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Comparing deliantra/server/ext/map-scheduler.ext (file contents):
Revision 1.26 by root, Tue Jan 23 01:17:08 2007 UTC vs.
Revision 1.32 by root, Mon Apr 16 06:23:41 2007 UTC

3# this extension swaps out maps and resets them, in essence managing 3# this extension swaps out maps and resets them, in essence managing
4# the reset/swap policy of the server. 4# the reset/swap policy of the server.
5# it also contains the map prefetching logic 5# it also contains the map prefetching logic
6 6
7#our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu 7#our $DEACTIVATE_TIMEOUT = 20; # number of seconds after which maps get deactivated to save cpu
8our $SWAP_TIMEOUT = 35; # number of seconds after which maps inactive get swapped out 8our $SWAP_TIMEOUT = $cf::CFG{swap_timeout} || 40; # number of seconds after which maps inactive get swapped out
9our $SCHEDULE_INTERVAL = 2; # time the map scheduler sleeps between runs 9our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 5; # time the map scheduler sleeps between runs
10our $SAVE_TIMEOUT = 20; # save maps every n seconds 10our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 20; # save maps every n seconds
11our $MAX_ACTIVES = $cf::CFG{max_actives} || 200000; # swap aggressively when > this many objects are active 11our $MAX_ACTIVES = $cf::CFG{max_actives} || 200000; # swap aggressively when > this many objects are active
12 12
13cf::async_ext { 13cf::async_ext {
14 $Coro::current->prio (Coro::PRIO_MIN); 14 $Coro::current->prio (Coro::PRIO_MIN);
15 # load the header of swapped-out maps. 15 # load the header of swapped-out maps.
16 # this is not a correctness issue, it simply saves diskspace 16 # this is not a correctness issue, it simply saves diskspace
20 my $files = Coro::AIO::aio_readdir cf::localdir . "/" . cf::tmpdir; 20 my $files = Coro::AIO::aio_readdir cf::localdir . "/" . cf::tmpdir;
21 21
22 for my $map (@$files) { 22 for my $map (@$files) {
23 utf8::decode $map; 23 utf8::decode $map;
24 next if $map =~ /\.(?:pst|meta)$/; 24 next if $map =~ /\.(?:pst|meta)$/;
25 $map =~ s/∕/\//g;
26 $map =~ s/\.map$//;
27 cf::map::find $map; 25 cf::map::find $map;
28 $cf::WAIT_FOR_TICK_ONE->wait; 26 cf::wait_for_tick;
29 } 27 }
30 28
31 #TODO: should also preload random maps... 29 #TODO: should also preload random maps...
32}; 30};
33 31
34our $SCHEDULER = cf::async_ext { 32our $SCHEDULER = cf::async_ext {
35 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
36 while () { 33 while () {
37 $schedule_interval->next; 34 Coro::Event::do_timer (after => $SCHEDULE_INTERVAL);
38 35
39 # this weird form of iteration over values is used because 36 # this weird form of iteration over values is used because
40 # the hash changes underneath us frequently, and for 37 # the hash changes underneath us frequently, and for
41 # keeps a direct reference to the value without (in 5.8 perls) 38 # keeps a direct reference to the value without (in 5.8 perls)
42 # keeping a reference, so this is prone to crashes or worse. 39 # keeping a reference, so this is prone to crashes or worse.
57 $map->reset; 54 $map->reset;
58 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) { 55 } elsif ($map->in_memory == cf::MAP_IN_MEMORY) {
59 my $max_idle = cf::object::actives_size > $MAX_ACTIVES ? 1 : $SWAP_TIMEOUT; 56 my $max_idle = cf::object::actives_size > $MAX_ACTIVES ? 1 : $SWAP_TIMEOUT;
60 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) { 57 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) {
61 $map->swap_out; 58 $map->swap_out;
62 $cf::WAIT_FOR_TICK_ONE->wait; 59 cf::wait_for_tick unless $max_idle == 1;
63 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { 60 } elsif ($map->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
64 $map->save; 61 $map->save;
65 $cf::WAIT_FOR_TICK_ONE->wait; 62 cf::wait_for_tick unless $max_idle == 1;
66 } 63 }
67 } 64 }
68 }; 65 };
69 warn $@ if $@; 66 warn $@ if $@;
70 Coro::cede; 67 Coro::cede;

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