1 | #! perl # MANDATORY |
1 | #! perl # MANDATORY |
2 | |
2 | |
3 | cf::map->register (qr{^~[^/]+/}); |
3 | cf::map->register (qr{^~([^/]+)(/.*)}); |
4 | |
4 | |
5 | sub init { |
5 | sub init { |
6 | my ($self) = @_; |
6 | my ($self) = @_; |
7 | |
7 | |
8 | $self->{user} = $1; |
8 | $self->{user} = $1; |
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9 | $self->{orig_path} = $2; |
9 | } |
10 | } |
10 | |
11 | |
11 | sub as_string { |
12 | sub thawer_merge { |
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13 | # we have to keep some variables in memory intact |
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14 | local $_[0]{user}; |
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15 | local $_[0]{orig_path}; |
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16 | |
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17 | $_[0]->SUPER::thawer_merge ($_[1]); |
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18 | } |
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19 | |
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20 | sub load_path { |
12 | my ($self) = @_; |
21 | my ($self) = @_; |
13 | |
22 | |
14 | "~$self->{user}$self->{path}" |
23 | "$cf::MAPDIR/$self->{orig_path}.map" |
15 | } |
24 | } |
16 | |
25 | |
17 | sub save_path { |
26 | sub save_path { |
18 | my ($self) = @_; |
27 | my ($self) = @_; |
19 | |
28 | |
20 | sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
29 | (my $path = $_[0]{orig_path}) =~ s/\//$PATH_SEP/g; |
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30 | "$cf::PLAYERDIR/$self->{user}/$path.map" |
21 | } |
31 | } |
22 | |
32 | |
23 | sub uniq_path { |
33 | sub uniq_path { |
24 | undef |
34 | undef |
25 | } |
35 | } |
26 | |
36 | |
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37 | sub load_header { |
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38 | my ($self) = @_; |
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39 | |
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40 | $self->SUPER::load_header |
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41 | or return; |
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42 | |
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43 | # forcefully disable per_player flag |
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44 | $self->per_player (0); |
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45 | |
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46 | 1 |
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47 | } |
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48 | |
27 | 1 |
49 | 1 |
28 | |
50 | |