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/cvs/deliantra/server/include
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win32.h 1.3 (17 years ago) by root: expand initial tabs to spaces
version.h 1.6 (17 years ago) by pippijn: comments
timers.h 1.1.1.1 (18 years ago) by root: initial import
quest.h 1.1.1.1 (18 years ago) by root: initial import
preprocess 1.24 (17 years ago) by root: implement two new flags and associated gadgets: - FLAG_PRECIOUS: used to mark precious pet monsters. semantics are not fleshed out yet, but destroy_pets floors leave them be. ideas: save them to the player file, do not kill with killpets (but only with killpets all), try harder when following player on other maps. - FLAG_TREASURE_ENV: put treasure into the environment instead of into the object, useful for terrain types on the worldmap. - bumped chance field in treasures to 16 bit (ideally float).
plugproto.h 1.1.1.1 (18 years ago) by root: initial import
plugin_common.h 1.1 (17 years ago) by root: more cleanups for dist
plugin.h 1.15 (17 years ago) by pippijn: removed #ifn?def WIN32 from all files
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