 aio_mkdir playerdir $pl, 0770;
428 last; 372 last;
429 } elsif ($res =~ /^[mM]/) { 373 } elsif ($res =~ /^[mM]/) {
430 $pl->gender (0); 374 $pl->gender (0);
431 last; 375 last;
432 } 376 }
433 Coro::Timer::sleep 0.2; 377 Coro::Timer::sleep 0.05;
434 } 378 }
435 379
436 $ob->reply (undef, "Welcome to Deliantra!"); 380 $ob->reply (undef, "Welcome to Deliantra!");
437 381
382 # XXX: Workaround for delayed client ext protocol handshake
383 $pl->esrv_new_player;
384
438 delete $pl->{deny_save}; 385 delete $pl->{deny_save};
439 386
440 last; 387 last;
388 }
389
390 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
391 $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
441 } 392 }
442 }); 393 });
443}); 394});
444 395
396cf::register_command password => sub {
397 my ($pl, $arg) = @_;
398
399 my (@args) = split /\s+/, $arg;
400
401 my ($new_pw, $player);
402
403 if ($pl->flag (cf::FLAG_WIZ)) {
404 ($player, $new_pw) = @args;
405 } else {
406 $new_pw = $args[0];
407 }
408
409 if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
410 $pl->message (
411 "Usage: password <player> [<new password>]",
412 cf::NDI_UNIQUE | cf::NDI_REPLY);
413 return;
414 } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') {
415 $pl->message (
416 "Usage: password <new password>",
417 cf::NDI_UNIQUE | cf::NDI_REPLY);
418 return;
419 }
420
421 if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) {
422 unless ($new_pw ne '') {
423 $new_pw =
424 join '',
425 map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
426 1..9;
427 }
428
429 cf::async {
430 my $plc = cf::player::find $player;
431 if ($plc) {
432 $plc->password (encode_password $new_pw);
433 $pl->message (
434 "Ok, changed password of '$player' to '$new_pw'!",
435 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
436 } else {
437 $pl->message (
438 "Fail! Couldn't set password for '$player', "
439 . "he doesn't seem to exist!",
440 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
441 }
442 };
443 } else {
444 my $change = delete $pl->{password_change};
445 warn "CHECK: @$change | $pl->{password_change} <<<<<\n";
446
447 if ($change && (time - $change->[0]) < 60) {
448 $pl->message (
449 "Ok, changed your password!",
450 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
451 $pl->contr->password (encode_password $new_pw);
452
453 } else {
454 $pl->message (
455 "Ok, please confirm your new password by sending "
456 . "the command again within one minute!",
457 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
458 $pl->{password_change} = [time, $new_pw];
459 }
460 }
461};
462
445cf::register_command quit => sub { 463cf::register_command quit => sub {
446 my ($ob, $arg) = @_; 464 my ($ob, $arg) = @_;
447 465
448 $ob->reply (undef, 466 $ob->send_msg (undef,
449 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " 467 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
450 . "If you are sure you want to do this, then use the quit_character command instead of quit.", 468 . "If you are sure you want to do this, then use the quit_character command instead of quit.",
451 cf::NDI_UNIQUE | cf::NDI_RED); 469 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
452}; 470};
453 471
454cf::register_command quit_character => sub { 472cf::register_command quit_character => sub {
455 my ($ob, $arg) = @_; 473 my ($ob, $arg) = @_;
456 474
457 my $pl = $ob->contr; 475 my $pl = $ob->contr;
458 476
459 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 477 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
460 if ($_[0] !~ /^[yY]/) { 478 if ($_[0] !~ /^[yY]/) {
461 $ob->reply (undef, 479 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
462 "Ok, not not quitting then.",
463 cf::NDI_UNIQUE | cf::NDI_RED);
464 } else { 480 } else {
465 $ob->reply (undef, 481 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
466 "Ok, quitting, hope to see you again.",
467 cf::NDI_UNIQUE | cf::NDI_RED);
468 $pl->ns->flush; 482 $pl->ns->flush;
483 cf::async {
484 ext::highscore::check $pl->ob;
469 cf::async { $pl->quit_character }; 485 $pl->quit_character;
486 };
470 } 487 }
471 }); 488 });
472}; 489};
473 490
474cf::object->attach ( 491cf::object->attach (
483 # update respawn position 500 # update respawn position
484 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 501 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
485 cf::async { $pl->save }; 502 cf::async { $pl->save };
486 503
487 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; 504 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
488 $ob->check_score; 505 ext::highscore::check $ob;
489 506
490 $ob->reply (undef, "In the future, you will wake up here when you die."); 507 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
491 508
492 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 509 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
493 if ($_[0] !~ /^[yY]/) { 510 if ($_[0] !~ /^[yY]/) {
494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 511 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
495 $pl->deactivate; 512 $pl->deactivate;
520 unless safe_spot $pl; 537 unless safe_spot $pl;
521 } 538 }
522 }, 539 },
523); 540);
524 541
525#############################################################################
526 542
527our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs
528our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds
529
530our $SCHEDULER = cf::async_ext {
531 $Coro::current->{desc} = "player scheduler";
532
533 while () {
534 Coro::EV::timer_once $SCHEDULE_INTERVAL;
535
536 # this weird form of iteration over values is used because
537 # the hash changes underneath us frequently, and for
538 # keeps a direct reference to the value without (in 5.8 perls)
539 # keeping a reference, so this is prone to crashes or worse.
540 my @players = keys %cf::PLAYER;
541 for (@players) {
542 my $pl = $cf::PLAYER{$_}
543 or next;
544 $pl->valid or next;
545
546 eval {
547 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
548 $pl->save;
549
550 unless ($pl->active || $pl->ns) {
551 # check refcounts, this is tricky and needs to be adjusted to fit server internals
552 my $ob = $pl->ob;
553
554 my $pl_ref = $pl->refcnt_cnt;
555 my $ob_ref = $ob->refcnt_cnt;
556
557 ## pl_ref == $pl + ob->contr + %cf::PLAYER
558 ## ob_ref == $ob + pl->observe + simply being an object
559 if ($pl_ref == 3 && $ob_ref == 3) {
560 warn "player-scheduler destroy ", $ob->name;#d#
561
562 # remove from sight and get fresh "copies"
563 $pl = delete $cf::PLAYER{$ob->name};
564 $ob = $pl->ob;
565
566 $pl->destroy; # destroys $ob
567 } else {
568 my $a_ = $pl->refcnt;#d#
569 my $b_ = $ob->refcnt;#d#
570
571 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d#
572 }
573 }
574 }
575 };
576 warn $@ if $@;
577 cf::cede_to_tick;
578 };
579 }
580};
581
582$SCHEDULER->prio (1);
583

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