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/cvs/deliantra/server/ext/map-world.ext
Revision: 1.27
Committed: Mon Jun 11 21:38:13 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.26: +1 -1 lines
Log Message:
port micropather to c++...

File Contents

# Content
1 #! perl # optional
2
3 # optional plug-in to speed up worldmap rendering by dynamically
4 # generating it out of an image
5 # - saves loading time (less data to read)
6 # - saves temporary space (only overlay stuff needs to be saved)
7 # - might get reused as a generic tiled map
8
9 use Coro::Handle;
10 use Coro::AIO;
11
12 our $WORLD;
13
14 sub load_indexed($$) {
15 my ($path, $size) = @_;
16
17 use bytes;
18
19 0 < aio_load "$path.plt", my $plt
20 or cf::cleanup "$path.plt: $!";
21
22 my %plt;
23 my @plt;
24
25 for (split /\n/, $plt) {
26 my ($name, $rgb) = split /\s+/;
27 if (/^(\S+)\s+(\S+)$/) {
28 my ($name, $rgb) = ($1, $2);
29 $rgb = join "", map chr, map $_ * 17, map hex, split //, $rgb;
30 $plt{$rgb} = chr @plt;
31 push @plt, $name;
32 }
33 }
34
35 my $data = cf::fork_call {
36 open my $fh, "convert \Q$path.png\E -depth 8 rgb:- |"
37 or die "convert: $!";
38 binmode $fh;
39
40 $size * 3 == read $fh, my $data, $size * 3
41 or die "$path.png, expected $size rgb triplets: $!";
42
43 cf::_quantise $data, [map "$_$plt{$_}", keys %plt];
44
45 $data
46 };
47
48 $size == length $data
49 or cf::cleanup "$path.png, expected $size index octets ($!)";
50
51 ($data, \@plt)
52 }
53
54 sub load_gridmap($) {
55 my ($path) = @_;
56
57 my $map = cf::cache "ext::map-world/gridmap" =>
58 [
59 "$path/gridmap.meta",
60 "$path/gridmap.arch.plt",
61 "$path/gridmap.arch.png",
62 "$path/gridmap.regn.plt",
63 "$path/gridmap.regn.png",
64 ],
65 1 => sub {
66 my ($src) = @_;
67
68 my $map = cf::from_json $src->[0];
69
70 my $size = $map->{tile_w} * $map->{tile_h} * $map->{grid_w} * $map->{grid_h}
71 or cf::cleanup "$path/gridmap.meta: empty gridmap?";
72
73 ($map->{arc_data}, $map->{arc_plt}) = load_indexed "$path/gridmap.arch", $size;
74 ($map->{reg_data}, $map->{reg_plt}) = load_indexed "$path/gridmap.regn", $size;
75
76 Coro::Storable::freeze $map
77 };
78
79 Coro::Storable::thaw $map
80 }
81
82 sub reload() {
83 $WORLD = load_gridmap "$MAPDIR/world";
84 warn "worldmap gridmap loaded.";
85 }
86
87 # this is contorted, but likely the correct way to acquire the lock :)
88 cf::sync_job {
89 my $guard = cf::lock_acquire "ext::world_gridmap";
90 cf::async_ext {
91 reload;
92 undef $guard;
93 };
94 };
95
96 cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100);
97
98 sub wxwy {
99 $_[0]->path =~ m{/world/world_(\d\d\d)_(\d\d\d)$}
100 ? ($1, $2)
101 : (0, 0)
102 }
103
104 sub load_header_orig {
105 my ($self) = @_;
106
107 my ($x, $y) = $self->wxwy;
108
109 my $guard = cf::lock_acquire "ext::world_gridmap";
110
111 $self->width ($WORLD->{tile_w});
112 $self->height ($WORLD->{tile_h});
113
114 $self->name ("'The World' at +$x+$y");
115 $self->msg ("worldmap dynamically created by map-world extension");
116 $self->outdoor (1);
117 $self->default_region (cf::region::find "wilderness");
118
119 $self->tile_path (0, sprintf "/world/world_%03d_%03d", $x, $y - 1) if $y > 0;
120 $self->tile_path (1, sprintf "/world/world_%03d_%03d", $x + 1, $y) if $x < 999;
121 $self->tile_path (2, sprintf "/world/world_%03d_%03d", $x, $y + 1) if $y < 999;
122 $self->tile_path (3, sprintf "/world/world_%03d_%03d", $x - 1, $y) if $x > 0;
123
124 $self->{load_path} = sprintf "%s/world-overlay/world_%03d_%03d.map", $cf::MAPDIR, $x, $y
125 if $x >= 100 && $x <= 129 && $y >= 100 && $y <= 129;
126
127 $self->{need_create_treasure} = 1;
128
129 1
130 }
131
132 sub fill {
133 my ($self) = @_;
134
135 $self->add_underlay ("\x00" x ($WORLD->{tile_w} * $WORLD->{tile_h}), 0, $WORLD->{tile_w}, $WORLD->{arc_plt});
136 $self->default_region (cf::region::find $WORLD->{reg_plt}[0]);
137 }
138
139 sub load {
140 my ($self) = @_;
141
142 if ($self->{load_path}) {
143 $self->SUPER::load;
144 } else {
145 $self->alloc;
146 $self->fill;
147 $self->in_memory (cf::MAP_IN_MEMORY);
148 $self->activate;
149 }
150 }
151
152 sub post_load {
153 my ($self) = @_;
154
155 {
156 my $guard = cf::lock_acquire "ext::world_gridmap";
157
158 my ($x, $y) = $self->wxwy;
159
160 if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) {
161 my $stride = $WORLD->{grid_w} * $WORLD->{tile_w};
162 my $top = ($y - 100) * $WORLD->{tile_h} * $stride
163 + ($x - 100) * $WORLD->{tile_w};
164
165 $self->add_underlay ($WORLD->{arc_data}, $top, $stride, $WORLD->{arc_plt});
166 $self->set_regiondata ($WORLD->{reg_data}, $top, $stride, $WORLD->{reg_plt});
167
168 } else {
169 $self->fill;
170 }
171 }
172
173 $self->create_region_treasure
174 if delete $self->{need_create_treasure};
175 }
176
177 1
178