/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
* Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* The authors can be reached via e-mail to
*/
//
// cfperl.h perl interface
//
#ifndef CFPERL_H__
#define CFPERL_H__
#include
#include
#include
using namespace std;
#include
#include
#include
#include
#include
#include "util.h"
#include "keyword.h"
#include "dynbuf.h"
#include "callback.h"
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// optimisations/workaround for functions requiring my_perl in scope (anti-bloat)
#undef localtime
#undef srand48
#undef drand48
#undef srandom
#undef opendir
#undef readdir
#undef closedir
#undef getprotobyname
#undef gethostbyname
#undef ctime
#undef strerror
#undef _
// same here, massive symbol spamming
#undef do_open
#undef do_close
#undef ref
#undef seed
// perl bug #40256: perl does overwrite those with reentrant versions
// but does not initialise their state structures.
#undef random
#undef crypt
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#define _(msg) (msg)
#define N_(msg) (msg)
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// some macros to simplify perl in-calls
#define CHECK_ERROR \
if (SvTRUE (ERRSV)) \
LOG (llevError, "runtime error in %s: %s", __func__, SvPVutf8_nolen (ERRSV));
#define CALL_BEGIN(args) dSP; ENTER; SAVETMPS; PUSHMARK (SP); EXTEND (SP, args)
#define CALL_ARG_SV(sv) PUSHs (sv_2mortal (sv)) // separate because no refcount inc
#define CALL_ARG(expr) PUSHs (sv_2mortal (to_sv (expr)))
#define CALL_CALL(name, flags) PUTBACK; int count = call_pv (name, (flags) | G_EVAL); SPAGAIN;
#define CALL_END PUTBACK; CHECK_ERROR; FREETMPS; LEAVE
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void cfperl_init ();
void cfperl_main ();
void cfperl_tick ();
void cfperl_emergency_save ();
void cfperl_cleanup (int make_core);
void cfperl_make_book (object *book, int level);
void cfperl_send_msg (client *ns, int color, const char *type, const char *msg);
int cfperl_can_merge (object *ob1, object *ob2);
void cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator = 0);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#if IVSIZE >= 8
typedef IV val64;
typedef IV uval64;
# define newSVval64 newSViv
# define SvVAL64 SvIV
# define newSVuval64 newSVuv
# define SvUVAL64 SvUV
#else
typedef double val64;
typedef double uval64;
# define newSVval64 newSVnv
# define SvVAL64 SvNV
# define newSVuval64 newSVnv
# define SvUVAL64 SvNV
#endif
extern tstamp runtime; // virtual server time, excluding time jumps and lag
extern tstamp NOW; // real time of current server tick
enum event_klass
{
KLASS_NONE,
KLASS_GLOBAL,
KLASS_ATTACHABLE,
KLASS_CLIENT,
KLASS_PLAYER,
KLASS_OBJECT,
KLASS_MAP,
KLASS_COMMAND,
};
enum event_type
{
# define def(klass,name) EVENT_ ## klass ## _ ## name,
# include "eventinc.h"
# undef def
NUM_EVENT_TYPES
};
// in which global events or per-type events are we interested
extern bitset ev_want_event;
extern bitset ev_want_type;
#define ARG_AV(o) DT_AV , static_cast (o)
#define ARG_INT(v) DT_INT , static_cast (v)
#define ARG_INT64(v) DT_INT64 , static_cast (v)
#define ARG_DOUBLE(v) DT_DOUBLE, static_cast (v)
#define ARG_STRING(v) DT_STRING, static_cast (v)
#define ARG_DATA(s,l) DT_DATA , static_cast (s), int (l)
#define ARG_OBJECT(o) DT_OBJECT, (void *)(static_cast