--- deliantra/server/include/client.h 2008/04/21 21:32:32 1.74 +++ deliantra/server/include/client.h 2008/04/22 07:01:46 1.75 @@ -33,35 +33,35 @@ #else struct tcp_info { // dummy - char tcpi_state; - char tcpi_ca_state; - char tcpi_retransmits; - char tcpi_probes; - char tcpi_backoff; - char tcpi_options; - char tcpi_snd_wscale; - char tcpi_rcv_wscale; - char tcpi_rto; - char tcpi_ato; - char tcpi_snd_mss; - char tcpi_rcv_mss; - char tcpi_unacked; - char tcpi_sacked; - char tcpi_lost; - char tcpi_retrans; - char tcpi_fackets; - char tcpi_last_data_sent; - char tcpi_last_ack_sent; - char tcpi_last_data_recv; - char tcpi_last_ack_recv; - char tcpi_pmtu; - char tcpi_rcv_ssthresh; - char tcpi_rtt; - char tcpi_rttvar; - char tcpi_snd_ssthresh; - char tcpi_snd_cwnd; - char tcpi_advmss; - char tcpi_reordering; + int tcpi_state; + int tcpi_ca_state; + int tcpi_retransmits; + int tcpi_probes; + int tcpi_backoff; + int tcpi_options; + int tcpi_snd_wscale; + int tcpi_rcv_wscale; + int tcpi_rto; + int tcpi_ato; + int tcpi_snd_mss; + int tcpi_rcv_mss; + int tcpi_unacked; + int tcpi_sacked; + int tcpi_lost; + int tcpi_retrans; + int tcpi_fackets; + int tcpi_last_data_sent; + int tcpi_last_ack_sent; + int tcpi_last_data_recv; + int tcpi_last_ack_recv; + int tcpi_pmtu; + int tcpi_rcv_ssthresh; + int tcpi_rtt; + int tcpi_rttvar; + int tcpi_snd_ssthresh; + int tcpi_snd_cwnd; + int tcpi_advmss; + int tcpi_reordering; }; #endif @@ -176,7 +176,7 @@ sint8 ACC (RW, last_level); /* Last level we sent to client */ uint16 ACC (RW, last_flags); /* fire/run on flags for last tick */ float ACC (RW, last_weapon_sp); /* if diff than weapon_sp, update client */ - sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */ + //sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */ sint32 ACC (RW, last_weight_limit); /* Last weight limit transmitted to client */ uint32 ACC (RW, last_path_attuned); /* Last spell attunment sent to client */ uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */