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12 | "/pup_land/nurnberg/apartment/main" => [ 300, "nürnberg", "sauerkraut"], |
12 | "/pup_land/nurnberg/apartment/main" => [ 300, "nürnberg", "sauerkraut"], |
13 | "/pup_land/lone_town/apartment/groundfloor" => [50000, "lone town", "looney"], |
13 | "/pup_land/lone_town/apartment/groundfloor" => [50000, "lone town", "looney"], |
14 | "/brest/apartments/brest_town_house" => [30000, "brest", "brecht"], |
14 | "/brest/apartments/brest_town_house" => [30000, "brest", "brecht"], |
15 | ); |
15 | ); |
16 | |
16 | |
17 | sub teleport { |
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18 | my ($pl, $map, $x, $y) = @_; |
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19 | |
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20 | my $portal = cf::object::new "exit"; |
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21 | |
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22 | $portal->slaying ($map); |
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23 | $portal->stats->hp ($x); |
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24 | $portal->stats->sp ($y); |
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25 | $portal->apply ($pl->ob); |
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26 | $portal->destroy; |
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27 | } |
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28 | |
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29 | # we have to special case some special cases :) |
17 | # we have to special case some special cases :) |
30 | sub reject_entry { |
18 | sub reject_entry { |
31 | my ($pl) = @_; |
19 | my ($pl) = @_; |
32 | |
20 | |
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21 | my $prev_pos = $pl->ob->{_prev_pos}; |
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22 | $pl->ob->goto ($prev_pos ? @$prev_pos : "/world/world_105_115", 2, 34); |
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23 | |
33 | cf::override; |
24 | cf::override; |
34 | |
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35 | teleport $pl, "/world/world_105_115", 2, 34 |
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36 | unless |
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37 | $pl->ob->map |
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38 | && $pl->ob->map->path !~ /nimbus/ |
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39 | && $pl->ob->map->path !~ m%/var/crossfire/players/%; |
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40 | } |
25 | } |
41 | |
26 | |
42 | sub update_balance { |
27 | sub update_balance { |
43 | my ($pl) = @_; |
28 | my ($pl) = @_; |
44 | |
29 | |
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171 | |
156 | |
172 | cf::map::attachment rent => |
157 | cf::map::attachment rent => |
173 | on_enter => sub { |
158 | on_enter => sub { |
174 | my ($map, $pl, $x, $y) = @_; |
159 | my ($map, $pl, $x, $y) = @_; |
175 | |
160 | |
176 | # can freely enter homes of other people |
161 | my $pfx = sprintf "~%s/", $pl->ob->name; |
177 | { |
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178 | my $path = sprintf "%s/%s/%s/", |
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179 | cf::localdir, cf::playerdir, $pl->ob->name; |
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180 | |
162 | |
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163 | # only do something if entering ones own apartment |
181 | return if $path ne substr $map->path, 0, length $path; |
164 | if ($pfx eq substr $map->path, 0, length $pfx) { |
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165 | for my $path (keys %{ $pl->{rent}{apartment} }) { |
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166 | $path = sprintf "~%s%s", $pl->ob->name, $path; |
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167 | |
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168 | if ($map->path eq $path) { |
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169 | if (check_balance $pl) { |
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170 | $pl->ob->reply (undef, "Welcome to your apartment, sir!"); |
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171 | } else { |
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172 | $pl->ob->reply (undef, "We are sorry, sir, you have to pay your rent first."); |
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173 | reject_entry $pl; |
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174 | } |
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175 | |
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176 | return; |
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177 | } |
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178 | } |
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179 | |
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180 | $pl->ob->reply (undef, "Sir, you have to rent this apartment in The Apartment Shop in Scorn first!"); |
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181 | reject_entry $pl; |
182 | } |
182 | } |
183 | |
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184 | for my $path (keys %{ $pl->{rent}{apartment} }) { |
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185 | $path =~ y/\//_/; |
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186 | $path = sprintf "%s/%s/%s/%s", |
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187 | cf::localdir, cf::playerdir, $pl->ob->name, $path; |
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188 | |
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189 | if ($map->path eq $path) { |
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190 | if (check_balance $pl) { |
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191 | $pl->ob->reply (undef, "Welcome to your apartment, sir!"); |
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192 | } else { |
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193 | $pl->ob->reply (undef, "We are sorry, sir, you have to pay your rent first."); |
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194 | reject_entry $pl; |
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195 | } |
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196 | |
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197 | return; |
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198 | } |
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199 | } |
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200 | |
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201 | $pl->ob->reply (undef, "Sir, you have to rent this apartment in The Apartment Shop in Scorn first!"); |
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202 | reject_entry $pl; |
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203 | }, |
183 | }, |
204 | ; |
184 | ; |
205 | |
185 | |
206 | Event->timer (after => 60, interval => 3600, data => cf::WF_AUTOCANCEL, cb => sub { |
186 | our $RENT_TIMER = Event->timer ( |
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187 | reentrant => 0, |
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188 | after => 60, |
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189 | interval => 3600, |
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190 | data => cf::WF_AUTOCANCEL, |
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191 | cb => sub { |
207 | pay_balance $_ for cf::player::list; |
192 | pay_balance $_ for cf::player::list; |
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193 | }, |
208 | }); |
194 | ); |
209 | |
195 | |