… | |
… | |
70 | } |
70 | } |
71 | |
71 | |
72 | sub enter_map { |
72 | sub enter_map { |
73 | my ($pl) = @_; |
73 | my ($pl) = @_; |
74 | |
74 | |
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
77 | |
76 | |
78 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
79 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
80 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
81 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
82 | |
81 | |
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
84 | $ob->enter_link; |
82 | $ob->enter_link; |
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
86 | |
83 | |
87 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
88 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
|
|
90 | |
86 | |
91 | if ($time && $m) { |
87 | if ($time && $m) { |
92 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
93 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
94 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
… | |
… | |
127 | cf::NDI_RED |
123 | cf::NDI_RED |
128 | ); |
124 | ); |
129 | } |
125 | } |
130 | } |
126 | } |
131 | |
127 | |
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
134 | $ob->goto ($map, $x, $y, sub { |
|
|
135 | warn $pl->ob->name, ": enter map check\n";#d# |
|
|
136 | $_[0] |
|
|
137 | }, sub { |
|
|
138 | warn $pl->ob->name, ": enter map done\n";#d# |
|
|
139 | }); |
|
|
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
|
141 | |
|
|
142 | } |
129 | } |
143 | |
130 | |
144 | # delete a player directory, be non-blocking AND synchronous... |
131 | # delete a player directory, be non-blocking AND synchronous... |
145 | # (that's hard, so we crap out and fork). |
132 | # (that's hard, so we crap out and fork). |
146 | sub nuke_playerdir { |
133 | sub nuke_playerdir { |
… | |
… | |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
231 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
245 | nuke_str $pass; |
232 | nuke_str $pass; |
246 | # password matches, wonderful |
233 | # password matches, wonderful |
247 | my $pl = cf::player::find $user or next; |
234 | my $pl = cf::player::find $user or next; |
248 | $pl->connect ($ns); |
235 | $pl->connect ($ns); |
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
250 | enter_map $pl; |
236 | enter_map $pl; |
251 | last; |
237 | last; |
252 | } elsif (can_cleanup $pl, $mtime) { |
238 | } elsif (can_cleanup $pl, $mtime) { |
253 | Coro::Timer::sleep 1; |
239 | Coro::Timer::sleep 1; |
254 | |
240 | |