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/cvs/deliantra/server/include/book.h
Revision: 1.8
Committed: Tue May 6 16:55:25 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_80, rel-2_6, rel-2_7, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_78, rel-2_61
Changes since 1.7: +1 -1 lines
Log Message:
update copyright

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <support@deliantra.net>
20 */
21
22 /* Dec '95 - laid down initial file. Stuff in here is for BOOKs
23 * hack. Information in this file describes fundental parameters
24 * of 'books' - objects with type==BOOK. -b.t.
25 */
26
27 /* Message buf size. If this is changed, keep in mind that big strings
28 * may be unreadable by the player as the tail of the message
29 * can scroll over the beginning (as of v0.92.2).
30 * Note that the book messages are stored in the msg buf,
31 * which is limited by 'HUGE_BUF' in the loader.
32 */
33 #ifndef BOOK_H
34 #define BOOK_H
35 #define BOOK_BUF HUGE_BUF-10
36
37 /* if little books arent getting enough text generated, enlarge this */
38
39 #define BASE_BOOK_BUF 250
40
41 /* Book buffer size. We shouldnt let little books/scrolls have
42 * more info than big, weighty tomes! So lets base the 'natural'
43 * book message buffer size on its weight. But never let a book
44 * mesg buffer exceed the max. size (BOOK_BUF) */
45
46 #define BOOKSIZE(xyz) BASE_BOOK_BUF+((xyz)->weight/10)>BOOK_BUF? \
47 BOOK_BUF:BASE_BOOK_BUF+((xyz)->weight/10);
48
49 struct readable_message_type
50 {
51 uint8 message_type;
52 uint8 message_subtype;
53 const char *msgtype;
54 };
55
56 #endif
57