… | |
… | |
23 | |
23 | |
24 | |
24 | |
25 | #ifndef ATTACK_H |
25 | #ifndef ATTACK_H |
26 | #define ATTACK_H |
26 | #define ATTACK_H |
27 | |
27 | |
28 | /* These are default values for converting from simple protected/immune/vuln |
|
|
29 | * to thre partial resistances |
|
|
30 | */ |
|
|
31 | #define RESIST_IMMUNE 100 |
|
|
32 | #define RESIST_PROT 30 |
|
|
33 | #define RESIST_VULN -100 |
|
|
34 | |
|
|
35 | /* |
28 | /* |
36 | * Attacktypes: |
29 | * Attacktypes: |
37 | * ATNR_... is the attack number that is indexed into the |
30 | * ATNR_... is the attack number that is indexed into the |
38 | * the resist array in the object structure. |
31 | * the resist array in the object structure. |
39 | */ |
32 | */ |
40 | |
33 | |
41 | #define NROFATTACKS 26 |
|
|
42 | #define NROFATTACKMESS 20 |
34 | #define NROFATTACKMESS 20 |
43 | #define MAXATTACKMESS 20 |
35 | #define MAXATTACKMESS 20 |
44 | |
36 | |
45 | /* attack message numbers must be less than NROFATTACKMESS */ |
37 | /* attack message numbers must be less than NROFATTACKMESS */ |
46 | |
38 | |
… | |
… | |
62 | #define ATM_CRUSH 15 |
54 | #define ATM_CRUSH 15 |
63 | #define ATM_BLUD 16 |
55 | #define ATM_BLUD 16 |
64 | #define ATM_DOOR 17 |
56 | #define ATM_DOOR 17 |
65 | #define ATM_SUFFER 18 |
57 | #define ATM_SUFFER 18 |
66 | |
58 | |
67 | /* Note that the last ATNR_ should be one less than NROFATTACKS above |
|
|
68 | * since the ATNR starts counting at zero. |
|
|
69 | * For compatible loading, these MUST correspond to the same value |
|
|
70 | * as the bitmasks below. |
|
|
71 | */ |
|
|
72 | #define ATNR_PHYSICAL 0 |
|
|
73 | #define ATNR_MAGIC 1 |
|
|
74 | #define ATNR_FIRE 2 |
|
|
75 | #define ATNR_ELECTRICITY 3 |
|
|
76 | #define ATNR_COLD 4 |
|
|
77 | #define ATNR_CONFUSION 5 |
|
|
78 | #define ATNR_ACID 6 |
|
|
79 | #define ATNR_DRAIN 7 |
|
|
80 | #define ATNR_WEAPONMAGIC 8 |
|
|
81 | #define ATNR_GHOSTHIT 9 |
|
|
82 | #define ATNR_POISON 10 |
|
|
83 | #define ATNR_SLOW 11 |
|
|
84 | #define ATNR_PARALYZE 12 |
|
|
85 | #define ATNR_TURN_UNDEAD 13 |
|
|
86 | #define ATNR_FEAR 14 |
|
|
87 | #define ATNR_CANCELLATION 15 |
|
|
88 | #define ATNR_DEPLETE 16 |
|
|
89 | #define ATNR_DEATH 17 |
|
|
90 | #define ATNR_CHAOS 18 |
|
|
91 | #define ATNR_COUNTERSPELL 19 |
|
|
92 | #define ATNR_GODPOWER 20 |
|
|
93 | #define ATNR_HOLYWORD 21 |
|
|
94 | #define ATNR_BLIND 22 |
|
|
95 | #define ATNR_INTERNAL 23 |
|
|
96 | #define ATNR_LIFE_STEALING 24 |
|
|
97 | #define ATNR_DISEASE 25 |
|
|
98 | |
|
|
99 | #define AT_PHYSICAL 0x00000001 /* 1 */ |
|
|
100 | #define AT_MAGIC 0x00000002 /* 2 */ |
|
|
101 | #define AT_FIRE 0x00000004 /* 4 */ |
|
|
102 | #define AT_ELECTRICITY 0x00000008 /* 8 */ |
|
|
103 | #define AT_COLD 0x00000010 /* 16 */ |
|
|
104 | #define AT_CONFUSION 0x00000020 /* 32 The spell will use this one */ |
|
|
105 | #define AT_ACID 0x00000040 /* 64 Things might corrode when hit */ |
|
|
106 | #define AT_DRAIN 0x00000080 /* 128 */ |
|
|
107 | #define AT_WEAPONMAGIC 0x00000100 /* 256 Very special, use with care */ |
|
|
108 | #define AT_GHOSTHIT 0x00000200 /* 512 Attacker dissolves */ |
|
|
109 | #define AT_POISON 0x00000400 /* 1024 */ |
|
|
110 | #define AT_SLOW 0x00000800 /* 2048 */ |
|
|
111 | #define AT_PARALYZE 0x00001000 /* 4096 */ |
|
|
112 | #define AT_TURN_UNDEAD 0x00002000 /* 8192 */ |
|
|
113 | #define AT_FEAR 0x00004000 /* 16384 */ |
