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/cvs/deliantra/server/ext/map-scheduler.ext
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Comparing deliantra/server/ext/map-scheduler.ext (file contents):
Revision 1.18 by root, Fri Jan 5 21:51:41 2007 UTC vs.
Revision 1.22 by root, Sat Jan 13 23:06:13 2007 UTC

1#! perl 1#! perl # MANDATORY
2 2
3# this extension swaps out maps and resets them, in essence managing 3# this extension swaps out maps and resets them, in essence managing
4# the reset/swap policy of the server. 4# the reset/swap policy of the server.
5# it also contains the map prefetching logic 5# it also contains the map prefetching logic
6 6
7our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu 7our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu
8our $SWAP_TIMEOUT = 35; # number of seconds after which maps inactive get swapped out 8our $SWAP_TIMEOUT = 35; # number of seconds after which maps inactive get swapped out
9our $SCHEDULE_INTERVAL = 2; # time the map scheduler sleeps between runs 9our $SCHEDULE_INTERVAL = 2; # time the map scheduler sleeps between runs
10our $SAVE_TIMEOUT = 20; # save maps every n seconds 10our $SAVE_TIMEOUT = 20; # save maps every n seconds
11our $SAVE_INTERVAL = 0.1; # save at max. one map every $SAVE_INTERVAL
12 11
13cf::async_ext { 12cf::async_ext {
14 $Coro::current->prio (Coro::PRIO_MIN); 13 $Coro::current->prio (Coro::PRIO_MIN);
15 # load the header of swapped-out maps. 14 # load the header of swapped-out maps.
16 # this is not a correctness issue, it simply saves diskspace 15 # this is not a correctness issue, it simply saves diskspace
22 for my $map (@$files) { 21 for my $map (@$files) {
23 utf8::decode $map; 22 utf8::decode $map;
24 next if $map =~ /\.(?:pst|meta)$/; 23 next if $map =~ /\.(?:pst|meta)$/;
25 $map =~ s/∕/\//g; 24 $map =~ s/∕/\//g;
26 cf::map::find $map; 25 cf::map::find $map;
27 Coro::Timer::sleep 0.05; 26 $cf::WAIT_FOR_TICK_ONE->wait;
28 } 27 }
29 28
30 #TODO: should also preload random maps... 29 #TODO: should also preload random maps...
31}; 30};
32 31
53# } 52# }
54 if ($map->should_reset) { 53 if ($map->should_reset) {
55 $map->reset; 54 $map->reset;
56 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) { 55 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) {
57 if ($map->last_access + $SWAP_TIMEOUT <= $cf::RUNTIME && !$map->players) { 56 if ($map->last_access + $SWAP_TIMEOUT <= $cf::RUNTIME && !$map->players) {
57 $cf::WAIT_FOR_TICK_ONE->wait;
58 $map->swap_out; 58 $map->swap_out;
59 Coro::Timer::sleep $SAVE_INTERVAL;
60 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 59 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
60 $cf::WAIT_FOR_TICK_ONE->wait;
61 $map->save; 61 $map->save;
62 Coro::Timer::sleep $SAVE_INTERVAL;
63 } 62 }
64 } 63 }
65 }; 64 };
66 warn $@ if $@; 65 warn $@ if $@;
67 Coro::cede; 66 Coro::cede;
69 } 68 }
70}; 69};
71 70
72$SCHEDULER->prio (-2); 71$SCHEDULER->prio (-2);
73 72
74# map load prefetch for tiled maps, possibly exits, too
75cf::map->attach (
76 on_enter => sub {
77 my ($map, $pl) = @_;
78
79 (cf::async {
80 my @diag; # diagonal neighbours
81
82 for (0 .. 3) {
83 my $neigh = $map->tile_path ($_)
84 or next;
85 $neigh = cf::map::find $neigh, $map
86 or next;
87 $neigh->load;
88
89 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
90 [$neigh->tile_path (($_ + 1) % 4), $neigh];
91 }
92
93 for (@diag) {
94 my $neigh = cf::map::find @$_
95 or next;
96 $neigh->load;
97 }
98 })->prio (2);
99 # higher prio because prefetching is very important
100 # as it prefetches maps that can make the server block
101 },
102);
103

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