1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #ifndef ATTACK_H |
25 | #ifndef ATTACK_H |
25 | #define ATTACK_H |
26 | #define ATTACK_H |
26 | |
27 | |
27 | /* |
28 | /* |
… | |
… | |
79 | }; |
80 | }; |
80 | |
81 | |
81 | /* Short description of names of the attacktypes */ |
82 | /* Short description of names of the attacktypes */ |
82 | extern const char* const attacktype_desc[NROFATTACKS]; |
83 | extern const char* const attacktype_desc[NROFATTACKS]; |
83 | |
84 | |
84 | extern const keyword resist_save[NROFATTACKS]; |
|
|
85 | |
|
|
86 | /* Note that internal should not ever be referenced in the last two |
85 | /* Note that internal should not ever be referenced in the last two |
87 | * tables. however, other resisttypes may be added, and if through some |
86 | * tables. however, other resisttypes may be added, and if through some |
88 | * bug these do get used somehow, might as well make it more easier to notice |
87 | * bug these do get used somehow, might as well make it more easier to notice |
89 | * and not have mystery values appear. |
88 | * and not have mystery values appear. |
90 | */ |
89 | */ |