|
|
114 | #define AT_CANCELLATION 0x00008000 /* 32768 ylitalo@student.docs.uu.se */ |
|
|
115 | #define AT_DEPLETE 0x00010000 /* 65536 vick@bern.docs.uu.se */ |
|
|
116 | #define AT_DEATH 0x00020000 /* 131072 peterm@soda.berkeley.edu */ |
|
|
117 | #define AT_CHAOS 0x00040000 /* 262144 peterm@soda.berkeley.edu*/ |
|
|
118 | #define AT_COUNTERSPELL 0x00080000 /* 524288 peterm@soda.berkeley.edu*/ |
|
|
119 | #define AT_GODPOWER 0x00100000 /* 1048576 peterm@soda.berkeley.edu */ |
|
|
120 | #define AT_HOLYWORD 0x00200000 /* 2097152 race selective attack thomas@astro.psu.edu */ |
|
|
121 | #define AT_BLIND 0x00400000 /* 4194304 thomas@astro.psu.edu */ |
|
|
122 | #define AT_INTERNAL 0x00800000 /* Only used for internal calculations */ |
|
|
123 | #define AT_LIFE_STEALING \ |
|
|
124 | 0x01000000 /* 16777216 for hp drain */ |
|
|
125 | #define AT_DISEASE 0x02000000 /* 33554432 disease attacktypes */ |
|
|
126 | |
|
|
127 | /* attacktypes_load is suffixed to resist_ when saving objects. |
|
|
128 | * (so the line may be 'resist_fire' 20 for example). These are never |
|
|
129 | * seen by the player. loader.l uses the same names, but it doesn't look |
|
|
130 | * like you can use these values, so in that function they are hard coded. |
|
|
131 | */ |
|
|
132 | |
|
|
133 | /* Note that internal should not ever be referanced in the last two |
|
|
134 | * tables. however, other resisttypes may be added, and if through some |
|
|
135 | * bug these do get used somehow, might as well make it more easier to notice |
|
|
136 | * and not have mystery values appear. |
|
|
137 | */ |
|
|
138 | |
|
|
139 | /* attack messages structure */ |
59 | /* attack messages structure */ |
140 | typedef struct attackmess { |
60 | typedef struct attackmess { |
141 | int level; |
61 | int level; |
142 | char *buf1; |
62 | char *buf1; |
143 | char *buf2; |
63 | char *buf2; |
144 | char *buf3; |
64 | char *buf3; |
145 | } attackmess_t; |
65 | } attackmess_t; |
146 | |
66 | |
147 | EXTERN attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
67 | EXTERN attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
148 | |
68 | |
149 | #ifdef INIT_C |
69 | enum { |
150 | |
70 | # define def(uc, name, lc, plus, change) ATNR_ ## uc, |
151 | extern const keyword resist_save[NROFATTACKS] = { |
71 | # include "attackinc.h" |
152 | KW_resist_physical, KW_resist_magic, KW_resist_fire, KW_resist_electricity, KW_resist_cold, KW_resist_confusion, KW_resist_acid, |
72 | # undef def |
153 | KW_resist_drain, KW_resist_weaponmagic, KW_resist_ghosthit, KW_resist_poison, KW_resist_slow, KW_resist_paralyze, |
73 | NROFATTACKS |
154 | KW_resist_turn_undead, KW_resist_fear, KW_resist_cancellation, KW_resist_deplete, KW_resist_death, KW_resist_chaos, |
|
|
155 | KW_resist_counterspell, KW_resist_godpower, KW_resist_holyword, KW_resist_blind , KW_resist_internal, KW_resist_life_stealing, |
|
|
156 | KW_resist_disease, |
|
|
157 | }; |
74 | }; |
158 | |
75 | |
159 | extern const char* const attacktype_desc[NROFATTACKS] = { |
76 | enum { |
160 | "physical", "magic", "fire", "electricity", "cold", "confusion", "acid", |
77 | # define def(uc, name, lc, plus, change) AT_ ## uc = 1UL << ATNR_ ## uc, |
161 | "drain", "weapon magic", "ghost hit", "poison", "slow", "paralyze", |
78 | # include "attackinc.h" |
162 | "turn undead", "fear", "cancellation", "deplete", "death", "chaos", |
