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/cvs/deliantra/server/ext/map-scheduler.ext
Revision: 1.1
Committed: Mon Jan 1 11:21:54 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
Log Message:
- integrated most of the map/exit handling into cf.pm
  (it grows too large, should be split 'somehow', but thats not easy)
- moved the swap/reste scheduler into an extension
- imrpoved exit/sync logic

File Contents

# User Rev Content
1 root 1.1 #! perl
2    
3     # this extension swaps out maps and resets them, in essence managing
4     # the reset/swap policy of the server.
5    
6     our $DEACTIVATE_TIMEOUT = 60; # number of seconds after which maps get deactivated to save cpu
7     our $SWAP_TIMEOUT = 600; # number of seconds after which maps inactive get swapped out
8     our $SCHEDULE_INTERVAL = 8; # time the map scheduler sleeps between runs
9     our $SAVE_TIMEOUT = 60; # save maps every n seconds
10     our $SAVE_INTERVAL = 0.4; # save at max. one map every $SAVE_HOLD
11    
12     $DEACTIVATE_TIMEOUT = 3;#d#
13     $SWAP_TIMEOUT = 5;#d#
14     $SCHEDULE_INTERVAL = 1;
15    
16     our $SCHEDULER = cf::coro {
17     while () {
18     Coro::Timer::sleep $SCHEDULE_INTERVAL;
19    
20     for my $map (values %cf::MAP) {
21     eval {
22     next if $map->in_memory != cf::MAP_IN_MEMORY;
23     next if $map->players;
24     my $last_access = $map->last_access;
25     # not yet, because maps might become visible to players nearby
26     # we need a tiled meta map for this to work
27     # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) {
28     # $map->deactivate;
29     # delete $map->{active};
30     # }
31     if ($map->should_reset) {
32     $map->reset;
33     } elsif ($last_access + $SWAP_TIMEOUT <= $cf::RUNTIME) {
34     $map->swap_out;
35     Coro::Timer::sleep $SAVE_INTERVAL;
36     } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
37     $map->save;
38     Coro::Timer::sleep $SAVE_INTERVAL;
39     }
40     };
41     warn $@ if $@;
42     Coro::cede;
43     }
44     }
45     };
46     $SCHEDULER->prio (-2);
47