1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
… | |
… | |
13 | } |
13 | } |
14 | |
14 | |
15 | sub query { |
15 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
16 | my ($ns, $flags, $text) = @_; |
17 | |
17 | |
18 | my $current = $Coro::current; |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
19 | Coro::rouse_wait |
20 | Coro::schedule while ref $current; |
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21 | |
|
|
22 | $current |
|
|
23 | } |
20 | } |
24 | |
21 | |
25 | sub can_cleanup { |
22 | sub can_cleanup { |
26 | my ($pl, $mtime) = @_; |
23 | my ($pl, $mtime) = @_; |
27 | |
24 | |
… | |
… | |
73 | } |
70 | } |
74 | |
71 | |
75 | sub enter_map { |
72 | sub enter_map { |
76 | my ($pl) = @_; |
73 | my ($pl) = @_; |
77 | |
74 | |
78 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
79 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
80 | |
76 | |
81 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
82 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
83 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
84 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
85 | |
81 | |
86 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
87 | $ob->enter_link; |
82 | $ob->enter_link; |
88 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
89 | |
83 | |
90 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
91 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
92 | warn $pl->ob->name, ": enter map 4\n";#d# |
|
|
93 | |
86 | |
94 | if ($time && $m) { |
87 | if ($time && $m) { |
95 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
96 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
97 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
… | |
… | |
130 | cf::NDI_RED |
123 | cf::NDI_RED |
131 | ); |
124 | ); |
132 | } |
125 | } |
133 | } |
126 | } |
134 | |
127 | |
135 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
136 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
137 | $ob->goto ($map, $x, $y, sub { |
129 | } |
138 | warn $pl->ob->name, ": enter map check\n";#d# |
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139 | $_[0] |
|
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140 | }, sub { |
|
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141 | warn $pl->ob->name, ": enter map done\n";#d# |
|
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142 | }); |
|
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143 | warn $pl->ob->name, ": enter map 6\n";#d# |
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144 | |
130 | |
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131 | sub encode_password { |
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132 | crypt $_[0], |
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133 | join '', |
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134 | ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)] |
145 | } |
135 | } |
146 | |
136 | |
147 | # delete a player directory, be non-blocking AND synchronous... |
137 | # delete a player directory, be non-blocking AND synchronous... |
148 | # (thats hard, so we crap out and fork). |
138 | # (that's hard, so we crap out and fork). |
149 | sub nuke_playerdir { |
139 | sub nuke_playerdir { |
150 | my ($user) = @_; |
140 | my ($user) = @_; |
151 | |
141 | |
152 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
142 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
153 | |
143 | |
… | |
… | |
157 | }; |
147 | }; |
158 | } |
148 | } |
159 | |
149 | |
160 | cf::client->attach (on_addme => sub { |
150 | cf::client->attach (on_addme => sub { |
161 | my ($ns) = @_; |
151 | my ($ns) = @_; |
162 | |
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|
163 | if (!$ns->facecache) |
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164 | { |
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165 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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166 | |
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167 | |
|
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168 | *** |
|
|
169 | *** WARNING: |
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170 | *** Your client does not support face/image caching, |
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171 | *** or it has been disabled. Face caching is mandatory |
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172 | *** so please enable it or use a newer client. |
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173 | *** |
|
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174 | *** Look at your client preferences: |
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175 | *** |
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176 | *** deliantra: all known versions automatically enable the facecache. |
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177 | *** cfclient: use the -cache commandline option. |
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178 | *** cfclient: map will not redraw automatically (bug). |
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179 | *** gcfclient: use -cache commandline option, or enable |
|
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180 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
