--- deliantra/server/include/client.h 2007/04/27 02:43:04 1.50
+++ deliantra/server/include/client.h 2007/07/28 00:15:03 1.65
@@ -1,25 +1,24 @@
/*
- * CrossFire, A Multiplayer game for the X Window System
+ * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
*
- * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
- * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
- * Copyright (C) 1992 Frank Tore Johansen
+ * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992,2007 Frank Tore Johansen
*
- * This program is free software; you can redistribute it and/or modify
+ * Crossfire TRT is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * The author can be reached via e-mail to crossfire@schmorp.de
+ * along with this program. If not, see .
+ *
+ * The authors can be reached via e-mail to
*/
#ifndef CLIENT_H
@@ -29,6 +28,43 @@
#include
#include
+#if HAVE_TCP_INFO
+# include
+#else
+ struct tcpi_info {
+ // dummy
+ char tcpi_state;
+ char tcpi_ca_state;
+ char tcpi_retransmits;
+ char tcpi_probes;
+ char tcpi_backoff;
+ char tcpi_options;
+ char tcpi_snd_wscale;
+ char tcpi_rcv_wscale;
+ char tcpi_rto;
+ char tcpi_ato;
+ char tcpi_snd_mss;
+ char tcpi_rcv_mss;
+ char tcpi_unacked;
+ char tcpi_sacked;
+ char tcpi_lost;
+ char tcpi_retrans;
+ char tcpi_fackets;
+ char tcpi_last_data_sent;
+ char tcpi_last_ack_sent;
+ char tcpi_last_data_recv;
+ char tcpi_last_ack_recv;
+ char tcpi_pmtu;
+ char tcpi_rcv_ssthresh;
+ char tcpi_rtt;
+ char tcpi_rttvar;
+ char tcpi_snd_ssthresh;
+ char tcpi_snd_cwnd;
+ char tcpi_advmss;
+ char tcpi_reordering;
+ };
+#endif
+
// (possibly) max. number of objects "per page" in the ground container
#define FLOORBOX_PAGESIZE 50
@@ -88,6 +124,15 @@
PF_COMMAND6 = 0x08, // command starts at offset 6
};
+// face type.s bit 0 means "has meta info prepended"
+enum {
+ FT_FACE = 0 * 2 + 0, // faces (images)
+ FT_MUSIC = 1 * 2 + 1, // background music
+ FT_SOUND = 2 * 2 + 1, // effects
+ FT_RSRC = 3 * 2 + 0, // generic data files
+ FT_NUM,
+};
+
struct packet_type
{
const char *name;
@@ -117,7 +162,8 @@
int ACC (RW, fd);
unsigned int inbuf_len; // number of bytes valid in inbuf
statsinfo stats;
- int ACC (RO, active);
+ object_vector_index ACC (RO, active);
+ player_ptr ACC (RO, pl);
/* The following is the setup for a ring buffer for storing output
* data that the OS can't handle right away.
@@ -157,12 +203,12 @@
bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
bool ACC (RW, mapinfocmd); // return map info and send map change info
- bool ACC (RW, extcmd); // call into extensions/plugins
+ uint8_t ACC (RW, extcmd); // call into extensions/plugins
bool ACC (RW, extmap); // extend map comamnd with extra data
bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
bool ACC (RW, darkness); /* True if client wants darkness information */
bool ACC (RW, image2); /* Client wants image2/face2 commands */
- bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
+ uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
bool ACC (RW, update_look); /* If true, we need to send the look window */
bool ACC (RW, has_readable_type); /* If true client accept additional text information */
/* used to arrange text in books, scrolls, or scripted dialogs */
@@ -189,20 +235,56 @@
shstr ACC (RW, version); // CF+ client name/version
uint8 ACC (RW, faceset); // CF+ selected faceset
- player_ptr ACC (RO, pl);
-
- int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
+ tstamp ACC (RW, last_send); // last data send on socket.
int ACC (RW, rate_avail); // current rate balance
int ACC (RW, max_rate); // max. # of bytes to send per tick
faceidx ACC (RW, scrub_idx); // which face to send next
int ACC (RW, bg_scrub); // how many ticks till the next background face send
- faceidx partial_face;
- uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face
- std::vector > askface; // which faces have been requested by the client
+ struct tcp_info tcpi;
+ tstamp next_rate_adjust;
+#if FOR_PERL
+ // unfortunately, this emans that we *require* tcp_info now...
