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Comparing deliantra/server/ext/map-scheduler.ext (file contents):
Revision 1.39 by root, Sat Jul 28 13:13:36 2007 UTC vs.
Revision 1.47 by root, Tue Apr 15 14:21:04 2008 UTC

4# the reset/swap policy of the server. 4# the reset/swap policy of the server.
5# it also contains the map prefetching logic 5# it also contains the map prefetching logic
6 6
7#our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu 7#our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu
8our $SWAP_TIMEOUT = $cf::CFG{swap_timeout} || 300; # number of seconds after which inactive maps get swapped out 8our $SWAP_TIMEOUT = $cf::CFG{swap_timeout} || 300; # number of seconds after which inactive maps get swapped out
9our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || .8; # time the map scheduler sleeps between runs 9our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 5; # time the map scheduler sleeps between runs
10our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 30; # save maps every n seconds 10our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 30; # save maps every n seconds
11our $SWAP_LOAD1 = $cf::CFG{swap_load1} || .1; # start aggressively swapping at this load 11our $SWAP_LOAD1 = $cf::CFG{swap_load1} || .1; # start aggressively swapping at this load
12our $SWAP_LOAD2 = $cf::CFG{swap_load2} || .4; # swap as fast as possible at this load 12our $SWAP_LOAD2 = $cf::CFG{swap_load2} || .6; # swap as fast as possible at this load
13
14warn "load1 ", $SWAP_LOAD1;#d#
15warn "load2 ", $SWAP_LOAD2;#d#
16 13
17cf::async_ext { 14cf::async_ext {
15 $Coro::current->{desc} = "startup map scanner";
18 $Coro::current->prio (Coro::PRIO_MIN); 16 $Coro::current->prio (Coro::PRIO_MIN);
19 17
20 # load the header of swapped-out maps. 18 # load the header of swapped-out maps.
21 # this is not a correctness issue, it simply saves diskspace 19 # this is not a correctness issue, it simply saves diskspace
22 # because old files will get cleaned up on reset time 20 # because old files will get cleaned up on reset time
53 } 51 }
54 } 52 }
55}; 53};
56 54
57our $SCHEDULER = cf::async_ext { 55our $SCHEDULER = cf::async_ext {
58 my $timer = Coro::Event->timer (after => 1); 56 $Coro::current->{desc} = "map scheduler";
57 $Coro::current->prio (Coro::PRIO_MAX);
59 58
60 while () { 59 while () {
61 $timer->interval ($SCHEDULE_INTERVAL); 60 if ($cf::LOADAVG > $SWAP_LOAD2) {
62 $timer->next unless $cf::LOADAVG > $SWAP_LOAD2; 61 cf::wait_for_tick;
62 } else {
63 Coro::EV::timer_once $SCHEDULE_INTERVAL;
64 }
63 65
64 # this weird form of iteration over values is used because 66 # this weird form of iteration over values is used because
65 # the hash changes underneath us frequently, and for 67 # the hash changes underneath us frequently, and for
66 # keeps a direct reference to the value without (in 5.8 perls) 68 # keeps a direct reference to the value without (in 5.8 perls)
67 # keeping a reference, so this is prone to crashes or worse. 69 # keeping a reference, so this is prone to crashes or worse.
78# $map->deactivate; 80# $map->deactivate;
79# delete $map->{active}; 81# delete $map->{active};
80# } 82# }
81 if ($map->should_reset) { 83 if ($map->should_reset) {
82 $map->reset; 84 $map->reset;
83 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) { 85 } elsif ($map->in_memory == cf::MAP_ACTIVE) {
84 my $max_idle = cf::clamp +(cf::lerp $cf::LOADAVG, $SWAP_LOAD1, $SWAP_LOAD2, $SWAP_TIMEOUT, 0), 0, $SWAP_TIMEOUT; 86 my $max_idle = cf::clamp +(cf::lerp $cf::LOADAVG, $SWAP_LOAD1, $SWAP_LOAD2, $SWAP_TIMEOUT, $cf::TICK * 1.5),
87 $cf::TICK * 1.5, $SWAP_TIMEOUT;
85 88
86 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) { 89 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) {
87 $map->swap_out; 90 $map->swap_out;
88 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 91 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
89 $map->save; 92 $map->save;

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