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181 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
|
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182 | *** |
|
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183 | *** |
|
|
184 | EOF |
|
|
185 | if ($ns->version =~ /jcrossclient/) { |
|
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186 | # let them, for now |
|
|
187 | } else { |
|
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188 | $ns->flush; |
|
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189 | return $ns->destroy; |
|
|
190 | } |
|
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191 | |
|
|
192 | # $ns->facecache = true; |
|
|
193 | } |
|
|
194 | |
|
|
195 | if ($ns->mapmode < cf::Map1aCmd) { |
|
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196 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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197 | |
|
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198 | |
|
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199 | *** |
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200 | *** WARNING: |
|
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201 | *** Your client is too old. Please upgrade to a newer version. |
|
|
202 | EOF |
|
|
203 | |
|
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204 | $ns->flush; |
|
|
205 | return $ns->destroy; |
|
|
206 | } |
|
|
207 | |
152 | |
208 | $ns->pl and return $ns->destroy; |
153 | $ns->pl and return $ns->destroy; |
209 | |
154 | |
210 | $ns->async (sub { |
155 | $ns->async (sub { |
211 | $Coro::current->{desc} = "addme init"; |
156 | $Coro::current->{desc} = "addme init"; |
… | |
… | |
230 | $ns->send_drawinfo ( |
175 | $ns->send_drawinfo ( |
231 | "That username is currently used in another login session. " |
176 | "That username is currently used in another login session. " |
232 | . "Chose another, or wait till the other session has ended.", |
177 | . "Chose another, or wait till the other session has ended.", |
233 | cf::NDI_RED |
178 | cf::NDI_RED |
234 | ); |
179 | ); |
235 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
180 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
236 | last; |
181 | last; |
237 | } else { |
182 | } else { |
238 | $ns->send_drawinfo ( |
183 | $ns->send_drawinfo ( |
239 | "Your username contains illegal characters " |
184 | "Your username contains illegal characters " |
240 | . "(only a-z, A-Z and 0-9 are allowed), " |
185 | . "(only a-z, A-Z and 0-9 are allowed), " |
241 | . "or is not between 3 and 18 characters in length.", |
186 | . "or is not between 3 and 20 characters in length.", |
242 | cf::NDI_RED |
187 | cf::NDI_RED |
243 | ); |
188 | ); |
244 | } |
189 | } |
245 | Coro::Timer::sleep 0.4; |
190 | Coro::Timer::sleep 0.4; |
246 | } |
191 | } |
… | |
… | |
292 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
237 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
293 | nuke_str $pass; |
238 | nuke_str $pass; |
294 | # password matches, wonderful |
239 | # password matches, wonderful |
295 | my $pl = cf::player::find $user or next; |
240 | my $pl = cf::player::find $user or next; |
296 | $pl->connect ($ns); |
241 | $pl->connect ($ns); |
297 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
298 | enter_map $pl; |
242 | enter_map $pl; |
299 | last; |
243 | last; |
300 | } elsif (can_cleanup $pl, $mtime) { |
244 | } elsif (can_cleanup $pl, $mtime) { |
301 | Coro::Timer::sleep 1; |
245 | Coro::Timer::sleep 1; |
302 | |
246 | |
… | |
… | |
365 | } |
309 | } |
366 | |
310 | |
367 | nuke_str $pass2; |
311 | nuke_str $pass2; |
368 | |
312 | |
369 | my $pl = cf::player::new $user; |
313 | my $pl = cf::player::new $user; |
370 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
314 | $pl->password (encode_password $pass); |
371 | nuke_str $pass; |
315 | nuke_str $pass; |
372 | $pl->connect ($ns); |
316 | $pl->connect ($ns); |
373 | my $ob = $pl->ob; |
317 | my $ob = $pl->ob; |
374 | |
318 | |
375 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
319 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
… | |
… | |
409 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
353 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
410 | |
354 | |
411 | last if $res =~ /[dD]/; |
355 | last if $res =~ /[dD]/; |
412 | |
356 | |
413 | $pl->chargen_race_next; |
357 | $pl->chargen_race_next; |
414 | Coro::Timer::sleep 0.2; |
358 | Coro::Timer::sleep 0.05; |
415 | } |
359 | } |
416 | |
360 | |
417 | # create the playerdir, if necessary, as chargen_race_done did it before |
361 | # create the playerdir, if necessary, as chargen_race_done did it before |
418 | # presumably because of unique maps |
362 | # presumably because of unique maps |
419 | aio_mkdir playerdir $pl, 0770; |
363 | aio_mkdir playerdir $pl, 0770; |
… | |
… | |
428 | last; |
372 | last; |
429 | } elsif ($res =~ /^[mM]/) { |
373 | } elsif ($res =~ /^[mM]/) { |
430 | $pl->gender (0); |
374 | $pl->gender (0); |
431 | last; |
375 | last; |
432 | } |
376 | } |
433 | Coro::Timer::sleep 0.2; |
377 | Coro::Timer::sleep 0.05; |
434 | } |
378 | } |
435 | |
379 | |
436 | $ob->reply (undef, "Welcome to Deliantra!"); |
380 | $ob->reply (undef, "Welcome to Deliantra!"); |
437 | |
381 | |
|
|
382 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
