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/cvs/deliantra/server/ext/map-world.ext
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Comparing deliantra/server/ext/map-world.ext (file contents):
Revision 1.25 by root, Sat Apr 21 11:55:36 2007 UTC vs.
Revision 1.35 by root, Tue Sep 23 05:01:41 2008 UTC

1#! perl # OPTIONAL 1#! perl # optional
2 2
3# optional plug-in to speed up worldmap rendering by dynamically 3# optional plug-in to speed up worldmap rendering by dynamically
4# generating it out of an image 4# generating it out of an image
5# - saves loading time (less data to read) 5# - saves loading time (less data to read)
6# - saves temporary space (only overlay stuff needs to be saved) 6# - saves temporary space (only overlay stuff needs to be saved)
7# - might get reused as a generic tiled map 7# - might get reused as a generic tiled map
8
9cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100);
8 10
9use Coro::Handle; 11use Coro::Handle;
10use Coro::AIO; 12use Coro::AIO;
11 13
12our $WORLD; 14our $WORLD;
63 "$path/gridmap.regn.png", 65 "$path/gridmap.regn.png",
64 ], 66 ],
65 1 => sub { 67 1 => sub {
66 my ($src) = @_; 68 my ($src) = @_;
67 69
68 my $map = cf::from_json $src->[0]; 70 my $map = cf::decode_json $src->[0];
69 71
70 my $size = $map->{tile_w} * $map->{tile_h} * $map->{grid_w} * $map->{grid_h} 72 my $size = $map->{tile_w} * $map->{tile_h} * $map->{grid_w} * $map->{grid_h}
71 or cf::cleanup "$path/gridmap.meta: empty gridmap?"; 73 or cf::cleanup "$path/gridmap.meta: empty gridmap?";
72 74
73 ($map->{arc_data}, $map->{arc_plt}) = load_indexed "$path/gridmap.arch", $size; 75 ($map->{arc_data}, $map->{arc_plt}) = load_indexed "$path/gridmap.arch", $size;
82sub reload() { 84sub reload() {
83 $WORLD = load_gridmap "$MAPDIR/world"; 85 $WORLD = load_gridmap "$MAPDIR/world";
84 warn "worldmap gridmap loaded."; 86 warn "worldmap gridmap loaded.";
85} 87}
86 88
87# this is contorted, but likely the correct way to acquire the lock :) 89{
88cf::sync_job {
89 my $guard = cf::lock_acquire "ext::world_gridmap"; 90 my $guard = cf::lock_acquire "ext::world_gridmap";
91
92 cf::post_init {
90 cf::async_ext { 93 cf::async_ext {
94 $Coro::current->{desc} = "worldmap loader";
91 reload; 95 reload;
92 undef $guard; 96 undef $guard;
97 };
93 }; 98 };
94}; 99}
95
96cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100);
97 100
98sub wxwy { 101sub wxwy {
99 $_[0]->path =~ m{/world/world_(\d\d\d)_(\d\d\d)$} 102 $_[0]->path =~ m{/world/world_(\d\d\d)_(\d\d\d)$}
100 ? ($1, $2) 103 ? ($1, $2)
101 : (0, 0) 104 : (0, 0)
119 $self->tile_path (0, sprintf "/world/world_%03d_%03d", $x, $y - 1) if $y > 0; 122 $self->tile_path (0, sprintf "/world/world_%03d_%03d", $x, $y - 1) if $y > 0;
120 $self->tile_path (1, sprintf "/world/world_%03d_%03d", $x + 1, $y) if $x < 999; 123 $self->tile_path (1, sprintf "/world/world_%03d_%03d", $x + 1, $y) if $x < 999;
121 $self->tile_path (2, sprintf "/world/world_%03d_%03d", $x, $y + 1) if $y < 999; 124 $self->tile_path (2, sprintf "/world/world_%03d_%03d", $x, $y + 1) if $y < 999;
122 $self->tile_path (3, sprintf "/world/world_%03d_%03d", $x - 1, $y) if $x > 0; 125 $self->tile_path (3, sprintf "/world/world_%03d_%03d", $x - 1, $y) if $x > 0;
123 126
124 $self->{load_path} = sprintf "%s/world-overlay/world_%03d_%03d.map", $cf::MAPDIR, $x, $y 127 my $overlay = sprintf "%s/world/world_%03d_%03d.map", $cf::MAPDIR, $x, $y;
125 if $x >= 100 && $x <= 129 && $y >= 100 && $y <= 129; 128
129 $self->{load_path} = $overlay
130 unless Coro::AIO::aio_stat $overlay;
126 131
127 $self->{need_create_treasure} = 1; 132 $self->{need_create_treasure} = 1;
128 133
129 1 134 1
130} 135}
142 if ($self->{load_path}) { 147 if ($self->{load_path}) {
143 $self->SUPER::load; 148 $self->SUPER::load;
144 } else { 149 } else {
145 $self->alloc; 150 $self->alloc;
146 $self->fill; 151 $self->fill;
147 $self->in_memory (cf::MAP_IN_MEMORY); 152 $self->in_memory (cf::MAP_ACTIVE);
153 $self->activate;
148 } 154 }
149} 155}
150 156
151sub post_load { 157sub post_load {
152 my ($self) = @_; 158 my ($self) = @_;
153 159
160 {
154 my $guard = cf::lock_acquire "ext::world_gridmap"; 161 my $guard = cf::lock_acquire "ext::world_gridmap";
155 162
156 my ($x, $y) = $self->wxwy; 163 my ($x, $y) = $self->wxwy;
157 164
158 if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) { 165 if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) {
159 my $stride = $WORLD->{grid_w} * $WORLD->{tile_w}; 166 my $stride = $WORLD->{grid_w} * $WORLD->{tile_w};
160 my $top = ($y - 100) * $WORLD->{tile_h} * $stride 167 my $top = ($y - 100) * $WORLD->{tile_h} * $stride
161 + ($x - 100) * $WORLD->{tile_w}; 168 + ($x - 100) * $WORLD->{tile_w};
162 169
163 $self->add_underlay ($WORLD->{arc_data}, $top, $stride, $WORLD->{arc_plt}); 170 $self->add_underlay ($WORLD->{arc_data}, $top, $stride, $WORLD->{arc_plt});
164 $self->set_regiondata ($WORLD->{reg_data}, $top, $stride, $WORLD->{reg_plt}); 171 $self->set_regiondata ($WORLD->{reg_data}, $top, $stride, $WORLD->{reg_plt});
165 172
166 } else { 173 } else {
167 $self->fill; 174 $self->fill;
175 }
168 } 176 }
169 177
170 if (delete $self->{need_create_treasure}) {
171 $self->create_region_treasure; 178 $self->create_region_treasure
172 # TODO: temporary? hack to fix multipart objects because treausres only create the head 179 if delete $self->{need_create_treasure};
173 $self->link_multipart_objects;
174 }
175} 180}
176 181
1771 1821
178 183

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