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Comparing deliantra/server/ext/map-scheduler.ext (file contents):
Revision 1.54 by root, Wed May 5 23:23:29 2010 UTC vs.
Revision 1.56 by root, Wed May 4 07:36:40 2011 UTC

9our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 5; # time the map scheduler sleeps between runs 9our $SCHEDULE_INTERVAL = $cf::CFG{schedule_interval} || 5; # time the map scheduler sleeps between runs
10our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 30; # save maps every n seconds 10our $SAVE_TIMEOUT = $cf::CFG{save_timeout} || 30; # save maps every n seconds
11our $SWAP_LOAD1 = $cf::CFG{swap_load1} || .1; # start aggressively swapping at this load 11our $SWAP_LOAD1 = $cf::CFG{swap_load1} || .1; # start aggressively swapping at this load
12our $SWAP_LOAD2 = $cf::CFG{swap_load2} || .6; # swap as fast as possible at this load 12our $SWAP_LOAD2 = $cf::CFG{swap_load2} || .6; # swap as fast as possible at this load
13 13
14cf::post_init { 14sub reload {
15 cf::async_ext {
16 $Coro::current->{desc} = "startup map scanner"; 15 local $Coro::current->{desc} = "startup map scanner";
17 $Coro::current->prio (Coro::PRIO_MIN); 16 $Coro::current->prio (Coro::PRIO_MIN);
18 17
19 # load the header of swapped-out maps. 18 # load the header of swapped-out maps.
20 # this is not a correctness issue, it simply saves diskspace 19 # this is not a correctness issue, it simply saves diskspace
21 # because old files will get cleaned up on reset time 20 # because old files will get cleaned up on reset time
22 Coro::Timer::sleep 0.25;
23 21
24 for my $path (@{ cf::map::tmp_maps or [] }, @{ cf::map::random_maps or [] }) { 22 for my $path (@{ cf::map::tmp_maps or [] }, @{ cf::map::random_maps or [] }) {
25 cf::map::find $path; 23 cf::map::find $path;
26 } 24 }
27 25
28 # now hunt for resettable per-player maps 26 # now hunt for resettable per-player maps
29 for my $login (@{ cf::player::list_logins or [] }) { 27 for my $login (@{ cf::player::list_logins or [] }) {
30 for my $path (@{ cf::player::maps $login or [] }) { 28 for my $path (@{ cf::player::maps $login or [] }) {
31 $path =~ /^~[^\/]+(\/.*)$/ 29 $path =~ /^~[^\/]+(\/.*)$/
32 or next; # doh 30 or next; # doh
33 31
34 my $base = cf::map::find $1; 32 my $base = cf::map::find $1;
35 33
36 # skip maps without base maps on the assumption 34 # skip maps without base maps on the assumption
37 # that those are old, unresettable maps 35 # that those are old, unresettable maps
38 next unless $base; 36 next unless $base;
39 37
40 # skip unresettable maps, for speed 38 # skip unresettable maps, for speed
41 next if $base->{deny_reset}; 39 next if $base->{deny_reset};
42 40
43 my $map = cf::map::find $path; 41 my $map = cf::map::find $path;
44 42
45 if ($map->{deny_reset}) { 43 if ($map->{deny_reset}) {
46 warn "found noreset map with resettable base map, resetting: $path\n"; 44 warn "found noreset map with resettable base map, resetting: $path\n";
47 delete $map->{deny_reset}; 45 delete $map->{deny_reset};
48 }
49 } 46 }
50 } 47 }
51 }; 48 }
49}
50
51cf::post_init {
52 cf::async { reload };
52 53
53 our $SCHEDULER = cf::async_ext { 54 our $SCHEDULER = cf::async_ext {
54 $Coro::current->{desc} = "map scheduler"; 55 $Coro::current->{desc} = "map scheduler";
55 $Coro::current->prio (Coro::PRIO_MAX); 56 $Coro::current->prio (Coro::PRIO_MAX);
56 57
78# $map->deactivate; 79# $map->deactivate;
79# delete $map->{active}; 80# delete $map->{active};
80# } 81# }
81 if ($map->should_reset) { 82 if ($map->should_reset) {
82 $map->reset; 83 $map->reset;
83 } elsif ($map->in_memory == cf::MAP_ACTIVE) { 84 } elsif ($map->linkable) {
84 my $max_idle = cf::clamp +(cf::lerp $cf::LOADAVG, $SWAP_LOAD1, $SWAP_LOAD2, $SWAP_TIMEOUT, $cf::TICK * 1.5), 85 my $max_idle = cf::clamp +(cf::lerp $cf::LOADAVG, $SWAP_LOAD1, $SWAP_LOAD2, $SWAP_TIMEOUT, $cf::TICK * 1.5),
85 $cf::TICK * 1.5, $SWAP_TIMEOUT; 86 $cf::TICK * 1.5, $SWAP_TIMEOUT;
86 87
87 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) { 88 if ($map->last_access + $max_idle <= $cf::RUNTIME && !$map->players) {
88 $map->swap_out; 89 $map->swap_out;

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