383 | $pl->esrv_new_player; |
|
|
384 | |
438 | delete $pl->{deny_save}; |
385 | delete $pl->{deny_save}; |
439 | |
386 | |
440 | last; |
387 | last; |
|
|
388 | } |
|
|
389 | |
|
|
390 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
|
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391 | $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
441 | } |
392 | } |
442 | }); |
393 | }); |
443 | }); |
394 | }); |
444 | |
395 | |
|
|
396 | cf::register_command password => sub { |
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397 | my ($pl, $arg) = @_; |
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398 | |
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399 | my (@args) = split /\s+/, $arg; |
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400 | |
|
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401 | my ($new_pw, $player); |
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402 | |
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403 | if ($pl->flag (cf::FLAG_WIZ)) { |
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404 | ($player, $new_pw) = @args; |
|
|
405 | } else { |
|
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406 | $new_pw = $args[0]; |
|
|
407 | } |
|
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408 | |
|
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409 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
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410 | $pl->message ( |
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411 | "Usage: password <player> [<new password>]", |
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412 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
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413 | return; |
|
|
414 | } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') { |
|
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415 | $pl->message ( |
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416 | "Usage: password <new password>", |
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417 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
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418 | return; |
|
|
419 | } |
|
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420 | |
|
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421 | if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) { |
|
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422 | unless ($new_pw ne '') { |
|
|
423 | $new_pw = |
|
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424 | join '', |
|
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425 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
|
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426 | 1..9; |
|
|
427 | } |
|
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428 | |
|
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429 | cf::async { |
|
|
430 | my $plc = cf::player::find $player; |
|
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431 | if ($plc) { |
|
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432 | $plc->password (encode_password $new_pw); |
|
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433 | $pl->message ( |
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434 | "Ok, changed password of '$player' to '$new_pw'!", |
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435 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
436 | } else { |
|
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437 | $pl->message ( |
|
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438 | "Fail! Couldn't set password for '$player', " |
|
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439 | . "he doesn't seem to exist!", |
|
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440 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
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441 | } |
|
|
442 | }; |
|
|
443 | } else { |
|
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444 | my $change = delete $pl->{password_change}; |
|
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445 | warn "CHECK: @$change | $pl->{password_change} <<<<<\n"; |
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446 | |
|
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447 | if ($change && (time - $change->[0]) < 60) { |
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448 | $pl->message ( |
|
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449 | "Ok, changed your password!", |
|
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450 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
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451 | $pl->contr->password (encode_password $new_pw); |
|
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452 | |
|
|
453 | } else { |
|
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454 | $pl->message ( |
|
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455 | "Ok, please confirm your new password by sending " |
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456 | . "the command again within one minute!", |
|
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457 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
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458 | $pl->{password_change} = [time, $new_pw]; |
