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Comparing deliantra/server/include/client.h (file contents):
Revision 1.76 by root, Tue Apr 22 07:28:05 2008 UTC vs.
Revision 1.83 by root, Fri Dec 26 10:44:17 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
68// (possibly) max. number of objects "per page" in the ground container 68// (possibly) max. number of objects "per page" in the ground container
69#define FLOORBOX_PAGESIZE 50 69#define FLOORBOX_PAGESIZE 50
70 70
71struct MapCell 71struct MapCell
72{ 72{
73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
74 int count; /* This is really darkness in the map1 command */ 74 int count; /* This is really darkness in the map1 command */
75 faceidx faces[MAP_LAYERS]; 75 faceidx faces[MAP_LAYERS];
76 unsigned char stat_hp; // health of something in this space, or 0 76 unsigned char stat_hp; // health of something in this space, or 0
77 unsigned char flags; 77 unsigned char flags;
78 uint8_t smooth[MAP_LAYERS]; 78 uint8_t smooth[MAP_LAYERS];
157 int ACC (RW, fd); 157 int ACC (RW, fd);
158 unsigned int inbuf_len; // number of bytes valid in inbuf 158 unsigned int inbuf_len; // number of bytes valid in inbuf
159 statsinfo stats; 159 statsinfo stats;
160 object_vector_index ACC (RO, active); 160 object_vector_index ACC (RO, active);
161 player_ptr ACC (RO, pl); 161 player_ptr ACC (RO, pl);
162
163 /* The following is the setup for a ring buffer for storing output
164 * data that the OS can't handle right away.
165 */
166 struct
167 {
168 char data[SOCKETBUFSIZE];
169 int start;
170 int len;
171 } outputbuffer;
172 162
173 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 163 char *ACC (RW, host); /* Which host it is connected from (ip address) */
174 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 164 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
175 165
176 sint8 ACC (RW, last_level); /* Last level we sent to client */ 166 sint8 ACC (RW, last_level); /* Last level we sent to client */
206 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands 196 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
207 bool ACC (RW, update_look); /* If true, we need to send the look window */ 197 bool ACC (RW, update_look); /* If true, we need to send the look window */
208 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 198 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
209 /* used to arrange text in books, scrolls, or scripted dialogs */ 199 /* used to arrange text in books, scrolls, or scripted dialogs */
210 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 200 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
211 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
212 /* Below are flags for extedend infos to pass to client
213 * with S->C mapextended command */
214 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
215 bool ACC (RW, smoothing); // trt-style smoothing 201 bool ACC (RW, smoothing); // trt-style smoothing
216 bool ACC (RW, can_msg); // trt-style text messages 202 bool ACC (RW, can_msg); // trt-style text messages
217 203
218 bool ACC (RW, force_newmap); // force a newmap before next map update 204 bool ACC (RW, force_newmap); // force a newmap before next map update
219 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 205 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
222 uint16 ACC (RW, mss); // likely tcp maximum segment size 208 uint16 ACC (RW, mss); // likely tcp maximum segment size
223 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ 209 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
224 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 210 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
225 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 211 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
226 212
227 maptile *ACC (RW, current_map); // CF+ last/current player map 213 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
228 region *ACC (RW, current_region); // CF+ last/current player region 214 region_ptr ACC (RW, current_region); // CF+ last/current player region
229 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 215 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
230 shstr ACC (RW, version); // CF+ client name/version 216 shstr ACC (RW, version); // CF+ client name/version
231 uint8 ACC (RW, faceset); // CF+ selected faceset 217 uint8 ACC (RW, faceset); // CF+ selected faceset
232 218
233 tstamp ACC (RW, last_send); // last data send on socket. 219 tstamp ACC (RW, last_send); // last data send on socket.
280 int count; 266 int count;
281 char msg[MSG_BUF_SIZE]; 267 char msg[MSG_BUF_SIZE];
282 } msgbuf[MSG_BUF_COUNT]; 268 } msgbuf[MSG_BUF_COUNT];
283 269
284 MTH bool msg_suppressed (const char *msg); 270 MTH bool msg_suppressed (const char *msg);
271
272 /* The following is the setup for a ring buffer for storing output
273 * data that the OS can't handle right away.
274 * TODO: this member is enourmously large - optimise?
275 */
276 struct
277 {
278 char data[SOCKETBUFSIZE];
279 int start;
280 int len;
281 } outputbuffer;
285 282
286 bool may_execute (const packet_type *pkt) const; 283 bool may_execute (const packet_type *pkt) const;
287 void execute (const packet_type *pkt, char *data, int datalen); 284 void execute (const packet_type *pkt, char *data, int datalen);
288 285
289 void queue_command (packet_type *handler, char *data, int datalen); 286 void queue_command (packet_type *handler, char *data, int datalen);
367#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 364#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
368 ( ((__type)>0) &&\ 365 ( ((__type)>0) &&\
369 ((__sockPtr)->has_readable_type) && \ 366 ((__sockPtr)->has_readable_type) && \
370 ((__sockPtr)->supported_readables & (1<<(__type))) ) 367 ((__sockPtr)->supported_readables & (1<<(__type))) )
371 368
372/* Constants in the form EMI_ is for extended map infos.
373 * Even if the client select the additionnal infos it wants
374 * on the map, there may exist cases where this whole info
375 * is not given in one buch but in separate bunches. This
376 * is done performance reasons (imagine some info related to
377 * a visible object and another info related to a 4 square
378 * width and height area). At the begin of an extended info packet
379 * is a bit field. A bit is activated for each extended info
380 * present in the data
381 */
382
383/* Meanings:
384 * EMI_NOREDRAW Take extended infos into account but don't redraw,
385 * some additionnal datas will follow in a new packet
386 * EMI_SMOOTH Datas about smoothing
387 */
388#define EMI_NOREDRAW 0x01
389#define EMI_SMOOTH 0x02
390
391/* this last one says the bitfield continue un next byte
392 * There may be several on contiguous bytes. So there is 7
393 * actual bits used per byte, and the number of bytes
394 * is not fixed in protocol
395 */
396#define EMI_HASMOREBITS 0x80
397
398#define FACE_TYPES 1 369#define FACE_TYPES 1
399#define PNG_FACE_INDEX 0 370#define PNG_FACE_INDEX 0
400 371
401#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 372#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
402#define VERSION_SC 1026 373#define VERSION_SC 1026
409 380
410#define for_all_clients(var) \ 381#define for_all_clients(var) \
411 for (int _i = 0; _i < clients.size (); ++_i) \ 382 for (int _i = 0; _i < clients.size (); ++_i) \
412 statementvar (client *, var, clients [_i]) 383 statementvar (client *, var, clients [_i])
413 384
385// returns true when the message needs special (read: perl) treatment
386static inline bool
387msg_is_special (const char *msg, bool nl_special = true)
388{
389 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
390}
391
414#endif 392#endif
415 393

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