/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ // // cfperl.h perl interface // #ifndef CFPERL_H__ #define CFPERL_H__ using namespace std; #include #include #include #include #include #include "util.h" #include "keyword.h" #include "dynbuf.h" #include "callback.h" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // optimisations/workaround for functions requiring my_perl in scope (anti-bloat) #undef localtime #undef srand48 #undef drand48 #undef srandom #undef opendir #undef readdir #undef closedir #undef getprotobyname #undef gethostbyname #undef ctime #undef strerror #undef _ // same here, massive symbol spamming #undef do_open #undef do_close #undef ref #undef seed // perl bug #40256: perl does overwrite those with reentrant versions // but does not initialise their state structures. #undef random #undef crypt ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #define _(msg) (msg) #define N_(msg) (msg) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // some macros to simplify perl in-calls #define CHECK_ERROR \ if (SvTRUE (ERRSV)) \ LOG (llevError, "runtime error in %s: %s", __func__, SvPVutf8_nolen (ERRSV)); inline int call_pvsv (const char *ob, I32 flags) { return call_pv (ob, flags); } inline int call_pvsv (SV *ob, I32 flags) { return call_sv (ob, flags); } // TODO: temporarily enabled pushstack/popstack for all calls from the core, to maybe fix object memleak? #define CALL_PUSH PUSHSTACKi (PERLSI_UNKNOWN) #define CALL_POP PUTBACK; POPSTACK; SPAGAIN #define CALL_BEGIN(args) dSP; CALL_PUSH; ENTER; SAVETMPS; PUSHMARK (SP); EXTEND (SP, args) #define CALL_ARG_SV(sv) PUSHs (sv_2mortal (sv)) // separate because no refcount inc #define CALL_ARG(expr) PUSHs (sv_2mortal (to_sv (expr))) #define CALL_CALL(name, flags) PUTBACK; int count = call_pvsv (name, (flags) | G_EVAL); SPAGAIN; #define CALL_END PUTBACK; CHECK_ERROR; FREETMPS; LEAVE; CALL_POP ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void cfperl_init (); void cfperl_main (); void cfperl_tick (); void cfperl_emergency_save (); void cfperl_cleanup (int make_core); void cfperl_make_book (object *book, int level); void cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg); int cfperl_can_merge (object *ob1, object *ob2); void cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator = 0); void cfperl_ix (client *ns, int set, faceidx idx, int pri); bool is_match_expr (const_utf8_string expr); // applies the match expression and returns true if it matches bool match (const_utf8_string expr, object *ob, object *self = 0, object *source = 0, object *originator = 0); // same as above, but returns the first object found, or 0 object *match_one (const_utf8_string expr, object *ob, object *self = 0, object *source = 0, object *originator = 0); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #if IVSIZE >= 8 typedef IV val64; typedef IV uval64; # define newSVval64 newSViv # define SvVAL64 SvIV # define newSVuval64 newSVuv # define SvUVAL64 SvUV #else typedef double val64; typedef double uval64; # define newSVval64 newSVnv # define SvVAL64 SvNV # define newSVuval64 newSVnv # define SvUVAL64 SvNV #endif extern tstamp runtime; // virtual server time, excluding time jumps and lag extern tstamp NOW; // real time of current server tick noinline utf8_string cfSvPVutf8_nolen (SV *sv); enum event_klass { KLASS_NONE, KLASS_GLOBAL, KLASS_ATTACHABLE, KLASS_CLIENT, KLASS_PLAYER, KLASS_OBJECT, KLASS_MAP, KLASS_COMMAND, }; enum event_type { # define def(klass,name) EVENT_ ## klass ## _ ## name, # include "eventinc.h" # undef def NUM_EVENT_TYPES }; // in which global events or per-type events are we interested extern bitset ev_want_event; extern bitset ev_want_type; #define ARG_AV(o) DT_AV , static_cast (o) #define ARG_INT(v) DT_INT , static_cast (v) #define ARG_INT64(v) DT_INT64 , static_cast (v) #define ARG_DOUBLE(v) DT_DOUBLE, static_cast (v) #define ARG_STRING(v) DT_STRING, static_cast (v) #define ARG_DATA(s,l) DT_DATA , static_cast (s), int (l) #define ARG_OBJECT(o) DT_OBJECT, (void *)(static_cast (o)) #define ARG_MAP(o) DT_MAP , (void *)(static_cast (o)) #define ARG_PLAYER(o) DT_PLAYER, (void *)(static_cast (o)) #define ARG_ARCH(o) DT_ARCH , (void *)(static_cast (o)) #define ARG_CLIENT(o) DT_CLIENT, (void *)(static_cast (o)) #define ARG_PARTY(o) DT_PARTY , (void *)(static_cast (o)) #define ARG_REGION(o) DT_REGION, (void *)(static_cast (o)) // the ", ## __VA_ARGS" is, unfortunately, a gnu-cpp extension #define INVOKE(obj,event, ...) (expect_false ((obj)->should_invoke (event)) ? (obj)->invoke (event, ## __VA_ARGS__, DT_END) : 0) #define INVOKE_GLOBAL(event, ...) INVOKE (&gbl_ev, EVENT_ ## GLOBAL ## _ ## event, ## __VA_ARGS__) #define INVOKE_ATTACHABLE(event, obj, ...) INVOKE (obj , EVENT_ ## ATTACHABLE ## _ ## event, ## __VA_ARGS__) #define INVOKE_OBJECT(event, obj, ...) INVOKE (obj , EVENT_ ## OBJECT ## _ ## event, ## __VA_ARGS__) #define INVOKE_CLIENT(event, obj, ...) INVOKE (obj , EVENT_ ## CLIENT ## _ ## event, ## __VA_ARGS__) #define INVOKE_PLAYER(event, obj, ...) INVOKE (obj , EVENT_ ## PLAYER ## _ ## event, ## __VA_ARGS__) #define INVOKE_MAP(event, obj, ...) INVOKE (obj , EVENT_ ## MAP ## _ ## event, ## __VA_ARGS__) //TODO should index into @result #define RESULT(idx,type) cfperl_result_ ## type (idx) #define RESULT_DOUBLE(idx) RESULT(idx, DOUBLE) #define RESULT_INT(idx) RESULT(idx, INT) double cfperl_result_DOUBLE (int idx); int cfperl_result_INT (int idx); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// INTERFACE_CLASS (attachable) struct attachable : refcnt_base { static MGVTBL vtbl; enum { F_DESTROYED = 0x01, F_DEBUG_TRACE = 0x02, }; uint8 ACC (RW, attachable_flags); static unordered_vector mortals; MTH static void check_mortals (); // object is delete'd after the refcount reaches 0 MTH int refcnt_cnt () const; // check wether the object has died and destroy MTH void refcnt_chk () { if (expect_false (refcnt <= 0)) do_check (); } // destroy the object unless it was already destroyed // this politely asks everybody interested the reduce // the refcount to 0 as soon as possible. MTH void destroy (); // return wether an object was destroyed already MTH bool destroyed () const { return attachable_flags & F_DESTROYED; } // destruct and free the memory for this object virtual void do_delete (); virtual void gather_callbacks (AV *&callbacks, event_type event) const; #if 0 private: static refcounted *rc_first; refcounted *rc_next; #endif HV *self; // CF+ perl self AV *cb; // CF+ callbacks shstr attach; // generic extension attachment information void sever_self (); // sever this object from its self, if it has one. void optimise (); // possibly save some memory by destroying unneeded data attachable () : attachable_flags (0), self (0), cb (0), attach (0) { } attachable (const attachable &src) : attachable_flags (0), self (0), cb (0), attach (src.attach) { } // set a custom key to the given value, or delete it if value = 0 void set_key (const_utf8_string key, const_utf8_string value = 0, bool is_utf8 = 0); void set_key_text (const_utf8_string key, const_utf8_string value = 0) { set_key (key, value, 1); } void set_key_data (const_utf8_string key, const_utf8_string value = 0) { set_key (key, value, 0); } attachable &operator =(const attachable &src); // used to _quickly_ decide wether to shortcut the evaluation bool should_invoke (event_type event) { return ev_want_event [event] || cb; } bool invoke (event_type event, ...); MTH void instantiate (); void reattach (); protected: // do the real refcount checking work void do_check (); // the method that does the real destroy work virtual void do_destroy (); // destructor is protected, should not be called by anybody virtual ~attachable (); }; // the global object is a pseudo object that cares for the global events struct global : attachable { void gather_callbacks (AV *&callbacks, event_type event) const; }; extern struct global gbl_ev; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #include "freezethaw.h" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// struct coroapi { static struct CoroAPI *GCoroAPI; static EV_ATOMIC_T cede_pending; static int nready () { return CORO_NREADY; } static int cede () { cede_pending = 0; return CORO_CEDE ; } static void do_cede_to_tick (); // actually cede's far more often static bool cede_to_tick () { if (expect_true (!cede_pending)) return false; do_cede_to_tick (); return true; } static void wait_for_tick (); static void wait_for_tick_begin (); }; struct evapi { static struct EVAPI *GEVAPI; }; struct iow : ev_io, evapi, callback { static void thunk (EV_P_ struct ev_io *w_, int revents) { iow &w = *static_cast(w_); w (w, revents); } template iow (O object, M method) : callback (object, method) { ev_init ((ev_io *)this, thunk); } void prio (int prio) { ev_set_priority ((ev_io *)this, prio); } void set (int fd, int events) { ev_io_set ((ev_io *)this, fd, events); } int poll () const { return events; } void poll (int events); void start () { ev_io_start (EV_DEFAULT, (ev_io *)this); } void stop () { ev_io_stop (EV_DEFAULT, (ev_io *)this); } ~iow () { stop (); } }; struct asyncw : ev_async, evapi, callback { static void thunk (EV_P_ struct ev_async *w_, int revents) { asyncw &w = *static_cast(w_); w (w, revents); } template asyncw (O object, M method) : callback (object, method) { ev_init ((ev_async *)this, thunk); } void start () { ev_async_start (EV_DEFAULT, (ev_async *)this); } void stop () { ev_async_stop (EV_DEFAULT, (ev_async *)this); } ~asyncw () { stop (); } }; #endif