79 | # undef def |
163 | "counterspell", "god power", "holy word", "blind" , "internal", "life stealing", |
|
|
164 | "disease" |
|
|
165 | }; |
80 | }; |
166 | |
81 | |
167 | extern const char* const resist_plus[NROFATTACKS] = { |
82 | /* Short description of names of the attacktypes */ |
168 | "armour", "resist magic", "resist fire", "resist electricity", "resist cold", |
|
|
169 | "resist confusion", "resist acid", "resist drain", |
|
|
170 | "resist weaponmagic", "resist ghosthit", "resist poison", "resist slow", |
|
|
171 | "resist paralyzation", "resist turn undead", "resist fear", |
|
|
172 | "resist cancellation", "resist depletion", "resist death", "resist chaos", |
|
|
173 | "resist counterspell", "resist god power", "resist holy word", |
|
|
174 | "resist blindness" , "resist internal", "resist life stealing", |
|
|
175 | "resist diseases" |
|
|
176 | }; |
|
|
177 | |
|
|
178 | extern const char* const change_resist_msg[NROFATTACKS] = { |
83 | extern const char* const attacktype_desc[NROFATTACKS]; |
179 | "physical", "magic", "fire", "electricity", "cold", "confusion", "acid", |
|
|
180 | "draining", "weapon magic", "ghosts", "poison", "slow", "paralyze", |
|
|
181 | "turn undead", "fear", "cancellation", "depletion", "death attacks", "chaos", |
|
|
182 | "counterspell", "god power", "holy word", "blinding attacks", "internal", |
|
|
183 | "life stealing", "disease" |
|
|
184 | }; |
|
|
185 | |
|
|
186 | int resist_table[NROFATTACKS] = {ATNR_PHYSICAL, ATNR_MAGIC, ATNR_FIRE, |
|
|
187 | ATNR_ELECTRICITY,ATNR_COLD, ATNR_CONFUSION, ATNR_ACID, ATNR_DRAIN, |
|
|
188 | ATNR_GHOSTHIT, ATNR_POISON, ATNR_SLOW, ATNR_PARALYZE, ATNR_TURN_UNDEAD, |
|
|
189 | ATNR_FEAR, ATNR_DEPLETE, ATNR_DEATH, ATNR_HOLYWORD, ATNR_BLIND, |
|
|
190 | ATNR_LIFE_STEALING, ATNR_DISEASE}; |
|
|
191 | |
|
|
192 | #else |
|
|
193 | |
84 | |
194 | extern const keyword resist_save[NROFATTACKS]; |
85 | extern const keyword resist_save[NROFATTACKS]; |
195 | |
86 | |
196 | /* Short description of names of the attacktypes */ |
87 | /* Note that internal should not ever be referenced in the last two |
197 | extern const char* const attacktype_desc[NROFATTACKS]; |
88 | * tables. however, other resisttypes may be added, and if through some |
|
|
89 | * bug these do get used somehow, might as well make it more easier to notice |
|
|
90 | * and not have mystery values appear. |
|
|
91 | */ |
198 | |
92 | |
199 | /* This is the array that is what the player sees. */ |
93 | /* This is the array that is what the player sees. */ |
200 | extern const char* const resist_plus[NROFATTACKS]; |
94 | extern const char* const resist_plus[NROFATTACKS]; |
201 | |
95 | |
202 | /* These are the descriptions of the resistances displayed when a |
96 | /* These are the descriptions of the resistances displayed when a |
… | |
… | |
208 | * others, just add more entries in the table for the protections you want to |
102 | * others, just add more entries in the table for the protections you want to |
209 | * show up. |
103 | * show up. |
210 | */ |
104 | */ |
211 | extern int resist_table[NROFATTACKS]; |
105 | extern int resist_table[NROFATTACKS]; |
212 | |
106 | |
213 | #endif |
|
|
214 | |
|
|
215 | #define num_resist_table 19 |
107 | #define num_resist_table 19 |
216 | |
108 | |
217 | #endif |
109 | #endif |
|
|
110 | |