|
|
459 | } |
|
|
460 | } |
|
|
461 | }; |
|
|
462 | |
445 | cf::register_command quit => sub { |
463 | cf::register_command quit => sub { |
446 | my ($ob, $arg) = @_; |
464 | my ($ob, $arg) = @_; |
447 | |
465 | |
448 | $ob->reply (undef, |
466 | $ob->send_msg (undef, |
449 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
467 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
450 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
468 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
451 | cf::NDI_UNIQUE | cf::NDI_RED); |
469 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
452 | }; |
470 | }; |
453 | |
471 | |
454 | cf::register_command quit_character => sub { |
472 | cf::register_command quit_character => sub { |
455 | my ($ob, $arg) = @_; |
473 | my ($ob, $arg) = @_; |
456 | |
474 | |
457 | my $pl = $ob->contr; |
475 | my $pl = $ob->contr; |
458 | |
476 | |
459 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
477 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
460 | if ($_[0] !~ /^[yY]/) { |
478 | if ($_[0] !~ /^[yY]/) { |
461 | $ob->reply (undef, |
479 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
462 | "Ok, not not quitting then.", |
|
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463 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
464 | } else { |
480 | } else { |
465 | $ob->reply (undef, |
481 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
466 | "Ok, quitting, hope to see you again.", |
|
|
467 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
468 | $pl->ns->flush; |
482 | $pl->ns->flush; |
|
|
483 | cf::async { |
|
|
484 | ext::highscore::check $pl->ob; |
469 | cf::async { $pl->quit_character }; |
485 | $pl->quit_character; |
|
|
486 | }; |
470 | } |
487 | } |
471 | }); |
488 | }); |
472 | }; |
489 | }; |
473 | |
490 | |
474 | cf::object->attach ( |
491 | cf::object->attach ( |
… | |
… | |
483 | # update respawn position |
500 | # update respawn position |
484 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
501 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
485 | cf::async { $pl->save }; |
502 | cf::async { $pl->save }; |
486 | |
503 | |
487 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
504 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
488 | $ob->check_score; |
505 | ext::highscore::check $ob; |
489 | |
506 | |
490 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
507 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
491 | |
508 | |
492 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
509 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
493 | if ($_[0] !~ /^[yY]/) { |
510 | if ($_[0] !~ /^[yY]/) { |
494 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
511 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
495 | $pl->deactivate; |
512 | $pl->deactivate; |
… | |
… | |
520 | unless safe_spot $pl; |
537 | unless safe_spot $pl; |
521 | } |
538 | } |
522 | }, |
539 | }, |
523 | ); |
540 | ); |
524 | |
541 | |
525 | ############################################################################# |
|
|
526 | |
542 | |
527 | our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
|
|
528 | our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
|
|
529 | |
|
|
530 | our $SCHEDULER = cf::async_ext { |
|
|
531 | $Coro::current->{desc} = "player scheduler"; |
|
|
532 | |
|
|
533 | while () { |
|
|
534 | Coro::EV::timer_once $SCHEDULE_INTERVAL; |
|
|
535 | |
|
|
536 | # this weird form of iteration over values is used because |
|
|
537 | # the hash changes underneath us frequently, and for |
|
|
538 | # keeps a direct reference to the value without (in 5.8 perls) |
|
|
539 | # keeping a reference, so this is prone to crashes or worse. |
|
|
540 | my @players = keys %cf::PLAYER; |
|
|
541 | for (@players) { |
|
|
542 | my $pl = $cf::PLAYER{$_} |
|
|
543 | or next; |
|
|
544 | $pl->valid or next; |
|
|
545 | |
|
|
546 | eval { |
|
|
547 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
548 | $pl->save; |
|
|
549 | |
|
|
550 | unless ($pl->active || $pl->ns) { |
|
|
551 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
552 | my $ob = $pl->ob; |
|
|
553 | |
|
|
554 | my $pl_ref = $pl->refcnt_cnt; |
|
|
555 | my $ob_ref = $ob->refcnt_cnt; |
|
|
556 | |
|
|
557 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
|
|
558 | ## ob_ref == $ob + pl->observe + simply being an object |
|
|
559 | if ($pl_ref == 3 && $ob_ref == 3) { |
|
|
560 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
561 | |
|
|
562 | # remove from sight and get fresh "copies" |
|
|
563 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
564 | $ob = $pl->ob; |
|
|
565 | |
|
|
566 | $pl->destroy; # destroys $ob |
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567 | } else { |
|
|
568 | my $a_ = $pl->refcnt;#d# |
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|
569 | my $b_ = $ob->refcnt;#d# |
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|
570 | |
|
|
571 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref/3 ob $ob_ref/3 (C pl $a_/1 ob $b_/2)\n";#d# |
|
|
572 | } |
|
|
573 | } |
|
|
574 | } |
|
|
575 | }; |
|
|
576 | warn $@ if $@; |
|
|
577 | cf::cede_to_tick; |
|
|
578 | }; |
|
|
579 | } |
|
|
580 | }; |
|
|
581 | |
|
|
582 | $SCHEDULER->prio (1); |
|
|
583 | |
|
|