--- deliantra/server/ext/map-world.ext 2007/03/05 22:06:50 1.19 +++ deliantra/server/ext/map-world.ext 2008/12/28 06:59:26 1.36 @@ -1,4 +1,4 @@ -#! perl # OPTIONAL +#! perl # optional # optional plug-in to speed up worldmap rendering by dynamically # generating it out of an image @@ -6,6 +6,8 @@ # - saves temporary space (only overlay stuff needs to be saved) # - might get reused as a generic tiled map +cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100); + use Coro::Handle; use Coro::AIO; @@ -32,35 +34,20 @@ } } - my $pid = open my $pipe, "-|"; + my $data = cf::fork_call { + open my $fh, "convert \Q$path.png\E -depth 8 rgb:- |" + or die "convert: $!"; + binmode $fh; - defined $pid - or cf::cleanup "fork: $!"; + $size * 3 == read $fh, my $data, $size * 3 + or die "$path.png, expected $size rgb triplets: $!"; - unless ($pid) { - eval { - open my $fh, "convert \Q$path.png\E -depth 8 rgb:- |" - or die "convert: $!"; - binmode $fh; - - binmode $fh; - $size * 3 == read $fh, my $data, $size * 3 - or die "$path.png, expected $size rgb triplets: $!"; - - $data =~ s{(...)}{ - $plt{$1} or die "$path.png: color not in palette: #" . unpack "H*", $1 - }sge; + cf::_quantise $data, [map "$_$plt{$_}", keys %plt]; - binmode STDOUT; - syswrite STDOUT, $data; - }; - warn $@ if $@; - cf::_exit; - } + $data + }; - $pipe = Coro::Handle::unblock $pipe; - binmode $pipe; - $size == read $pipe, my $data, $size + $size == length $data or cf::cleanup "$path.png, expected $size index octets ($!)"; ($data, \@plt) @@ -69,37 +56,47 @@ sub load_gridmap($) { my ($path) = @_; -# if (! -e "/tmp/xxxx.gridmap") { - 0 < aio_load "$path/gridmap.meta", my $map - or cf::cleanup "$path/gridmap.meta: $!\n"; + my $map = cf::cache "ext::map-world/gridmap" => + [ + "$path/gridmap.meta", + "$path/gridmap.arch.plt", + "$path/gridmap.arch.png", + "$path/gridmap.regn.plt", + "$path/gridmap.regn.png", + ], + 1 => sub { + my ($src) = @_; + + my $map = cf::decode_json $src->[0]; - $map = cf::from_json $map; + my $size = $map->{tile_w} * $map->{tile_h} * $map->{grid_w} * $map->{grid_h} + or cf::cleanup "$path/gridmap.meta: empty gridmap?"; - my $size = $map->{tile_w} * $map->{tile_h} * $map->{grid_w} * $map->{grid_h} - or cf::cleanup "$path/gridmap.meta: empty gridmap?"; + ($map->{arc_data}, $map->{arc_plt}) = load_indexed "$path/gridmap.arch", $size; + ($map->{reg_data}, $map->{reg_plt}) = load_indexed "$path/gridmap.regn", $size; - ($map->{arc_data}, $map->{arc_plt}) = load_indexed "$path/gridmap.arch", $size; - ($map->{reg_data}, $map->{reg_plt}) = load_indexed "$path/gridmap.regn", $size; + Coro::Storable::freeze $map + }; -# Storable::nstore $map, "/tmp/xxxx.gridmap" if 0;#d# + Coro::Storable::thaw $map +} - $map -# } else { -# Storable::retrieve "/tmp/xxxx.gridmap"; -# } +sub reload() { + $WORLD = load_gridmap "$MAPDIR/world"; + warn "worldmap gridmap loaded."; } -# this is contorted, but likely the correct way to acquire the lock :) -cf::sync_job { +{ my $guard = cf::lock_acquire "ext::world_gridmap"; - cf::async_ext { - $WORLD = load_gridmap sprintf "%s/%s/%s", cf::datadir, cf::mapdir, "world"; - warn "worldmap gridmap loaded."; - undef $guard; - } -}; -cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100); + cf::post_init { + cf::async_ext { + $Coro::current->{desc} = "worldmap loader"; + reload; + undef $guard; + }; + }; +} sub wxwy { $_[0]->path =~ m{/world/world_(\d\d\d)_(\d\d\d)$} @@ -120,15 +117,19 @@ $self->name ("'The World' at +$x+$y"); $self->msg ("worldmap dynamically created by map-world extension"); $self->outdoor (1); - $self->default_region (undef); + $self->default_region (cf::region::find "wilderness"); $self->tile_path (0, sprintf "/world/world_%03d_%03d", $x, $y - 1) if $y > 0; $self->tile_path (1, sprintf "/world/world_%03d_%03d", $x + 1, $y) if $x < 999; $self->tile_path (2, sprintf "/world/world_%03d_%03d", $x, $y + 1) if $y < 999; $self->tile_path (3, sprintf "/world/world_%03d_%03d", $x - 1, $y) if $x > 0; - $self->{load_path} = sprintf "%s/%s/world-overlay/world_%03d_%03d.map", cf::datadir, cf::mapdir, $x, $y - if $x >= 100 && $x <= 129 && $y >= 100 && $y <= 129; + my $overlay = sprintf "%s/world/world_%03d_%03d.map", $cf::MAPDIR, $x, $y; + + $self->{load_path} = $overlay + unless Coro::AIO::aio_stat $overlay; + + $self->{need_create_treasure} = 1; 1 } @@ -136,7 +137,7 @@ sub fill { my ($self) = @_; - $self->add_underlay ("\x00" x ($WORLD->{tile_w} * $WORLD->{tile_h}), 0, $WORLD->{tile_w}, $WORLD->{arc_plt}); + $self->add_underlay ("\x00" x ($WORLD->{tile_w} * $WORLD->{tile_h}), 0, $WORLD->{tile_w}, $WORLD->{arc_plt});#d# $self->default_region (cf::region::find $WORLD->{reg_plt}[0]); } @@ -148,28 +149,34 @@ } else { $self->alloc; $self->fill; - $self->in_memory (cf::MAP_IN_MEMORY); + $self->in_memory (cf::MAP_ACTIVE); + $self->activate; } } sub post_load { my ($self) = @_; - my $guard = cf::lock_acquire "ext::world_gridmap"; + { + my $guard = cf::lock_acquire "ext::world_gridmap"; - my ($x, $y) = $self->wxwy; + my ($x, $y) = $self->wxwy; - if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) { - my $stride = $WORLD->{grid_w} * $WORLD->{tile_w}; - my $top = ($y - 100) * $WORLD->{tile_h} * $stride - + ($x - 100) * $WORLD->{tile_w}; + if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) { + my $stride = $WORLD->{grid_w} * $WORLD->{tile_w}; + my $top = ($y - 100) * $WORLD->{tile_h} * $stride + + ($x - 100) * $WORLD->{tile_w}; - $self->add_underlay ($WORLD->{arc_data}, $top, $stride, $WORLD->{arc_plt}); - $self->set_regiondata ($WORLD->{reg_data}, $top, $stride, $WORLD->{reg_plt}); + $self->add_underlay ($WORLD->{arc_data}, $top, $stride, $WORLD->{arc_plt}); + $self->set_regiondata ($WORLD->{reg_data}, $top, $stride, $WORLD->{reg_plt}); - } else { - $self->fill; + } else { + $self->fill; + } } + + $self->create_region_treasure + if delete $self->{need_create_treasure}; } 1