--- deliantra/server/include/cfperl.h 2007/05/28 05:35:51 1.73 +++ deliantra/server/include/cfperl.h 2007/07/21 18:01:26 1.84 @@ -1,3 +1,26 @@ +/* + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + // // cfperl.h perl interface // @@ -67,11 +90,13 @@ void cfperl_emergency_save (); void cfperl_cleanup (int make_core); void cfperl_make_book (object *book, int level); +void cfperl_send_msg (client *ns, int color, const char *type, const char *msg); +int cfperl_can_merge (object *ob1, object *ob2); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// virtual server time, excluding time jumps and lag -extern double runtime; +extern tstamp runtime; // virtual server time, excluding time jumps and lag +extern tstamp NOW; // real time of current server tick enum event_klass { @@ -152,7 +177,7 @@ MTH int refcnt_cnt () const; // check wether the object has died and destroy - MTH void refcnt_chk () { if (refcnt <= 0) do_check (); } + MTH void refcnt_chk () { if (expect_false (refcnt <= 0)) do_check (); } // destroy the object unless it was already destroyed // this politely asks everybody interested the reduce @@ -187,7 +212,8 @@ { } - virtual ~attachable (); + // set a custom key to the given value, or delete it if value = 0 + void set_key (const char *key, const char *value = 0); attachable &operator =(const attachable &src); @@ -208,6 +234,9 @@ // the method that does the real destroy work virtual void do_destroy (); + + // destructor is protected, should not be called by anybody + virtual ~attachable (); }; // the global object is a pseudo object that cares for the global events @@ -241,7 +270,7 @@ } template - void put_string (keyword k, const T &v) + void put_kw_string (keyword k, const T &v) { int klen = keyword_len [k]; int vlen = v ? strlen (v) + 1 : 0; @@ -261,12 +290,12 @@ void put (keyword k, const char *v = 0) { - put_string (k, v); + put_kw_string (k, v); } void put (keyword k, const shstr &v) { - put_string (k, v); + put_kw_string (k, v); } void put (keyword k, double v) @@ -323,14 +352,9 @@ fadd (keyword_str [kend], keyword_len [kend]); fadd ('\n'); } - template - void put (keyword k, const T *v) - { - if (v) - put (k, v->name); - else - put (k, (const char *)0); - } + void put (keyword k, archetype *v); + void put (keyword k, treasurelist *v); + void put (keyword k, faceinfo *v); template void put (keyword k, const refptr &v) @@ -408,8 +432,7 @@ static int nready () { return CORO_NREADY; } static int cede () { return CORO_CEDE ; } - static double (*time)(); - static double next_cede; + static tstamp next_cede; static int cede_counter; static void do_cede_every (); @@ -422,16 +445,21 @@ do_cede_every (); } - static void cede_to_tick () + static bool cede_to_tick () { - if (expect_false (time () >= next_cede)) - do_cede_to_tick (); + if (expect_true (now () < next_cede)) + return false; + + do_cede_to_tick (); + return true; } - static void cede_to_tick_every (int count) + static bool cede_to_tick_every (int count) { - if (expect_false (++cede_counter >= count)) - cede_to_tick (); + if (expect_true (++cede_counter < count)) + return false; + + return cede_to_tick (); } static void wait_for_tick ();