Revision: | 1.2 |
Committed: | Thu Dec 21 22:41:34 2006 UTC (17 years, 7 months ago) by root |
Branch: | MAIN |
CVS Tags: | rel-2_82, rel-2_81, rel-2_80, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_3, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_52, rel-2_53, rel-2_32, rel-2_90, rel-2_92, rel-2_93, rel-2_78, rel-2_61, rel-2_43, rel-2_42, rel-2_41 |
Changes since 1.1: | +1 -1 lines |
Log Message: | - updated cf.pm to use a more generic and extendable syntax, now that it is clear that we will have multiple "attachable" objects. maybe bite the bullet in C++ and make attachable virtual? - completely rework the syntax for attaching and attachments - update all extensions |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | #! perl |
2 | |||
3 | root | 1.2 | cf::object::attachment sockpuppet => |
4 | root | 1.1 | on_skill_attack => sub { |
5 | my ($self, $victim) = @_; | ||
6 | |||
7 | if ($victim->type == cf::PLAYER) { | ||
8 | my $stats = $victim->stats; | ||
9 | |||
10 | $stats->exp ($stats->exp * 0.99999 - 1) | ||
11 | if $stats->exp > 2; | ||
12 | |||
13 | $self->destroy; | ||
14 | } else { | ||
15 | $victim->stats->hp (-1); | ||
16 | $victim->kill_object; | ||
17 | } | ||
18 | |||
19 | cf::override; | ||
20 | }, | ||
21 | ; |