--- deliantra/server/ext/map-scheduler.ext 2007/01/23 01:17:08 1.26 +++ deliantra/server/ext/map-scheduler.ext 2007/01/26 20:59:57 1.27 @@ -5,10 +5,10 @@ # it also contains the map prefetching logic #our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu -our $SWAP_TIMEOUT = 35; # number of seconds after which maps inactive get swapped out -our $SCHEDULE_INTERVAL = 2; # time the map scheduler sleeps between runs -our $SAVE_TIMEOUT = 20; # save maps every n seconds -our $MAX_ACTIVES = $cf::CFG{max_actives} || 200000; # swap aggressively when > this many objects are active +our $SWAP_TIMEOUT = $cf::CFG{swap_timeout} || 35; # number of seconds after which maps inactive get swapped out +our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 10; # time the map scheduler sleeps between runs +our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 20; # save maps every n seconds +our $MAX_ACTIVES = $cf::CFG{max_actives} || 200000; # swap aggressively when > this many objects are active cf::async_ext { $Coro::current->prio (Coro::PRIO_MIN); @@ -34,7 +34,7 @@ our $SCHEDULER = cf::async_ext { my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); while () { - $schedule_interval->next; + $schedule_interval->next unless cf::object::actives_size > $MAX_ACTIVES; # this weird form of iteration over values is used because # the hash changes underneath us frequently, and for @@ -59,10 +59,10 @@ my $max_idle = cf::object::actives_size > $MAX_ACTIVES ? 1 : $SWAP_TIMEOUT; if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) { $map->swap_out; - $cf::WAIT_FOR_TICK_ONE->wait; + $cf::WAIT_FOR_TICK_ONE->wait unless $max_idle == 1; } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { $map->save; - $cf::WAIT_FOR_TICK_ONE->wait; + $cf::WAIT_FOR_TICK_ONE->wait unless $max_idle == 1; } } };