+ ACC (RW, tcpi.tcpi_state);
+ ACC (RW, tcpi.tcpi_ca_state);
+ ACC (RW, tcpi.tcpi_retransmits);
+ ACC (RW, tcpi.tcpi_probes);
+ ACC (RW, tcpi.tcpi_backoff);
+ ACC (RW, tcpi.tcpi_options);
+ ACC (RO, tcpi.tcpi_snd_wscale);
+ ACC (RO, tcpi.tcpi_rcv_wscale);
+ ACC (RW, tcpi.tcpi_rto);
+ ACC (RW, tcpi.tcpi_ato);
+ ACC (RW, tcpi.tcpi_snd_mss);
+ ACC (RW, tcpi.tcpi_rcv_mss);
+ ACC (RW, tcpi.tcpi_unacked);
+ ACC (RW, tcpi.tcpi_sacked);
+ ACC (RW, tcpi.tcpi_lost);
+ ACC (RW, tcpi.tcpi_retrans);
+ ACC (RW, tcpi.tcpi_fackets);
+ ACC (RW, tcpi.tcpi_last_data_sent);
+ ACC (RW, tcpi.tcpi_last_ack_sent);
+ ACC (RW, tcpi.tcpi_last_data_recv);
+ ACC (RW, tcpi.tcpi_last_ack_recv);
+ ACC (RW, tcpi.tcpi_pmtu);
+ ACC (RW, tcpi.tcpi_rcv_ssthresh);
+ ACC (RW, tcpi.tcpi_rtt);
+ ACC (RW, tcpi.tcpi_rttvar);
+ ACC (RW, tcpi.tcpi_snd_ssthresh);
+ ACC (RW, tcpi.tcpi_snd_cwnd);
+ ACC (RW, tcpi.tcpi_advmss);
+ ACC (RW, tcpi.tcpi_reordering);
+#endif
+
+ struct ixsend {
+ int16_t pri; // unused
+ faceidx idx;
+ uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
+ };
+ std::vector > ixface; // which faces to send to the client using ix
- std::vector > fxface; // which faces to send using fx
+ std::vector > fxface; // which faces to send using fx
MTH void flush_fx (); // send fx if required
void do_destroy ();
@@ -217,6 +299,7 @@
struct Map lastmap;
std::bitset anims_sent;
std::bitset faces_sent;
+ std::bitset fx_want;
// if we get an incomplete packet, this is used to hold the data.
// we add 2 byte for the header, one for the trailing 0 byte
@@ -258,12 +341,14 @@
void send_packet (packet &sl);
void send_drawinfo (const char *msg, int flags = NDI_BLACK);
- MTH void send_face (faceidx facenum);
+
+ MTH void send_face (faceidx facenum, int pri = 0);
MTH void send_image (faceidx facenum);
MTH void send_faces (object *ob);
MTH void send_animation (short anim_num);
- MTH void send_msg (int color, const char *type, const char *msg);
+ void send_msg (int color, const char *type, const char *msg);
+ MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
// called when something under the player changes
MTH void floorbox_update () { update_look = 1; }
// called when the player has been moved
@@ -315,7 +400,7 @@
#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
#define VERSION_SC 1026
//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
-#define VERSION_INFO "Crossfire+ Server"
+#define VERSION_INFO "Crossfire TRT Server"
typedef object_vector sockvec;
@@ -323,7 +408,7 @@
#define for_all_clients(var) \
for (int _i = 0; _i < clients.size (); ++_i) \
- declvar (client *, var, clients [_i])
+ statementvar (client *, var, clients [_i])
#endif